219 lines
9.7 KiB
C
219 lines
9.7 KiB
C
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/*
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* libjingle
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* Copyright 2011, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TALK_XMPP_HANGOUTPUBSUBCLIENT_H_
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#define TALK_XMPP_HANGOUTPUBSUBCLIENT_H_
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#include <map>
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#include <string>
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#include <vector>
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#include "talk/base/scoped_ptr.h"
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#include "talk/base/sigslot.h"
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#include "talk/base/sigslotrepeater.h"
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#include "talk/xmpp/jid.h"
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#include "talk/xmpp/pubsubclient.h"
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// Gives a high-level API for MUC call PubSub needs such as
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// presenter state, recording state, mute state, and remote mute.
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namespace buzz {
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class Jid;
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class XmlElement;
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class XmppTaskParentInterface;
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// To handle retracts correctly, we need to remember certain details
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// about an item. We could just cache the entire XML element, but
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// that would take more memory and require re-parsing.
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struct StateItemInfo {
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std::string published_nick;
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std::string publisher_nick;
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};
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// Represents a PubSub state change. Usually, the key is the nick,
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// but not always. It's a per-state-type thing. Currently documented
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// at https://docs.google.com/a/google.com/document/d/
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// 1QyHu_ufyVdf0VICdfc_DtJbrOdrdIUm4eM73RZqnivI/edit?hl=en_US
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template <typename C>
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struct PubSubStateChange {
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// The nick of the user changing the state.
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std::string publisher_nick;
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// The nick of the user whose state is changing.
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std::string published_nick;
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C old_state;
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C new_state;
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};
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template <typename C> class PubSubStateClient;
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// A client tied to a specific MUC jid and local nick. Provides ways
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// to get updates and publish state and events. Must call
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// RequestAll() to start getting updates.
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class HangoutPubSubClient : public sigslot::has_slots<> {
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public:
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HangoutPubSubClient(XmppTaskParentInterface* parent,
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const Jid& mucjid,
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const std::string& nick);
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~HangoutPubSubClient();
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const Jid& mucjid() const { return mucjid_; }
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const std::string& nick() const { return nick_; }
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// Requests all of the different states and subscribes for updates.
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// Responses and updates will be signalled via the various signals.
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void RequestAll();
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// Signal (nick, was_presenting, is_presenting)
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sigslot::signal3<const std::string&, bool, bool> SignalPresenterStateChange;
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// Signal (nick, was_muted, is_muted)
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sigslot::signal3<const std::string&, bool, bool> SignalAudioMuteStateChange;
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// Signal (nick, was_muted, is_muted)
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sigslot::signal3<const std::string&, bool, bool> SignalVideoMuteStateChange;
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// Signal (nick, was_paused, is_paused)
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sigslot::signal3<const std::string&, bool, bool> SignalVideoPauseStateChange;
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// Signal (nick, was_recording, is_recording)
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sigslot::signal3<const std::string&, bool, bool> SignalRecordingStateChange;
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// Signal (mutee_nick, muter_nick, should_mute_locally)
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sigslot::signal3<const std::string&,
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const std::string&,
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bool> SignalRemoteMute;
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// Signal (blockee_nick, blocker_nick)
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sigslot::signal2<const std::string&, const std::string&> SignalMediaBlock;
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// Signal (node, error stanza)
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sigslot::signal2<const std::string&, const XmlElement*> SignalRequestError;
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// On each of these, provide a task_id_out to get the task_id, which
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// can be correlated to the error and result signals.
