webrtc/modules/video_processing/main/source/video_decimator.cc

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/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "video_decimator.h"
#include "tick_util.h"
#include "video_processing.h"
#define VD_MIN(a, b) ((a) < (b)) ? (a) : (b)
namespace webrtc {
VPMVideoDecimator::VPMVideoDecimator()
:
_overShootModifier(0),
_dropCount(0),
_keepCount(0),
_targetFrameRate(30),
_incomingFrameRate(0.0f),
_maxFrameRate(30),
_incomingFrameTimes(),
_enableTemporalDecimation(true)
{
Reset();
}
VPMVideoDecimator::~VPMVideoDecimator()
{
//
}
void
VPMVideoDecimator::Reset()
{
_overShootModifier = 0;
_dropCount = 0;
_keepCount = 0;
_targetFrameRate = 30;
_incomingFrameRate = 0.0f;
_maxFrameRate = 30;
memset(_incomingFrameTimes, 0, sizeof(_incomingFrameTimes));
_enableTemporalDecimation = true;
}
void
VPMVideoDecimator::EnableTemporalDecimation(bool enable)
{
_enableTemporalDecimation = enable;
}
WebRtc_Word32
VPMVideoDecimator::SetMaxFrameRate(WebRtc_UWord32 maxFrameRate)
{
if (maxFrameRate == 0)
{
return VPM_PARAMETER_ERROR;
}
_maxFrameRate = maxFrameRate;
if (_targetFrameRate > _maxFrameRate)
{
_targetFrameRate = _maxFrameRate;
}
return VPM_OK;
}
WebRtc_Word32
VPMVideoDecimator::SetTargetFrameRate(WebRtc_UWord32 frameRate)
{
if (frameRate == 0)
{
return VPM_PARAMETER_ERROR;
}
if (frameRate > _maxFrameRate)
{
//override
_targetFrameRate = _maxFrameRate;
}
else
{
_targetFrameRate = frameRate;
}
return VPM_OK;
}
bool
VPMVideoDecimator::DropFrame()
{
if (!_enableTemporalDecimation)
{
return false;
}
if (_incomingFrameRate <= 0)
{
return false;
}
const WebRtc_UWord32 incomingFrameRate = static_cast<WebRtc_UWord32>(_incomingFrameRate + 0.5f);
if (_targetFrameRate == 0)
{
return true;
}
bool drop = false;
if (incomingFrameRate > _targetFrameRate)
{
WebRtc_Word32 overshoot = _overShootModifier + (incomingFrameRate - _targetFrameRate);
if(overshoot < 0)
{
overshoot = 0;
_overShootModifier = 0;
}
if (overshoot && 2 * overshoot < (WebRtc_Word32) incomingFrameRate)
{
if (_dropCount) // Just got here so drop to be sure.
{
_dropCount = 0;
return true;
}
const WebRtc_UWord32 dropVar = incomingFrameRate / overshoot;
if (_keepCount >= dropVar)
{
drop = true;
_overShootModifier = -((WebRtc_Word32) incomingFrameRate % overshoot) / 3;
_keepCount = 1;
}
else
{
_keepCount++;
}
}
else
{
_keepCount = 0;
const WebRtc_UWord32 dropVar = overshoot / _targetFrameRate;
if (_dropCount < dropVar)
{
drop = true;
_dropCount++;
}
else
{
_overShootModifier = overshoot % _targetFrameRate;
drop = false;
_dropCount = 0;
}
}
}
return drop;
}
WebRtc_UWord32
VPMVideoDecimator::DecimatedFrameRate()
{
ProcessIncomingFrameRate(TickTime::MillisecondTimestamp());
if (!_enableTemporalDecimation)
{
return static_cast<WebRtc_UWord32>(_incomingFrameRate + 0.5f);
}
return VD_MIN(_targetFrameRate, static_cast<WebRtc_UWord32>(_incomingFrameRate + 0.5f));
}
WebRtc_UWord32
VPMVideoDecimator::InputFrameRate()
{
ProcessIncomingFrameRate(TickTime::MillisecondTimestamp());
return static_cast<WebRtc_UWord32>(_incomingFrameRate + 0.5f);
}
void
VPMVideoDecimator::UpdateIncomingFrameRate()
{
WebRtc_Word64 now = TickTime::MillisecondTimestamp();
if(_incomingFrameTimes[0] == 0)
{
// first no shift
} else
{
// shift
for(int i = (kFrameCountHistorySize - 2); i >= 0 ; i--)
{
_incomingFrameTimes[i+1] = _incomingFrameTimes[i];
}
}
_incomingFrameTimes[0] = now;
ProcessIncomingFrameRate(now);
}
void
VPMVideoDecimator::ProcessIncomingFrameRate(WebRtc_Word64 now)
{
WebRtc_Word32 num = 0;
WebRtc_Word32 nrOfFrames = 0;
for(num = 1; num < (kFrameCountHistorySize - 1); num++)
{
if (_incomingFrameTimes[num] <= 0 ||
now - _incomingFrameTimes[num] > kFrameHistoryWindowMs) // don't use data older than 2sec
{
break;
} else
{
nrOfFrames++;
}
}
if (num > 1)
{
WebRtc_Word64 diff = now - _incomingFrameTimes[num-1];
_incomingFrameRate = 1.0;
if(diff >0)
{
_incomingFrameRate = nrOfFrames * 1000.0f / static_cast<float>(diff);
}
}
else
{
_incomingFrameRate = static_cast<float>(nrOfFrames);
}
}
} //namespace