lossless: simpler alpha cleanup preprocessing
setting all transparent pixels to black rather than the "flatten" method. 0.3% smaller filesize on the 1000 PNGs if alpha cleanup is used (before: 18685774, after: 18622472) Change-Id: Ib0db9e7ccde55b36e82de07855f2dbb630fe62b1
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@ -11,6 +11,8 @@
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//
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// Author: Skal (pascal.massimino@gmail.com)
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#include <assert.h>
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#include "./vp8enci.h"
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#include "../dsp/yuv.h"
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@ -120,6 +122,24 @@ void WebPCleanupTransparentArea(WebPPicture* pic) {
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#undef SIZE
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#undef SIZE2
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void WebPCleanupTransparentAreaLossless(WebPPicture* const pic) {
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int x, y, w, h;
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uint32_t* argb;
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assert(pic != NULL && pic->use_argb);
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w = pic->width;
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h = pic->height;
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argb = pic->argb;
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for (y = 0; y < h; ++y) {
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for (x = 0; x < w; ++x) {
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if ((argb[x] & 0xff000000) == 0) {
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argb[x] = 0x00000000;
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}
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}
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argb += pic->argb_stride;
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}
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}
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//------------------------------------------------------------------------------
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// Blend color and remove transparency info
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@ -514,6 +514,10 @@ int WebPPictureAllocARGB(WebPPicture* const picture, int width, int height);
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// Returns false in case of error (invalid param, out-of-memory).
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int WebPPictureAllocYUVA(WebPPicture* const picture, int width, int height);
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// Clean-up the RGB samples under fully transparent area, to help lossless
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// compressibility (no guarantee, though). Assumes that pic->use_argb is true.
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void WebPCleanupTransparentAreaLossless(WebPPicture* const pic);
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// in near_lossless.c
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// Near lossless preprocessing in RGB color-space.
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int VP8ApplyNearLossless(int xsize, int ysize, uint32_t* argb, int quality);
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@ -324,14 +324,15 @@ int WebPEncode(const WebPConfig* config, WebPPicture* pic) {
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if (pic->width > WEBP_MAX_DIMENSION || pic->height > WEBP_MAX_DIMENSION)
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return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION);
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if (!config->exact) {
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WebPCleanupTransparentArea(pic);
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}
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if (pic->stats != NULL) memset(pic->stats, 0, sizeof(*pic->stats));
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if (!config->lossless) {
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VP8Encoder* enc = NULL;
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if (!config->exact) {
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WebPCleanupTransparentArea(pic);
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}
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if (pic->use_argb || pic->y == NULL || pic->u == NULL || pic->v == NULL) {
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// Make sure we have YUVA samples.
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if (config->preprocessing & 4) {
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@ -379,6 +380,10 @@ int WebPEncode(const WebPConfig* config, WebPPicture* pic) {
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return 0;
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}
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if (!config->exact) {
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WebPCleanupTransparentAreaLossless(pic);
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}
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ok = VP8LEncodeImage(config, pic); // Sets pic->error in case of problem.
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}
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