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void PublishPresenterState(
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bool presenting, std::string* task_id_out = NULL);
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void PublishAudioMuteState(
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bool muted, std::string* task_id_out = NULL);
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void PublishVideoMuteState(
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bool muted, std::string* task_id_out = NULL);
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void PublishVideoPauseState(
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bool paused, std::string* task_id_out = NULL);
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void PublishRecordingState(
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bool recording, std::string* task_id_out = NULL);
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void RemoteMute(
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const std::string& mutee_nick, std::string* task_id_out = NULL);
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void BlockMedia(
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const std::string& blockee_nick, std::string* task_id_out = NULL);
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// Signal task_id
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sigslot::signal1<const std::string&> SignalPublishAudioMuteResult;
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sigslot::signal1<const std::string&> SignalPublishVideoMuteResult;
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sigslot::signal1<const std::string&> SignalPublishVideoPauseResult;
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sigslot::signal1<const std::string&> SignalPublishPresenterResult;
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sigslot::signal1<const std::string&> SignalPublishRecordingResult;
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// Signal (task_id, mutee_nick)
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sigslot::signal2<const std::string&,
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const std::string&> SignalRemoteMuteResult;
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// Signal (task_id, blockee_nick)
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sigslot::signal2<const std::string&,
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const std::string&> SignalMediaBlockResult;
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// Signal (task_id, error stanza)
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sigslot::signal2<const std::string&,
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const XmlElement*> SignalPublishAudioMuteError;
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sigslot::signal2<const std::string&,
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const XmlElement*> SignalPublishVideoMuteError;
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sigslot::signal2<const std::string&,
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const XmlElement*> SignalPublishVideoPauseError;
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sigslot::signal2<const std::string&,
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const XmlElement*> SignalPublishPresenterError;
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sigslot::signal2<const std::string&,
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const XmlElement*> SignalPublishRecordingError;
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sigslot::signal2<const std::string&,
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const XmlElement*> SignalPublishMediaBlockError;
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// Signal (task_id, mutee_nick, error stanza)
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sigslot::signal3<const std::string&,
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const std::string&,
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const XmlElement*> SignalRemoteMuteError;
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// Signal (task_id, blockee_nick, error stanza)
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sigslot::signal3<const std::string&,
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const std::string&,
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const XmlElement*> SignalMediaBlockError;
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private:
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void OnPresenterRequestError(PubSubClient* client,
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const XmlElement* stanza);
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void OnMediaRequestError(PubSubClient* client,
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const XmlElement* stanza);
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void OnPresenterStateChange(const PubSubStateChange<bool>& change);
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void OnPresenterPublishResult(const std::string& task_id,
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const XmlElement* item);
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void OnPresenterPublishError(const std::string& task_id,
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const XmlElement* item,
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const XmlElement* stanza);
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void OnAudioMuteStateChange(const PubSubStateChange<bool>& change);
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void OnAudioMutePublishResult(const std::string& task_id,
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const XmlElement* item);
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void OnAudioMutePublishError(const std::string& task_id,
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const XmlElement* item,
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const XmlElement* stanza);
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void OnVideoMuteStateChange(const PubSubStateChange<bool>& change);
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void OnVideoMutePublishResult(const std::string& task_id,
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const XmlElement* item);
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void OnVideoMutePublishError(const std::string& task_id,
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const XmlElement* item,
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const XmlElement* stanza);
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void OnVideoPauseStateChange(const PubSubStateChange<bool>& change);
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void OnVideoPausePublishResult(const std::string& task_id,
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const XmlElement* item);
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void OnVideoPausePublishError(const std::string& task_id,
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const XmlElement* item,
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const XmlElement* stanza);
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void OnRecordingStateChange(const PubSubStateChange<bool>& change);
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void OnRecordingPublishResult(const std::string& task_id,
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const XmlElement* item);
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void OnRecordingPublishError(const std::string& task_id,
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const XmlElement* item,
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const XmlElement* stanza);
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void OnMediaBlockStateChange(const PubSubStateChange<bool>& change);
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void OnMediaBlockPublishResult(const std::string& task_id,
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const XmlElement* item);
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void OnMediaBlockPublishError(const std::string& task_id,
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const XmlElement* item,
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const XmlElement* stanza);
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Jid mucjid_;
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std::string nick_;
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talk_base::scoped_ptr<PubSubClient> media_client_;
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talk_base::scoped_ptr<PubSubClient> presenter_client_;
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talk_base::scoped_ptr<PubSubStateClient<bool> > presenter_state_client_;
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talk_base::scoped_ptr<PubSubStateClient<bool> > audio_mute_state_client_;
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talk_base::scoped_ptr<PubSubStateClient<bool> > video_mute_state_client_;
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talk_base::scoped_ptr<PubSubStateClient<bool> > video_pause_state_client_;
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talk_base::scoped_ptr<PubSubStateClient<bool> > recording_state_client_;
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talk_base::scoped_ptr<PubSubStateClient<bool> > media_block_state_client_;
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};
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} // namespace buzz
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#endif // TALK_XMPP_HANGOUTPUBSUBCLIENT_H_
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