306 lines
9.2 KiB
C++
306 lines
9.2 KiB
C++
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/*
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* libjingle
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* Copyright 2004--2005, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <algorithm>
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#include "talk/base/httpcommon-inl.h"
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#include "talk/base/asyncsocket.h"
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#include "talk/base/common.h"
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#include "talk/base/httpserver.h"
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#include "talk/base/logging.h"
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#include "talk/base/socketstream.h"
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#include "talk/base/thread.h"
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namespace talk_base {
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///////////////////////////////////////////////////////////////////////////////
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// HttpServer
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///////////////////////////////////////////////////////////////////////////////
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HttpServer::HttpServer() : next_connection_id_(1), closing_(false) {
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}
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HttpServer::~HttpServer() {
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if (closing_) {
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LOG(LS_WARNING) << "HttpServer::CloseAll has not completed";
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}
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for (ConnectionMap::iterator it = connections_.begin();
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it != connections_.end();
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++it) {
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StreamInterface* stream = it->second->EndProcess();
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delete stream;
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delete it->second;
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}
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}
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int
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HttpServer::HandleConnection(StreamInterface* stream) {
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int connection_id = next_connection_id_++;
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ASSERT(connection_id != HTTP_INVALID_CONNECTION_ID);
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Connection* connection = new Connection(connection_id, this);
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connections_.insert(ConnectionMap::value_type(connection_id, connection));
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connection->BeginProcess(stream);
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return connection_id;
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}
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void
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HttpServer::Respond(HttpServerTransaction* transaction) {
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int connection_id = transaction->connection_id();
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if (Connection* connection = Find(connection_id)) {
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connection->Respond(transaction);
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} else {
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delete transaction;
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// We may be tempted to SignalHttpComplete, but that implies that a
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// connection still exists.
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}
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}
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void
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HttpServer::Close(int connection_id, bool force) {
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if (Connection* connection = Find(connection_id)) {
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connection->InitiateClose(force);
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}
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}
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void
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HttpServer::CloseAll(bool force) {
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if (connections_.empty()) {
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SignalCloseAllComplete(this);
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return;
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}
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closing_ = true;
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std::list<Connection*> connections;
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for (ConnectionMap::const_iterator it = connections_.begin();
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it != connections_.end(); ++it) {
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connections.push_back(it->second);
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}
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for (std::list<Connection*>::const_iterator it = connections.begin();
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it != connections.end(); ++it) {
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(*it)->InitiateClose(force);
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}
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}
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HttpServer::Connection*
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HttpServer::Find(int connection_id) {
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ConnectionMap::iterator it = connections_.find(connection_id);
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if (it == connections_.end())
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return NULL;
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return it->second;
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}
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void
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HttpServer::Remove(int connection_id) {
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ConnectionMap::iterator it = connections_.find(connection_id);
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if (it == connections_.end()) {
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ASSERT(false);
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return;
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}
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Connection* connection = it->second;
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connections_.erase(it);
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SignalConnectionClosed(this, connection_id, connection->EndProcess());
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delete connection;
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if (closing_ && connections_.empty()) {
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closing_ = false;
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SignalCloseAllComplete(this);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// HttpServer::Connection
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///////////////////////////////////////////////////////////////////////////////
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HttpServer::Connection::Connection(int connection_id, HttpServer* server)
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: connection_id_(connection_id), server_(server),
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current_(NULL), signalling_(false), close_(false) {
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}
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HttpServer::Connection::~Connection() {
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// It's possible that an object hosted inside this transaction signalled
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// an event which caused the connection to close.
