webrtc/peerconnection/samples/client/conductor.cc

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/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "peerconnection/samples/client/conductor.h"
#include "peerconnection/samples/client/defaults.h"
#include "talk/base/common.h"
#include "talk/base/logging.h"
#include "talk/p2p/client/basicportallocator.h"
#include "talk/session/phone/videorendererfactory.h"
namespace {
// Used when passing stream information from callback threads to the UI thread.
struct StreamInfo {
StreamInfo(const std::string& id, bool video) : id_(id), video_(video) {}
std::string id_;
bool video_;
};
} // end anonymous.
Conductor::Conductor(PeerConnectionClient* client, MainWindow* main_wnd)
: peer_id_(-1),
client_(client),
main_wnd_(main_wnd) {
client_->RegisterObserver(this);
main_wnd->RegisterObserver(this);
}
Conductor::~Conductor() {
ASSERT(peer_connection_.get() == NULL);
}
bool Conductor::connection_active() const {
return peer_connection_.get() != NULL;
}
void Conductor::Close() {
client_->SignOut();
DeletePeerConnection();
}
bool Conductor::InitializePeerConnection() {
ASSERT(peer_connection_factory_.get() == NULL);
ASSERT(peer_connection_.get() == NULL);
ASSERT(worker_thread_.get() == NULL);
worker_thread_.reset(new talk_base::Thread());
if (!worker_thread_->SetName("ConductorWT", this) ||
!worker_thread_->Start()) {
LOG(LS_ERROR) << "Failed to start libjingle worker thread";
worker_thread_.reset();
return false;
}
cricket::PortAllocator* port_allocator =
new cricket::BasicPortAllocator(
new talk_base::BasicNetworkManager(),
talk_base::SocketAddress("stun.l.google.com", 19302),
talk_base::SocketAddress(),
talk_base::SocketAddress(),
talk_base::SocketAddress());
peer_connection_factory_.reset(
new webrtc::PeerConnectionFactory(GetPeerConnectionString(),
port_allocator,
worker_thread_.get()));
if (!peer_connection_factory_->Initialize()) {
main_wnd_->MessageBox("Error",
"Failed to initialize PeerConnectionFactory", true);
DeletePeerConnection();
return false;
}
// Since we only ever use a single PeerConnection instance, we share
// the worker thread between the factory and the PC instance.
peer_connection_.reset(peer_connection_factory_->CreatePeerConnection(
worker_thread_.get()));
if (!peer_connection_.get()) {
main_wnd_->MessageBox("Error",
"CreatePeerConnection failed", true);
DeletePeerConnection();
} else {
peer_connection_->RegisterObserver(this);
bool audio = peer_connection_->SetAudioDevice("", "", 0);
LOG(INFO) << "SetAudioDevice " << (audio ? "succeeded." : "failed.");
}
return peer_connection_.get() != NULL;
}
void Conductor::DeletePeerConnection() {
peer_connection_.reset();
worker_thread_.reset();
active_streams_.clear();
peer_connection_factory_.reset();
peer_id_ = -1;
}
void Conductor::StartCaptureDevice() {
ASSERT(peer_connection_.get() != NULL);
if (main_wnd_->IsWindow()) {
if (main_wnd_->current_ui() != MainWindow::STREAMING)
main_wnd_->SwitchToStreamingUI();
if (peer_connection_->SetVideoCapture("")) {
peer_connection_->SetLocalVideoRenderer(main_wnd_->local_renderer());
}
}
}
//
// PeerConnectionObserver implementation.
