344 lines
14 KiB
INI
344 lines
14 KiB
INI
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#!/usr/bin/env python
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# Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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#
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# Use of this source code is governed by a BSD-style license
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# that can be found in the LICENSE file in the root of the source
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# tree. An additional intellectual property rights grant can be found
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# in the file PATENTS. All contributing project authors may
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# be found in the AUTHORS file in the root of the source tree.
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__author__ = 'ivinnichenko@webrtc.org (Illya Vinnichenko)'
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# This is a buildmaster config file for WebRTC project. It must be installed as
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# 'master.cfg' in your buildmaster's base directory (although the filename
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# can be changed with the --basedir option to 'mktap buildbot master').
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# It has one job: define a dictionary named BuildmasterConfig. This
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# dictionary has a variety of keys to control different aspects of the
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# buildmaster. They are documented in docs/config.xhtml .
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# This is the dictionary that the buildmaster pays attention to. We also use
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# a shorter alias to save typing.
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c = BuildmasterConfig = {}
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####### BUILDSLAVES
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# the 'slaves' list defines the set of allowable buildslaves. Each element is
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# a BuildSlave object, which is created with bot-name, bot-password. These
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# correspond to values given to the buildslave's mktap invocation.
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from buildbot.buildslave import BuildSlave
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c['slaves'] = [BuildSlave("chromeos", "pass", max_builds=1),
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BuildSlave("linux-clang", "pass", max_builds=1),
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BuildSlave("linux-slave-1", "pass", max_builds=1),
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BuildSlave("linux-slave-2", "pass", max_builds=1),
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BuildSlave("linux-slave-4", "pass", max_builds=1),
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BuildSlave("linux-slave-5", "pass", max_builds=1),
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BuildSlave("linux_video", "pass", max_builds=1),
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BuildSlave("mac-slave-1", "pass", max_builds=1),
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BuildSlave("win-slave", "pass", max_builds=1),
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BuildSlave("win-slave32", "pass", max_builds=1)]
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# 'slavePortnum' defines the TCP port to listen on. This must match the value
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# configured into the buildslaves (with their --master option)
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c['slavePortnum'] = 9989
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####### CHANGESOURCES
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# the 'change_source' setting tells the buildmaster how it should find out
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# about source code changes. Any class which implements IChangeSource can be
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# put here: there are several in buildbot/changes/*.py to choose from.
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from buildbot.changes.pb import PBChangeSource
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from buildbot.changes.svnpoller import SVNPoller
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source_code_svn_url = 'http://webrtc.googlecode.com/svn/trunk'
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svn_poller = SVNPoller(svnurl=source_code_svn_url, pollinterval=15*60,
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histmax=10, svnbin='/usr/bin/svn')
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c['change_source'] = svn_poller
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####### SCHEDULERS
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## configure the Schedulers
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from buildbot.scheduler import Scheduler
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webrtc_scheduler = Scheduler(name="all", branch=None, treeStableTimer=2*60,
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builderNames=["Win32Debug",
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"Win32Release",
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"MacOS",
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"ChromeOS",
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"LinuxCLANG",
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"Linux64bitDBG",
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"Linux32bitRelease",
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"Linux64bitRelease",
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"Linux32bitDBG",
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"LinuxVideoTest"])
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c['schedulers'] = [webrtc_scheduler]
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####### BUILDERS
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# the 'builders' list defines the Builders. Each one is configured with a
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# dictionary, using the following keys:
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# name (required): the name used to describe this builder
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# slavename (required): which slave to use (must appear in c['bots'])
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# builddir (required): which subdirectory to run the builder in
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# factory (required): a BuildFactory to define how the build is run
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# periodicBuildTime (optional): if set, force a build every N seconds
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# buildbot/process/factory.py provides several BuildFactory classes you can
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# start with, which implement build processes for common targets (GNU
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# autoconf projects, CPAN perl modules, etc). The factory.BuildFactory is the
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# base class, and is configured with a series of BuildSteps. When the build
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# is run, the appropriate buildslave is told to execute each Step in turn.
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# the first BuildStep is typically responsible for obtaining a copy of the
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# sources. There are source-obtaining Steps in buildbot/steps/source.py for
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# CVS, SVN, and others.
