// Copyright (c) 2010 The WebM project authors. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the LICENSE file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. #ifndef MKVPARSER_HPP #define MKVPARSER_HPP #include #include namespace mkvparser { const int E_FILE_FORMAT_INVALID = -2; const int E_BUFFER_NOT_FULL = -3; class IMkvReader { public: virtual int Read(long long pos, long len, unsigned char* buf) = 0; virtual int Length(long long* total, long long* available) = 0; protected: virtual ~IMkvReader(); }; long long GetUIntLength(IMkvReader*, long long, long&); long long ReadUInt(IMkvReader*, long long, long&); long long SyncReadUInt(IMkvReader*, long long pos, long long stop, long&); long long UnserializeUInt(IMkvReader*, long long pos, long long size); float Unserialize4Float(IMkvReader*, long long); double Unserialize8Double(IMkvReader*, long long); short Unserialize2SInt(IMkvReader*, long long); signed char Unserialize1SInt(IMkvReader*, long long); bool Match(IMkvReader*, long long&, unsigned long, long long&); bool Match(IMkvReader*, long long&, unsigned long, char*&); bool Match(IMkvReader*, long long&, unsigned long, unsigned char*&, size_t&); bool Match(IMkvReader*, long long&, unsigned long, double&); bool Match(IMkvReader*, long long&, unsigned long, short&); void GetVersion(int& major, int& minor, int& build, int& revision); struct EBMLHeader { EBMLHeader(); ~EBMLHeader(); long long m_version; long long m_readVersion; long long m_maxIdLength; long long m_maxSizeLength; char* m_docType; long long m_docTypeVersion; long long m_docTypeReadVersion; long long Parse(IMkvReader*, long long&); void Init(); }; class Segment; class Track; class Cluster; class Block { Block(const Block&); Block& operator=(const Block&); public: const long long m_start; const long long m_size; Block(long long start, long long size, IMkvReader*); ~Block(); long long GetTrackNumber() const; long long GetTimeCode(const Cluster*) const; //absolute, but not scaled long long GetTime(const Cluster*) const; //absolute, and scaled (ns) bool IsKey() const; void SetKey(bool); bool IsInvisible() const; int GetFrameCount() const; //to index frames: [0, count) struct Frame { long long pos; //absolute offset long len; long Read(IMkvReader*, unsigned char*) const; }; const Frame& GetFrame(int frame_index) const; private: long long m_track; //Track::Number() short m_timecode; //relative to cluster unsigned char m_flags; Frame* m_frames; int m_frame_count; }; class BlockEntry { BlockEntry(const BlockEntry&); BlockEntry& operator=(const BlockEntry&); public: virtual ~BlockEntry(); virtual bool EOS() const = 0; virtual const Cluster* GetCluster() const = 0; virtual size_t GetIndex() const = 0; virtual const Block* GetBlock() const = 0; //virtual bool IsBFrame() const = 0; protected: BlockEntry(); }; class SimpleBlock : public BlockEntry { SimpleBlock(const SimpleBlock&); SimpleBlock& operator=(const SimpleBlock&); public: SimpleBlock(Cluster*, size_t, long long start, long long size); bool EOS() const; const Cluster* GetCluster() const; size_t GetIndex() const; const Block* GetBlock() const; //bool IsBFrame() const; protected: Cluster* const m_pCluster; const size_t m_index; Block m_block; }; class BlockGroup : public BlockEntry { BlockGroup(const BlockGroup&); BlockGroup& operator=(const BlockGroup&); public: BlockGroup(Cluster*, size_t, long long, long long); ~BlockGroup(); bool EOS() const; const Cluster* GetCluster() const; size_t GetIndex() const; const Block* GetBlock() const; //bool IsBFrame() const; short GetPrevTimeCode() const; //relative to block's time short GetNextTimeCode() const; //as above protected: Cluster* const m_pCluster; const size_t m_index; private: BlockGroup(Cluster*, size_t, unsigned long); void ParseBlock(long long start, long long size); short m_prevTimeCode; short m_nextTimeCode; //TODO: the Matroska spec says you can have multiple blocks within the //same block group, with blocks ranked by priority (the flag bits). //For now we just cache a single block. #if 0 typedef std::deque blocks_t; blocks_t m_blocks; //In practice should contain only a single element. #else Block* m_pBlock; #endif }; class Track { Track(const Track&); Track& operator=(const Track&); public: Segment* const m_pSegment; const long long m_element_start; const long long m_element_size; virtual ~Track(); long long GetType() const; long long GetNumber() const; unsigned long long GetUid() const; const char* GetNameAsUTF8() const; const char* GetCodecNameAsUTF8() const; const char* GetCodecId() const; const unsigned char* GetCodecPrivate(size_t&) const; bool GetLacing() const; const BlockEntry* GetEOS() const; struct Settings { long long start; long long size; }; struct Info { long long type; long long number; unsigned long long uid; char* nameAsUTF8; char* codecId; unsigned char* codecPrivate; size_t codecPrivateSize; char* codecNameAsUTF8; bool lacing; Settings settings; Info(); void Clear(); }; long