
[and in turn a malloc]. Also, a few related const fixes. Change-Id: I229519b1c34d41c78d9ad2403f1e25feab3c9d93
55 lines
1.7 KiB
C
55 lines
1.7 KiB
C
// Copyright 2011 Google Inc. All Rights Reserved.
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//
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// This code is licensed under the same terms as WebM:
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// Software License Agreement: http://www.webmproject.org/license/software/
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// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
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// -----------------------------------------------------------------------------
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//
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// Author: jyrki@google.com (Jyrki Alakuijala)
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//
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// Flate like entropy encoding (Huffman) for webp lossless
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#ifndef WEBP_UTILS_HUFFMAN_ENCODE_H_
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#define WEBP_UTILS_HUFFMAN_ENCODE_H_
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#ifdef USE_LOSSLESS_ENCODER
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#include <stdint.h>
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#if defined(__cplusplus) || defined(c_plusplus)
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extern "C" {
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#endif
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// This function will create a Huffman tree.
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//
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// The (data,length) contains the population counts.
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// The tree_limit is the maximum bit depth of the Huffman codes.
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//
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// The depth contains the tree, i.e., how many bits are used for
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// the symbol.
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//
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// See http://en.wikipedia.org/wiki/Huffman_coding
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//
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// Returns 0 when an error has occured.
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int VP8LCreateHuffmanTree(const int* data, const int length,
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const int tree_limit, uint8_t* depth);
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// Write a huffman tree from bit depths. The generated Huffman tree is
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// compressed once more using a Huffman tree.
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void VP8LCreateCompressedHuffmanTree(const uint8_t* const depth, int len,
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int* num_symbols,
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uint8_t* tree,
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uint8_t* extra_bits_data);
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// Get the actual bit values for a tree of bit depths.
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void VP8LConvertBitDepthsToSymbols(const uint8_t* depth, int len,
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uint16_t* bits);
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#if defined(__cplusplus) || defined(c_plusplus)
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}
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#endif
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#endif
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#endif // WEBP_UTILS_HUFFMAN_ENCODE_H_
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