// Copyright 2011 Google Inc. All Rights Reserved. // // This code is licensed under the same terms as WebM: // Software License Agreement: http://www.webmproject.org/license/software/ // Additional IP Rights Grant: http://www.webmproject.org/license/additional/ // ----------------------------------------------------------------------------- // // Author: jyrki@google.com (Jyrki Alakuijala) // // Flate like entropy encoding (Huffman) for webp lossless #ifndef WEBP_UTILS_HUFFMAN_ENCODE_H_ #define WEBP_UTILS_HUFFMAN_ENCODE_H_ #ifdef USE_LOSSLESS_ENCODER #include #if defined(__cplusplus) || defined(c_plusplus) extern "C" { #endif // This function will create a Huffman tree. // // 'histogram' contains the population counts. // 'tree_depth_limit' is the maximum bit depth of the Huffman codes. // The created tree is returned as 'bit_depths', which stores how many bits are // used for each symbol. // See http://en.wikipedia.org/wiki/Huffman_coding // Returns 0 on memory error. int VP8LCreateHuffmanTree(const int* const histogram, int histogram_size, int tree_depth_limit, uint8_t* const bit_depths); // Write a huffman tree from bit depths. The generated Huffman tree is // compressed once more using a Huffman tree. void VP8LCreateCompressedHuffmanTree(const uint8_t* const depth, int len, int* num_symbols, uint8_t* tree, uint8_t* extra_bits_data); // Get the actual bit values for a tree of bit depths. void VP8LConvertBitDepthsToSymbols(const uint8_t* depth, int len, uint16_t* bits); #if defined(__cplusplus) || defined(c_plusplus) } #endif #endif #endif // WEBP_UTILS_HUFFMAN_ENCODE_H_