f0569adb93
BUG=webp:336 Change-Id: I70d3dfb8a532c1f2b80bd08cc62e833962cb4b34
317 lines
12 KiB
Groff
317 lines
12 KiB
Groff
.\" Hey, EMACS: -*- nroff -*-
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.TH CWEBP 1 "January 20, 2017"
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.SH NAME
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cwebp \- compress an image file to a WebP file
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.SH SYNOPSIS
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.B cwebp
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.RI [ options ] " input_file \-o output_file.webp
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.br
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.SH DESCRIPTION
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This manual page documents the
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.B cwebp
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command.
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.PP
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\fBcwebp\fP compresses an image using the WebP format.
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Input format can be either PNG, JPEG, TIFF, WebP or raw Y'CbCr samples.
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.SH OPTIONS
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The basic options are:
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.TP
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.BI \-o " string
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Specify the name of the output WebP file. If omitted, \fBcwebp\fP will
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perform compression but only report statistics.
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Using "\-" as output name will direct output to 'stdout'.
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.TP
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.BI \-\- " string
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Explicitly specify the input file. This option is useful if the input
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file starts with a '\-' for instance. This option must appear \fBlast\fP.
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Any other options afterward will be ignored.
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.TP
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.B \-h, \-help
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A short usage summary.
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.TP
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.B \-H, \-longhelp
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A summary of all the possible options.
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.TP
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.B \-version
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Print the version number (as major.minor.revision) and exit.
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.TP
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.B \-lossless
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Encode the image without any loss. For images with fully transparent area,
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the invisible pixel values (R/G/B or Y/U/V) will be preserved only if the
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\-exact option is used.
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.TP
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.BI \-near_lossless " int
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Use near\-lossless image preprocessing. This option adjusts pixel values
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to help compressibility, but has minimal impact on the visual quality.
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It triggers lossless compression mode automatically.
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Range is 0 (maximum preprocessing) to 100 (no preprocessing, the default).
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.TP
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.BI \-q " float
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Specify the compression factor for RGB channels between 0 and 100. The default
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is 75.
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.br
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In case of lossy compression (default), a small factor produces a smaller file
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with lower quality. Best quality is achieved by using a value of 100.
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.br
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In case of lossless compression (specified by the \fB\-lossless\fP option), a
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small factor enables faster compression speed, but produces a larger file.
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Maximum compression is achieved by using a value of 100.
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.TP
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.BI \-z " int
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Switch on \fBlossless\fP compression mode with the specified level between 0
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and 9, with level 0 being the fastest, 9 being the slowest. Fast mode
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produces larger file size than slower ones. A good default is \fB\-z 6\fP.
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This option is actually a shortcut for some predefined settings for quality
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and method. If options \fB\-q\fP or \fB\-m\fP are subsequently used, they will
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invalidate the effect of this option.
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.TP
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.BI \-alpha_q " int
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Specify the compression factor for alpha compression between 0 and 100.
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Lossless compression of alpha is achieved using a value of 100, while the lower
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values result in a lossy compression. The default is 100.
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.TP
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.BI \-preset " string
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Specify a set of pre\-defined parameters to suit a particular type of
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source material. Possible values are: \fBdefault\fP, \fBphoto\fP,
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\fBpicture\fP, \fBdrawing\fP, \fBicon\fP, \fBtext\fP. Since
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\fB\-preset\fP overwrites the other parameters' values (except the
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\fB\-q\fP one), this option should preferably appear first in the
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order of the arguments.
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.TP
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.BI \-m " int
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Specify the compression method to use. This parameter controls the
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trade off between encoding speed and the compressed file size and quality.
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Possible values range from 0 to 6. Default value is 4.
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When higher values are used, the encoder will spend more time inspecting
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additional encoding possibilities and decide on the quality gain.
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Lower value can result in faster processing time at the expense of
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larger file size and lower compression quality.
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.TP
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.BI \-resize " width height
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Resize the source to a rectangle with size \fBwidth\fP x \fBheight\fP.
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If either (but not both) of the \fBwidth\fP or \fBheight\fP parameters is 0,
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the value will be calculated preserving the aspect\-ratio.
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.TP
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.BI \-crop " x_position y_position width height
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Crop the source to a rectangle with top\-left corner at coordinates
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(\fBx_position\fP, \fBy_position\fP) and size \fBwidth\fP x \fBheight\fP.
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This cropping area must be fully contained within the source rectangle.
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.TP
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.B \-mt
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Use multi\-threading for encoding, if possible.
