3807dd82ab
Frame buffers are now allocated dynamically on-demand. Entries in the reference frame map, cm->ref_frame_map, may now be set to -1 (INVALID_IDX) to indicate that there is not a valid reference buffer in that "slot". All slots in the reference frame map are now initialized to the empty state (-1) and each buffer is initialized to have a reference count of 0. Change-Id: Id1afe98de98db4ae8b2dfefed7889c3b28c68582
416 lines
15 KiB
C
416 lines
15 KiB
C
/*
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* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <math.h>
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#include "vp9/encoder/vp9_encoder.h"
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#include "vp9/encoder/vp9_svc_layercontext.h"
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#include "vp9/encoder/vp9_extend.h"
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#define SMALL_FRAME_FB_IDX 7
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void vp9_init_layer_context(VP9_COMP *const cpi) {
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SVC *const svc = &cpi->svc;
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const VP9EncoderConfig *const oxcf = &cpi->oxcf;
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int layer;
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int layer_end;
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int alt_ref_idx = svc->number_spatial_layers;
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svc->spatial_layer_id = 0;
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svc->temporal_layer_id = 0;
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if (svc->number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR) {
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layer_end = svc->number_temporal_layers;
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} else {
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layer_end = svc->number_spatial_layers;
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if (cpi->oxcf.error_resilient_mode == 0 && cpi->oxcf.pass == 2) {
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if (vp9_realloc_frame_buffer(&cpi->svc.empty_frame.img,
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cpi->common.width, cpi->common.height,
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cpi->common.subsampling_x,
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cpi->common.subsampling_y,
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#if CONFIG_VP9_HIGHBITDEPTH
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cpi->common.use_highbitdepth,
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#endif
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VP9_ENC_BORDER_IN_PIXELS,
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cpi->common.byte_alignment,
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NULL, NULL, NULL))
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vpx_internal_error(&cpi->common.error, VPX_CODEC_MEM_ERROR,
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"Failed to allocate empty frame for multiple frame "
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"contexts");
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vpx_memset(cpi->svc.empty_frame.img.buffer_alloc, 0x80,
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cpi->svc.empty_frame.img.buffer_alloc_sz);
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cpi->svc.empty_frame_width = cpi->common.width;
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cpi->svc.empty_frame_height = cpi->common.height;
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}
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}
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for (layer = 0; layer < layer_end; ++layer) {
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LAYER_CONTEXT *const lc = &svc->layer_context[layer];
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RATE_CONTROL *const lrc = &lc->rc;
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int i;
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lc->current_video_frame_in_layer = 0;
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lc->layer_size = 0;
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lc->frames_from_key_frame = 0;
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lc->last_frame_type = FRAME_TYPES;
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lrc->ni_av_qi = oxcf->worst_allowed_q;
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lrc->total_actual_bits = 0;
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lrc->total_target_vs_actual = 0;
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lrc->ni_tot_qi = 0;
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lrc->tot_q = 0.0;
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lrc->avg_q = 0.0;
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lrc->ni_frames = 0;
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lrc->decimation_count = 0;
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lrc->decimation_factor = 0;
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for (i = 0; i < RATE_FACTOR_LEVELS; ++i) {
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lrc->rate_correction_factors[i] = 1.0;
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}
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if (svc->number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR) {
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lc->target_bandwidth = oxcf->ts_target_bitrate[layer];
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lrc->last_q[INTER_FRAME] = oxcf->worst_allowed_q;
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lrc->avg_frame_qindex[INTER_FRAME] = oxcf->worst_allowed_q;
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lrc->avg_frame_qindex[KEY_FRAME] = oxcf->worst_allowed_q;
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} else {
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lc->target_bandwidth = oxcf->ss_target_bitrate[layer];
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lrc->last_q[KEY_FRAME] = oxcf->best_allowed_q;
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lrc->last_q[INTER_FRAME] = oxcf->best_allowed_q;
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lrc->avg_frame_qindex[KEY_FRAME] = (oxcf->worst_allowed_q +
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oxcf->best_allowed_q) / 2;
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lrc->avg_frame_qindex[INTER_FRAME] = (oxcf->worst_allowed_q +
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oxcf->best_allowed_q) / 2;
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if (oxcf->ss_enable_auto_arf[layer])
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lc->alt_ref_idx = alt_ref_idx++;
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else
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lc->alt_ref_idx = INVALID_IDX;
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lc->gold_ref_idx = INVALID_IDX;
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}
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lrc->buffer_level = oxcf->starting_buffer_level_ms *
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lc->target_bandwidth / 1000;
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lrc->bits_off_target = lrc->buffer_level;
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}
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// Still have extra buffer for base layer golden frame
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if (!(svc->number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR)
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&& alt_ref_idx < REF_FRAMES)
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svc->layer_context[0].gold_ref_idx = alt_ref_idx;
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}
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// Update the layer context from a change_config() call.
