dsp: s/USE_INTRINSICS/WEBP_USE_INTRINSICS/
for consistency with other defines shared across modules Change-Id: I30cdb9f892e9ea48265883f560500ffb1d6799ee
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@ -494,7 +494,7 @@ static void ApplyFilter2(const int8x16_t p0s, const int8x16_t q0s,
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*oq0 = FlipSignBack(sq0);
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}
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#if defined(USE_INTRINSICS)
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#if defined(WEBP_USE_INTRINSICS)
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static void DoFilter2(const uint8x16_t p1, const uint8x16_t p0,
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const uint8x16_t q0, const uint8x16_t q1,
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@ -626,7 +626,7 @@ static void SimpleHFilter16(uint8_t* p, int stride, int thresh) {
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);
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}
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#endif // USE_INTRINSICS
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#endif // WEBP_USE_INTRINSICS
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static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) {
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uint32_t k;
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@ -986,7 +986,7 @@ static void HFilter8i(uint8_t* u, uint8_t* v, int stride,
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static const int16_t kC1 = 20091;
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static const int16_t kC2 = 17734; // half of kC2, actually. See comment above.
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#if defined(USE_INTRINSICS)
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#if defined(WEBP_USE_INTRINSICS)
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static WEBP_INLINE void Transpose8x2(const int16x8_t in0, const int16x8_t in1,
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int16x8x2_t* const out) {
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// a0 a1 a2 a3 | b0 b1 b2 b3 => a0 b0 c0 d0 | a1 b1 c1 d1
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@ -1163,7 +1163,7 @@ static void TransformOne(const int16_t* in, uint8_t* dst) {
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);
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}
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#endif // USE_INTRINSICS
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#endif // WEBP_USE_INTRINSICS
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static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) {
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TransformOne(in, dst);
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@ -74,7 +74,7 @@ extern "C" {
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#if defined(_MSC_VER) && _MSC_VER >= 1700 && defined(_M_ARM)
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#define WEBP_USE_NEON
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#define USE_INTRINSICS
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#define WEBP_USE_INTRINSICS
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#endif
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#if defined(__mips__) && !defined(__mips64) && (__mips_isa_rev < 6)
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@ -32,9 +32,9 @@ static const int16_t kC2 = 17734; // half of kC2, actually. See comment above.
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// This code works but is *slower* than the inlined-asm version below
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// (with gcc-4.6). So we disable it for now. Later, it'll be conditional to
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// USE_INTRINSICS define.
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// WEBP_USE_INTRINSICS define.
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// With gcc-4.8, it's a little faster speed than inlined-assembly.
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#if defined(USE_INTRINSICS)
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#if defined(WEBP_USE_INTRINSICS)
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// Treats 'v' as an uint8x8_t and zero extends to an int16x8_t.
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static WEBP_INLINE int16x8_t ConvertU8ToS16(uint32x2_t v) {
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@ -241,7 +241,7 @@ static void ITransformOne(const uint8_t* ref,
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);
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}
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#endif // USE_INTRINSICS
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#endif // WEBP_USE_INTRINSICS
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static void ITransform(const uint8_t* ref,
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const int16_t* in, uint8_t* dst, int do_two) {
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@ -263,7 +263,7 @@ static uint8x16_t Load4x4(const uint8_t* src) {
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// Forward transform.
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#if defined(USE_INTRINSICS)
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#if defined(WEBP_USE_INTRINSICS)
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static WEBP_INLINE void Transpose4x4_S16(const int16x4_t A, const int16x4_t B,
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const int16x4_t C, const int16x4_t D,
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@ -141,7 +141,7 @@ static void ConvertBGRAToRGB(const uint32_t* src,
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//------------------------------------------------------------------------------
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#ifdef USE_INTRINSICS
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#ifdef WEBP_USE_INTRINSICS
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static WEBP_INLINE uint32_t Average2(const uint32_t* const a,
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const uint32_t* const b) {
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@ -295,7 +295,7 @@ static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) {
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#endif // !__aarch64__
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#endif // USE_INTRINSICS
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#endif // WEBP_USE_INTRINSICS
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#endif // WEBP_USE_NEON
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@ -309,7 +309,7 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitNEON(void) {
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VP8LConvertBGRAToBGR = ConvertBGRAToBGR;
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VP8LConvertBGRAToRGB = ConvertBGRAToRGB;
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#ifdef USE_INTRINSICS
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#ifdef WEBP_USE_INTRINSICS
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VP8LPredictors[5] = Predictor5;
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VP8LPredictors[6] = Predictor6;
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VP8LPredictors[7] = Predictor7;
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@ -19,7 +19,7 @@
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// Right now, some intrinsics functions seem slower, so we disable them
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// everywhere except aarch64 where the inline assembly is incompatible.
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#if defined(__aarch64__)
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#define USE_INTRINSICS // use intrinsics when possible
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#define WEBP_USE_INTRINSICS // use intrinsics when possible
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#endif
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#define INIT_VECTOR2(v, a, b) do { \
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