Fix some chromium-style warnings in webrtc/modules/audio_device/

BUG=163
R=xians@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/1897005

git-svn-id: http://webrtc.googlecode.com/svn/trunk@4426 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
pbos@webrtc.org
2013-07-30 12:32:59 +00:00
parent 10bbfeff5b
commit 096515b070
9 changed files with 591 additions and 393 deletions

View File

@@ -40,7 +40,9 @@
'audio_device_impl.cc',
'audio_device_impl.h',
'audio_device_config.h',
'dummy/audio_device_dummy.cc',
'dummy/audio_device_dummy.h',
'dummy/audio_device_utility_dummy.cc',
'dummy/audio_device_utility_dummy.h',
],
'conditions': [

View File

@@ -43,9 +43,9 @@ public:
virtual ~AudioDeviceModuleImpl();
public: // RefCountedModule
virtual int32_t ChangeUniqueId(const int32_t id);
virtual int32_t TimeUntilNextProcess();
virtual int32_t Process();
virtual int32_t ChangeUniqueId(const int32_t id) OVERRIDE;
virtual int32_t TimeUntilNextProcess() OVERRIDE;
virtual int32_t Process() OVERRIDE;
public:
// Factory methods (resource allocation/deallocation)
@@ -54,154 +54,155 @@ public:
const AudioLayer audioLayer = kPlatformDefaultAudio);
// Retrieve the currently utilized audio layer
virtual int32_t ActiveAudioLayer(AudioLayer* audioLayer) const;
virtual int32_t ActiveAudioLayer(AudioLayer* audioLayer) const OVERRIDE;
// Error handling
virtual ErrorCode LastError() const;
virtual ErrorCode LastError() const OVERRIDE;
virtual int32_t RegisterEventObserver(
AudioDeviceObserver* eventCallback);
AudioDeviceObserver* eventCallback) OVERRIDE;
// Full-duplex transportation of PCM audio
virtual int32_t RegisterAudioCallback(
AudioTransport* audioCallback);
AudioTransport* audioCallback) OVERRIDE;
// Main initializaton and termination
virtual int32_t Init();
virtual int32_t Terminate();
virtual bool Initialized() const;
virtual int32_t Init() OVERRIDE;
virtual int32_t Terminate() OVERRIDE;
virtual bool Initialized() const OVERRIDE;
// Device enumeration
virtual int16_t PlayoutDevices();
virtual int16_t RecordingDevices();
virtual int16_t PlayoutDevices() OVERRIDE;
virtual int16_t RecordingDevices() OVERRIDE;
virtual int32_t PlayoutDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
char guid[kAdmMaxGuidSize]) OVERRIDE;
virtual int32_t RecordingDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
char guid[kAdmMaxGuidSize]) OVERRIDE;
// Device selection
virtual int32_t SetPlayoutDevice(uint16_t index);
virtual int32_t SetPlayoutDevice(WindowsDeviceType device);
virtual int32_t SetRecordingDevice(uint16_t index);
virtual int32_t SetRecordingDevice(WindowsDeviceType device);
virtual int32_t SetPlayoutDevice(uint16_t index) OVERRIDE;
virtual int32_t SetPlayoutDevice(WindowsDeviceType device) OVERRIDE;
virtual int32_t SetRecordingDevice(uint16_t index) OVERRIDE;
virtual int32_t SetRecordingDevice(WindowsDeviceType device) OVERRIDE;
// Audio transport initialization
virtual int32_t PlayoutIsAvailable(bool* available);
virtual int32_t InitPlayout();
virtual bool PlayoutIsInitialized() const;
virtual int32_t RecordingIsAvailable(bool* available);
virtual int32_t InitRecording();
virtual bool RecordingIsInitialized() const;
virtual int32_t PlayoutIsAvailable(bool* available) OVERRIDE;
virtual int32_t InitPlayout() OVERRIDE;
virtual bool PlayoutIsInitialized() const OVERRIDE;
virtual int32_t RecordingIsAvailable(bool* available) OVERRIDE;
virtual int32_t InitRecording() OVERRIDE;
virtual bool RecordingIsInitialized() const OVERRIDE;
// Audio transport control
virtual int32_t StartPlayout();
virtual int32_t StopPlayout();
virtual bool Playing() const;
virtual int32_t StartRecording();
virtual int32_t StopRecording();
virtual bool Recording() const;
virtual int32_t StartPlayout() OVERRIDE;
virtual int32_t StopPlayout() OVERRIDE;
virtual bool Playing() const OVERRIDE;
virtual int32_t StartRecording() OVERRIDE;
virtual int32_t StopRecording() OVERRIDE;
virtual bool Recording() const OVERRIDE;
// Microphone Automatic Gain Control (AGC)
virtual int32_t SetAGC(bool enable);
virtual bool AGC() const;
virtual int32_t SetAGC(bool enable) OVERRIDE;
virtual bool AGC() const OVERRIDE;
// Volume control based on the Windows Wave API (Windows only)
virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight);
virtual int32_t SetWaveOutVolume(uint16_t volumeLeft,
uint16_t volumeRight) OVERRIDE;
virtual int32_t WaveOutVolume(uint16_t* volumeLeft,
uint16_t* volumeRight) const;
uint16_t* volumeRight) const OVERRIDE;
// Audio mixer initialization
virtual int32_t SpeakerIsAvailable(bool* available);
virtual int32_t InitSpeaker();
virtual bool SpeakerIsInitialized() const;
virtual int32_t MicrophoneIsAvailable(bool* available);
virtual int32_t InitMicrophone();
virtual bool MicrophoneIsInitialized() const;
virtual int32_t SpeakerIsAvailable(bool* available) OVERRIDE;
virtual int32_t InitSpeaker() OVERRIDE;
virtual bool SpeakerIsInitialized() const OVERRIDE;
virtual int32_t MicrophoneIsAvailable(bool* available) OVERRIDE;
virtual int32_t InitMicrophone() OVERRIDE;
virtual bool MicrophoneIsInitialized() const OVERRIDE;
// Speaker volume controls
virtual int32_t SpeakerVolumeIsAvailable(bool* available);
virtual int32_t SetSpeakerVolume(uint32_t volume);
virtual int32_t SpeakerVolume(uint32_t* volume) const;
virtual int32_t MaxSpeakerVolume(uint32_t* maxVolume) const;
virtual int32_t MinSpeakerVolume(uint32_t* minVolume) const;
virtual int32_t SpeakerVolumeIsAvailable(bool* available) OVERRIDE;
