webrtc/talk/examples/chat/chat_main.cc

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/*
* libjingle
* Copyright 2004--2013, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//
// A simple text chat application, largely copied from examples/call.
//
#include <iostream>
#include "talk/base/logging.h"
#include "talk/base/ssladapter.h"
#ifdef OSX
#include "talk/base/maccocoasocketserver.h"
#elif defined(WIN32)
#include "talk/base/win32socketserver.h"
#else
#include "talk/base/physicalsocketserver.h"
#endif
#include "talk/xmpp/constants.h"
#include "talk/xmpp/xmppauth.h"
#include "talk/xmpp/xmppclientsettings.h"
#include "talk/xmpp/xmpppump.h"
#include "talk/xmpp/xmppsocket.h"
#include "talk/examples/chat/chatapp.h"
#include "talk/examples/chat/consoletask.h"
static const int kDefaultPort = 5222;
int main(int argc, char* argv[]) {
// TODO(pmclean): Remove duplication of code with examples/call.
// Set up debugging.
bool debug = true;
if (debug) {
talk_base::LogMessage::LogToDebug(talk_base::LS_VERBOSE);
}
// Set up the crypto subsystem.
talk_base::InitializeSSL();
// Parse username and password, if present.
buzz::Jid jid;
std::string username;
talk_base::InsecureCryptStringImpl pass;
if (argc > 1) {
username = argv[1];
if (argc > 2) {
pass.password() = argv[2];
}
}
// ... else prompt for them
if (username.empty()) {
printf("JID: ");
std::cin >> username;
}
if (username.find('@') == std::string::npos) {
username.append("@localhost");
}
jid = buzz::Jid(username);
if (!jid.IsValid() || jid.node() == "") {
printf("Invalid JID. JIDs should be in the form user@domain\n");
return 1;
}
if (pass.password().empty()) {
buzz::ConsoleTask::SetEcho(false);
printf("Password: ");
std::cin >> pass.password();
buzz::ConsoleTask::SetEcho(true);
printf("\n");
}
// OTP (this can be skipped)
std::string otp_token;
printf("OTP: ");
fflush(stdin);
std::getline(std::cin, otp_token);
// Setup the connection settings.
buzz::XmppClientSettings xcs;
xcs.set_user(jid.node());
xcs.set_resource("chat");
xcs.set_host(jid.domain());
bool allow_plain = false;
xcs.set_allow_plain(allow_plain);
xcs.set_use_tls(buzz::TLS_REQUIRED);
xcs.set_pass(talk_base::CryptString(pass));
if (!otp_token.empty() && *otp_token.c_str() != '\n') {
xcs.set_auth_token(buzz::AUTH_MECHANISM_OAUTH2, otp_token);
}
// Build the server spec
std::string host;
int port;
std::string server = "talk.google.com";
int colon = server.find(':');
if (colon == -1) {
host = server;
port = kDefaultPort;
} else {
host = server.substr(0, colon);
port = atoi(server.substr(colon + 1).c_str());
}
xcs.set_server(talk_base::SocketAddress(host, port));
talk_base::Thread* main_thread = talk_base::Thread::Current();
#if WIN32
// Need to pump messages on our main thread on Windows.
talk_base::Win32Thread w32_thread;
talk_base::ThreadManager::Instance()->SetCurrentThread(&w32_thread);
#elif defined(OSX)
talk_base::MacCocoaSocketServer ss;
talk_base::SocketServerScope ss_scope(&ss);
#else
talk_base::PhysicalSocketServer ss;
#endif
buzz::XmppPump* pump = new buzz::XmppPump();
ChatApp *client = new ChatApp(pump->client(), main_thread);
// Start pumping messages!
pump->DoLogin(xcs, new buzz::XmppSocket(buzz::TLS_REQUIRED), new XmppAuth());
main_thread->Run();
pump->DoDisconnect();
delete client;
return 0;
}