Files
vpx/av1/encoder/ethread.c
Yaowu Xu f883b42cab Port renaming changes from AOMedia
Cherry-Picked the following commits:
0defd8f Changed "WebM" to "AOMedia" & "webm" to "aomedia"
54e6676 Replace "VPx" by "AVx"
5082a36 Change "Vpx" to "Avx"
7df44f1 Replace "Vp9" w/ "Av1"
967f722 Remove kVp9CodecId
828f30c Change "Vp8" to "AOM"
030b5ff AUTHORS regenerated
2524cae Add ref-mv experimental flag
016762b Change copyright notice to AOMedia form
81e5526 Replace vp9 w/ av1
9b94565 Add missing files
fa8ca9f Change "vp9" to "av1"
ec838b7  Convert "vp8" to "aom"
80edfa0 Change "VP9" to "AV1"
d1a11fb Change "vp8" to "aom"
7b58251 Point to WebM test data
dd1a5c8 Replace "VP8" with "AOM"
ff00fc0 Change "VPX" to "AOM"
01dee0b Change "vp10" to "av1" in source code
cebe6f0 Convert "vpx" to "aom"
17b0567 rename vp10*.mk to av1_*.mk
fe5f8a8 rename files vp10_* to av1_*

Change-Id: I6fc3d18eb11fc171e46140c836ad5339cf6c9419
2016-08-31 18:19:03 -07:00

172 lines
5.5 KiB
C

/*
* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "av1/encoder/encodeframe.h"
#include "av1/encoder/encoder.h"
#include "av1/encoder/ethread.h"
#include "aom_dsp/aom_dsp_common.h"
static void accumulate_rd_opt(ThreadData *td, ThreadData *td_t) {
int i, j, k, l, m, n;
for (i = 0; i < REFERENCE_MODES; i++)
td->rd_counts.comp_pred_diff[i] += td_t->rd_counts.comp_pred_diff[i];
for (i = 0; i < TX_SIZES; i++)
for (j = 0; j < PLANE_TYPES; j++)
for (k = 0; k < REF_TYPES; k++)
for (l = 0; l < COEF_BANDS; l++)
for (m = 0; m < COEFF_CONTEXTS; m++)
for (n = 0; n < ENTROPY_TOKENS; n++)
td->rd_counts.coef_counts[i][j][k][l][m][n] +=
td_t->rd_counts.coef_counts[i][j][k][l][m][n];
// Counts of all motion searches and exhuastive mesh searches.
td->rd_counts.m_search_count += td_t->rd_counts.m_search_count;
td->rd_counts.ex_search_count += td_t->rd_counts.ex_search_count;
}
static int enc_worker_hook(EncWorkerData *const thread_data, void *unused) {
AV1_COMP *const cpi = thread_data->cpi;
const AV1_COMMON *const cm = &cpi->common;
const int tile_cols = cm->tile_cols;
const int tile_rows = cm->tile_rows;
int t;
(void)unused;
for (t = thread_data->start; t < tile_rows * tile_cols;
t += cpi->num_workers) {
int tile_row = t / tile_cols;
int tile_col = t % tile_cols;
av1_encode_tile(cpi, thread_data->td, tile_row, tile_col);
}
return 0;
}
void av1_encode_tiles_mt(AV1_COMP *cpi) {
AV1_COMMON *const cm = &cpi->common;
const int tile_cols = cm->tile_cols;
const AVxWorkerInterface *const winterface = aom_get_worker_interface();
const int num_workers = AOMMIN(cpi->oxcf.max_threads, tile_cols);
int i;
av1_init_tile_data(cpi);
// Only run once to create threads and allocate thread data.
if (cpi->num_workers == 0) {
CHECK_MEM_ERROR(cm, cpi->workers,
aom_malloc(num_workers * sizeof(*cpi->workers)));
CHECK_MEM_ERROR(cm, cpi->tile_thr_data,
aom_calloc(num_workers, sizeof(*cpi->tile_thr_data)));
for (i = 0; i < num_workers; i++) {
AVxWorker *const worker = &cpi->workers[i];
EncWorkerData *const thread_data = &cpi->tile_thr_data[i];
++cpi->num_workers;
winterface->init(worker);
thread_data->cpi = cpi;
if (i < num_workers - 1) {
// Allocate thread data.
CHECK_MEM_ERROR(cm, thread_data->td,
aom_memalign(32, sizeof(*thread_data->td)));
av1_zero(*thread_data->td);
// Set up pc_tree.
thread_data->td->leaf_tree = NULL;
thread_data->td->pc_tree = NULL;
av1_setup_pc_tree(cm, thread_data->td);
// Set up variance tree if needed.
if (cpi->sf.partition_search_type == VAR_BASED_PARTITION)
av1_setup_var_tree(cm, &cpi->td);
// Allocate frame counters in thread data.
CHECK_MEM_ERROR(cm, thread_data->td->counts,
aom_calloc(1, sizeof(*thread_data->td->counts)));
// Create threads
if (!winterface->reset(worker))
aom_internal_error(&cm->error, AOM_CODEC_ERROR,
"Tile encoder thread creation failed");
} else {
// Main thread acts as a worker and uses the thread data in cpi.
thread_data->td = &cpi->td;
}
winterface->sync(worker);
}
}
for (i = 0; i < num_workers; i++) {
AVxWorker *const worker = &cpi->workers[i];
EncWorkerData *thread_data;
worker->hook = (AVxWorkerHook)enc_worker_hook;
worker->data1 = &cpi->tile_thr_data[i];
worker->data2 = NULL;
thread_data = (EncWorkerData *)worker->data1;
// Before encoding a frame, copy the thread data from cpi.
if (thread_data->td != &cpi->td) {
thread_data->td->mb = cpi->td.mb;
thread_data->td->rd_counts = cpi->td.rd_counts;
}
if (thread_data->td->counts != &cpi->common.counts) {
memcpy(thread_data->td->counts, &cpi->common.counts,
sizeof(cpi->common.counts));
}
// Allocate buffers used by palette coding mode.
if (cpi->common.allow_screen_content_tools && i < num_workers - 1) {
MACROBLOCK *x = &thread_data->td->mb;
CHECK_MEM_ERROR(cm, x->palette_buffer,
aom_memalign(16, sizeof(*x->palette_buffer)));
}
}
// Encode a frame
for (i = 0; i < num_workers; i++) {
AVxWorker *const worker = &cpi->workers[i];
EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;
// Set the starting tile for each thread.
thread_data->start = i;
if (i == cpi->num_workers - 1)
winterface->execute(worker);
else
winterface->launch(worker);
}
// Encoding ends.
for (i = 0; i < num_workers; i++) {
AVxWorker *const worker = &cpi->workers[i];
winterface->sync(worker);
}
for (i = 0; i < num_workers; i++) {
AVxWorker *const worker = &cpi->workers[i];
EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;
// Accumulate counters.
if (i < cpi->num_workers - 1) {
av1_accumulate_frame_counts(cm, thread_data->td->counts);
accumulate_rd_opt(&cpi->td, thread_data->td);
}
}
}