virtual int32_t SetSpeakerVolume(uint32_t volume) OVERRIDE;
virtual int32_t SpeakerVolume(uint32_t* volume) const OVERRIDE;
virtual int32_t MaxSpeakerVolume(uint32_t* maxVolume) const OVERRIDE;
virtual int32_t MinSpeakerVolume(uint32_t* minVolume) const OVERRIDE;
virtual int32_t SpeakerVolumeStepSize(
uint16_t* stepSize) const;
uint16_t* stepSize) const OVERRIDE;
// Microphone volume controls
virtual int32_t MicrophoneVolumeIsAvailable(bool* available);
virtual int32_t SetMicrophoneVolume(uint32_t volume);
virtual int32_t MicrophoneVolume(uint32_t* volume) const;
virtual int32_t MicrophoneVolumeIsAvailable(bool* available) OVERRIDE;
virtual int32_t SetMicrophoneVolume(uint32_t volume) OVERRIDE;
virtual int32_t MicrophoneVolume(uint32_t* volume) const OVERRIDE;
virtual int32_t MaxMicrophoneVolume(
uint32_t* maxVolume) const;
uint32_t* maxVolume) const OVERRIDE;
virtual int32_t MinMicrophoneVolume(
uint32_t* minVolume) const;
uint32_t* minVolume) const OVERRIDE;
virtual int32_t MicrophoneVolumeStepSize(
uint16_t* stepSize) const;
uint16_t* stepSize) const OVERRIDE;
// Speaker mute control
virtual int32_t SpeakerMuteIsAvailable(bool* available);
virtual int32_t SetSpeakerMute(bool enable);
virtual int32_t SpeakerMute(bool* enabled) const;
virtual int32_t SpeakerMuteIsAvailable(bool* available) OVERRIDE;
virtual int32_t SetSpeakerMute(bool enable) OVERRIDE;
virtual int32_t SpeakerMute(bool* enabled) const OVERRIDE;
// Microphone mute control
virtual int32_t MicrophoneMuteIsAvailable(bool* available);
virtual int32_t SetMicrophoneMute(bool enable);
virtual int32_t MicrophoneMute(bool* enabled) const;
virtual int32_t MicrophoneMuteIsAvailable(bool* available) OVERRIDE;
virtual int32_t SetMicrophoneMute(bool enable) OVERRIDE;
virtual int32_t MicrophoneMute(bool* enabled) const OVERRIDE;
// Microphone boost control
virtual int32_t MicrophoneBoostIsAvailable(bool* available);
virtual int32_t SetMicrophoneBoost(bool enable);
virtual int32_t MicrophoneBoost(bool* enabled) const;
virtual int32_t MicrophoneBoostIsAvailable(bool* available) OVERRIDE;
virtual int32_t SetMicrophoneBoost(bool enable) OVERRIDE;
virtual int32_t MicrophoneBoost(bool* enabled) const OVERRIDE;
// Stereo support
virtual int32_t StereoPlayoutIsAvailable(bool* available) const;
virtual int32_t SetStereoPlayout(bool enable);
virtual int32_t StereoPlayout(bool* enabled) const;
virtual int32_t StereoRecordingIsAvailable(bool* available) const;
virtual int32_t SetStereoRecording(bool enable);
virtual int32_t StereoRecording(bool* enabled) const;
virtual int32_t SetRecordingChannel(const ChannelType channel);
virtual int32_t RecordingChannel(ChannelType* channel) const;
virtual int32_t StereoPlayoutIsAvailable(bool* available) const OVERRIDE;
virtual int32_t SetStereoPlayout(bool enable) OVERRIDE;
virtual int32_t StereoPlayout(bool* enabled) const OVERRIDE;
virtual int32_t StereoRecordingIsAvailable(bool* available) const OVERRIDE;
virtual int32_t SetStereoRecording(bool enable) OVERRIDE;
virtual int32_t StereoRecording(bool* enabled) const OVERRIDE;
virtual int32_t SetRecordingChannel(const ChannelType channel) OVERRIDE;
virtual int32_t RecordingChannel(ChannelType* channel) const OVERRIDE;
// Delay information and control
virtual int32_t SetPlayoutBuffer(const BufferType type,
uint16_t sizeMS = 0);
uint16_t sizeMS = 0) OVERRIDE;
virtual int32_t PlayoutBuffer(BufferType* type,
uint16_t* sizeMS) const;
virtual int32_t PlayoutDelay(uint16_t* delayMS) const;
virtual int32_t RecordingDelay(uint16_t* delayMS) const;
uint16_t* sizeMS) const OVERRIDE;
virtual int32_t PlayoutDelay(uint16_t* delayMS) const OVERRIDE;
virtual int32_t RecordingDelay(uint16_t* delayMS) const OVERRIDE;
// CPU load
virtual int32_t CPULoad(uint16_t* load) const;
virtual int32_t CPULoad(uint16_t* load) const OVERRIDE;
// Recording of raw PCM data
virtual int32_t StartRawOutputFileRecording(
const char pcmFileNameUTF8[kAdmMaxFileNameSize]);
virtual int32_t StopRawOutputFileRecording();
const char pcmFileNameUTF8[kAdmMaxFileNameSize]) OVERRIDE;
virtual int32_t StopRawOutputFileRecording() OVERRIDE;
virtual int32_t StartRawInputFileRecording(
const char pcmFileNameUTF8[kAdmMaxFileNameSize]);
virtual int32_t StopRawInputFileRecording();
const char pcmFileNameUTF8[kAdmMaxFileNameSize]) OVERRIDE;
virtual int32_t StopRawInputFileRecording() OVERRIDE;
// Native sample rate controls (samples/sec)
virtual int32_t SetRecordingSampleRate(
const uint32_t samplesPerSec);
const uint32_t samplesPerSec) OVERRIDE;
virtual int32_t RecordingSampleRate(
uint32_t* samplesPerSec) const;
uint32_t* samplesPerSec) const OVERRIDE;
virtual int32_t SetPlayoutSampleRate(
const uint32_t samplesPerSec);
const uint32_t samplesPerSec) OVERRIDE;
virtual int32_t PlayoutSampleRate(
uint32_t* samplesPerSec) const;
uint32_t* samplesPerSec) const OVERRIDE;
// Mobile device specific functions
virtual int32_t ResetAudioDevice();
virtual int32_t SetLoudspeakerStatus(bool enable);
virtual int32_t GetLoudspeakerStatus(bool* enabled) const;
virtual int32_t ResetAudioDevice() OVERRIDE;
virtual int32_t SetLoudspeakerStatus(bool enable) OVERRIDE;
virtual int32_t GetLoudspeakerStatus(bool* enabled) const OVERRIDE;
virtual int32_t EnableBuiltInAEC(bool enable);
virtual bool BuiltInAECIsEnabled() const;
virtual int32_t EnableBuiltInAEC(bool enable) OVERRIDE;
virtual bool BuiltInAECIsEnabled() const OVERRIDE;
public:
int32_t Id() {return _id;}

