webrtc/talk/p2p/base/portallocator.h

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/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TALK_P2P_BASE_PORTALLOCATOR_H_
#define TALK_P2P_BASE_PORTALLOCATOR_H_
#include <string>
#include <vector>
#include "talk/base/helpers.h"
#include "talk/base/proxyinfo.h"
#include "talk/base/sigslot.h"
#include "talk/p2p/base/portinterface.h"
namespace cricket {
// PortAllocator is responsible for allocating Port types for a given
// P2PSocket. It also handles port freeing.
//
// Clients can override this class to control port allocation, including
// what kinds of ports are allocated.
const uint32 PORTALLOCATOR_DISABLE_UDP = 0x01;
const uint32 PORTALLOCATOR_DISABLE_STUN = 0x02;
const uint32 PORTALLOCATOR_DISABLE_RELAY = 0x04;
const uint32 PORTALLOCATOR_DISABLE_TCP = 0x08;
const uint32 PORTALLOCATOR_ENABLE_SHAKER = 0x10;
const uint32 PORTALLOCATOR_ENABLE_BUNDLE = 0x20;
const uint32 PORTALLOCATOR_ENABLE_IPV6 = 0x40;
const uint32 PORTALLOCATOR_ENABLE_SHARED_UFRAG = 0x80;
const uint32 PORTALLOCATOR_ENABLE_SHARED_SOCKET = 0x100;
const uint32 PORTALLOCATOR_ENABLE_STUN_RETRANSMIT_ATTRIBUTE = 0x200;
const uint32 PORTALLOCATOR_USE_LARGE_SOCKET_SEND_BUFFERS = 0x400;
const uint32 kDefaultPortAllocatorFlags = 0;
const uint32 kDefaultStepDelay = 1000; // 1 sec step delay.
// As per RFC 5245 Appendix B.1, STUN transactions need to be paced at certain
// internal. Less than 20ms is not acceptable. We choose 50ms as our default.
const uint32 kMinimumStepDelay = 50;
class PortAllocatorSessionMuxer;
class PortAllocatorSession : public sigslot::has_slots<> {
public:
// Content name passed in mostly for logging and debugging.
// TODO(mallinath) - Change username and password to ice_ufrag and ice_pwd.
PortAllocatorSession(const std::string& content_name,
int component,
const std::string& username,
const std::string& password,
uint32 flags);
// Subclasses should clean up any ports created.
virtual ~PortAllocatorSession() {}
uint32 flags() const { return flags_; }
void set_flags(uint32 flags) { flags_ = flags; }
std::string content_name() const { return content_name_; }
int component() const { return component_; }
// Starts gathering STUN and Relay configurations.
virtual void StartGettingPorts() = 0;
virtual void StopGettingPorts() = 0;
virtual bool IsGettingPorts() = 0;
sigslot::signal2<PortAllocatorSession*, PortInterface*> SignalPortReady;
sigslot::signal2<PortAllocatorSession*,
const std::vector<Candidate>&> SignalCandidatesReady;
sigslot::signal1<PortAllocatorSession*> SignalCandidatesAllocationDone;
virtual uint32 generation() { return generation_; }
virtual void set_generation(uint32 generation) { generation_ = generation; }
sigslot::signal1<PortAllocatorSession*> SignalDestroyed;
protected:
const std::string& username() const { return username_; }
const std::string& password() const { return password_; }
std::string content_name_;
int component_;
private:
uint32 flags_;
uint32 generation_;
std::string username_;
std::string password_;
};
class PortAllocator : public sigslot::has_slots<> {
public:
PortAllocator() :
flags_(kDefaultPortAllocatorFlags),
min_port_(0),
max_port_(0),
step_delay_(kDefaultStepDelay) {
// This will allow us to have old behavior on non webrtc clients.
}
virtual ~PortAllocator();
PortAllocatorSession* CreateSession(
const std::string& sid,
const std::string& content_name,
int component,
const std::string& ice_ufrag,
const std::string& ice_pwd);
PortAllocatorSessionMuxer* GetSessionMuxer(const std::string& key) const;
void OnSessionMuxerDestroyed(PortAllocatorSessionMuxer* session);
uint32 flags() const { return flags_; }
void set_flags(uint32 flags) { flags_ = flags; }
const std::string& user_agent() const { return agent_; }
const talk_base::ProxyInfo& proxy() const { return proxy_; }
void set_proxy(const std::string& agent, const talk_base::ProxyInfo& proxy) {
agent_ = agent;
proxy_ = proxy;
}
// Gets/Sets the port range to use when choosing client ports.
int min_port() const { return min_port_; }
int max_port() const { return max_port_; }
bool SetPortRange(int min_port, int max_port) {
if (min_port > max_port) {
return false;
}
min_port_ = min_port;
max_port_ = max_port;
return true;
}
void set_step_delay(uint32 delay) {
ASSERT(delay >= kMinimumStepDelay);
step_delay_ = delay;
}
uint32 step_delay() const { return step_delay_; }
protected:
virtual PortAllocatorSession* CreateSessionInternal(
const std::string& content_name,
int component,
const std::string& ice_ufrag,
const std::string& ice_pwd) = 0;
typedef std::map<std::string, PortAllocatorSessionMuxer*> SessionMuxerMap;
uint32 flags_;
std::string agent_;
talk_base::ProxyInfo proxy_;
int min_port_;
int max_port_;
uint32 step_delay_;
SessionMuxerMap muxers_;
};
} // namespace cricket
#endif // TALK_P2P_BASE_PORTALLOCATOR_H_