vpx/vp9/common/vp9_enums.h
Dmitry Kovalev d5ac877f7f Adding COLOR_SPACE enum.
Change-Id: If5711eb166609cce0a88b3cb5b56b3afeebc4fb0
2013-10-25 12:35:20 -07:00

91 lines
2.3 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP9_COMMON_VP9_ENUMS_H_
#define VP9_COMMON_VP9_ENUMS_H_
#include "./vpx_config.h"
#define MI_SIZE_LOG2 3
#define MI_BLOCK_SIZE_LOG2 (6 - MI_SIZE_LOG2) // 64 = 2^6
#define MI_SIZE (1 << MI_SIZE_LOG2) // pixels per mi-unit
#define MI_BLOCK_SIZE (1 << MI_BLOCK_SIZE_LOG2) // mi-units per max block
#define MI_MASK (MI_BLOCK_SIZE - 1)
typedef enum BLOCK_SIZE {
BLOCK_4X4,
BLOCK_4X8,
BLOCK_8X4,
BLOCK_8X8,
BLOCK_8X16,
BLOCK_16X8,
BLOCK_16X16,
BLOCK_16X32,
BLOCK_32X16,
BLOCK_32X32,
BLOCK_32X64,
BLOCK_64X32,
BLOCK_64X64,
BLOCK_SIZES,
BLOCK_INVALID = BLOCK_SIZES
} BLOCK_SIZE;
typedef enum PARTITION_TYPE {
PARTITION_NONE,
PARTITION_HORZ,
PARTITION_VERT,
PARTITION_SPLIT,
PARTITION_TYPES,
PARTITION_INVALID = PARTITION_TYPES
} PARTITION_TYPE;
#define PARTITION_PLOFFSET 4 // number of probability models per block size
#define PARTITION_CONTEXTS (4 * PARTITION_PLOFFSET)
typedef enum {
TX_4X4 = 0, // 4x4 dct transform
TX_8X8 = 1, // 8x8 dct transform
TX_16X16 = 2, // 16x16 dct transform
TX_32X32 = 3, // 32x32 dct transform
TX_SIZES
} TX_SIZE;
typedef enum {
ONLY_4X4 = 0,
ALLOW_8X8 = 1,
ALLOW_16X16 = 2,
ALLOW_32X32 = 3,
TX_MODE_SELECT = 4,
TX_MODES = 5,
} TX_MODE;
typedef enum {
DCT_DCT = 0, // DCT in both horizontal and vertical
ADST_DCT = 1, // ADST in vertical, DCT in horizontal
DCT_ADST = 2, // DCT in vertical, ADST in horizontal
ADST_ADST = 3 // ADST in both directions
} TX_TYPE;
typedef enum {
UNKNOWN = 0,
BT_601 = 1, // YUV
BT_709 = 2, // YUV
SMPTE_170 = 3, // YUV
SMPTE_240 = 4, // YUV
RESERVED_1 = 5,
RESERVED_2 = 6,
SRGB = 7 // RGB
} COLOR_SPACE;
#endif // VP9_COMMON_VP9_ENUMS_H_