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@@ -0,0 +1,219 @@
/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/audio_device/dummy/audio_device_dummy.h"
namespace webrtc {
int32_t AudioDeviceDummy::ActiveAudioLayer(
AudioDeviceModule::AudioLayer& audioLayer) const {
return -1;
}
int32_t AudioDeviceDummy::Init() { return 0; }
int32_t AudioDeviceDummy::Terminate() { return 0; }
bool AudioDeviceDummy::Initialized() const { return true; }
int16_t AudioDeviceDummy::PlayoutDevices() { return -1; }
int16_t AudioDeviceDummy::RecordingDevices() { return -1; }
int32_t AudioDeviceDummy::PlayoutDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) {
return -1;
}
int32_t AudioDeviceDummy::RecordingDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) {
return -1;
}
int32_t AudioDeviceDummy::SetPlayoutDevice(uint16_t index) { return -1; }
int32_t AudioDeviceDummy::SetPlayoutDevice(
AudioDeviceModule::WindowsDeviceType device) {
return -1;
}
int32_t AudioDeviceDummy::SetRecordingDevice(uint16_t index) { return -1; }
int32_t AudioDeviceDummy::SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device) {
return -1;
}
int32_t AudioDeviceDummy::PlayoutIsAvailable(bool& available) { return -1; }
int32_t AudioDeviceDummy::InitPlayout() { return -1; }
bool AudioDeviceDummy::PlayoutIsInitialized() const { return false; }
int32_t AudioDeviceDummy::RecordingIsAvailable(bool& available) { return -1; }
int32_t AudioDeviceDummy::InitRecording() { return -1; }
bool AudioDeviceDummy::RecordingIsInitialized() const { return false; }
int32_t AudioDeviceDummy::StartPlayout() { return -1; }
int32_t AudioDeviceDummy::StopPlayout() { return -1; }
bool AudioDeviceDummy::Playing() const { return false; }
int32_t AudioDeviceDummy::StartRecording() { return -1; }
int32_t AudioDeviceDummy::StopRecording() { return -1; }
bool AudioDeviceDummy::Recording() const { return false; }
int32_t AudioDeviceDummy::SetAGC(bool enable) { return -1; }
bool AudioDeviceDummy::AGC() const { return false; }
int32_t AudioDeviceDummy::SetWaveOutVolume(uint16_t volumeLeft,
uint16_t volumeRight) {
return -1;
}
int32_t AudioDeviceDummy::WaveOutVolume(uint16_t& volumeLeft,
uint16_t& volumeRight) const {
return -1;
}
int32_t AudioDeviceDummy::SpeakerIsAvailable(bool& available) { return -1; }
int32_t AudioDeviceDummy::InitSpeaker() { return -1; }
bool AudioDeviceDummy::SpeakerIsInitialized() const { return false; }
int32_t AudioDeviceDummy::MicrophoneIsAvailable(bool& available) { return -1; }
int32_t AudioDeviceDummy::InitMicrophone() { return -1; }
bool AudioDeviceDummy::MicrophoneIsInitialized() const { return false; }
int32_t AudioDeviceDummy::SpeakerVolumeIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetSpeakerVolume(uint32_t volume) { return -1; }
int32_t AudioDeviceDummy::SpeakerVolume(uint32_t& volume) const { return -1; }
int32_t AudioDeviceDummy::MaxSpeakerVolume(uint32_t& maxVolume) const {
return -1;
}
int32_t AudioDeviceDummy::MinSpeakerVolume(uint32_t& minVolume) const {
return -1;
}
int32_t AudioDeviceDummy::SpeakerVolumeStepSize(uint16_t& stepSize) const {
return -1;
}
int32_t AudioDeviceDummy::MicrophoneVolumeIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetMicrophoneVolume(uint32_t volume) { return -1; }
int32_t AudioDeviceDummy::MicrophoneVolume(uint32_t& volume) const {
return -1;
}
int32_t AudioDeviceDummy::MaxMicrophoneVolume(uint32_t& maxVolume) const {
return -1;
}
int32_t AudioDeviceDummy::MinMicrophoneVolume(uint32_t& minVolume) const {
return -1;
}
int32_t AudioDeviceDummy::MicrophoneVolumeStepSize(uint16_t& stepSize) const {
return -1;
}
int32_t AudioDeviceDummy::SpeakerMuteIsAvailable(bool& available) { return -1; }
int32_t AudioDeviceDummy::SetSpeakerMute(bool enable) { return -1; }
int32_t AudioDeviceDummy::SpeakerMute(bool& enabled) const { return -1; }
int32_t AudioDeviceDummy::MicrophoneMuteIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetMicrophoneMute(bool enable) { return -1; }
int32_t AudioDeviceDummy::MicrophoneMute(bool& enabled) const { return -1; }
int32_t AudioDeviceDummy::MicrophoneBoostIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetMicrophoneBoost(bool enable) { return -1; }
int32_t AudioDeviceDummy::MicrophoneBoost(bool& enabled) const { return -1; }
int32_t AudioDeviceDummy::StereoPlayoutIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetStereoPlayout(bool enable) { return -1; }
int32_t AudioDeviceDummy::StereoPlayout(bool& enabled) const { return -1; }
int32_t AudioDeviceDummy::StereoRecordingIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetStereoRecording(bool enable) { return -1; }
int32_t AudioDeviceDummy::StereoRecording(bool& enabled) const { return -1; }
int32_t AudioDeviceDummy::SetPlayoutBuffer(
const AudioDeviceModule::BufferType type,
uint16_t sizeMS) {
return -1;
}
int32_t AudioDeviceDummy::PlayoutBuffer(AudioDeviceModule::BufferType& type,
uint16_t& sizeMS) const {
return -1;
}
int32_t AudioDeviceDummy::PlayoutDelay(uint16_t& delayMS) const { return -1; }
int32_t AudioDeviceDummy::RecordingDelay(uint16_t& delayMS) const { return -1; }
int32_t AudioDeviceDummy::CPULoad(uint16_t& load) const { return -1; }
bool AudioDeviceDummy::PlayoutWarning() const { return false; }
bool AudioDeviceDummy::PlayoutError() const { return false; }
bool AudioDeviceDummy::RecordingWarning() const { return false; }
bool AudioDeviceDummy::RecordingError() const { return false; }
void AudioDeviceDummy::ClearPlayoutWarning() {}
void AudioDeviceDummy::ClearPlayoutError() {}
void AudioDeviceDummy::ClearRecordingWarning() {}
void AudioDeviceDummy::ClearRecordingError() {}
void AudioDeviceDummy::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {}
} // namespace webrtc