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.TP
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.B \-low_memory
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Reduce memory usage of lossy encoding by saving four times the compressed
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size (typically). This will make the encoding slower and the output slightly
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different in size and distortion. This flag is only effective for methods
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3 and up, and is off by default. Note that leaving this flag off will have
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some side effects on the bitstream: it forces certain bitstream features
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like number of partitions (forced to 1). Note that a more detailed report
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of bitstream size is printed by \fBcwebp\fP when using this option.
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.SS LOSSY OPTIONS
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These options are only effective when doing lossy encoding (the default, with
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or without alpha).
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.TP
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.BI \-size " int
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Specify a target size (in bytes) to try and reach for the compressed output.
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The compressor will make several passes of partial encoding in order to get as
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close as possible to this target. If both \fB\-size\fP and \fB\-psnr\fP
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are used, \fB\-size\fP value will prevail.
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.TP
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.BI \-psnr " float
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Specify a target PSNR (in dB) to try and reach for the compressed output.
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The compressor will make several passes of partial encoding in order to get as
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close as possible to this target. If both \fB\-size\fP and \fB\-psnr\fP
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are used, \fB\-size\fP value will prevail.
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.TP
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.BI \-pass " int
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Set a maximum number of passes to use during the dichotomy used by
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options \fB\-size\fP or \fB\-psnr\fP. Maximum value is 10, default is 1.
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If options \fB\-size\fP or \fB\-psnr\fP were used, but \fB\-pass\fP wasn't
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specified, a default value of '6' passes will be used.
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.TP
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.B \-af
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Turns auto\-filter on. This algorithm will spend additional time optimizing
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the filtering strength to reach a well\-balanced quality.
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.TP
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.B \-jpeg_like
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Change the internal parameter mapping to better match the expected size
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of JPEG compression. This flag will generally produce an output file of
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similar size to its JPEG equivalent (for the same \fB\-q\fP setting), but
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with less visual distortion.
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.TP
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Advanced options:
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.TP
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.BI \-f " int
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Specify the strength of the deblocking filter, between 0 (no filtering)
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and 100 (maximum filtering). A value of 0 will turn off any filtering.
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Higher value will increase the strength of the filtering process applied
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after decoding the picture. The higher the value the smoother the picture will
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appear. Typical values are usually in the range of 20 to 50.
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.TP
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.BI \-sharpness " int
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Specify the sharpness of the filtering (if used).
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Range is 0 (sharpest) to 7 (least sharp). Default is 0.
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.TP
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.B \-strong
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Use strong filtering (if filtering is being used thanks to the
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\fB\-f\fP option). Strong filtering is on by default.
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.TP
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.B \-nostrong
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Disable strong filtering (if filtering is being used thanks to the
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\fB\-f\fP option) and use simple filtering instead.
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.TP
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.B \-sharp_yuv
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Use more accurate and sharper RGB->YUV conversion if needed. Note that this
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process is slower than the default 'fast' RGB->YUV conversion.
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.TP
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.BI \-sns " int
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Specify the amplitude of the spatial noise shaping. Spatial noise shaping
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(or \fBsns\fP for short) refers to a general collection of built\-in algorithms
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used to decide which area of the picture should use relatively less bits,
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and where else to better transfer these bits. The possible range goes from
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0 (algorithm is off) to 100 (the maximal effect). The default value is 50.
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.TP
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.BI \-segments " int
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Change the number of partitions to use during the segmentation of the
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sns algorithm. Segments should be in range 1 to 4. Default value is 4.
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This option has no effect for methods 3 and up, unless \fB\-low_memory\fP
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is used.
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.TP
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.BI \-partition_limit " int
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Degrade quality by limiting the number of bits used by some macroblocks.
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Range is 0 (no degradation, the default) to 100 (full degradation).
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Useful values are usually around 30\-70 for moderately large images.
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In the VP8 format, the so\-called control partition has a limit of 512k and
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is used to store the following information: whether the macroblock is skipped,
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which segment it belongs to, whether it is coded as intra 4x4 or intra 16x16
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mode, and finally the prediction modes to use for each of the sub\-blocks.
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For a very large image, 512k only leaves room to few bits per 16x16 macroblock.
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The absolute minimum is 4 bits per macroblock. Skip, segment, and mode
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information can use up almost all these 4 bits (although the case is unlikely),
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which is problematic for very large images. The partition_limit factor controls
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how frequently the most bit\-costly mode (intra 4x4) will be used. This is
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useful in case the 512k limit is reached and the following message is displayed:
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\fIError code: 6 (PARTITION0_OVERFLOW: Partition #0 is too big to fit 512k)\fP.
