webrtc/video_engine/main/interface/vie_capture.h

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/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
// This sub-API supports the following functionalities:
//
// - Allocating capture devices.
// - Connect a capture device with one or more channels.
// - Start and stop capture devices.
// - Getting capture device capabilities.
#ifndef WEBRTC_VIDEO_ENGINE_MAIN_INTERFACE_VIE_CAPTURE_H_
#define WEBRTC_VIDEO_ENGINE_MAIN_INTERFACE_VIE_CAPTURE_H_
#include "common_types.h"
namespace webrtc
{
class VideoEngine;
class VideoCaptureModule;
// This structure describes one set of the supported capabilities for a capture
// device.
struct CaptureCapability
{
unsigned int width;
unsigned int height;
unsigned int maxFPS;
RawVideoType rawType;
VideoCodecType codecType;
unsigned int expectedCaptureDelay;
bool interlaced;
CaptureCapability()
{
width = 0;
height = 0;
maxFPS = 0;
rawType = kVideoI420;
codecType = kVideoCodecUnknown;
expectedCaptureDelay = 0;
interlaced = false;
}
};
// This enumerator tells the current brightness alarm mode.
enum Brightness
{
Normal = 0,
Bright = 1,
Dark = 2
};
// This enumerator describes the capture alarm mode.
enum CaptureAlarm
{
AlarmRaised = 0,
AlarmCleared = 1
};
enum RotateCapturedFrame
{
RotateCapturedFrame_0 = 0,
RotateCapturedFrame_90 = 90,
RotateCapturedFrame_180 = 180,
RotateCapturedFrame_270 = 270
};
// This class declares an abstract interface to be used when using an external
// capture device. The user implemented derived class is registered using
// AllocateExternalCaptureDevice and is released using ReleaseCaptureDevice.
class WEBRTC_DLLEXPORT ViEExternalCapture
{
public:
ViEExternalCapture() {}
virtual ~ViEExternalCapture() {}
// This method is called by the user to deliver a new captured frame to
// VideoEngine.
virtual int IncomingFrame(unsigned char* videoFrame,
unsigned int videoFrameLength,
unsigned short width, unsigned short height,
RawVideoType videoType,
unsigned long long captureTime = 0) = 0;
};
// ----------------------------------------------------------------------------
// ViECaptureObserver
// ----------------------------------------------------------------------------
// This class declares an abstract interface for a user defined observer. It is
// up to the VideoEngine user to implement a derived class which implements the
// observer class. The observer is registered using RegisterObserver() and
// deregistered using DeregisterObserver().
class WEBRTC_DLLEXPORT ViECaptureObserver
{
public:
// This method is called if a bright or dark captured image is detected.
virtual void BrightnessAlarm(const int captureId,
const Brightness brightness) = 0;
// This method is called periodically telling the capture device frame rate.
virtual void CapturedFrameRate(const int captureId,
const unsigned char frameRate) = 0;
// This method is called if the capture device stops delivering images to
// VideoEngine.
virtual void NoPictureAlarm(const int captureId,
const CaptureAlarm alarm) = 0;
protected:
virtual ~ViECaptureObserver()
{
}
};
// ----------------------------------------------------------------------------
// ViECapture
// ----------------------------------------------------------------------------
class WEBRTC_DLLEXPORT ViECapture
{
public:
// Factory for the ViECapture subAPI and increases an internal reference
// counter if successful. Returns NULL if the API is not supported or if
// construction fails.
static ViECapture* GetInterface(VideoEngine* videoEngine);
// Releases the ViECapture sub-API and decreases an internal reference
// counter.
// Returns the new reference count. This value should be zero
// for all sub-API:s before the VideoEngine object can be safely deleted.
virtual int Release() = 0;
// Gets the number of available capture devices.
virtual int NumberOfCaptureDevices() = 0;
// Gets the name and unique id of a capture device.
virtual int GetCaptureDevice(unsigned int listNumber, char* deviceNameUTF8,
const unsigned int deviceNameUTF8Length,
char* uniqueIdUTF8,
const unsigned int uniqueIdUTF8Length) = 0;
// Allocates a capture device to be used in VideoEngine.
virtual int AllocateCaptureDevice(const char* uniqueIdUTF8,
const unsigned int uniqueIdUTF8Length,
int& captureId) = 0;
// Registers an external capture device to be used in VideoEngine
virtual int AllocateExternalCaptureDevice(
int& captureId, ViEExternalCapture *&externalCapture) = 0;
// Use capture device using external capture module.
virtual int AllocateCaptureDevice(VideoCaptureModule& captureModule,
int& captureId) = 0;
// Releases a capture device and makes it available for other applications.
virtual int ReleaseCaptureDevice(const int captureId) = 0;
// This function connects a capture device with a channel. Multiple channels
// can be connected to the same capture device.
virtual int ConnectCaptureDevice(const int captureId,
const int videoChannel) = 0;
// Disconnects a capture device as input for a specified channel.
virtual int DisconnectCaptureDevice(const int videoChannel) = 0;
// Makes a capture device start capturing video frames.
virtual int StartCapture(const int captureId,
const CaptureCapability captureCapability =
CaptureCapability()) = 0;
// Stops a started capture device from capturing video frames.
virtual int StopCapture(const int captureId) = 0;
// Rotates captured frames before encoding and sending.
// Used on mobile devices with rotates cameras.
virtual int SetRotateCapturedFrames(const int captureId,
const RotateCapturedFrame rotation) = 0;
// This function sets the expected delay from when a video frame is captured
// to when that frame is delivered to VideoEngine.
virtual int SetCaptureDelay(const int captureId,
const unsigned int captureDelayMs) = 0;
// Returns the number of sets of capture capabilities the capture device
// supports.
virtual int NumberOfCapabilities(const char* uniqueIdUTF8,
const unsigned int uniqueIdUTF8Length) = 0;
// Gets a set of capture capabilities for a specified capture device.
virtual int GetCaptureCapability(const char* uniqueIdUTF8,
const unsigned int uniqueIdUTF8Length,
const unsigned int capabilityNumber,
CaptureCapability& capability) = 0;
// Displays the capture device property dialog box for the specified capture
// device. Windows only.
virtual int ShowCaptureSettingsDialogBox(
const char* uniqueIdUTF8, const unsigned int uniqueIdUTF8Length,
const char* dialogTitle, void* parentWindow = NULL,
const unsigned int x = 200, const unsigned int y = 200) = 0;
// Gets the clockwise angle the frames from the camera must be rotated in
// order to display the frames correctly if the display is rotated in its
// natural orientation.
virtual int GetOrientation(const char* uniqueIdUTF8,
RotateCapturedFrame &orientation) = 0;
// Enables brightness alarm detection and the brightness alarm callback.
virtual int EnableBrightnessAlarm(const int captureId,
const bool enable) = 0;
// Registers an instance of a user implementation of the ViECaptureObserver.
virtual int RegisterObserver(const int captureId,
ViECaptureObserver& observer) = 0;
// Removes an already registered instance of ViECaptureObserver.
virtual int DeregisterObserver(const int captureId) = 0;
protected:
ViECapture() {};
virtual ~ViECapture() {};
};
} // namespace webrtc
#endif // WEBRTC_VIDEO_ENGINE_MAIN_INTERFACE_VIE_CAPTURE_H_