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@@ -17,172 +17,132 @@
namespace webrtc {
class AudioDeviceDummy : public AudioDeviceGeneric
{
public:
class AudioDeviceDummy : public AudioDeviceGeneric {
public:
AudioDeviceDummy(const int32_t id) {}
~AudioDeviceDummy() {}
virtual ~AudioDeviceDummy() {}
// Retrieve the currently utilized audio layer
virtual int32_t ActiveAudioLayer(
AudioDeviceModule::AudioLayer& audioLayer) const { return -1; }
AudioDeviceModule::AudioLayer& audioLayer) const OVERRIDE;
// Main initializaton and termination
virtual int32_t Init() { return 0; }
virtual int32_t Terminate() { return 0; }
virtual bool Initialized() const { return true; }
virtual int32_t Init() OVERRIDE;
virtual int32_t Terminate() OVERRIDE;
virtual bool Initialized() const OVERRIDE;
// Device enumeration
virtual int16_t PlayoutDevices() { return -1; }
virtual int16_t RecordingDevices() { return -1; }
virtual int32_t PlayoutDeviceName(
uint16_t index,
virtual int16_t PlayoutDevices() OVERRIDE;
virtual int16_t RecordingDevices() OVERRIDE;
virtual int32_t PlayoutDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) { return -1; }
virtual int32_t RecordingDeviceName(
uint16_t index,
char guid[kAdmMaxGuidSize]) OVERRIDE;
virtual int32_t RecordingDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) { return -1; }
char guid[kAdmMaxGuidSize]) OVERRIDE;
// Device selection
virtual int32_t SetPlayoutDevice(uint16_t index) { return -1; }
virtual int32_t SetPlayoutDevice(uint16_t index) OVERRIDE;
virtual int32_t SetPlayoutDevice(
AudioDeviceModule::WindowsDeviceType device) { return -1; }
virtual int32_t SetRecordingDevice(uint16_t index) {
return -1;
}
AudioDeviceModule::WindowsDeviceType device) OVERRIDE;
virtual int32_t SetRecordingDevice(uint16_t index) OVERRIDE;
virtual int32_t SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device) { return -1; }
AudioDeviceModule::WindowsDeviceType device) OVERRIDE;
// Audio transport initialization
virtual int32_t PlayoutIsAvailable(bool& available) {
return -1; }
virtual int32_t InitPlayout() { return -1; };
virtual bool PlayoutIsInitialized() const { return false; }
virtual int32_t RecordingIsAvailable(bool& available) { return -1; }
virtual int32_t InitRecording() { return -1; }
virtual bool RecordingIsInitialized() const { return false; }
virtual int32_t PlayoutIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitPlayout() OVERRIDE;
virtual bool PlayoutIsInitialized() const OVERRIDE;
virtual int32_t RecordingIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitRecording() OVERRIDE;
virtual bool RecordingIsInitialized() const OVERRIDE;
// Audio transport control
virtual int32_t StartPlayout() { return -1; }
virtual int32_t StopPlayout() { return -1; }
virtual bool Playing() const { return false; }
virtual int32_t StartRecording() { return -1; }
virtual int32_t StopRecording() { return -1; }
virtual bool Recording() const { return false; }
virtual int32_t StartPlayout() OVERRIDE;
virtual int32_t StopPlayout() OVERRIDE;
virtual bool Playing() const OVERRIDE;
virtual int32_t StartRecording() OVERRIDE;
virtual int32_t StopRecording() OVERRIDE;
virtual bool Recording() const OVERRIDE;
// Microphone Automatic Gain Control (AGC)
virtual int32_t SetAGC(bool enable) { return -1; }
virtual bool AGC() const { return false; }
virtual int32_t SetAGC(bool enable) OVERRIDE;
virtual bool AGC() const OVERRIDE;
// Volume control based on the Windows Wave API (Windows only)
virtual int32_t SetWaveOutVolume(
uint16_t volumeLeft, uint16_t volumeRight) { return -1; }
virtual int32_t WaveOutVolume(
uint16_t& volumeLeft,
uint16_t& volumeRight) const { return -1; }
virtual int32_t SetWaveOutVolume(uint16_t volumeLeft,
uint16_t volumeRight) OVERRIDE;
virtual int32_t WaveOutVolume(uint16_t& volumeLeft,
uint16_t& volumeRight) const OVERRIDE;
// Audio mixer initialization
virtual int32_t SpeakerIsAvailable(bool& available) { return -1; }
virtual int32_t InitSpeaker() { return -1; }
virtual bool SpeakerIsInitialized() const { return false; }
virtual int32_t MicrophoneIsAvailable(bool& available) { return -1; }
virtual int32_t InitMicrophone() { return -1; }
virtual bool MicrophoneIsInitialized() const { return false; }
virtual int32_t SpeakerIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitSpeaker() OVERRIDE;
virtual bool SpeakerIsInitialized() const OVERRIDE;
virtual int32_t MicrophoneIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitMicrophone() OVERRIDE;
virtual bool MicrophoneIsInitialized() const OVERRIDE;
// Speaker volume controls
virtual int32_t SpeakerVolumeIsAvailable(bool& available) {
return -1;
}
virtual int32_t SetSpeakerVolume(uint32_t volume) { return -1; }
virtual int32_t SpeakerVolume(uint32_t& volume) const {
return -1;
}
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const {
return -1;
}
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const {
return -1;
}
virtual int32_t SpeakerVolumeStepSize(
uint16_t& stepSize) const { return -1; }
