fix infinite loop in case of PARTITION0 overflow
max_i4_header_bits_ could drop to zero for difficult image and trigger a loop. Surprisingly, StatLoop() didn't have this bug. Change-Id: Idc0f9eadef30a2b2f02041b994f25def30901e36
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@ -818,7 +818,7 @@ int VP8EncTokenLoop(VP8Encoder* const enc) {
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num_pass_left, stats.last_value, stats.value,
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stats.last_q, stats.q, stats.dq);
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#endif
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if (size_p0 > PARTITION0_SIZE_LIMIT) {
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if (enc->max_i4_header_bits_ > 0 && size_p0 > PARTITION0_SIZE_LIMIT) {
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++num_pass_left;
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enc->max_i4_header_bits_ >>= 1; // strengthen header bit limitation...
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continue; // ...and start over
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