Use uint16s for port numbers in webrtc/p2p/base.
This is a necessary precursor to using uint16s for port numbers more consistently in Chromium code. This also makes some minor formatting changes in surrounding code (function declaration wrapping, virtual -> override). BUG=chromium:81439 TEST=none R=henrike@webrtc.org Review URL: https://webrtc-codereview.appspot.com/32379004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@7656 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -44,7 +44,7 @@ BasicPacketSocketFactory::~BasicPacketSocketFactory() {
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}
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AsyncPacketSocket* BasicPacketSocketFactory::CreateUdpSocket(
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const SocketAddress& address, int min_port, int max_port) {
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const SocketAddress& address, uint16 min_port, uint16 max_port) {
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// UDP sockets are simple.
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rtc::AsyncSocket* socket =
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socket_factory()->CreateAsyncSocket(
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@ -62,7 +62,8 @@ AsyncPacketSocket* BasicPacketSocketFactory::CreateUdpSocket(
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}
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AsyncPacketSocket* BasicPacketSocketFactory::CreateServerTcpSocket(
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const SocketAddress& local_address, int min_port, int max_port, int opts) {
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const SocketAddress& local_address, uint16 min_port, uint16 max_port,
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int opts) {
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// Fail if TLS is required.
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if (opts & PacketSocketFactory::OPT_TLS) {
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@ -177,7 +178,7 @@ AsyncResolverInterface* BasicPacketSocketFactory::CreateAsyncResolver() {
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int BasicPacketSocketFactory::BindSocket(
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AsyncSocket* socket, const SocketAddress& local_address,
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int min_port, int max_port) {
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uint16 min_port, uint16 max_port) {
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int ret = -1;
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if (min_port == 0 && max_port == 0) {
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// If there's no port range, let the OS pick a port for us.
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@ -24,21 +24,28 @@ class BasicPacketSocketFactory : public PacketSocketFactory {
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BasicPacketSocketFactory();
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explicit BasicPacketSocketFactory(Thread* thread);
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explicit BasicPacketSocketFactory(SocketFactory* socket_factory);
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virtual ~BasicPacketSocketFactory();
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~BasicPacketSocketFactory() override;
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virtual AsyncPacketSocket* CreateUdpSocket(
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const SocketAddress& local_address, int min_port, int max_port);
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virtual AsyncPacketSocket* CreateServerTcpSocket(
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const SocketAddress& local_address, int min_port, int max_port, int opts);
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virtual AsyncPacketSocket* CreateClientTcpSocket(
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const SocketAddress& local_address, const SocketAddress& remote_address,
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const ProxyInfo& proxy_info, const std::string& user_agent, int opts);
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AsyncPacketSocket* CreateUdpSocket(const SocketAddress& local_address,
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uint16 min_port,
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uint16 max_port) override;
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AsyncPacketSocket* CreateServerTcpSocket(const SocketAddress& local_address,
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uint16 min_port,
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uint16 max_port,
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int opts) override;
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AsyncPacketSocket* CreateClientTcpSocket(const SocketAddress& local_address,
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const SocketAddress& remote_address,
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const ProxyInfo& proxy_info,
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const std::string& user_agent,
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int opts) override;
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virtual AsyncResolverInterface* CreateAsyncResolver();
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AsyncResolverInterface* CreateAsyncResolver() override;
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private:
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int BindSocket(AsyncSocket* socket, const SocketAddress& local_address,
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int min_port, int max_port);
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int BindSocket(AsyncSocket* socket,
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const SocketAddress& local_address,
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uint16 min_port,
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uint16 max_port);
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SocketFactory* socket_factory();
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@ -29,17 +29,23 @@ class PacketSocketFactory {
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PacketSocketFactory() { }
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virtual ~PacketSocketFactory() { }
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virtual AsyncPacketSocket* CreateUdpSocket(
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const SocketAddress& address, int min_port, int max_port) = 0;
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virtual AsyncPacketSocket* CreateUdpSocket(const SocketAddress& address,
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uint16 min_port,
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uint16 max_port) = 0;
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virtual AsyncPacketSocket* CreateServerTcpSocket(
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const SocketAddress& local_address, int min_port, int max_port,
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const SocketAddress& local_address,
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uint16 min_port,
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uint16 max_port,
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int opts) = 0;
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// TODO: |proxy_info| and |user_agent| should be set
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// per-factory and not when socket is created.