virtual int32_t SpeakerVolumeIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetSpeakerVolume(uint32_t volume) OVERRIDE;
virtual int32_t SpeakerVolume(uint32_t& volume) const OVERRIDE;
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const OVERRIDE;
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const OVERRIDE;
virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const OVERRIDE;
// Microphone volume controls
virtual int32_t MicrophoneVolumeIsAvailable(bool& available) {
return -1;
}
virtual int32_t SetMicrophoneVolume(uint32_t volume) {
return -1;
}
virtual int32_t MicrophoneVolume(uint32_t& volume) const {
return -1;
}
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const {
return -1;
}
virtual int32_t MinMicrophoneVolume(
uint32_t& minVolume) const { return -1; }
virtual int32_t MicrophoneVolumeStepSize(
uint16_t& stepSize) const { return -1; }
virtual int32_t MicrophoneVolumeIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetMicrophoneVolume(uint32_t volume) OVERRIDE;
virtual int32_t MicrophoneVolume(uint32_t& volume) const OVERRIDE;
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const OVERRIDE;
virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const OVERRIDE;
virtual int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const OVERRIDE;
// Speaker mute control
virtual int32_t SpeakerMuteIsAvailable(bool& available) { return -1; }
virtual int32_t SetSpeakerMute(bool enable) { return -1; }
virtual int32_t SpeakerMute(bool& enabled) const { return -1; }
virtual int32_t SpeakerMuteIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetSpeakerMute(bool enable) OVERRIDE;
virtual int32_t SpeakerMute(bool& enabled) const OVERRIDE;
// Microphone mute control
virtual int32_t MicrophoneMuteIsAvailable(bool& available) {
return -1;
}
virtual int32_t SetMicrophoneMute(bool enable) { return -1; }
virtual int32_t MicrophoneMute(bool& enabled) const { return -1; }
virtual int32_t MicrophoneMuteIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetMicrophoneMute(bool enable) OVERRIDE;
virtual int32_t MicrophoneMute(bool& enabled) const OVERRIDE;
// Microphone boost control
virtual int32_t MicrophoneBoostIsAvailable(bool& available) {
return -1;
}
virtual int32_t SetMicrophoneBoost(bool enable) { return -1; }
virtual int32_t MicrophoneBoost(bool& enabled) const { return -1; }
virtual int32_t MicrophoneBoostIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetMicrophoneBoost(bool enable) OVERRIDE;
virtual int32_t MicrophoneBoost(bool& enabled) const OVERRIDE;
// Stereo support
virtual int32_t StereoPlayoutIsAvailable(bool& available) {
return -1;
}
virtual int32_t SetStereoPlayout(bool enable) { return -1; }
virtual int32_t StereoPlayout(bool& enabled) const { return -1; }
virtual int32_t StereoRecordingIsAvailable(bool& available) {
return -1;
}
virtual int32_t SetStereoRecording(bool enable) { return -1; }
virtual int32_t StereoRecording(bool& enabled) const { return -1; }
virtual int32_t StereoPlayoutIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetStereoPlayout(bool enable) OVERRIDE;
virtual int32_t StereoPlayout(bool& enabled) const OVERRIDE;
virtual int32_t StereoRecordingIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetStereoRecording(bool enable) OVERRIDE;
virtual int32_t StereoRecording(bool& enabled) const OVERRIDE;
// Delay information and control
virtual int32_t SetPlayoutBuffer(
const AudioDeviceModule::BufferType type,
uint16_t sizeMS) { return -1; }
virtual int32_t PlayoutBuffer(
AudioDeviceModule::BufferType& type,
uint16_t& sizeMS) const { return -1; }
virtual int32_t PlayoutDelay(uint16_t& delayMS) const {
return -1;
}
virtual int32_t RecordingDelay(uint16_t& delayMS) const {
return -1;
}
virtual int32_t SetPlayoutBuffer(const AudioDeviceModule::BufferType type,
uint16_t sizeMS) OVERRIDE;
virtual int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type,
uint16_t& sizeMS) const OVERRIDE;
virtual int32_t PlayoutDelay(uint16_t& delayMS) const OVERRIDE;
virtual int32_t RecordingDelay(uint16_t& delayMS) const OVERRIDE;
// CPU load
virtual int32_t CPULoad(uint16_t& load) const { return -1; }
virtual int32_t CPULoad(uint16_t& load) const OVERRIDE;
virtual bool PlayoutWarning() const { return false; }
virtual bool PlayoutError() const { return false; }
virtual bool RecordingWarning() const { return false; }
virtual bool RecordingError() const { return false; }
virtual void ClearPlayoutWarning() {}
virtual void ClearPlayoutError() {}
virtual void ClearRecordingWarning() {}
virtual void ClearRecordingError() {}
virtual bool PlayoutWarning() const OVERRIDE;
virtual bool PlayoutError() const OVERRIDE;
virtual bool RecordingWarning() const OVERRIDE;
virtual bool RecordingError() const OVERRIDE;
virtual void ClearPlayoutWarning() OVERRIDE;
virtual void ClearPlayoutError() OVERRIDE;
virtual void ClearRecordingWarning() OVERRIDE;
virtual void ClearRecordingError() OVERRIDE;
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {}
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) OVERRIDE;
};
} // namespace webrtc

