Use int64_t more consistently for times, in particular for RTT values.
Existing code was inconsistent about whether to use uint16_t, int, unsigned int, or uint32_t, and sometimes silently truncated one to another, or truncated int64_t. Because most core time-handling functions use int64_t, being consistent about using int64_t unless otherwise necessary minimizes the number of explicit or implicit casts. BUG=chromium:81439 TEST=none R=henrik.lundin@webrtc.org, holmer@google.com, tommi@webrtc.org Review URL: https://webrtc-codereview.appspot.com/31349004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@8045 4adac7df-926f-26a2-2b94-8c16560cd09d
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@@ -681,7 +681,7 @@ struct MediaSenderInfo {
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int packets_sent;
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int packets_lost;
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float fraction_lost;
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int rtt_ms;
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int64_t rtt_ms;
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std::string codec_name;
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std::vector<SsrcSenderInfo> local_stats;
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std::vector<SsrcReceiverInfo> remote_stats;
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@@ -948,7 +948,7 @@ struct BandwidthEstimationInfo {
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int actual_enc_bitrate;
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int retransmit_bitrate;
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int transmit_bitrate;
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int bucket_delay;
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int64_t bucket_delay;
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// The following stats are only valid when
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// StatsOptions::include_received_propagation_stats is true.
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int total_received_propagation_delta_ms;
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