collect macroblock reconstruction data in VP8MBData struct

This is to better separate bitstream parsing from reconstruction.

Change-Id: I872b58e9940c4b14f72ebee50fba545468ff754c
This commit is contained in:
skal 2013-05-31 22:38:12 +02:00
parent 23d28e216d
commit f4710e3b89
4 changed files with 60 additions and 51 deletions

View File

@ -417,7 +417,7 @@ static int AllocateMemory(VP8Decoder* const dec) {
mb_w * (dec->use_threads_ ? 2 : 1) * sizeof(VP8FInfo)
: 0;
const size_t yuv_size = YUV_SIZE * sizeof(*dec->yuv_b_);
const size_t coeffs_size = 384 * sizeof(*dec->coeffs_);
const size_t mb_data_size = sizeof(*dec->mb_data_);
const size_t cache_height = (16 * num_caches
+ kFilterExtraRows[dec->filter_type_]) * 3 / 2;
const size_t cache_size = top_size * cache_height;
@ -426,7 +426,7 @@ static int AllocateMemory(VP8Decoder* const dec) {
(uint64_t)dec->pic_hdr_.width_ * dec->pic_hdr_.height_ : 0ULL;
const uint64_t needed = (uint64_t)intra_pred_mode_size
+ top_size + mb_info_size + f_info_size
+ yuv_size + coeffs_size
+ yuv_size + mb_data_size
+ cache_size + alpha_size + ALIGN_MASK;
uint8_t* mem;
@ -473,8 +473,8 @@ static int AllocateMemory(VP8Decoder* const dec) {
dec->yuv_b_ = (uint8_t*)mem;
mem += yuv_size;
dec->coeffs_ = (int16_t*)mem;
mem += coeffs_size;
dec->mb_data_ = (VP8MBData*)mem;
mem += mb_data_size;
dec->cache_y_stride_ = 16 * mb_w;
dec->cache_uv_stride_ = 8 * mb_w;
@ -554,6 +554,7 @@ void VP8ReconstructBlock(const VP8Decoder* const dec) {
uint8_t* const y_dst = dec->yuv_b_ + Y_OFF;
uint8_t* const u_dst = dec->yuv_b_ + U_OFF;
uint8_t* const v_dst = dec->yuv_b_ + V_OFF;
const VP8MBData* const block = dec->mb_data_;
// Rotate in the left samples from previously decoded block. We move four
// pixels at a time for alignment reason, and because of in-loop filter.
@ -583,7 +584,7 @@ void VP8ReconstructBlock(const VP8Decoder* const dec) {
uint8_t* const top_y = dec->y_t_ + dec->mb_x_ * 16;
uint8_t* const top_u = dec->u_t_ + dec->mb_x_ * 8;
uint8_t* const top_v = dec->v_t_ + dec->mb_x_ * 8;
const int16_t* const coeffs = dec->coeffs_;
const int16_t* const coeffs = block->coeffs_;
int n;
if (dec->mb_y_ > 0) {
@ -599,8 +600,7 @@ void VP8ReconstructBlock(const VP8Decoder* const dec) {
}
// predict and add residuals
if (dec->is_i4x4_) { // 4x4
if (block->is_i4x4_) { // 4x4
uint32_t* const top_right = (uint32_t*)(y_dst - BPS + 16);
if (dec->mb_y_ > 0) {
@ -613,25 +613,26 @@ void VP8ReconstructBlock(const VP8Decoder* const dec) {
// replicate the top-right pixels below
top_right[BPS] = top_right[2 * BPS] = top_right[3 * BPS] = top_right[0];
// predict and add residues for all 4x4 blocks in turn.
// predict and add residuals for all 4x4 blocks in turn.
for (n = 0; n < 16; n++) {
uint8_t* const dst = y_dst + kScan[n];
VP8PredLuma4[dec->imodes_[n]](dst);
if (dec->non_zero_ac_ & (1 << n)) {
VP8PredLuma4[block->imodes_[n]](dst);
if (block->non_zero_ac_ & (1 << n)) {
VP8Transform(coeffs + n * 16, dst, 0);
} else if (dec->non_zero_ & (1 << n)) { // only DC is present
} else if (block->non_zero_ & (1 << n)) { // only DC is present
VP8TransformDC(coeffs + n * 16, dst);
}
}
} else { // 16x16
const int pred_func = CheckMode(dec->mb_x_, dec->mb_y_, dec->imodes_[0]);
const int pred_func = CheckMode(dec->mb_x_, dec->mb_y_,
block->imodes_[0]);
VP8PredLuma16[pred_func](y_dst);
if (dec->non_zero_ & 0xffff) {
if (block->non_zero_ & 0xffff) {
for (n = 0; n < 16; n++) {
uint8_t* const dst = y_dst + kScan[n];
if (dec->non_zero_ac_ & (1 << n)) {
if (block->non_zero_ac_ & (1 << n)) {
VP8Transform(coeffs + n * 16, dst, 0);
} else if (dec->non_zero_ & (1 << n)) { // only DC is present
} else if (block->non_zero_ & (1 << n)) { // only DC is present
VP8TransformDC(coeffs + n * 16, dst);
}
}
@ -639,21 +640,21 @@ void VP8ReconstructBlock(const VP8Decoder* const dec) {
}
{
// Chroma
const int pred_func = CheckMode(dec->mb_x_, dec->mb_y_, dec->uvmode_);
const int pred_func = CheckMode(dec->mb_x_, dec->mb_y_, block->uvmode_);
VP8PredChroma8[pred_func](u_dst);
VP8PredChroma8[pred_func](v_dst);
if (dec->non_zero_ & 0x0f0000) { // chroma-U
const int16_t* const u_coeffs = dec->coeffs_ + 16 * 16;
if (dec->non_zero_ac_ & 0x0f0000) {
if (block->non_zero_ & 0x0f0000) { // chroma-U
const int16_t* const u_coeffs = coeffs + 16 * 16;
if (block->non_zero_ac_ & 0x0f0000) {
VP8TransformUV(u_coeffs, u_dst);
} else {
VP8TransformDCUV(u_coeffs, u_dst);
}
}
if (dec->non_zero_ & 0xf00000) { // chroma-V
const int16_t* const v_coeffs = dec->coeffs_ + 20 * 16;
if (dec->non_zero_ac_ & 0xf00000) {
if (block->non_zero_ & 0xf00000) { // chroma-V
const int16_t* const v_coeffs = coeffs + 20 * 16;
if (block->non_zero_ac_ & 0xf00000) {
VP8TransformUV(v_coeffs, v_dst);
} else {
VP8TransformDCUV(v_coeffs, v_dst);