View File

@@ -0,0 +1,15 @@
/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/audio_device/dummy/audio_device_utility_dummy.h"
namespace webrtc {
int32_t AudioDeviceUtilityDummy::Init() { return 0; }
} // namespace webrtc

View File

@@ -22,11 +22,10 @@ class AudioDeviceUtilityDummy: public AudioDeviceUtility
{
public:
AudioDeviceUtilityDummy(const int32_t id) {}
~AudioDeviceUtilityDummy() {}
virtual ~AudioDeviceUtilityDummy() {}
virtual int32_t Init() { return 0; }
virtual int32_t Init() OVERRIDE;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_MAIN_SOURCE_LINUX_AUDIO_DEVICE_UTILITY_DUMMY_H_

View File

@@ -31,135 +31,136 @@ class AudioDeviceLinuxALSA : public AudioDeviceGeneric
{
public:
AudioDeviceLinuxALSA(const int32_t id);
~AudioDeviceLinuxALSA();
virtual ~AudioDeviceLinuxALSA();
// Retrieve the currently utilized audio layer
virtual int32_t ActiveAudioLayer(
AudioDeviceModule::AudioLayer& audioLayer) const;
AudioDeviceModule::AudioLayer& audioLayer) const OVERRIDE;
// Main initializaton and termination
virtual int32_t Init();
virtual int32_t Terminate();
virtual bool Initialized() const;
virtual int32_t Init() OVERRIDE;
virtual int32_t Terminate() OVERRIDE;
virtual bool Initialized() const OVERRIDE;
// Device enumeration
virtual int16_t PlayoutDevices();
virtual int16_t RecordingDevices();
virtual int16_t PlayoutDevices() OVERRIDE;
virtual int16_t RecordingDevices() OVERRIDE;
virtual int32_t PlayoutDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
char guid[kAdmMaxGuidSize]) OVERRIDE;
virtual int32_t RecordingDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
char guid[kAdmMaxGuidSize]) OVERRIDE;
// Device selection
virtual int32_t SetPlayoutDevice(uint16_t index);
virtual int32_t SetPlayoutDevice(uint16_t index) OVERRIDE;
virtual int32_t SetPlayoutDevice(
AudioDeviceModule::WindowsDeviceType device);
virtual int32_t SetRecordingDevice(uint16_t index);
AudioDeviceModule::WindowsDeviceType device) OVERRIDE;
virtual int32_t SetRecordingDevice(uint16_t index) OVERRIDE;
virtual int32_t SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device);
AudioDeviceModule::WindowsDeviceType device) OVERRIDE;
// Audio transport initialization
virtual int32_t PlayoutIsAvailable(bool& available);
virtual int32_t InitPlayout();
virtual bool PlayoutIsInitialized() const;
virtual int32_t RecordingIsAvailable(bool& available);
virtual int32_t InitRecording();
virtual bool RecordingIsInitialized() const;
virtual int32_t PlayoutIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitPlayout() OVERRIDE;
virtual bool PlayoutIsInitialized() const OVERRIDE;
virtual int32_t RecordingIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitRecording() OVERRIDE;
virtual bool RecordingIsInitialized() const OVERRIDE;
// Audio transport control
virtual int32_t StartPlayout();
virtual int32_t StopPlayout();
virtual bool Playing() const;
virtual int32_t StartRecording();
virtual int32_t StopRecording();
virtual bool Recording() const;
virtual int32_t StartPlayout() OVERRIDE;
virtual int32_t StopPlayout() OVERRIDE;
virtual bool Playing() const OVERRIDE;
virtual int32_t StartRecording() OVERRIDE;
virtual int32_t StopRecording() OVERRIDE;
virtual bool Recording() const OVERRIDE;
// Microphone Automatic Gain Control (AGC)
virtual int32_t SetAGC(bool enable);
virtual bool AGC() const;
virtual int32_t SetAGC(bool enable) OVERRIDE;
virtual bool AGC() const OVERRIDE;
// Volume control based on the Windows Wave API (Windows only)
virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight);
virtual int32_t SetWaveOutVolume(uint16_t volumeLeft,
uint16_t volumeRight) OVERRIDE;
virtual int32_t WaveOutVolume(uint16_t& volumeLeft,
uint16_t& volumeRight) const;
uint16_t& volumeRight) const OVERRIDE;
// Audio mixer initialization
virtual int32_t SpeakerIsAvailable(bool& available);
virtual int32_t InitSpeaker();
virtual bool SpeakerIsInitialized() const;
virtual int32_t MicrophoneIsAvailable(bool& available);
virtual int32_t InitMicrophone();
virtual bool MicrophoneIsInitialized() const;
virtual int32_t SpeakerIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitSpeaker() OVERRIDE;
virtual bool SpeakerIsInitialized() const OVERRIDE;
virtual int32_t MicrophoneIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitMicrophone() OVERRIDE;
virtual bool MicrophoneIsInitialized() const OVERRIDE;
// Speaker volume controls
virtual int32_t SpeakerVolumeIsAvailable(bool& available);
virtual int32_t SetSpeakerVolume(uint32_t volume);
virtual int32_t SpeakerVolume(uint32_t& volume) const;
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const;