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void vp9_update_layer_context_change_config(VP9_COMP *const cpi,
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const int target_bandwidth) {
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SVC *const svc = &cpi->svc;
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const VP9EncoderConfig *const oxcf = &cpi->oxcf;
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const RATE_CONTROL *const rc = &cpi->rc;
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int layer;
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int layer_end;
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float bitrate_alloc = 1.0;
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if (svc->number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR) {
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layer_end = svc->number_temporal_layers;
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} else {
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layer_end = svc->number_spatial_layers;
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}
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for (layer = 0; layer < layer_end; ++layer) {
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LAYER_CONTEXT *const lc = &svc->layer_context[layer];
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RATE_CONTROL *const lrc = &lc->rc;
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if (svc->number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR) {
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lc->target_bandwidth = oxcf->ts_target_bitrate[layer];
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} else {
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lc->target_bandwidth = oxcf->ss_target_bitrate[layer];
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}
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bitrate_alloc = (float)lc->target_bandwidth / target_bandwidth;
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// Update buffer-related quantities.
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lrc->starting_buffer_level =
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(int64_t)(rc->starting_buffer_level * bitrate_alloc);
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lrc->optimal_buffer_level =
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(int64_t)(rc->optimal_buffer_level * bitrate_alloc);
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lrc->maximum_buffer_size =
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(int64_t)(rc->maximum_buffer_size * bitrate_alloc);
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lrc->bits_off_target = MIN(lrc->bits_off_target, lrc->maximum_buffer_size);
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lrc->buffer_level = MIN(lrc->buffer_level, lrc->maximum_buffer_size);
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// Update framerate-related quantities.
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if (svc->number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR) {
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lc->framerate = cpi->framerate / oxcf->ts_rate_decimator[layer];
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} else {
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lc->framerate = cpi->framerate;
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}
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lrc->avg_frame_bandwidth = (int)(lc->target_bandwidth / lc->framerate);
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lrc->max_frame_bandwidth = rc->max_frame_bandwidth;
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// Update qp-related quantities.
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lrc->worst_quality = rc->worst_quality;
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lrc->best_quality = rc->best_quality;
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}
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}
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static LAYER_CONTEXT *get_layer_context(VP9_COMP *const cpi) {
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return (cpi->svc.number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR) ?
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&cpi->svc.layer_context[cpi->svc.temporal_layer_id] :
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&cpi->svc.layer_context[cpi->svc.spatial_layer_id];
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}
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void vp9_update_temporal_layer_framerate(VP9_COMP *const cpi) {
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SVC *const svc = &cpi->svc;
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const VP9EncoderConfig *const oxcf = &cpi->oxcf;
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LAYER_CONTEXT *const lc = get_layer_context(cpi);
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RATE_CONTROL *const lrc = &lc->rc;
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const int layer = svc->temporal_layer_id;
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lc->framerate = cpi->framerate / oxcf->ts_rate_decimator[layer];
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lrc->avg_frame_bandwidth = (int)(lc->target_bandwidth / lc->framerate);
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lrc->max_frame_bandwidth = cpi->rc.max_frame_bandwidth;
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// Update the average layer frame size (non-cumulative per-frame-bw).
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if (layer == 0) {
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lc->avg_frame_size = lrc->avg_frame_bandwidth;
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} else {
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const double prev_layer_framerate =
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cpi->framerate / oxcf->ts_rate_decimator[layer - 1];
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const int prev_layer_target_bandwidth = oxcf->ts_target_bitrate[layer - 1];
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lc->avg_frame_size =
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(int)((lc->target_bandwidth - prev_layer_target_bandwidth) /
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(lc->framerate - prev_layer_framerate));
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}
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}
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void vp9_update_spatial_layer_framerate(VP9_COMP *const cpi, double framerate) {
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const VP9EncoderConfig *const oxcf = &cpi->oxcf;
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LAYER_CONTEXT *const lc = get_layer_context(cpi);
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RATE_CONTROL *const lrc = &lc->rc;
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lc->framerate = framerate;
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lrc->avg_frame_bandwidth = (int)(lc->target_bandwidth / lc->framerate);
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lrc->min_frame_bandwidth = (int)(lrc->avg_frame_bandwidth *
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oxcf->two_pass_vbrmin_section / 100);
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lrc->max_frame_bandwidth = (int)(((int64_t)lrc->avg_frame_bandwidth *
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oxcf->two_pass_vbrmax_section) / 100);
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vp9_rc_set_gf_max_interval(cpi, lrc);
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}
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void vp9_restore_layer_context(VP9_COMP *const cpi) {
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LAYER_CONTEXT *const lc = get_layer_context(cpi);
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const int old_frame_since_key = cpi->rc.frames_since_key;
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const int old_frame_to_key = cpi->rc.frames_to_key;
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cpi->rc = lc->rc;
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cpi->twopass = lc->twopass;
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cpi->oxcf.target_bandwidth = lc->target_bandwidth;
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cpi->alt_ref_source = lc->alt_ref_source;
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// Reset the frames_since_key and frames_to_key counters to their values
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// before the layer restore. Keep these defined for the stream (not layer).