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@ -337,17 +337,19 @@ void VP8ResetProba(VP8Proba* const proba) {
void VP8ParseIntraMode(VP8BitReader* const br, VP8Decoder* const dec) {
uint8_t* const top = dec->intra_t_ + 4 * dec->mb_x_;
uint8_t* const left = dec->intra_l_;
VP8MBData* const block = dec->mb_data_;
// Hardcoded 16x16 intra-mode decision tree.
dec->is_i4x4_ = !VP8GetBit(br, 145); // decide for B_PRED first
if (!dec->is_i4x4_) {
block->is_i4x4_ = !VP8GetBit(br, 145); // decide for B_PRED first
if (!block->is_i4x4_) {
const int ymode =
VP8GetBit(br, 156) ? (VP8GetBit(br, 128) ? TM_PRED : H_PRED)
: (VP8GetBit(br, 163) ? V_PRED : DC_PRED);
dec->imodes_[0] = ymode;
block->imodes_[0] = ymode;
memset(top, ymode, 4 * sizeof(top[0]));
memset(left, ymode, 4 * sizeof(left[0]));
} else {
uint8_t* modes = dec->imodes_;
uint8_t* modes = block->imodes_;
int y;
for (y = 0; y < 4; ++y) {
int ymode = left[y];
@ -380,9 +382,9 @@ void VP8ParseIntraMode(VP8BitReader* const br, VP8Decoder* const dec) {
}
}
// Hardcoded UVMode decision tree
dec->uvmode_ = !VP8GetBit(br, 142) ? DC_PRED
: !VP8GetBit(br, 114) ? V_PRED
: VP8GetBit(br, 183) ? TM_PRED : H_PRED;
block->uvmode_ = !VP8GetBit(br, 142) ? DC_PRED
: !VP8GetBit(br, 114) ? V_PRED
: VP8GetBit(br, 183) ? TM_PRED : H_PRED;
}
//------------------------------------------------------------------------------