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Thread::Current()->Dispose(current_);
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}
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void
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HttpServer::Connection::BeginProcess(StreamInterface* stream) {
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base_.notify(this);
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base_.attach(stream);
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current_ = new HttpServerTransaction(connection_id_);
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if (base_.mode() != HM_CONNECT)
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base_.recv(¤t_->request);
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}
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StreamInterface*
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HttpServer::Connection::EndProcess() {
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base_.notify(NULL);
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base_.abort(HE_DISCONNECTED);
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return base_.detach();
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}
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void
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HttpServer::Connection::Respond(HttpServerTransaction* transaction) {
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ASSERT(current_ == NULL);
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current_ = transaction;
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if (current_->response.begin() == current_->response.end()) {
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current_->response.set_error(HC_INTERNAL_SERVER_ERROR);
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}
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bool keep_alive = HttpShouldKeepAlive(current_->request);
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current_->response.setHeader(HH_CONNECTION,
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keep_alive ? "Keep-Alive" : "Close",
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false);
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close_ = !HttpShouldKeepAlive(current_->response);
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base_.send(¤t_->response);
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}
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void
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HttpServer::Connection::InitiateClose(bool force) {
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bool request_in_progress = (HM_SEND == base_.mode()) || (NULL == current_);
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if (!signalling_ && (force || !request_in_progress)) {
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server_->Remove(connection_id_);
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} else {
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close_ = true;
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}
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}
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//
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// IHttpNotify Implementation
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//
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HttpError
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HttpServer::Connection::onHttpHeaderComplete(bool chunked, size_t& data_size) {
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if (data_size == SIZE_UNKNOWN) {
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data_size = 0;
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}
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ASSERT(current_ != NULL);
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bool custom_document = false;
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server_->SignalHttpRequestHeader(server_, current_, &custom_document);
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if (!custom_document) {
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current_->request.document.reset(new MemoryStream);
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}
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return HE_NONE;
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}
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void
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HttpServer::Connection::onHttpComplete(HttpMode mode, HttpError err) {
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if (mode == HM_SEND) {
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ASSERT(current_ != NULL);
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signalling_ = true;
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server_->SignalHttpRequestComplete(server_, current_, err);
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signalling_ = false;
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if (close_) {
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// Force a close
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err = HE_DISCONNECTED;
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}
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}
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if (err != HE_NONE) {
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server_->Remove(connection_id_);
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} else if (mode == HM_CONNECT) {
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base_.recv(¤t_->request);
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} else if (mode == HM_RECV) {
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ASSERT(current_ != NULL);
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// TODO: do we need this?
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//request_.document_->rewind();
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HttpServerTransaction* transaction = current_;
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current_ = NULL;
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server_->SignalHttpRequest(server_, transaction);
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} else if (mode == HM_SEND) {
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Thread::Current()->Dispose(current_->response.document.release());
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current_->request.clear(true);
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current_->response.clear(true);
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base_.recv(¤t_->request);
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} else {
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ASSERT(false);
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}
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}
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void
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HttpServer::Connection::onHttpClosed(HttpError err) {
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UNUSED(err);
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server_->Remove(connection_id_);
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}
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///////////////////////////////////////////////////////////////////////////////
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// HttpListenServer
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///////////////////////////////////////////////////////////////////////////////
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HttpListenServer::HttpListenServer() {
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SignalConnectionClosed.connect(this, &HttpListenServer::OnConnectionClosed);
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}
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HttpListenServer::~HttpListenServer() {
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}
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int HttpListenServer::Listen(const SocketAddress& address) {
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AsyncSocket* sock =
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Thread::Current()->socketserver()->CreateAsyncSocket(address.family(),
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SOCK_STREAM);
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if (!sock) {
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return SOCKET_ERROR;
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}
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listener_.reset(sock);
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listener_->SignalReadEvent.connect(this, &HttpListenServer::OnReadEvent);
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if ((listener_->Bind(address) != SOCKET_ERROR) &&
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(listener_->Listen(5) != SOCKET_ERROR))
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return 0;
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return listener_->GetError();
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}
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bool HttpListenServer::GetAddress(SocketAddress* address) const {
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if (!listener_) {
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return false;
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}
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*address = listener_->GetLocalAddress();
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return !address->IsNil();
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}
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void HttpListenServer::StopListening() {
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if (listener_) {
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listener_->Close();
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}
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}
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void HttpListenServer::OnReadEvent(AsyncSocket* socket) {
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ASSERT(socket == listener_.get());
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ASSERT(listener_);
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AsyncSocket* incoming = listener_->Accept(NULL);
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if (incoming) {
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StreamInterface* stream = new SocketStream(incoming);
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//stream = new LoggingAdapter(stream, LS_VERBOSE, "HttpServer", false);
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HandleConnection(stream);
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}
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}
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void HttpListenServer::OnConnectionClosed(HttpServer* server,
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int connection_id,
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StreamInterface* stream) {
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Thread::Current()->Dispose(stream);
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}
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///////////////////////////////////////////////////////////////////////////////
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} // namespace talk_base
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