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from buildbot.process import factory
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from buildbot.steps import shell
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from webrtc_buildbot import utils
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DEFAULT_LINUX_TESTS = ["audio_coding_module_test",
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"audio_conference_mixer_unittests",
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"audio_device_test_api",
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"audio_device_test_func",
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"cng_unittests",
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"g711_unittests",
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"g722_unittests",
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"libyuv_unittests",
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"media_file_unittests",
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"neteq_unittests",
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"pcm16b_unittests"
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"resampler_unittests",
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"rtp_rtcp_unittests",
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"signal_processing_unittests",
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"system_wrappers_unittests",
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"test_bwe",
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"test_fec",
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"udp_transport_unittests",
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"vad_unittests",
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"video_coding_unittests",
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"video_processing_unittests",
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"voice_engine_unittests",
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"vp8_unittests",
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"webrtc_utility_unittests"]
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DEFAULT_MACOS_TESTS = ["audio_coding_module_test",
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"audio_conference_mixer_unittests",
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"audio_device_test_api",
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"audio_device_test_func",
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"cng_unittests",
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"g711_unittests",
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"g722_unittests",
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"libyuv_unittests",
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"media_file_unittests",
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"neteq_unittests",
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"pcm16b_unittests"
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"resampler_unittests",
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"rtp_rtcp_unittests",
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"signal_processing_unittests",
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"system_wrappers_unittests",
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"test_bwe",
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"test_fec",
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"udp_transport_unittests",
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"vad_unittests",
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"video_coding_unittests",
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"video_processing_unittests",
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"voice_engine_unittests",
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"vp8_unittests",
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"webrtc_utility_unittests"]
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DEFAULT_WIN_TESTS = ["libyuv_unittests",
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"neteq_unittests",
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"resampler_unittests",
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"system_wrappers_unittests",
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"vad_unittests",
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"voice_engine_unittests",
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"vp8_unittests"]
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HEADLESS_LINUX = ["audio_device_test_api"
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"audio_device_test_func",
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"audioproc_unittest",
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"test_fec",
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"video_processing_unittests"]
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HEADLESS_MACOS = ["audio_device_test_api"
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"audio_device_test_func",
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"audioproc_unittest",
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"video_processing_unittests"]
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HEADLESS_WIN = ["audio_device_test_api"
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"audio_device_test_func"]
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############# Linux Builders #######################################
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linux_factory_64_dbg = utils.WebRTCLinuxFactory(enable_coverage=True)
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linux_factory_64_dbg.EnableBuild()
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linux_factory_64_dbg.EnableHeadLess(HEADLESS_LINUX)
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linux_factory_64_dbg.EnableTests(DEFAULT_LINUX_TESTS)
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linux_factory_32_release = utils.WebRTCLinuxFactory(enable_coverage=True)
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linux_factory_32_release.EnableBuild(release=True, build32=True)
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linux_factory_32_release.EnableHeadLess(HEADLESS_LINUX)
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linux_factory_32_release.EnableTests(DEFAULT_LINUX_TESTS)
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linux_factory_64_release = utils.WebRTCLinuxFactory(enable_coverage=True)
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linux_factory_64_release.EnableBuild(release=True)
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linux_factory_64_release.EnableHeadLess(HEADLESS_LINUX)
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linux_factory_64_release.EnableTests(DEFAULT_LINUX_TESTS)
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linux_factory_32_dbg = utils.WebRTCLinuxFactory(enable_coverage=True)
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linux_factory_32_dbg.EnableBuild(build32=True)
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linux_factory_32_dbg.EnableHeadLess(HEADLESS_LINUX)
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linux_factory_32_dbg.EnableTests(DEFAULT_LINUX_TESTS)
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linux_factory_video = utils.WebRTCLinuxFactory()
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linux_factory_video.EnableBuild()
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linux_factory_video.EnableTests(["vie_auto_test", "voe_auto_test"])
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chromeos_factory = utils.WebRTCLinuxFactory()
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chromeos_factory.EnableBuild(chrome_os=True)
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chromeos_factory.EnableHeadLess(HEADLESS_LINUX)
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chromeos_factory.EnableTests(DEFAULT_LINUX_TESTS)
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linux_clang = utils.WebRTCLinuxFactory()
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linux_clang.EnableBuild(clang=True)
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linux_clang.EnableHeadLess(HEADLESS_LINUX)
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linux_clang.EnableTests(DEFAULT_LINUX_TESTS)
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############# Mac Builders #######################################
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mac_factory = utils.WebRTCMacFactory()
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mac_factory.EnableBuild(build_type="both")
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mac_factory.EnableHeadLess(HEADLESS_MACOS)
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mac_factory.EnableTests(DEFAULT_MACOS_TESTS)
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############# Windows Builders #######################################
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win_factory_32_Debug = utils.WebRTCWinFactory()
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win_factory_32_Debug.EnableBuild(configuration="Debug")
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win_factory_32_Debug.EnableHeadLess(HEADLESS_WIN)
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win_factory_32_Debug.EnableTests(DEFAULT_WIN_TESTS)
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win_factory_32_Release = utils.WebRTCWinFactory()
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win_factory_32_Release.EnableBuild(configuration="Release")