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virtual AsyncPacketSocket* CreateClientTcpSocket(
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const SocketAddress& local_address, const SocketAddress& remote_address,
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const ProxyInfo& proxy_info, const std::string& user_agent, int opts) = 0;
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const SocketAddress& local_address,
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const SocketAddress& remote_address,
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const ProxyInfo& proxy_info,
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const std::string& user_agent,
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int opts) = 0;
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virtual AsyncResolverInterface* CreateAsyncResolver() = 0;
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@ -152,9 +152,12 @@ static std::string ComputeFoundation(
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return rtc::ToString<uint32>(rtc::ComputeCrc32(ost.str()));
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}
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Port::Port(rtc::Thread* thread, rtc::PacketSocketFactory* factory,
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rtc::Network* network, const rtc::IPAddress& ip,
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const std::string& username_fragment, const std::string& password)
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Port::Port(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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const std::string& username_fragment,
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const std::string& password)
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: thread_(thread),
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factory_(factory),
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send_retransmit_count_attribute_(false),
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@ -176,10 +179,14 @@ Port::Port(rtc::Thread* thread, rtc::PacketSocketFactory* factory,
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Construct();
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}
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Port::Port(rtc::Thread* thread, const std::string& type,
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Port::Port(rtc::Thread* thread,
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const std::string& type,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network, const rtc::IPAddress& ip,
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int min_port, int max_port, const std::string& username_fragment,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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uint16 min_port,
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uint16 max_port,
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const std::string& username_fragment,
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const std::string& password)
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: thread_(thread),
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factory_(factory),
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@ -107,13 +107,20 @@ typedef std::set<rtc::SocketAddress> ServerAddresses;
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class Port : public PortInterface, public rtc::MessageHandler,
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public sigslot::has_slots<> {
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public:
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Port(rtc::Thread* thread, rtc::PacketSocketFactory* factory,
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rtc::Network* network, const rtc::IPAddress& ip,
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const std::string& username_fragment, const std::string& password);
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Port(rtc::Thread* thread, const std::string& type,
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Port(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network, const rtc::IPAddress& ip,
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int min_port, int max_port, const std::string& username_fragment,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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const std::string& username_fragment,
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const std::string& password);
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Port(rtc::Thread* thread,
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const std::string& type,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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uint16 min_port,
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uint16 max_port,
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const std::string& username_fragment,
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const std::string& password);
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virtual ~Port();
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@ -256,8 +263,8 @@ class Port : public PortInterface, public rtc::MessageHandler,
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// Debugging description of this port
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virtual std::string ToString() const;
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rtc::IPAddress& ip() { return ip_; }
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int min_port() { return min_port_; }
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int max_port() { return max_port_; }
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uint16 min_port() { return min_port_; }
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uint16 max_port() { return max_port_; }
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// Timeout shortening function to speed up unit tests.
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void set_timeout_delay(int delay) { timeout_delay_ = delay; }
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@ -354,8 +361,8 @@ class Port : public PortInterface, public rtc::MessageHandler,
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bool send_retransmit_count_attribute_;
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rtc::Network* network_;
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rtc::IPAddress ip_;
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int min_port_;
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int max_port_;
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uint16 min_port_;
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uint16 max_port_;
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std::string content_name_;
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int component_;
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uint32 generation_;
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@ -100,12 +100,17 @@ static bool WriteStunMessage(const StunMessage* msg, ByteBuffer* buf) {
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// Stub port class for testing STUN generation and processing.