GetFirst(const BlockEntry*&) const; long GetNext(const BlockEntry* pCurr, const BlockEntry*& pNext) const; virtual bool VetEntry(const BlockEntry*) const = 0; virtual long Seek(long long time_ns, const BlockEntry*&) const = 0; protected: Track( Segment*, const Info&, long long element_start, long long element_size); const Info m_info; class EOSBlock : public BlockEntry { public: EOSBlock(); bool EOS() const; const Cluster* GetCluster() const; size_t GetIndex() const; const Block* GetBlock() const; bool IsBFrame() const; }; EOSBlock m_eos; }; class VideoTrack : public Track { VideoTrack(const VideoTrack&); VideoTrack& operator=(const VideoTrack&); public: VideoTrack( Segment*, const Info&, long long element_start, long long element_size); long long GetWidth() const; long long GetHeight() const; double GetFrameRate() const; bool VetEntry(const BlockEntry*) const; long Seek(long long time_ns, const BlockEntry*&) const; private: long long m_width; long long m_height; double m_rate; }; class AudioTrack : public Track { AudioTrack(const AudioTrack&); AudioTrack& operator=(const AudioTrack&); public: AudioTrack( Segment*, const Info&, long long element_start, long long element_size); double GetSamplingRate() const; long long GetChannels() const; long long GetBitDepth() const; bool VetEntry(const BlockEntry*) const; long Seek(long long time_ns, const BlockEntry*&) const; private: double m_rate; long long m_channels; long long m_bitDepth; }; class Tracks { Tracks(const Tracks&); Tracks& operator=(const Tracks&); public: Segment* const m_pSegment; const long long m_start; const long long m_size; const long long m_element_start; const long long m_element_size; Tracks( Segment*, long long start, long long size, long long element_start, long long element_size); virtual ~Tracks(); const Track* GetTrackByNumber(unsigned long tn) const; const Track* GetTrackByIndex(unsigned long idx) const; private: Track** m_trackEntries; Track** m_trackEntriesEnd; void ParseTrackEntry( long long, long long, Track*&, long long element_start, long long element_size); public: unsigned long GetTracksCount() const; }; class SegmentInfo { SegmentInfo(const SegmentInfo&); SegmentInfo& operator=(const SegmentInfo&); public: Segment* const m_pSegment; const long long m_start; const long long m_size; const long long m_element_start; const long long m_element_size; SegmentInfo( Segment*, long long start, long long size, long long element_start, long long element_size); ~SegmentInfo(); long long GetTimeCodeScale() const; long long GetDuration() const; //scaled const char* GetMuxingAppAsUTF8() const; const char* GetWritingAppAsUTF8() const; const char* GetTitleAsUTF8() const; private: long long m_timecodeScale; double m_duration; char* m_pMuxingAppAsUTF8; char* m_pWritingAppAsUTF8; char* m_pTitleAsUTF8; }; class SeekHead { SeekHead(const SeekHead&); SeekHead& operator=(const SeekHead&); public: Segment* const m_pSegment; const long long m_start; const long long m_size; const long long m_element_start; const long long m_element_size; SeekHead( Segment*, long long start, long long size, long long element_start, long long element_size); ~SeekHead(); struct Entry { long long id; long long pos; }; int GetCount() const; const Entry* GetEntry(int idx) const; private: Entry* m_entries; int m_count; static void ParseEntry( IMkvReader*, long long pos, long long size, Entry*&); }; class Cues; class CuePoint { friend class Cues; CuePoint(size_t, long long); ~CuePoint(); CuePoint(const CuePoint&); CuePoint& operator=(const CuePoint&); public: long long m_element_start; long long m_element_size; void Load(IMkvReader*); long long GetTimeCode() const; //absolute but unscaled long long GetTime(const Segment*) const; //absolute and scaled (ns units) struct TrackPosition { long long m_track; long long m_pos; //of cluster long long m_block; //codec_state //defaults to 0 //reference = clusters containing req'd referenced blocks // reftime = timecode of the referenced block void Parse(IMkvReader*, long long, long long); }; const TrackPosition* Find(const Track*) const; private: const size_t m_index; long long m_timecode; TrackPosition* m_track_positions; size_t m_track_positions_count; }; class Cues { friend class Segment; Cues( Segment*, long long start, long long size, long long element_start, long long element_size); ~Cues(); Cues(const Cues&); Cues& operator=(const Cues&); public: Segment* const m_pSegment; const long long m_start; const long long m_size; const long long m_element_start; const long long m_element_size; bool Find( //lower bound of time_ns long long time_ns, const Track*, const CuePoint*&, const CuePoint::TrackPosition*&) const; #if 0 bool FindNext( //upper_bound of time_ns long long time_ns, const Track*, const CuePoint*&, const CuePoint::TrackPosition*&) const; #endif const CuePoint* GetFirst() const; const CuePoint* GetLast() const; const CuePoint* GetNext(const CuePoint*) const; const BlockEntry* GetBlock( const