61416aedc2
duplicate code clean-up and variable name corrections Change-Id: Ibc4703228e652ec425125de5e7bc038fa46595c5
299 lines
11 KiB
C
299 lines
11 KiB
C
/*
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* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "findnearmv.h"
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#include "vp9/common/sadmxn.h"
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#include "vp9/common/subpelvar.h"
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#include <limits.h>
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const unsigned char vp9_mbsplit_offset[4][16] = {
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{ 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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{ 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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{ 0, 2, 8, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}
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};
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static void lower_mv_precision(int_mv *mv, int usehp)
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{
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if (!usehp || !vp9_use_nmv_hp(&mv->as_mv)) {
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if (mv->as_mv.row & 1)
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mv->as_mv.row += (mv->as_mv.row > 0 ? -1 : 1);
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if (mv->as_mv.col & 1)
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mv->as_mv.col += (mv->as_mv.col > 0 ? -1 : 1);
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}
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}
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vp9_prob *vp9_mv_ref_probs(VP9_COMMON *pc,
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vp9_prob p[4], const int context
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) {
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p[0] = pc->fc.vp9_mode_contexts[context][0];
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p[1] = pc->fc.vp9_mode_contexts[context][1];
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p[2] = pc->fc.vp9_mode_contexts[context][2];
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p[3] = pc->fc.vp9_mode_contexts[context][3];
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return p;
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}
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#define SP(x) (((x) & 7) << 1)
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unsigned int vp9_sad3x16_c(const unsigned char *src_ptr,
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int src_stride,
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const unsigned char *ref_ptr,
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int ref_stride,
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int max_sad) {
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return sad_mx_n_c(src_ptr, src_stride, ref_ptr, ref_stride, 3, 16);
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}
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unsigned int vp9_sad16x3_c(const unsigned char *src_ptr,
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int src_stride,
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const unsigned char *ref_ptr,
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int ref_stride,
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int max_sad) {
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return sad_mx_n_c(src_ptr, src_stride, ref_ptr, ref_stride, 16, 3);
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}
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#if CONFIG_SUBPELREFMV
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unsigned int vp9_variance2x16_c(const unsigned char *src_ptr,
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const int source_stride,
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const unsigned char *ref_ptr,
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const int recon_stride,
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unsigned int *sse) {
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int sum;
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variance(src_ptr, source_stride, ref_ptr, recon_stride, 2, 16, sse, &sum);
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return (*sse - (((unsigned int)sum * sum) >> 5));
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}
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unsigned int vp9_variance16x2_c(const unsigned char *src_ptr,
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const int source_stride,
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const unsigned char *ref_ptr,
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const int recon_stride,
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unsigned int *sse) {
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int sum;
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variance(src_ptr, source_stride, ref_ptr, recon_stride, 16, 2, sse, &sum);
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return (*sse - (((unsigned int)sum * sum) >> 5));
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}
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unsigned int vp9_sub_pixel_variance16x2_c(const unsigned char *src_ptr,
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const int src_pixels_per_line,
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const int xoffset,
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const int yoffset,
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const unsigned char *dst_ptr,
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const int dst_pixels_per_line,
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unsigned int *sse) {
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unsigned short FData3[16 * 3]; // Temp data buffer used in filtering
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unsigned char temp2[2 * 16];
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const short *HFilter, *VFilter;
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HFilter = vp9_bilinear_filters[xoffset];
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VFilter = vp9_bilinear_filters[yoffset];
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var_filter_block2d_bil_first_pass(src_ptr, FData3,
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src_pixels_per_line, 1, 3, 16, HFilter);
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var_filter_block2d_bil_second_pass(FData3, temp2, 16, 16, 2, 16, VFilter);
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return vp9_variance16x2_c(temp2, 16, dst_ptr, dst_pixels_per_line, sse);
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}
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unsigned int vp9_sub_pixel_variance2x16_c(const unsigned char *src_ptr,
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const int src_pixels_per_line,
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const int xoffset,
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const int yoffset,
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const unsigned char *dst_ptr,
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const int dst_pixels_per_line,
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unsigned int *sse) {
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unsigned short FData3[2 * 17]; // Temp data buffer used in filtering
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unsigned char temp2[2 * 16];
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const short *HFilter, *VFilter;
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HFilter = vp9_bilinear_filters[xoffset];
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VFilter = vp9_bilinear_filters[yoffset];
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var_filter_block2d_bil_first_pass(src_ptr, FData3,
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src_pixels_per_line, 1, 17, 2, HFilter);