//
void Conductor::OnError() {
LOG(LS_ERROR) << __FUNCTION__;
main_wnd_->QueueUIThreadCallback(PEER_CONNECTION_ERROR, NULL);
}
void Conductor::OnSignalingMessage(const std::string& msg) {
LOG(INFO) << __FUNCTION__;
std::string* msg_copy = new std::string(msg);
main_wnd_->QueueUIThreadCallback(SEND_MESSAGE_TO_PEER, msg_copy);
}
// Called when a remote stream is added
void Conductor::OnAddStream(const std::string& stream_id, bool video) {
LOG(INFO) << __FUNCTION__ << " " << stream_id;
main_wnd_->QueueUIThreadCallback(NEW_STREAM_ADDED,
new StreamInfo(stream_id, video));
}
void Conductor::OnRemoveStream(const std::string& stream_id, bool video) {
LOG(INFO) << __FUNCTION__ << (video ? " video: " : " audio: ") << stream_id;
main_wnd_->QueueUIThreadCallback(STREAM_REMOVED,
new StreamInfo(stream_id, video));
}
//
// PeerConnectionClientObserver implementation.
//
void Conductor::OnSignedIn() {
LOG(INFO) << __FUNCTION__;
main_wnd_->SwitchToPeerList(client_->peers());
}
void Conductor::OnDisconnected() {
LOG(INFO) << __FUNCTION__;
DeletePeerConnection();
if (main_wnd_->IsWindow())
main_wnd_->SwitchToConnectUI();
}
void Conductor::OnPeerConnected(int id, const std::string& name) {
LOG(INFO) << __FUNCTION__;
// Refresh the list if we're showing it.
if (main_wnd_->current_ui() == MainWindow::LIST_PEERS)
main_wnd_->SwitchToPeerList(client_->peers());
}
void Conductor::OnPeerDisconnected(int id) {
LOG(INFO) << __FUNCTION__;
if (id == peer_id_) {
LOG(INFO) << "Our peer disconnected";
main_wnd_->QueueUIThreadCallback(PEER_CONNECTION_CLOSED, NULL);
} else {
// Refresh the list if we're showing it.
if (main_wnd_->current_ui() == MainWindow::LIST_PEERS)
main_wnd_->SwitchToPeerList(client_->peers());
}
}
void Conductor::OnMessageFromPeer(int peer_id, const std::string& message) {
ASSERT(peer_id_ == peer_id || peer_id_ == -1);
ASSERT(!message.empty());
if (!peer_connection_.get()) {
ASSERT(peer_id_ == -1);
peer_id_ = peer_id;
// Got an offer. Give it to the PeerConnection instance.
// Once processed, we will get a callback to OnSignalingMessage with
// our 'answer' which we'll send to the peer.
LOG(INFO) << "Got an offer from our peer: " << peer_id;
if (!InitializePeerConnection()) {
LOG(LS_ERROR) << "Failed to initialize our PeerConnection instance";
client_->SignOut();
return;
}
} else if (peer_id != peer_id_) {
ASSERT(peer_id_ != -1);
LOG(WARNING) << "Received an offer from a peer while already in a "
"conversation with a different peer.";
return;
}
peer_connection_->SignalingMessage(message);
}
void Conductor::OnMessageSent(int err) {
// Process the next pending message if any.
main_wnd_->QueueUIThreadCallback(SEND_MESSAGE_TO_PEER, NULL);
}
//
// MainWndCallback implementation.
//
bool Conductor::StartLogin(const std::string& server, int port) {
if (client_->is_connected())
return false;
if (!client_->Connect(server, port, GetPeerName())) {
main_wnd_->MessageBox("Error", ("Failed to connect to " + server).c_str(),
true);
return false;
}
return true;
}
void Conductor::DisconnectFromServer() {
if (client_->is_connected())
client_->SignOut();
}
void Conductor::ConnectToPeer(int peer_id) {
ASSERT(peer_id_ == -1);
ASSERT(peer_id != -1);
if (peer_connection_.get()) {
main_wnd_->MessageBox("Error",
"We only support connecting to one peer at a time", true);
return;
}
if (InitializePeerConnection()) {
peer_id_ = peer_id;
main_wnd_->SwitchToStreamingUI();
StartCaptureDevice();
AddStreams();
} else {
main_wnd_->MessageBox("Error", "Failed to initialize PeerConnection", true);
}
}
bool Conductor::AddStream(const std::string& id, bool video) {
// NOTE: Must be called from the UI thread.