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class TestPort : public Port {
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public:
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TestPort(rtc::Thread* thread, const std::string& type,
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rtc::PacketSocketFactory* factory, rtc::Network* network,
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const rtc::IPAddress& ip, int min_port, int max_port,
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const std::string& username_fragment, const std::string& password)
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: Port(thread, type, factory, network, ip,
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min_port, max_port, username_fragment, password) {
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TestPort(rtc::Thread* thread,
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const std::string& type,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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uint16 min_port,
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uint16 max_port,
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const std::string& username_fragment,
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const std::string& password)
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: Port(thread, type, factory, network, ip, min_port, max_port,
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username_fragment, password) {
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}
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~TestPort() {}
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@ -762,19 +767,21 @@ class FakePacketSocketFactory : public rtc::PacketSocketFactory {
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next_server_tcp_socket_(NULL),
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next_client_tcp_socket_(NULL) {
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}
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virtual ~FakePacketSocketFactory() { }
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~FakePacketSocketFactory() override { }
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virtual AsyncPacketSocket* CreateUdpSocket(
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const SocketAddress& address, int min_port, int max_port) {
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AsyncPacketSocket* CreateUdpSocket(const SocketAddress& address,
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uint16 min_port,
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uint16 max_port) override {
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EXPECT_TRUE(next_udp_socket_ != NULL);
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AsyncPacketSocket* result = next_udp_socket_;
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next_udp_socket_ = NULL;
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return result;
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}
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virtual AsyncPacketSocket* CreateServerTcpSocket(
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const SocketAddress& local_address, int min_port, int max_port,
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int opts) {
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AsyncPacketSocket* CreateServerTcpSocket(const SocketAddress& local_address,
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uint16 min_port,
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uint16 max_port,
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int opts) override {
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EXPECT_TRUE(next_server_tcp_socket_ != NULL);
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AsyncPacketSocket* result = next_server_tcp_socket_;
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next_server_tcp_socket_ = NULL;
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@ -783,10 +790,11 @@ class FakePacketSocketFactory : public rtc::PacketSocketFactory {
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// TODO: |proxy_info| and |user_agent| should be set
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// per-factory and not when socket is created.
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virtual AsyncPacketSocket* CreateClientTcpSocket(
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const SocketAddress& local_address, const SocketAddress& remote_address,
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const rtc::ProxyInfo& proxy_info,
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const std::string& user_agent, int opts) {
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AsyncPacketSocket* CreateClientTcpSocket(const SocketAddress& local_address,
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const SocketAddress& remote_address,
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const rtc::ProxyInfo& proxy_info,
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const std::string& user_agent,
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int opts) override {
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EXPECT_TRUE(next_client_tcp_socket_ != NULL);
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AsyncPacketSocket* result = next_client_tcp_socket_;
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next_client_tcp_socket_ = NULL;
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@ -172,11 +172,14 @@ class AllocateRequest : public StunRequest {
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uint32 start_time_;
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};
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RelayPort::RelayPort(
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rtc::Thread* thread, rtc::PacketSocketFactory* factory,
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rtc::Network* network, const rtc::IPAddress& ip,
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int min_port, int max_port, const std::string& username,
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const std::string& password)
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RelayPort::RelayPort(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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uint16 min_port,
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uint16 max_port,
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const std::string& username,
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const std::string& password)
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: Port(thread, RELAY_PORT_TYPE, factory, network, ip, min_port, max_port,
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username, password),
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ready_(false),
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@ -36,9 +36,13 @@ class RelayPort : public Port {
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// RelayPort doesn't yet do anything fancy in the ctor.