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var_filter_block2d_bil_second_pass(FData3, temp2, 2, 2, 16, 2, VFilter);
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return vp9_variance2x16_c(temp2, 2, dst_ptr, dst_pixels_per_line, sse);
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}
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#endif
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/* check a list of motion vectors by sad score using a number rows of pixels
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* above and a number cols of pixels in the left to select the one with best
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* score to use as ref motion vector
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*/
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void vp9_find_best_ref_mvs(MACROBLOCKD *xd,
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unsigned char *ref_y_buffer,
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int ref_y_stride,
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int_mv *mvlist,
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int_mv *best_mv,
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int_mv *nearest,
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int_mv *near) {
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int i, j;
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unsigned char *above_src;
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unsigned char *left_src;
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unsigned char *above_ref;
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unsigned char *left_ref;
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unsigned int score;
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unsigned int sse;
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unsigned int ref_scores[MAX_MV_REFS] = {0};
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int_mv sorted_mvs[MAX_MV_REFS];
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int zero_seen = FALSE;
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// Default all to 0,0 if nothing else available
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best_mv->as_int = nearest->as_int = near->as_int = 0;
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vpx_memset(sorted_mvs, 0, sizeof(sorted_mvs));
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#if CONFIG_SUBPELREFMV
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above_src = xd->dst.y_buffer - xd->dst.y_stride * 2;
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left_src = xd->dst.y_buffer - 2;
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above_ref = ref_y_buffer - ref_y_stride * 2;
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left_ref = ref_y_buffer - 2;
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#else
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above_src = xd->dst.y_buffer - xd->dst.y_stride * 3;
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left_src = xd->dst.y_buffer - 3;
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above_ref = ref_y_buffer - ref_y_stride * 3;
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left_ref = ref_y_buffer - 3;
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#endif
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//for(i = 0; i < MAX_MV_REFS; ++i) {
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// Limit search to the predicted best 4
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for(i = 0; i < 4; ++i) {
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int_mv this_mv;
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int offset = 0;
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int row_offset, col_offset;
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this_mv.as_int = mvlist[i].as_int;
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// If we see a 0,0 vector for a second time we have reached the end of
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// the list of valid candidate vectors.
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if (!this_mv.as_int && zero_seen)
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break;
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zero_seen = zero_seen || !this_mv.as_int;
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clamp_mv(&this_mv,
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xd->mb_to_left_edge - LEFT_TOP_MARGIN + 24,
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xd->mb_to_right_edge + RIGHT_BOTTOM_MARGIN,
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xd->mb_to_top_edge - LEFT_TOP_MARGIN + 24,
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xd->mb_to_bottom_edge + RIGHT_BOTTOM_MARGIN);
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#if CONFIG_SUBPELREFMV
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row_offset = this_mv.as_mv.row >> 3;
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col_offset = this_mv.as_mv.col >> 3;
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offset = ref_y_stride * row_offset + col_offset;
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score = 0;
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if (xd->up_available) {
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vp9_sub_pixel_variance16x2_c(above_ref + offset, ref_y_stride,
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SP(this_mv.as_mv.col),
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SP(this_mv.as_mv.row),
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above_src, xd->dst.y_stride, &sse);
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score += sse;
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#if CONFIG_SUPERBLOCKS
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if (xd->mode_info_context->mbmi.encoded_as_sb) {
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vp9_sub_pixel_variance16x2_c(above_ref + offset + 16,
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ref_y_stride,
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SP(this_mv.as_mv.col),
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SP(this_mv.as_mv.row),
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above_src + 16, xd->dst.y_stride, &sse);
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score += sse;
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}
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#endif
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}
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if (xd->left_available) {
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vp9_sub_pixel_variance2x16_c(left_ref + offset, ref_y_stride,
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SP(this_mv.as_mv.col),
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SP(this_mv.as_mv.row),
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left_src, xd->dst.y_stride, &sse);
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score += sse;
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#if CONFIG_SUPERBLOCKS
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if (xd->mode_info_context->mbmi.encoded_as_sb) {
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vp9_sub_pixel_variance2x16_c(left_ref + offset + ref_y_stride * 16,
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ref_y_stride,
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SP(this_mv.as_mv.col),
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SP(this_mv.as_mv.row),
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left_src + xd->dst.y_stride * 16,
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xd->dst.y_stride, &sse);
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score += sse;
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}
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#endif
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}
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#else
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row_offset = (this_mv.as_mv.row > 0) ?