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if (cpi->svc.number_temporal_layers > 1) {
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cpi->rc.frames_since_key = old_frame_since_key;
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cpi->rc.frames_to_key = old_frame_to_key;
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}
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}
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void vp9_save_layer_context(VP9_COMP *const cpi) {
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const VP9EncoderConfig *const oxcf = &cpi->oxcf;
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LAYER_CONTEXT *const lc = get_layer_context(cpi);
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lc->rc = cpi->rc;
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lc->twopass = cpi->twopass;
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lc->target_bandwidth = (int)oxcf->target_bandwidth;
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lc->alt_ref_source = cpi->alt_ref_source;
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}
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void vp9_init_second_pass_spatial_svc(VP9_COMP *cpi) {
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SVC *const svc = &cpi->svc;
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int i;
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for (i = 0; i < svc->number_spatial_layers; ++i) {
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TWO_PASS *const twopass = &svc->layer_context[i].twopass;
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svc->spatial_layer_id = i;
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vp9_init_second_pass(cpi);
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twopass->total_stats.spatial_layer_id = i;
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twopass->total_left_stats.spatial_layer_id = i;
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}
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svc->spatial_layer_id = 0;
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}
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void vp9_inc_frame_in_layer(VP9_COMP *const cpi) {
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LAYER_CONTEXT *const lc =
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(cpi->svc.number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR) ?
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&cpi->svc.layer_context[cpi->svc.temporal_layer_id] :
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&cpi->svc.layer_context[cpi->svc.spatial_layer_id];
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++lc->current_video_frame_in_layer;
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++lc->frames_from_key_frame;
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}
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int vp9_is_upper_layer_key_frame(const VP9_COMP *const cpi) {
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return is_two_pass_svc(cpi) &&
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cpi->svc.spatial_layer_id > 0 &&
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cpi->svc.layer_context[cpi->svc.spatial_layer_id].is_key_frame;
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}
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#if CONFIG_SPATIAL_SVC
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static void get_layer_resolution(const int width_org, const int height_org,
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const int num, const int den,
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int *width_out, int *height_out) {
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int w, h;
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if (width_out == NULL || height_out == NULL || den == 0)
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return;
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w = width_org * num / den;
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h = height_org * num / den;
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// make height and width even to make chrome player happy
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w += w % 2;
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h += h % 2;
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*width_out = w;
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*height_out = h;
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}
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int vp9_svc_start_frame(VP9_COMP *const cpi) {
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int width = 0, height = 0;
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LAYER_CONTEXT *lc;
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struct lookahead_entry *buf;
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int count = 1 << (cpi->svc.number_temporal_layers - 1);
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cpi->svc.spatial_layer_id = cpi->svc.spatial_layer_to_encode;
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lc = &cpi->svc.layer_context[cpi->svc.spatial_layer_id];
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cpi->svc.temporal_layer_id = 0;
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while ((lc->current_video_frame_in_layer % count) != 0) {
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++cpi->svc.temporal_layer_id;
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count >>= 1;
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}
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cpi->ref_frame_flags = VP9_ALT_FLAG | VP9_GOLD_FLAG | VP9_LAST_FLAG;
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cpi->lst_fb_idx = cpi->svc.spatial_layer_id;
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if (cpi->svc.spatial_layer_id == 0)
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cpi->gld_fb_idx = (lc->gold_ref_idx >= 0) ?