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win_factory_32_Release.EnableHeadLess(HEADLESS_WIN)
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win_factory_32_Release.EnableTests(DEFAULT_WIN_TESTS)
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linux_builder_1 = {
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'name': "Linux64bitDBG",
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'slavename': "linux-slave-1",
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'builddir': "linux-slave-1",
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'factory': linux_factory_64_dbg,
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}
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linux_builder_2 = {
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'name': "Linux32bitRelease",
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'slavename': "linux-slave-2",
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'builddir': "linux-slave-2",
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'factory': linux_factory_32_release,
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}
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linux_builder_3 = {
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'name': "Linux64bitRelease",
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'slavename': "linux-slave-5",
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'builddir': "linux-slave-5",
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'factory': linux_factory_64_release,
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}
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linux_builder_4 = {
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'name': "Linux32bitDBG",
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'slavename': "linux-slave-4",
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'builddir': "linux-slave-4",
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'factory': linux_factory_32_dbg,
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}
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mac_builder_1 = {
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'name': "MacOS",
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'slavename': "mac-slave-1",
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'builddir': "mac-slave-1",
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'factory': mac_factory,
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}
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chromeos_builder = {
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'name': "ChromeOS",
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'slavename': "chromeos",
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'builddir': "chromeos",
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'factory': chromeos_factory,
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}
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win_builder_1 = {
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'name': "Win32Debug",
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'slavename': "win-slave",
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'builddir': "win-32-dbg",
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'factory': win_factory_32_Debug,
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}
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win_builder_2 = {
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'name': "Win32Release",
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'slavename': "win-slave32",
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'builddir': "win-32-release",
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'factory': win_factory_32_Release,
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}
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linux_video_builder = {
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'name': "LinuxVideoTest",
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'slavename': "linux_video",
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'builddir': "video",
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'factory': linux_factory_video,
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}
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linux_clang_builder = {
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'name': "LinuxCLANG",
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'slavename': "linux-clang",
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'builddir': "linux-clang",
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'factory': linux_clang,
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}
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c['builders'] = [win_builder_1, win_builder_2, mac_builder_1, chromeos_builder,
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linux_builder_1, linux_clang_builder, linux_builder_2, linux_builder_3,
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linux_builder_4, linux_video_builder]
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####### STATUS TARGETS
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# 'status' is a list of Status Targets. The results of each build will be
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# pushed to these targets. buildbot/status/*.py has a variety to choose from,
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# including web pages, email senders, and IRC bots.
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from buildbot.status import html
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from buildbot.status import mail
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web_page = html.WebStatus(http_port=8010, allowForce=True)
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email_notification = mail.MailNotifier(
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fromaddr="webrtc-cb-watchlist@google.com",
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extraRecipients=["webrtc-cb-watchlist@google.com"],
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sendToInterestedUsers=True,
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mode='failing')
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c['status'] = [web_page, email_notification]
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####### DEBUGGING OPTIONS
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# if you set 'debugPassword', then you can connect to the buildmaster with
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# the diagnostic tool in contrib/debugclient.py . From this tool, you can
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# manually force builds and inject changes, which may be useful for testing
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# your buildmaster without actually committing changes to your repository (or
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# before you have a functioning 'sources' set up). The debug tool uses the
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# same port number as the slaves do: 'slavePortnum'.
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#c['debugPassword'] = "debugpassword"
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# if you set 'manhole', you can ssh into the buildmaster and get an
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# interactive python shell, which may be useful for debugging buildbot
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# internals. It is probably only useful for buildbot developers. You can also
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# use an authorized_keys file, or plain telnet.
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#from buildbot import manhole
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#c['manhole'] = manhole.PasswordManhole("tcp:9999:interface=127.0.0.1",
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# "admin", "password")
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####### PROJECT IDENTITY
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# the 'projectName' string will be used to describe the project that this
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# buildbot is working on. For example, it is used as the title of the
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# waterfall HTML page. The 'projectURL' string will be used to provide a link
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# from buildbot HTML pages to your project's home page.
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c['projectName'] = "WebRTC"
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c['projectURL'] = "http://www.webrtc.org"
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# the 'buildbotURL' string should point to the location where the buildbot's
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# internal web server (usually the html.Waterfall page) is visible. This
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# typically uses the port number set in the Waterfall 'status' entry, but
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# with an externally-visible host name which the buildbot cannot figure out
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# without some help.
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#c['buildbotURL'] = "http://localhost:8010/"
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c['buildbotURL'] = "http://webrtc-cb-linux-master.cbf.corp.google.com:8010/"
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