2013-07-10 02:45:36 +02:00
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/*
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* libjingle
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* Copyright 2013, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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2014-05-31 00:26:06 +02:00
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#import <Foundation/Foundation.h>
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2013-07-10 02:45:36 +02:00
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// These methods will be called by the AppEngine chanel. The documentation
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// for these methods is found here. (Yes, it is a JS API.)
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// https://developers.google.com/appengine/docs/java/channel/javascript
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@protocol GAEMessageHandler<NSObject>
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- (void)onOpen;
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2014-03-31 22:16:49 +02:00
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- (void)onMessage:(NSDictionary*)data;
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2013-07-10 02:45:36 +02:00
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- (void)onClose;
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2014-05-31 00:26:06 +02:00
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- (void)onError:(int)code withDescription:(NSString*)description;
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2013-07-10 02:45:36 +02:00
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@end
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// Initialize with a token for an AppRTC data channel. This will load
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// ios_channel.html and use the token to establish a data channel between the
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// application and AppEngine.
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2014-05-31 00:26:06 +02:00
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@interface GAEChannelClient : NSObject
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2013-07-10 02:45:36 +02:00
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2014-06-07 00:29:10 +02:00
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@property(nonatomic, weak) id<GAEMessageHandler> delegate;
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- (instancetype)initWithToken:(NSString*)token
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delegate:(id<GAEMessageHandler>)delegate;
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2013-07-10 02:45:36 +02:00
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@end
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