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const;
virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const;
virtual int32_t SpeakerVolumeIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetSpeakerVolume(uint32_t volume) OVERRIDE;
virtual int32_t SpeakerVolume(uint32_t& volume) const OVERRIDE;
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const OVERRIDE;
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const OVERRIDE;
virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const OVERRIDE;
// Microphone volume controls
virtual int32_t MicrophoneVolumeIsAvailable(bool& available);
virtual int32_t SetMicrophoneVolume(uint32_t volume);
virtual int32_t MicrophoneVolume(uint32_t& volume) const;
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const;
virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const;
virtual int32_t MicrophoneVolumeIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetMicrophoneVolume(uint32_t volume) OVERRIDE;
virtual int32_t MicrophoneVolume(uint32_t& volume) const OVERRIDE;
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const OVERRIDE;
virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const OVERRIDE;
virtual int32_t MicrophoneVolumeStepSize(
uint16_t& stepSize) const;
uint16_t& stepSize) const OVERRIDE;
// Speaker mute control
virtual int32_t SpeakerMuteIsAvailable(bool& available);
virtual int32_t SetSpeakerMute(bool enable);
virtual int32_t SpeakerMute(bool& enabled) const;
virtual int32_t SpeakerMuteIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetSpeakerMute(bool enable) OVERRIDE;
virtual int32_t SpeakerMute(bool& enabled) const OVERRIDE;
// Microphone mute control
virtual int32_t MicrophoneMuteIsAvailable(bool& available);
virtual int32_t SetMicrophoneMute(bool enable);
virtual int32_t MicrophoneMute(bool& enabled) const;
virtual int32_t MicrophoneMuteIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetMicrophoneMute(bool enable) OVERRIDE;
virtual int32_t MicrophoneMute(bool& enabled) const OVERRIDE;
// Microphone boost control
virtual int32_t MicrophoneBoostIsAvailable(bool& available);
virtual int32_t SetMicrophoneBoost(bool enable);
virtual int32_t MicrophoneBoost(bool& enabled) const;
virtual int32_t MicrophoneBoostIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetMicrophoneBoost(bool enable) OVERRIDE;
virtual int32_t MicrophoneBoost(bool& enabled) const OVERRIDE;
// Stereo support
virtual int32_t StereoPlayoutIsAvailable(bool& available);
virtual int32_t SetStereoPlayout(bool enable);
virtual int32_t StereoPlayout(bool& enabled) const;
virtual int32_t StereoRecordingIsAvailable(bool& available);
virtual int32_t SetStereoRecording(bool enable);
virtual int32_t StereoRecording(bool& enabled) const;
virtual int32_t StereoPlayoutIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetStereoPlayout(bool enable) OVERRIDE;
virtual int32_t StereoPlayout(bool& enabled) const OVERRIDE;
virtual int32_t StereoRecordingIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetStereoRecording(bool enable) OVERRIDE;
virtual int32_t StereoRecording(bool& enabled) const OVERRIDE;
// Delay information and control
virtual int32_t SetPlayoutBuffer(
const AudioDeviceModule::BufferType type,
uint16_t sizeMS);
uint16_t sizeMS) OVERRIDE;
virtual int32_t PlayoutBuffer(
AudioDeviceModule::BufferType& type,
uint16_t& sizeMS) const;
virtual int32_t PlayoutDelay(uint16_t& delayMS) const;
virtual int32_t RecordingDelay(uint16_t& delayMS) const;
uint16_t& sizeMS) const OVERRIDE;
virtual int32_t PlayoutDelay(uint16_t& delayMS) const OVERRIDE;
virtual int32_t RecordingDelay(uint16_t& delayMS) const OVERRIDE;
// CPU load
virtual int32_t CPULoad(uint16_t& load) const;
virtual int32_t CPULoad(uint16_t& load) const OVERRIDE;
public:
virtual bool PlayoutWarning() const;
virtual bool PlayoutError() const;
virtual bool RecordingWarning() const;
virtual bool RecordingError() const;
virtual void ClearPlayoutWarning();
virtual void ClearPlayoutError();
virtual void ClearRecordingWarning();
virtual void ClearRecordingError();
virtual bool PlayoutWarning() const OVERRIDE;
virtual bool PlayoutError() const OVERRIDE;
virtual bool RecordingWarning() const OVERRIDE;
virtual bool RecordingError() const OVERRIDE;
virtual void ClearPlayoutWarning() OVERRIDE;
virtual void ClearPlayoutError() OVERRIDE;
virtual void ClearRecordingWarning() OVERRIDE;
virtual void ClearRecordingError() OVERRIDE;
public:
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) OVERRIDE;
private:
int32_t GetDevicesInfo(const int32_t function,