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((this_mv.as_mv.row + 3) >> 3):((this_mv.as_mv.row + 4) >> 3);
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col_offset = (this_mv.as_mv.col > 0) ?
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((this_mv.as_mv.col + 3) >> 3):((this_mv.as_mv.col + 4) >> 3);
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offset = ref_y_stride * row_offset + col_offset;
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score = 0;
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if (xd->up_available) {
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score += vp9_sad16x3(above_src, xd->dst.y_stride,
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above_ref + offset, ref_y_stride, INT_MAX);
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#if CONFIG_SUPERBLOCKS
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if (xd->mode_info_context->mbmi.encoded_as_sb) {
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score += vp9_sad16x3(above_src + 16, xd->dst.y_stride,
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above_ref + offset + 16, ref_y_stride, INT_MAX);
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}
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#endif
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}
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if (xd->left_available) {
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score += vp9_sad3x16(left_src, xd->dst.y_stride,
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left_ref + offset, ref_y_stride, INT_MAX);
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#if CONFIG_SUPERBLOCKS
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if (xd->mode_info_context->mbmi.encoded_as_sb) {
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score += vp9_sad3x16(left_src + xd->dst.y_stride * 16,
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xd->dst.y_stride,
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left_ref + offset + ref_y_stride * 16,
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ref_y_stride, INT_MAX);
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}
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#endif
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}
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#endif
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// Add the entry to our list and then resort the list on score.
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ref_scores[i] = score;
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sorted_mvs[i].as_int = this_mv.as_int;
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j = i;
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while (j > 0) {
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if (ref_scores[j] < ref_scores[j-1]) {
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ref_scores[j] = ref_scores[j-1];
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sorted_mvs[j].as_int = sorted_mvs[j-1].as_int;
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ref_scores[j-1] = score;
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sorted_mvs[j-1].as_int = this_mv.as_int;
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j--;
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} else
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break;
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}
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}
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// Make sure all the candidates are properly clamped etc
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for (i = 0; i < 4; ++i) {
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lower_mv_precision(&sorted_mvs[i], xd->allow_high_precision_mv);
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clamp_mv2(&sorted_mvs[i], xd);
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}
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// Set the best mv to the first entry in the sorted list
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best_mv->as_int = sorted_mvs[0].as_int;
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// Provided that there are non zero vectors available there will not
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// be more than one 0,0 entry in the sorted list.
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// The best ref mv is always set to the first entry (which gave the best
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// results. The nearest is set to the first non zero vector if available and
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// near to the second non zero vector if available.
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// We do not use 0,0 as a nearest or near as 0,0 has its own mode.
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if ( sorted_mvs[0].as_int ) {
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nearest->as_int = sorted_mvs[0].as_int;
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if ( sorted_mvs[1].as_int )
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near->as_int = sorted_mvs[1].as_int;
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else
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near->as_int = sorted_mvs[2].as_int;
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} else {
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nearest->as_int = sorted_mvs[1].as_int;
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near->as_int = sorted_mvs[2].as_int;
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}
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// Copy back the re-ordered mv list
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vpx_memcpy(mvlist, sorted_mvs, sizeof(sorted_mvs));
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}
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