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@ -530,7 +530,8 @@ static int ParseResiduals(VP8Decoder* const dec,
int first;
ProbaArray ac_prob;
const VP8QuantMatrix* const q = &dec->dqm_[dec->segment_];
int16_t* dst = dec->coeffs_;
VP8MBData* const block = dec->mb_data_;
int16_t* dst = block->coeffs_;
VP8MB* const left_mb = dec->mb_info_ - 1;
PackedNz nz_ac, nz_dc;
PackedNz tnz, lnz;
@ -539,7 +540,7 @@ static int ParseResiduals(VP8Decoder* const dec,
int x, y, ch;
memset(dst, 0, 384 * sizeof(*dst));
if (!dec->is_i4x4_) { // parse DC
if (!block->is_i4x4_) { // parse DC
int16_t dc[16] = { 0 };
const int ctx = mb->nz_dc_ + left_mb->nz_dc_;
mb->nz_dc_ = left_mb->nz_dc_ =
@ -598,9 +599,9 @@ static int ParseResiduals(VP8Decoder* const dec,
mb->nz_ = out_t_nz;
left_mb->nz_ = out_l_nz;
dec->non_zero_ac_ = non_zero_ac;
dec->non_zero_ = non_zero_ac | non_zero_dc;
return !dec->non_zero_; // will be used for further optimization
block->non_zero_ac_ = non_zero_ac;
block->non_zero_ = non_zero_ac | non_zero_dc;
return !block->non_zero_; // will be used for further optimization
}
#undef PACK
@ -611,6 +612,7 @@ int VP8DecodeMB(VP8Decoder* const dec, VP8BitReader* const token_br) {
VP8BitReader* const br = &dec->br_;
VP8MB* const left = dec->mb_info_ - 1;
VP8MB* const mb = dec->mb_info_ + dec->mb_x_;
VP8MBData* const block = dec->mb_data_;
int skip;
// Note: we don't save segment map (yet), as we don't expect
@ -632,17 +634,17 @@ int VP8DecodeMB(VP8Decoder* const dec, VP8BitReader* const token_br) {
skip = ParseResiduals(dec, mb, token_br);
} else {
left->nz_ = mb->nz_ = 0;
if (!dec->is_i4x4_) {
if (!block->is_i4x4_) {
left->nz_dc_ = mb->nz_dc_ = 0;
}
dec->non_zero_ = 0;
dec->non_zero_ac_ = 0;
block->non_zero_ = 0;
block->non_zero_ac_ = 0;
}
if (dec->filter_type_ > 0) { // store filter info
VP8FInfo* const finfo = dec->f_info_ + dec->mb_x_;
*finfo = dec->fstrengths_[dec->segment_][dec->is_i4x4_];
finfo->f_inner_ = !skip || dec->is_i4x4_;
*finfo = dec->fstrengths_[dec->segment_][block->is_i4x4_];
finfo->f_inner_ = !skip || block->is_i4x4_;
}
return !token_br->eof_;

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@ -168,6 +168,20 @@ typedef struct {
quant_t y1_mat_, y2_mat_, uv_mat_;
} VP8QuantMatrix;
// Data needed to reconstruct a macroblock
typedef struct {
int16_t coeffs_[384]; // 384 coeffs = (16+4+4) * 4*4
uint8_t is_i4x4_; // true if intra4x4
uint8_t imodes_[16]; // one 16x16 mode (#0) or sixteen 4x4 modes
uint8_t uvmode_; // chroma prediction mode
// bit-wise info about the content of each sub-4x4 blocks: there are 16 bits
// for luma (bits #0->#15), then 4 bits for chroma-u (#16->#19) and 4 bits for
// chroma-v (#20->#23), each corresponding to one 4x4 block in decoding order.
// If the bit is set, the 4x4 block contains some non-zero coefficients.
uint32_t non_zero_;
uint32_t non_zero_ac_;
} VP8MBData;
// Persistent information needed by the parallel processing
typedef struct {
int id_; // cache row to process (in [0..2])
@ -238,11 +252,11 @@ struct VP8Decoder {
uint8_t intra_l_[4]; // left intra modes values
uint8_t* y_t_; // top luma samples: 16 * mb_w_
uint8_t* u_t_, *v_t_; // top u/v samples: 8 * mb_w_ each
uint8_t segment_; // segment of the currently parsed block
VP8MB* mb_info_; // contextual macroblock info (mb_w_ + 1)
VP8FInfo* f_info_; // filter strength info
uint8_t* yuv_b_; // main block for Y/U/V (size = YUV_SIZE)
int16_t* coeffs_; // 384 coeffs = (16+8+8) * 4*4
uint8_t* cache_y_; // macroblock row for storing unfiltered samples
uint8_t* cache_u_;
@ -256,17 +270,7 @@ struct VP8Decoder {
// Per macroblock non-persistent infos.
int mb_x_, mb_y_; // current position, in macroblock units
uint8_t is_i4x4_; // true if intra4x4
uint8_t imodes_[16]; // one 16x16 mode (#0) or sixteen 4x4 modes
uint8_t uvmode_; // chroma prediction mode
uint8_t segment_; // block's segment
// bit-wise info about the content of each sub-4x4 blocks: there are 16 bits
// for luma (bits #0->#15), then 4 bits for chroma-u (#16->#19) and 4 bits for
// chroma-v (#20->#23), each corresponding to one 4x4 block in decoding order.
// If the bit is set, the 4x4 block contains some non-zero coefficients.
uint32_t non_zero_;
uint32_t non_zero_ac_;
VP8MBData* mb_data_; // reconstruction data
// Filtering side-info
int filter_type_; // 0=off, 1=simple, 2=complex