if (active_streams_.find(id) != active_streams_.end())
return false; // Already added.
active_streams_.insert(id);
bool ret = peer_connection_->AddStream(id, video);
if (!ret) {
active_streams_.erase(id);
} else if (video) {
LOG(INFO) << "Setting video renderer for stream: " << id;
bool ok = peer_connection_->SetVideoRenderer(id,
main_wnd_->remote_renderer());
ASSERT(ok);
UNUSED(ok);
}
return ret;
}
void Conductor::AddStreams() {
int streams = 0;
if (AddStream(kVideoLabel, true))
++streams;
if (AddStream(kAudioLabel, false))
++streams;
// At the initiator of the call, after adding streams we need
// kick start the ICE candidates discovery process, which
// is done by the Connect method. Earlier this was done after
// getting the OnLocalStreamInitialized callback which is removed
// now. Connect will trigger OnSignalingMessage callback when
// ICE candidates are available.
if (streams)
peer_connection_->Connect();
}
void Conductor::DisconnectFromCurrentPeer() {
LOG(INFO) << __FUNCTION__;
if (peer_connection_.get()) {
client_->SendHangUp(peer_id_);
DeletePeerConnection();
}
if (main_wnd_->IsWindow())
main_wnd_->SwitchToPeerList(client_->peers());
}
void Conductor::UIThreadCallback(int msg_id, void* data) {
switch (msg_id) {
case PEER_CONNECTION_CLOSED:
LOG(INFO) << "PEER_CONNECTION_CLOSED";
DeletePeerConnection();
ASSERT(active_streams_.empty());
if (main_wnd_->IsWindow()) {
if (client_->is_connected()) {
main_wnd_->SwitchToPeerList(client_->peers());
} else {
main_wnd_->SwitchToConnectUI();
}
} else {
DisconnectFromServer();
}
break;
case SEND_MESSAGE_TO_PEER: {
LOG(INFO) << "SEND_MESSAGE_TO_PEER";
std::string* msg = reinterpret_cast<std::string*>(data);
if (client_->IsSendingMessage()) {
ASSERT(msg != NULL);
pending_messages_.push_back(msg);
} else {
if (!msg && !pending_messages_.empty()) {
msg = pending_messages_.front();
pending_messages_.pop_front();
}
if (msg) {
bool ok = client_->SendToPeer(peer_id_, *msg);
if (!ok && peer_id_ != -1) {
LOG(LS_ERROR) << "SendToPeer failed";
DisconnectFromServer();
}
delete msg;
}
if (!peer_connection_.get())
peer_id_ = -1;
}
break;
}
case PEER_CONNECTION_ADDSTREAMS:
AddStreams();
break;
case PEER_CONNECTION_ERROR:
main_wnd_->MessageBox("Error", "an unknown error occurred", true);
break;
case NEW_STREAM_ADDED: {
talk_base::scoped_ptr<StreamInfo> info(
reinterpret_cast<StreamInfo*>(data));
if (info->video_) {
LOG(INFO) << "Setting video renderer for stream: " << info->id_;
bool ok = peer_connection_->SetVideoRenderer(info->id_,
main_wnd_->remote_renderer());
ASSERT(ok);
if (!ok)
LOG(LS_ERROR) << "SetVideoRenderer failed for : " << info->id_;
// TODO(tommi): For the initiator, we shouldn't have to make this call
// here (which is actually the second time this is called for the
// initiator). Look into why this is needed.
StartCaptureDevice();
}
// If we haven't shared any streams with this peer (we're the receiver)
// then do so now.
if (active_streams_.empty())
AddStreams();
break;
}
case STREAM_REMOVED: {
talk_base::scoped_ptr<StreamInfo> info(
reinterpret_cast<StreamInfo*>(data));
active_streams_.erase(info->id_);
if (active_streams_.empty()) {
LOG(INFO) << "All streams have been closed.";
main_wnd_->QueueUIThreadCallback(PEER_CONNECTION_CLOSED, NULL);
}
break;
}
default:
ASSERT(false);
break;
}
}