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lc->gold_ref_idx : cpi->lst_fb_idx;
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else
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cpi->gld_fb_idx = cpi->svc.spatial_layer_id - 1;
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if (lc->current_video_frame_in_layer == 0) {
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if (cpi->svc.spatial_layer_id >= 2) {
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cpi->alt_fb_idx = cpi->svc.spatial_layer_id - 2;
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} else {
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cpi->alt_fb_idx = cpi->lst_fb_idx;
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cpi->ref_frame_flags &= (~VP9_LAST_FLAG & ~VP9_ALT_FLAG);
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}
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} else {
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if (cpi->oxcf.ss_enable_auto_arf[cpi->svc.spatial_layer_id]) {
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cpi->alt_fb_idx = lc->alt_ref_idx;
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if (!lc->has_alt_frame)
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cpi->ref_frame_flags &= (~VP9_ALT_FLAG);
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} else {
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// Find a proper alt_fb_idx for layers that don't have alt ref frame
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if (cpi->svc.spatial_layer_id == 0) {
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cpi->alt_fb_idx = cpi->lst_fb_idx;
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} else {
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LAYER_CONTEXT *lc_lower =
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&cpi->svc.layer_context[cpi->svc.spatial_layer_id - 1];
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if (cpi->oxcf.ss_enable_auto_arf[cpi->svc.spatial_layer_id - 1] &&
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lc_lower->alt_ref_source != NULL)
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cpi->alt_fb_idx = lc_lower->alt_ref_idx;
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else if (cpi->svc.spatial_layer_id >= 2)
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cpi->alt_fb_idx = cpi->svc.spatial_layer_id - 2;
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else
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cpi->alt_fb_idx = cpi->lst_fb_idx;
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}
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}
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}
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get_layer_resolution(cpi->oxcf.width, cpi->oxcf.height,
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lc->scaling_factor_num, lc->scaling_factor_den,
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&width, &height);
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// Workaround for multiple frame contexts. In some frames we can't use prev_mi
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// since its previous frame could be changed during decoding time. The idea is
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// we put a empty invisible frame in front of them, then we will not use
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// prev_mi when encoding these frames.
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buf = vp9_lookahead_peek(cpi->lookahead, 0);
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if (cpi->oxcf.error_resilient_mode == 0 && cpi->oxcf.pass == 2 &&
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cpi->svc.encode_empty_frame_state == NEED_TO_ENCODE &&
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lc->rc.frames_to_key != 0 &&
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!(buf != NULL && (buf->flags & VPX_EFLAG_FORCE_KF))) {
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if ((cpi->svc.number_temporal_layers > 1 &&
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cpi->svc.temporal_layer_id < cpi->svc.number_temporal_layers - 1) ||
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(cpi->svc.number_spatial_layers > 1 &&
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cpi->svc.spatial_layer_id == 0)) {
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struct lookahead_entry *buf = vp9_lookahead_peek(cpi->lookahead, 0);
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if (buf != NULL) {
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cpi->svc.empty_frame.ts_start = buf->ts_start;
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cpi->svc.empty_frame.ts_end = buf->ts_end;
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cpi->svc.encode_empty_frame_state = ENCODING;
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cpi->common.show_frame = 0;
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cpi->ref_frame_flags = 0;
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cpi->common.frame_type = INTER_FRAME;
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cpi->lst_fb_idx =
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cpi->gld_fb_idx = cpi->alt_fb_idx = SMALL_FRAME_FB_IDX;
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// Gradually make the empty frame smaller to save bits. Make it half of
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// its previous size because of the scaling factor restriction.
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cpi->svc.empty_frame_width >>= 1;
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cpi->svc.empty_frame_width = (cpi->svc.empty_frame_width + 1) & ~1;
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if (cpi->svc.empty_frame_width < 16)
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cpi->svc.empty_frame_width = 16;
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cpi->svc.empty_frame_height >>= 1;
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cpi->svc.empty_frame_height = (cpi->svc.empty_frame_height + 1) & ~1;
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if (cpi->svc.empty_frame_height < 16)
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cpi->svc.empty_frame_height = 16;
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width = cpi->svc.empty_frame_width;
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height = cpi->svc.empty_frame_height;
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}
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}
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}
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cpi->oxcf.worst_allowed_q = vp9_quantizer_to_qindex(lc->max_q);
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cpi->oxcf.best_allowed_q = vp9_quantizer_to_qindex(lc->min_q);
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vp9_change_config(cpi, &cpi->oxcf);
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if (vp9_set_size_literal(cpi, width, height) != 0)
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return VPX_CODEC_INVALID_PARAM;
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vp9_set_high_precision_mv(cpi, 1);
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cpi->alt_ref_source = get_layer_context(cpi)->alt_ref_source;
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return 0;
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}
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struct lookahead_entry *vp9_svc_lookahead_pop(VP9_COMP *const cpi,
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struct lookahead_ctx *ctx,
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int drain) {
|
|
struct lookahead_entry *buf = NULL;
|
|
|
|
if (ctx->sz && (drain || ctx->sz == ctx->max_sz - MAX_PRE_FRAMES)) {
|
|
buf = vp9_lookahead_peek(ctx, 0);
|
|
if (buf != NULL) {
|
|
// Only remove the buffer when pop the highest layer.
|
|
if (cpi->svc.spatial_layer_id == cpi->svc.number_spatial_layers - 1) {
|
|
vp9_lookahead_pop(ctx, drain);
|
|
}
|
|
}
|
|
}
|
|
|
|
return buf;
|
|
}
|
|
#endif
|