webm/README.libwebm
Tom Finegan e569ab0f7c webm2pes/ts: Fix gcc build.
Fix the build and tidy up a couple things along the way.

- Add -std=c++11 to CMakeLists.txt CXX flags.
- Add missing include to libwebm_utils.h (<memory>).
- Setup CMAKE_CXX_FLAGS properly (allow user override).
- Add missing URL for gtest repo to README.libwebm.

BUG=https://bugs.chromium.org/p/webm/issues/detail?id=1136

Change-Id: I894729216737ff92f58a7b7601484ba8fba73b25
2016-01-25 12:18:56 -08:00

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Building Libwebm
To build libwebm you must first create project files. To do this run cmake
and pass it the path to your libwebm repo.
Makefile.unix can be used as a fallback on systems that cmake does not
support.
CMake Basics
To generate project/make files for the default toolchain on your system simply
run cmake with the path to the libwebm repo:
$ cmake path/to/libwebm
On Windows the above command will produce Visual Studio project files for the
newest Visual Studio detected on the system. On Mac OS X and Linux systems, the
above command will produce a makefile.
To control what types of projects are generated the -G parameter is added to
the cmake command line. This argument must be followed by the name of a
generator. Running cmake with the --help argument will list the available
generators for your system.
On Mac OS X you would run the following command to generate Xcode projects:
$ cmake path/to/libwebm -G Xcode
On a Windows box you would run the following command to generate Visual Studio
2013 projects:
$ cmake path/to/libwebm -G "Visual Studio 12"
To generate 64-bit Windows Visual Studio 2013 projects:
$ cmake path/to/libwebm "Visual Studio 12 Win64"
CMake Makefiles: Debugging and Optimization
Unlike Visual Studio and Xcode projects, the build configuration for make builds
is controlled when you run cmake. The following examples demonstrate various
build configurations.
Omitting the build type produces makefiles that use build flags containing
neither optimization nor debug flags:
$ cmake path/to/libwebm
A makefile using release (optimized) flags is produced like this:
$ cmake path/to/libwebm -DCMAKE_BUILD_TYPE=release
A release build with debug info can be produced as well:
$ cmake path/to/libwebm -DCMAKE_BUILD_TYPE=relwithdebinfo
And your standard debug build will be produced using:
$ cmake path/to/libwebm -DCMAKE_BUILD_TYPE=debug
Tests
To enable libwebm tests add -DENABLE_TESTS=ON CMake generation command line. For
example:
$ cmake path/to/libwebm -G Xcode -DENABLE_TESTS=ON
Libwebm tests depend on googletest. By default googletest is expected to be a
sibling directory of the Libwebm repository. To change that, update your CMake
command to be similar to the following:
$ cmake path/to/libwebm -G Xcode -DENABLE_TESTS=ON \
-DGTEST_SRC_DIR=/path/to/googletest
The tests rely upon the LIBWEBM_TEST_DATA_PATH environment variable to locate
test input. The following example demonstrates running the muxer tests from the
build directory:
$ LIBWEBM_TEST_DATA_PATH=path/to/libwebm/testing/testdata ./muxer_tests
Note: Libwebm Googletest integration was built with googletest from
https://github.com/google/googletest.git at git revision
ddb8012eb48bc203aa93dcc2b22c1db516302b29.