2013-07-10 02:45:36 +02:00
|
|
|
/*
|
|
|
|
* libjingle
|
|
|
|
* Copyright 2012, Google Inc.
|
|
|
|
*
|
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
|
* modification, are permitted provided that the following conditions are met:
|
|
|
|
*
|
|
|
|
* 1. Redistributions of source code must retain the above copyright notice,
|
|
|
|
* this list of conditions and the following disclaimer.
|
|
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
|
|
* and/or other materials provided with the distribution.
|
|
|
|
* 3. The name of the author may not be used to endorse or promote products
|
|
|
|
* derived from this software without specific prior written permission.
|
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
|
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
|
|
|
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
|
|
|
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
|
|
|
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
|
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef TALK_P2P_BASE_PORTINTERFACE_H_
|
|
|
|
#define TALK_P2P_BASE_PORTINTERFACE_H_
|
|
|
|
|
|
|
|
#include <string>
|
|
|
|
|
|
|
|
#include "talk/base/socketaddress.h"
|
|
|
|
#include "talk/p2p/base/transport.h"
|
|
|
|
|
|
|
|
namespace talk_base {
|
|
|
|
class Network;
|
|
|
|
class PacketSocketFactory;
|
|
|
|
}
|
|
|
|
|
|
|
|
namespace cricket {
|
|
|
|
class Connection;
|
|
|
|
class IceMessage;
|
|
|
|
class StunMessage;
|
|
|
|
|
|
|
|
enum ProtocolType {
|
|
|
|
PROTO_UDP,
|
|
|
|
PROTO_TCP,
|
|
|
|
PROTO_SSLTCP,
|
|
|
|
PROTO_LAST = PROTO_SSLTCP
|
|
|
|
};
|
|
|
|
|
|
|
|
// Defines the interface for a port, which represents a local communication
|
|
|
|
// mechanism that can be used to create connections to similar mechanisms of
|
|
|
|
// the other client. Various types of ports will implement this interface.
|
|
|
|
class PortInterface {
|
|
|
|
public:
|
|
|
|
virtual ~PortInterface() {}
|
|
|
|
|
|
|
|
virtual const std::string& Type() const = 0;
|
|
|
|
virtual talk_base::Network* Network() const = 0;
|
|
|
|
|
|
|
|
virtual void SetIceProtocolType(IceProtocolType protocol) = 0;
|
|
|
|
virtual IceProtocolType IceProtocol() const = 0;
|
|
|
|
|
|
|
|
// Methods to set/get ICE role and tiebreaker values.
|
2013-08-12 23:18:15 +02:00
|
|
|
virtual void SetIceRole(IceRole role) = 0;
|
|
|
|
virtual IceRole GetIceRole() const = 0;
|
2013-07-10 02:45:36 +02:00
|
|
|
|
2013-08-12 23:18:15 +02:00
|
|
|
virtual void SetIceTiebreaker(uint64 tiebreaker) = 0;
|
|
|
|
virtual uint64 IceTiebreaker() const = 0;
|
2013-07-10 02:45:36 +02:00
|
|
|
|
|
|
|
virtual bool SharedSocket() const = 0;
|
|
|
|
|
|
|
|
// PrepareAddress will attempt to get an address for this port that other
|
|
|
|
// clients can send to. It may take some time before the address is ready.
|
|
|
|
// Once it is ready, we will send SignalAddressReady. If errors are
|
|
|
|
// preventing the port from getting an address, it may send
|
|
|
|
// SignalAddressError.
|
|
|
|
virtual void PrepareAddress() = 0;
|
|
|
|
|
|
|
|
// Returns the connection to the given address or NULL if none exists.
|
|
|
|
virtual Connection* GetConnection(
|
|
|
|
const talk_base::SocketAddress& remote_addr) = 0;
|
|
|
|
|
|
|
|
// Creates a new connection to the given address.
|
|
|
|
enum CandidateOrigin { ORIGIN_THIS_PORT, ORIGIN_OTHER_PORT, ORIGIN_MESSAGE };
|
|
|
|
virtual Connection* CreateConnection(
|
|
|
|
const Candidate& remote_candidate, CandidateOrigin origin) = 0;
|
|
|
|
|
|
|
|
// Functions on the underlying socket(s).
|
|
|
|
virtual int SetOption(talk_base::Socket::Option opt, int value) = 0;
|
|
|
|
virtual int GetError() = 0;
|
|
|
|
|
|
|
|
virtual int GetOption(talk_base::Socket::Option opt, int* value) = 0;
|
|
|
|
|
|
|
|
virtual const std::vector<Candidate>& Candidates() const = 0;
|
|
|
|
|
|
|
|
// Sends the given packet to the given address, provided that the address is
|
|
|
|
// that of a connection or an address that has sent to us already.
|
|
|
|
virtual int SendTo(const void* data, size_t size,
|
|
|
|
const talk_base::SocketAddress& addr, bool payload) = 0;
|
|
|
|
|
|
|
|
// Indicates that we received a successful STUN binding request from an
|
|
|
|
// address that doesn't correspond to any current connection. To turn this
|
|
|
|
// into a real connection, call CreateConnection.
|
|
|
|
sigslot::signal6<PortInterface*, const talk_base::SocketAddress&,
|
|
|
|
ProtocolType, IceMessage*, const std::string&,
|
|
|
|
bool> SignalUnknownAddress;
|
|
|
|
|
|
|
|
// Sends a response message (normal or error) to the given request. One of
|
|
|
|
// these methods should be called as a response to SignalUnknownAddress.
|
|
|
|
// NOTE: You MUST call CreateConnection BEFORE SendBindingResponse.
|
|
|
|
virtual void SendBindingResponse(StunMessage* request,
|
|
|
|
const talk_base::SocketAddress& addr) = 0;
|
|
|
|
virtual void SendBindingErrorResponse(
|
|
|
|
StunMessage* request, const talk_base::SocketAddress& addr,
|
|
|
|
int error_code, const std::string& reason) = 0;
|
|
|
|
|
|
|
|
// Signaled when this port decides to delete itself because it no longer has
|
|
|
|
// any usefulness.
|
|
|
|
sigslot::signal1<PortInterface*> SignalDestroyed;
|
|
|
|
|
|
|
|
// Signaled when Port discovers ice role conflict with the peer.
|
|
|
|
sigslot::signal1<PortInterface*> SignalRoleConflict;
|
|
|
|
|
|
|
|
// Normally, packets arrive through a connection (or they result signaling of
|
|
|
|
// unknown address). Calling this method turns off delivery of packets
|
|
|
|
// through their respective connection and instead delivers every packet
|
|
|
|
// through this port.
|
|
|
|
virtual void EnablePortPackets() = 0;
|
|
|
|
sigslot::signal4<PortInterface*, const char*, size_t,
|
|
|
|
const talk_base::SocketAddress&> SignalReadPacket;
|
|
|
|
|
|
|
|
virtual std::string ToString() const = 0;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
PortInterface() {}
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace cricket
|
|
|
|
|
|
|
|
#endif // TALK_P2P_BASE_PORTINTERFACE_H_
|