185 lines
6.4 KiB
C
185 lines
6.4 KiB
C
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/*
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* libjingle
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* Copyright 2004--2005, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TALK_P2P_BASE_PORTALLOCATOR_H_
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#define TALK_P2P_BASE_PORTALLOCATOR_H_
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#include <string>
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#include <vector>
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#include "talk/base/helpers.h"
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#include "talk/base/proxyinfo.h"
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#include "talk/base/sigslot.h"
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#include "talk/p2p/base/portinterface.h"
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namespace cricket {
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// PortAllocator is responsible for allocating Port types for a given
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// P2PSocket. It also handles port freeing.
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//
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// Clients can override this class to control port allocation, including
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// what kinds of ports are allocated.
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const uint32 PORTALLOCATOR_DISABLE_UDP = 0x01;
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const uint32 PORTALLOCATOR_DISABLE_STUN = 0x02;
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const uint32 PORTALLOCATOR_DISABLE_RELAY = 0x04;
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const uint32 PORTALLOCATOR_DISABLE_TCP = 0x08;
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const uint32 PORTALLOCATOR_ENABLE_SHAKER = 0x10;
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const uint32 PORTALLOCATOR_ENABLE_BUNDLE = 0x20;
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const uint32 PORTALLOCATOR_ENABLE_IPV6 = 0x40;
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const uint32 PORTALLOCATOR_ENABLE_SHARED_UFRAG = 0x80;
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const uint32 PORTALLOCATOR_ENABLE_SHARED_SOCKET = 0x100;
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const uint32 PORTALLOCATOR_ENABLE_STUN_RETRANSMIT_ATTRIBUTE = 0x200;
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const uint32 PORTALLOCATOR_USE_LARGE_SOCKET_SEND_BUFFERS = 0x400;
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const uint32 kDefaultPortAllocatorFlags = 0;
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const uint32 kDefaultStepDelay = 1000; // 1 sec step delay.
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// As per RFC 5245 Appendix B.1, STUN transactions need to be paced at certain
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// internal. Less than 20ms is not acceptable. We choose 50ms as our default.
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const uint32 kMinimumStepDelay = 50;
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class PortAllocatorSessionMuxer;
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class PortAllocatorSession : public sigslot::has_slots<> {
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public:
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// Content name passed in mostly for logging and debugging.
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// TODO(mallinath) - Change username and password to ice_ufrag and ice_pwd.
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PortAllocatorSession(const std::string& content_name,
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int component,
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const std::string& username,
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const std::string& password,
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uint32 flags);
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// Subclasses should clean up any ports created.
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virtual ~PortAllocatorSession() {}
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uint32 flags() const { return flags_; }
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void set_flags(uint32 flags) { flags_ = flags; }
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std::string content_name() const { return content_name_; }
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int component() const { return component_; }
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// Starts gathering STUN and Relay configurations.
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virtual void StartGettingPorts() = 0;
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virtual void StopGettingPorts() = 0;
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virtual bool IsGettingPorts() = 0;
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sigslot::signal2<PortAllocatorSession*, PortInterface*> SignalPortReady;
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sigslot::signal2<PortAllocatorSession*,
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const std::vector<Candidate>&> SignalCandidatesReady;
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sigslot::signal1<PortAllocatorSession*> SignalCandidatesAllocationDone;
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virtual uint32 generation() { return generation_; }
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virtual void set_generation(uint32 generation) { generation_ = generation; }
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sigslot::signal1<PortAllocatorSession*> SignalDestroyed;
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protected:
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const std::string& username() const { return username_; }
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const std::string& password() const { return password_; }
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std::string content_name_;
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int component_;
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private:
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uint32 flags_;
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uint32 generation_;
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std::string username_;
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std::string password_;
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};
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class PortAllocator : public sigslot::has_slots<> {
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public:
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PortAllocator() :
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flags_(kDefaultPortAllocatorFlags),
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min_port_(0),
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max_port_(0),
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step_delay_(kDefaultStepDelay) {
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// This will allow us to have old behavior on non webrtc clients.
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}
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virtual ~PortAllocator();
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PortAllocatorSession* CreateSession(
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const std::string& sid,
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const std::string& content_name,
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int component,
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const std::string& ice_ufrag,
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const std::string& ice_pwd);
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PortAllocatorSessionMuxer* GetSessionMuxer(const std::string& key) const;
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void OnSessionMuxerDestroyed(PortAllocatorSessionMuxer* session);
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uint32 flags() const { return flags_; }
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void set_flags(uint32 flags) { flags_ = flags; }
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const std::string& user_agent() const { return agent_; }
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const talk_base::ProxyInfo& proxy() const { return proxy_; }
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void set_proxy(const std::string& agent, const talk_base::ProxyInfo& proxy) {
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agent_ = agent;
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proxy_ = proxy;
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}
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// Gets/Sets the port range to use when choosing client ports.
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int min_port() const { return min_port_; }
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int max_port() const { return max_port_; }
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bool SetPortRange(int min_port, int max_port) {
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if (min_port > max_port) {
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return false;
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}
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min_port_ = min_port;
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max_port_ = max_port;
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return true;
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}
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void set_step_delay(uint32 delay) {
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ASSERT(delay >= kMinimumStepDelay);
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step_delay_ = delay;
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}
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uint32 step_delay() const { return step_delay_; }
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protected:
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virtual PortAllocatorSession* CreateSessionInternal(
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const std::string& content_name,
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int component,
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const std::string& ice_ufrag,
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const std::string& ice_pwd) = 0;
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typedef std::map<std::string, PortAllocatorSessionMuxer*> SessionMuxerMap;
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uint32 flags_;
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std::string agent_;
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talk_base::ProxyInfo proxy_;
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int min_port_;
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int max_port_;
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uint32 step_delay_;
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SessionMuxerMap muxers_;
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};
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} // namespace cricket
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#endif // TALK_P2P_BASE_PORTALLOCATOR_H_
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