View File

@@ -93,136 +93,137 @@ class AudioDeviceLinuxPulse: public AudioDeviceGeneric
{
public:
AudioDeviceLinuxPulse(const int32_t id);
~AudioDeviceLinuxPulse();
virtual ~AudioDeviceLinuxPulse();
static bool PulseAudioIsSupported();
// Retrieve the currently utilized audio layer
virtual int32_t
ActiveAudioLayer(AudioDeviceModule::AudioLayer& audioLayer) const;
virtual int32_t ActiveAudioLayer(
AudioDeviceModule::AudioLayer& audioLayer) const OVERRIDE;
// Main initializaton and termination
virtual int32_t Init();
virtual int32_t Terminate();
virtual bool Initialized() const;
virtual int32_t Init() OVERRIDE;
virtual int32_t Terminate() OVERRIDE;
virtual bool Initialized() const OVERRIDE;
// Device enumeration
virtual int16_t PlayoutDevices();
virtual int16_t RecordingDevices();
virtual int16_t PlayoutDevices() OVERRIDE;
virtual int16_t RecordingDevices() OVERRIDE;
virtual int32_t PlayoutDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
char guid[kAdmMaxGuidSize]) OVERRIDE;
virtual int32_t RecordingDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
char guid[kAdmMaxGuidSize]) OVERRIDE;
// Device selection
virtual int32_t SetPlayoutDevice(uint16_t index);
virtual int32_t SetPlayoutDevice(uint16_t index) OVERRIDE;
virtual int32_t SetPlayoutDevice(
AudioDeviceModule::WindowsDeviceType device);
virtual int32_t SetRecordingDevice(uint16_t index);
AudioDeviceModule::WindowsDeviceType device) OVERRIDE;
virtual int32_t SetRecordingDevice(uint16_t index) OVERRIDE;
virtual int32_t SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device);
AudioDeviceModule::WindowsDeviceType device) OVERRIDE;
// Audio transport initialization
virtual int32_t PlayoutIsAvailable(bool& available);
virtual int32_t InitPlayout();
virtual bool PlayoutIsInitialized() const;
virtual int32_t RecordingIsAvailable(bool& available);
virtual int32_t InitRecording();
virtual bool RecordingIsInitialized() const;
virtual int32_t PlayoutIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitPlayout() OVERRIDE;
virtual bool PlayoutIsInitialized() const OVERRIDE;
virtual int32_t RecordingIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitRecording() OVERRIDE;
virtual bool RecordingIsInitialized() const OVERRIDE;
// Audio transport control
virtual int32_t StartPlayout();
virtual int32_t StopPlayout();
virtual bool Playing() const;
virtual int32_t StartRecording();
virtual int32_t StopRecording();
virtual bool Recording() const;
virtual int32_t StartPlayout() OVERRIDE;
virtual int32_t StopPlayout() OVERRIDE;
virtual bool Playing() const OVERRIDE;
virtual int32_t StartRecording() OVERRIDE;
virtual int32_t StopRecording() OVERRIDE;
virtual bool Recording() const OVERRIDE;
// Microphone Automatic Gain Control (AGC)
virtual int32_t SetAGC(bool enable);
virtual bool AGC() const;
virtual int32_t SetAGC(bool enable) OVERRIDE;
virtual bool AGC() const OVERRIDE;
// Volume control based on the Windows Wave API (Windows only)
virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight);
virtual int32_t SetWaveOutVolume(uint16_t volumeLeft,
uint16_t volumeRight) OVERRIDE;
virtual int32_t WaveOutVolume(uint16_t& volumeLeft,
uint16_t& volumeRight) const;
uint16_t& volumeRight) const OVERRIDE;
// Audio mixer initialization
virtual int32_t SpeakerIsAvailable(bool& available);
virtual int32_t InitSpeaker();
virtual bool SpeakerIsInitialized() const;
virtual int32_t MicrophoneIsAvailable(bool& available);
virtual int32_t InitMicrophone();
virtual bool MicrophoneIsInitialized() const;
virtual int32_t SpeakerIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitSpeaker() OVERRIDE;
virtual bool SpeakerIsInitialized() const OVERRIDE;
virtual int32_t MicrophoneIsAvailable(bool& available) OVERRIDE;
virtual int32_t InitMicrophone() OVERRIDE;
virtual bool MicrophoneIsInitialized() const OVERRIDE;
// Speaker volume controls
virtual int32_t SpeakerVolumeIsAvailable(bool& available);
virtual int32_t SetSpeakerVolume(uint32_t volume);
virtual int32_t SpeakerVolume(uint32_t& volume) const;
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const;
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const;
virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const;
virtual int32_t SpeakerVolumeIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetSpeakerVolume(uint32_t volume) OVERRIDE;
virtual int32_t SpeakerVolume(uint32_t& volume) const OVERRIDE;
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const OVERRIDE;
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const OVERRIDE;
virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const OVERRIDE;
// Microphone volume controls
virtual int32_t MicrophoneVolumeIsAvailable(bool& available);
virtual int32_t SetMicrophoneVolume(uint32_t volume);
virtual int32_t MicrophoneVolume(uint32_t& volume) const;
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const;
virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const;
virtual int32_t MicrophoneVolumeIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetMicrophoneVolume(uint32_t volume) OVERRIDE;
virtual int32_t MicrophoneVolume(uint32_t& volume) const OVERRIDE;
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const OVERRIDE;
virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const OVERRIDE;
virtual int32_t MicrophoneVolumeStepSize(
uint16_t& stepSize) const;
uint16_t& stepSize) const OVERRIDE;
// Speaker mute control
virtual int32_t SpeakerMuteIsAvailable(bool& available);
virtual int32_t SetSpeakerMute(bool enable);
virtual int32_t SpeakerMute(bool& enabled) const;
virtual int32_t SpeakerMuteIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetSpeakerMute(bool enable) OVERRIDE;
virtual int32_t SpeakerMute(bool& enabled) const OVERRIDE;
// Microphone mute control
virtual int32_t MicrophoneMuteIsAvailable(bool& available);
virtual int32_t SetMicrophoneMute(bool enable);
virtual int32_t MicrophoneMute(bool& enabled) const;
virtual int32_t MicrophoneMuteIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetMicrophoneMute(bool enable) OVERRIDE;
virtual int32_t MicrophoneMute(bool& enabled) const OVERRIDE;
// Microphone boost control
virtual int32_t MicrophoneBoostIsAvailable(bool& available);
virtual int32_t SetMicrophoneBoost(bool enable);
virtual int32_t MicrophoneBoost(bool& enabled) const;
virtual int32_t MicrophoneBoostIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetMicrophoneBoost(bool enable) OVERRIDE;
virtual int32_t MicrophoneBoost(bool& enabled) const OVERRIDE;
// Stereo support
virtual int32_t StereoPlayoutIsAvailable(bool& available);
virtual int32_t SetStereoPlayout(bool enable);
virtual int32_t StereoPlayout(bool& enabled) const;
virtual int32_t StereoRecordingIsAvailable(bool& available);
virtual int32_t SetStereoRecording(bool enable);
virtual int32_t StereoRecording(bool& enabled) const;
virtual int32_t StereoPlayoutIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetStereoPlayout(bool enable) OVERRIDE;
virtual int32_t StereoPlayout(bool& enabled) const OVERRIDE;
virtual int32_t StereoRecordingIsAvailable(bool& available) OVERRIDE;
virtual int32_t SetStereoRecording(bool enable) OVERRIDE;
virtual int32_t StereoRecording(bool& enabled) const OVERRIDE;
// Delay information and control
virtual int32_t
SetPlayoutBuffer(const AudioDeviceModule::BufferType type,
uint16_t sizeMS);
uint16_t sizeMS) OVERRIDE;
virtual int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type,
uint16_t& sizeMS) const;
virtual int32_t PlayoutDelay(uint16_t& delayMS) const;
virtual int32_t RecordingDelay(uint16_t& delayMS) const;
uint16_t& sizeMS) const OVERRIDE;
virtual int32_t PlayoutDelay(uint16_t& delayMS) const OVERRIDE;
virtual int32_t RecordingDelay(uint16_t& delayMS) const OVERRIDE;
// CPU load
virtual int32_t CPULoad(uint16_t& load) const;
virtual int32_t CPULoad(uint16_t& load) const OVERRIDE;
public:
virtual bool PlayoutWarning() const;
virtual bool PlayoutError() const;
virtual bool RecordingWarning() const;
virtual bool RecordingError() const;
virtual void ClearPlayoutWarning();
virtual void ClearPlayoutError();
virtual void ClearRecordingWarning();
virtual void ClearRecordingError();
virtual bool PlayoutWarning() const OVERRIDE;
virtual bool PlayoutError() const OVERRIDE;
virtual bool RecordingWarning() const OVERRIDE;
virtual bool RecordingError() const OVERRIDE;
virtual void ClearPlayoutWarning() OVERRIDE;
virtual void ClearPlayoutError() OVERRIDE;
virtual void ClearRecordingWarning() OVERRIDE;
virtual void ClearRecordingError() OVERRIDE;
public:
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) OVERRIDE;
private:
void Lock()

View File

@@ -22,9 +22,9 @@ class AudioDeviceUtilityLinux: public AudioDeviceUtility
{
public:
AudioDeviceUtilityLinux(const int32_t id);
~AudioDeviceUtilityLinux();
virtual ~AudioDeviceUtilityLinux();
virtual int32_t Init();
virtual int32_t Init() OVERRIDE;
private:
CriticalSectionWrapper& _critSect;