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static RelayPort* Create(
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rtc::Thread* thread, rtc::PacketSocketFactory* factory,
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rtc::Network* network, const rtc::IPAddress& ip,
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int min_port, int max_port, const std::string& username,
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rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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uint16 min_port,
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uint16 max_port,
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const std::string& username,
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const std::string& password) {
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return new RelayPort(thread, factory, network, ip, min_port, max_port,
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username, password);
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@ -66,9 +70,13 @@ class RelayPort : public Port {
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sigslot::signal1<const ProtocolAddress*> SignalSoftTimeout;
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protected:
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RelayPort(rtc::Thread* thread, rtc::PacketSocketFactory* factory,
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rtc::Network*, const rtc::IPAddress& ip,
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int min_port, int max_port, const std::string& username,
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RelayPort(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network*,
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const rtc::IPAddress& ip,
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uint16 min_port,
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uint16 max_port,
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const std::string& username,
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const std::string& password);
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bool Init();
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@ -162,7 +162,8 @@ UDPPort::UDPPort(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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rtc::AsyncPacketSocket* socket,
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const std::string& username, const std::string& password)
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const std::string& username,
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const std::string& password)
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: Port(thread, factory, network, socket->GetLocalAddress().ipaddr(),
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username, password),
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requests_(thread),
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@ -175,8 +176,11 @@ UDPPort::UDPPort(rtc::Thread* thread,
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UDPPort::UDPPort(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip, int min_port, int max_port,
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const std::string& username, const std::string& password)
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const rtc::IPAddress& ip,
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uint16 min_port,
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uint16 max_port,
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const std::string& username,
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const std::string& password)
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: Port(thread, LOCAL_PORT_TYPE, factory, network, ip, min_port, max_port,
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username, password),
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requests_(thread),
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@ -34,8 +34,8 @@ class UDPPort : public Port {
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rtc::AsyncPacketSocket* socket,
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const std::string& username,
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const std::string& password) {
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UDPPort* port = new UDPPort(thread, factory, network, socket,
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username, password);
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UDPPort* port =
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new UDPPort(thread, factory, network, socket, username, password);
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if (!port->Init()) {
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delete port;
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port = NULL;
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@ -47,12 +47,12 @@ class UDPPort : public Port {
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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int min_port, int max_port,
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uint16 min_port,
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uint16 max_port,
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const std::string& username,
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const std::string& password) {
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UDPPort* port = new UDPPort(thread, factory, network,
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ip, min_port, max_port,
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username, password);
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UDPPort* port = new UDPPort(thread, factory, network, ip, min_port,
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max_port, username, password);
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if (!port->Init()) {
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delete port;
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port = NULL;
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@ -98,14 +98,21 @@ class UDPPort : public Port {
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}
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protected:
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UDPPort(rtc::Thread* thread, rtc::PacketSocketFactory* factory,
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rtc::Network* network, const rtc::IPAddress& ip,
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int min_port, int max_port,
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const std::string& username, const std::string& password);
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UDPPort(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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uint16 min_port,
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uint16 max_port,
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const std::string& username,
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const std::string& password);
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UDPPort(rtc::Thread* thread, rtc::PacketSocketFactory* factory,
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rtc::Network* network, rtc::AsyncPacketSocket* socket,