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If using \fB\-partition_limit\fP is not enough to meet the 512k constraint, one
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should use less segments in order to save more header bits per macroblock.
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See the \fB\-segments\fP option.
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.SS LOGGING OPTIONS
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These options control the level of output:
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.TP
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.B \-v
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Print extra information (encoding time in particular).
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.TP
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.B \-print_psnr
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Compute and report average PSNR (Peak\-Signal\-To\-Noise ratio).
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.TP
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.B \-print_ssim
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Compute and report average SSIM (structural similarity
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metric, see http://en.wikipedia.org/wiki/SSIM for additional details).
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.TP
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.B \-print_lsim
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Compute and report local similarity metric (sum of lowest error amongst the
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collocated pixel neighbors).
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.TP
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.B \-progress
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Report encoding progress in percent.
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.TP
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.B \-quiet
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Do not print anything.
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.TP
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.B \-short
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Only print brief information (output file size and PSNR) for testing purposes.
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.TP
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.BI \-map " int
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Output additional ASCII\-map of encoding information. Possible map values
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range from 1 to 6. This is only meant to help debugging.
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.SS ADDITIONAL OPTIONS
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More advanced options are:
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.TP
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.BI \-s " width height
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Specify that the input file actually consists of raw Y'CbCr samples following
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the ITU\-R BT.601 recommendation, in 4:2:0 linear format.
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The luma plane has size \fBwidth\fP x \fBheight\fP.
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.TP
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.BI \-pre " int
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Specify some preprocessing steps. Using a value of '2' will trigger
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quality\-dependent pseudo\-random dithering during RGBA\->YUVA conversion
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(lossy compression only).
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.TP
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.BI \-alpha_filter " string
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Specify the predictive filtering method for the alpha plane. One of 'none',
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\&'fast' or 'best', in increasing complexity and slowness order. Default is
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\&'fast'. Internally, alpha filtering is performed using four possible
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predictions (none, horizontal, vertical, gradient). The 'best' mode will try
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each mode in turn and pick the one which gives the smaller size. The 'fast'
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mode will just try to form an a priori guess without testing all modes.
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.TP
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.BI \-alpha_method " int
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Specify the algorithm used for alpha compression: 0 or 1. Algorithm 0 denotes
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no compression, 1 uses WebP lossless format for compression. The default is 1.
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.TP
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.B \-exact
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Preserve RGB values in transparent area. The default is off, to help
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compressibility.
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.TP
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.BI \-blend_alpha " int
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This option blends the alpha channel (if present) with the source using the
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background color specified in hexadecimal as 0xrrggbb. The alpha channel is
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afterward reset to the opaque value 255.
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.TP
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.B \-noalpha
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Using this option will discard the alpha channel.
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.TP
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.BI \-hint " string
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Specify the hint about input image type. Possible values are:
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\fBphoto\fP, \fBpicture\fP or \fBgraph\fP.
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.TP
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.BI \-metadata " string
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A comma separated list of metadata to copy from the input to the output if
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present.
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Valid values: \fBall\fP, \fBnone\fP, \fBexif\fP, \fBicc\fP, \fBxmp\fP.
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The default is \fBnone\fP.
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Note: each input format may not support all combinations.
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.TP
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.B \-noasm
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Disable all assembly optimizations.
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.SH BUGS
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Please report all bugs to the issue tracker:
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https://bugs.chromium.org/p/webp
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.br
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Patches welcome! See this page to get started:
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http://www.webmproject.org/code/contribute/submitting\-patches/
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.SH EXAMPLES
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cwebp \-q 50 -lossless picture.png \-o picture_lossless.webp
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.br
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cwebp \-q 70 picture_with_alpha.png \-o picture_with_alpha.webp
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.br
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cwebp \-sns 70 \-f 50 \-size 60000 picture.png \-o picture.webp
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.br
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cwebp \-o picture.webp \-\- \-\-\-picture.png
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.SH AUTHORS
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\fBcwebp\fP is a part of libwebp and was written by the WebP team.
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.br
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The latest source tree is available at
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https://chromium.googlesource.com/webm/libwebp
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.PP
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This manual page was written by Pascal Massimino <pascal.massimino@gmail.com>,
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for the Debian project (and may be used by others).
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.SH SEE ALSO
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.BR dwebp (1),
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.BR gif2webp (1)
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.br
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Please refer to http://developers.google.com/speed/webp/ for additional
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information.
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