webrtc/talk/examples/chat/textchatsendtask.cc

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/*
* libjingle
* Copyright 2004--2013, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "talk/examples/chat/textchatsendtask.h"
#include "talk/xmpp/constants.h"
#include "talk/xmpp/xmppclient.h"
namespace buzz {
TextChatSendTask::TextChatSendTask(XmppTaskParentInterface* parent)
: XmppTask(parent) {
}
TextChatSendTask::~TextChatSendTask() {
Stop();
}
XmppReturnStatus TextChatSendTask::Send(const Jid& to,
const std::string& textmessage) {
// Make sure we are actually connected.
if (GetState() != STATE_INIT && GetState() != STATE_START) {
return XMPP_RETURN_BADSTATE;
}
// Put together the chat stanza...
XmlElement* message_stanza = new XmlElement(QN_MESSAGE);
// ... and specify the required attributes...
message_stanza->AddAttr(QN_TO, to.Str());
message_stanza->AddAttr(QN_TYPE, "chat");
message_stanza->AddAttr(QN_LANG, "en");
// ... and fill out the body.
XmlElement* message_body = new XmlElement(QN_BODY);
message_body->AddText(textmessage);
message_stanza->AddElement(message_body);
// Now queue it up.
QueueStanza(message_stanza);
return XMPP_RETURN_OK;
}
int TextChatSendTask::ProcessStart() {
const XmlElement* stanza = NextStanza();
if (stanza == NULL) {
return STATE_BLOCKED;
}
if (SendStanza(stanza) != XMPP_RETURN_OK) {
return STATE_ERROR;
}
return STATE_START;
}
} // namespace buzz