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const std::string& username, const std::string& password);
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UDPPort(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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rtc::AsyncPacketSocket* socket,
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const std::string& username,
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const std::string& password);
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bool Init();
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@ -194,18 +201,16 @@ class UDPPort : public Port {
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class StunPort : public UDPPort {
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public:
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static StunPort* Create(
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rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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int min_port, int max_port,
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const std::string& username,
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const std::string& password,
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const ServerAddresses& servers) {
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StunPort* port = new StunPort(thread, factory, network,
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ip, min_port, max_port,
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username, password, servers);
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static StunPort* Create(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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uint16 min_port, uint16 max_port,
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const std::string& username,
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const std::string& password,
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const ServerAddresses& servers) {
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StunPort* port = new StunPort(thread, factory, network, ip, min_port,
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max_port, username, password, servers);
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if (!port->Init()) {
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delete port;
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port = NULL;
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@ -220,10 +225,14 @@ class StunPort : public UDPPort {
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}
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protected:
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StunPort(rtc::Thread* thread, rtc::PacketSocketFactory* factory,
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rtc::Network* network, const rtc::IPAddress& ip,
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int min_port, int max_port,
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const std::string& username, const std::string& password,
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StunPort(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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uint16 min_port,
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uint16 max_port,
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const std::string& username,
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const std::string& password,
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const ServerAddresses& servers)
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: UDPPort(thread, factory, network, ip, min_port, max_port, username,
|
||||
password) {
|
||||
|
@ -18,9 +18,13 @@ namespace cricket {
|
||||
|
||||
TCPPort::TCPPort(rtc::Thread* thread,
|
||||
rtc::PacketSocketFactory* factory,
|
||||
rtc::Network* network, const rtc::IPAddress& ip,
|
||||
int min_port, int max_port, const std::string& username,
|
||||
const std::string& password, bool allow_listen)
|
||||
rtc::Network* network,
|
||||
const rtc::IPAddress& ip,
|
||||
uint16 min_port,
|
||||
uint16 max_port,
|
||||
const std::string& username,
|
||||
const std::string& password,
|
||||
bool allow_listen)
|
||||
: Port(thread, LOCAL_PORT_TYPE, factory, network, ip, min_port, max_port,
|
||||
username, password),
|
||||
incoming_only_(false),
|
||||
|
@ -32,13 +32,13 @@ class TCPPort : public Port {
|
||||
rtc::PacketSocketFactory* factory,
|
||||
rtc::Network* network,
|
||||
const rtc::IPAddress& ip,
|
||||
int min_port, int max_port,
|
||||
uint16 min_port,
|
||||
uint16 max_port,
|
||||
const std::string& username,
|
||||
const std::string& password,
|
||||
bool allow_listen) {
|
||||
TCPPort* port = new TCPPort(thread, factory, network,
|
||||
ip, min_port, max_port,
|
||||
username, password, allow_listen);
|
||||
TCPPort* port = new TCPPort(thread, factory, network, ip, min_port,
|
||||
max_port, username, password, allow_listen);
|
||||
if (!port->Init()) {
|
||||
delete port;
|
||||
port = NULL;
|
||||
@ -57,10 +57,15 @@ class TCPPort : public Port {
|
||||
virtual int GetError();
|
||||
|
||||
protected:
|
||||
TCPPort(rtc::Thread* thread, rtc::PacketSocketFactory* factory,
|
||||
rtc::Network* network, const rtc::IPAddress& ip,
|
||||
int min_port, int max_port, const std::string& username,
|
||||
const std::string& password, bool allow_listen);
|
||||
TCPPort(rtc::Thread* thread,
|
||||
rtc::PacketSocketFactory* factory,
|
||||
rtc::Network* network,
|
||||
const rtc::IPAddress& ip,
|
||||
uint16 min_port,
|
||||
uint16 max_port,
|
||||
const std::string& username,
|
||||
const std::string& password,
|
||||
bool allow_listen);
|
||||
bool Init();
|
||||
|
||||
// Handles sending using the local TCP socket.
|
||||
|
@ -184,7 +184,8 @@ TurnPort::TurnPort(rtc::Thread* thread,
|
||||
rtc::PacketSocketFactory* factory,
|
||||
rtc::Network* network,
|
||||
const rtc::IPAddress& ip,
|
||||
int min_port, int max_port,
|
||||
uint16 min_port,
|
||||
uint16 max_port,
|
||||
const std::string& username,
|
||||
const std::string& password,
|
||||
const ProtocolAddress& server_address,
|
||||
|
@ -42,16 +42,16 @@ class TurnPort : public Port {
|
||||
const ProtocolAddress& server_address,
|
||||
const RelayCredentials& credentials,
|
||||
int server_priority) {
|
||||
return new TurnPort(thread, factory, network, socket,
|
||||
username, password, server_address,
|
||||
credentials, server_priority);
|
||||
return new TurnPort(thread, factory, network, socket, username, password,
|
||||
server_address, credentials, server_priority);
|
||||
}
|
||||
|
||||
static TurnPort* Create(rtc::Thread* thread,
|
||||
rtc::PacketSocketFactory* factory,
|
||||
rtc::Network* network,
|
||||
const rtc::IPAddress& ip,
|
||||
int min_port, int max_port,
|
||||
uint16 min_port,
|
||||
uint16 max_port,
|
||||
const std::string& username, // ice username.
|
||||
const std::string& password, // ice password.
|
||||
const ProtocolAddress& server_address,
|
||||
@ -135,7 +135,8 @@ class TurnPort : public Port {
|
||||
rtc::PacketSocketFactory* factory,
|
||||
rtc::Network* network,
|
||||
const rtc::IPAddress& ip,
|
||||
int min_port, int max_port,
|
||||
uint16 min_port,
|
||||
uint16 max_port,
|
||||
const std::string& username,
|
||||
const std::string& password,
|
||||
const ProtocolAddress& server_address,
|
||||
|
Loading…
x
Reference in New Issue
Block a user