// Copyright 2011 Google Inc. All Rights Reserved. // // This code is licensed under the same terms as WebM: // Software License Agreement: http://www.webmproject.org/license/software/ // Additional IP Rights Grant: http://www.webmproject.org/license/additional/ // ----------------------------------------------------------------------------- // // Author: jyrki@google.com (Jyrki Alakuijala) // // Flate like entropy encoding (Huffman) for webp lossless #ifndef WEBP_UTILS_ENTROPY_ENCODE_H_ #define WEBP_UTILS_ENTROPY_ENCODE_H_ #include #if defined(__cplusplus) || defined(c_plusplus) extern "C" { #endif // This function will create a Huffman tree. // // The (data,length) contains the population counts. // The tree_limit is the maximum bit depth of the Huffman codes. // // The depth contains the tree, i.e., how many bits are used for // the symbol. // // See http://en.wikipedia.org/wiki/Huffman_coding // // Returns 0 when an error has occured. int CreateHuffmanTree(const int* data, const int length, const int tree_limit, uint8_t* depth); // Write a huffman tree from bit depths into the deflate representation // of a Huffman tree. In deflate, the generated Huffman tree is to be // compressed once more using a Huffman tree. void CreateCompressedHuffmanTree(const uint8_t* depth, int len, int* num_symbols, uint8_t* tree, uint8_t* extra_bits_data); // Get the actual bit values for a tree of bit depths. void ConvertBitDepthsToSymbols(const uint8_t* depth, int len, uint16_t* bits); #if defined(__cplusplus) || defined(c_plusplus) } #endif #endif // WEBP_UTILS_ENTROPY_ENCODE_H_