CuePoint*, const CuePoint::TrackPosition*) const; bool LoadCuePoint() const; long GetCount() const; //loaded only //long GetTotal() const; //loaded + preloaded bool DoneParsing() const; private: void Init() const; void PreloadCuePoint(size_t&, long long) const; mutable CuePoint** m_cue_points; mutable size_t m_count; mutable size_t m_preload_count; mutable long long m_pos; }; class Cluster { friend class Segment; Cluster(const Cluster&); Cluster& operator=(const Cluster&); public: Segment* const m_pSegment; public: static Cluster* Create( Segment*, long index, //index in segment long long off, //offset relative to segment long long element_size); Cluster(); //EndOfStream ~Cluster(); bool EOS() const; long long GetTimeCode() const; //absolute, but not scaled long long GetTime() const; //absolute, and scaled (nanosecond units) long long GetFirstTime() const; //time (ns) of first (earliest) block long long GetLastTime() const; //time (ns) of last (latest) block const BlockEntry* GetFirst() const; const BlockEntry* GetLast() const; const BlockEntry* GetNext(const BlockEntry*) const; const BlockEntry* GetEntry(const Track*, long long ns = -1) const; const BlockEntry* GetEntry( const CuePoint&, const CuePoint::TrackPosition&) const; const BlockEntry* GetMaxKey(const VideoTrack*) const; // static bool HasBlockEntries(const Segment*, long long); static long HasBlockEntries( const Segment*, long long idoff, long long& pos, long& size); long GetEntryCount() const; void Load() const; long Load(long long& pos, long& size) const; void LoadBlockEntries() const; long Parse(long long& pos, long& size) const; long GetEntry(long index, const mkvparser::BlockEntry*&) const; protected: Cluster( Segment*, long index, //long long off, long long element_start, long long element_size); public: const long long m_element_start; long long GetPosition() const; //offset relative to segment long GetIndex() const; long long GetElementSize() const; //long long GetPayloadSize() const; long long Unparsed() const; private: long m_index; mutable long long m_pos; mutable long long m_size; mutable long long m_element_size; mutable long long m_timecode; mutable BlockEntry** m_entries; mutable long m_entries_size; mutable long m_entries_count; void ParseBlock(long long id, long long pos, long long size) const; void ParseBlockGroup(long long, long long, BlockEntry**&) const; void ParseSimpleBlock(long long, long long, BlockEntry**&) const; }; class Segment { friend class Cues; friend class VideoTrack; friend class AudioTrack; Segment(const Segment&); Segment& operator=(const Segment&); private: Segment(IMkvReader*, long long pos, long long size); public: IMkvReader* const m_pReader; const long long m_start; //posn of segment payload const long long m_size; //size of segment payload Cluster m_eos; //TODO: make private? static long long CreateInstance(IMkvReader*, long long, Segment*&); ~Segment(); long Load(); //loads headers and all clusters //for incremental loading long long Unparsed() const; long long ParseHeaders(); //stops when first cluster is found //long FindNextCluster(long long& pos, long& size) const; long LoadCluster(long long& pos, long& size); //load one cluster long LoadCluster(); long ParseNext( const Cluster* pCurr, const Cluster*& pNext, long long& pos, long& size); #if 0 //This pair parses one cluster, but only changes the state of the //segment object when the cluster is actually added to the index. long ParseCluster(long long& cluster_pos, long long& new_pos) const; bool AddCluster(long long cluster_pos, long long new_pos); #endif const SeekHead* GetSeekHead() const; const Tracks* GetTracks() const; const SegmentInfo* GetInfo() const; const Cues* GetCues() const; long long GetDuration() const; unsigned long GetCount() const; const Cluster* GetFirst() const; const Cluster* GetLast() const; const Cluster* GetNext(const Cluster*); const Cluster* FindCluster(long long time_nanoseconds) const; //const BlockEntry* Seek(long long time_nanoseconds, const Track*) const; const Cluster* FindOrPreloadCluster(long long pos); long ParseCues( long long cues_off, //offset relative to start of segment long long& parse_pos, long& parse_len); private: long long m_pos; //absolute file posn; what has been consumed so far SeekHead* m_pSeekHead; SegmentInfo* m_pInfo; Tracks* m_pTracks; Cues* m_pCues; Cluster** m_clusters; long m_clusterCount; //number of entries for which m_index >= 0 long m_clusterPreloadCount; //number of entries for which m_index < 0 long m_clusterSize; //array size void AppendCluster(Cluster*); void PreloadCluster(Cluster*, ptrdiff_t); //void ParseSeekHead(long long pos, long long size); //void ParseSeekEntry(long long pos, long long size); //void ParseCues(long long); const BlockEntry* GetBlock( const CuePoint&, const CuePoint::TrackPosition&); }; } //end namespace mkvparser inline long mkvparser::Segment::LoadCluster() { long long pos; long size; return LoadCluster(pos, size); } #endif //MKVPARSER_HPP