vpx/vpx_dsp/arm/sad_neon.c
Johann 87610ac45e neon: consolidate horizontal adds
Change-Id: Iaf9e88ff636ccf8f0ef310869c6827f3f205cca8
2017-07-10 15:29:13 -07:00

345 lines
14 KiB
C

/*
* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <arm_neon.h>
#include "./vpx_config.h"
#include "vpx/vpx_integer.h"
#include "vpx_dsp/arm/mem_neon.h"
#include "vpx_dsp/arm/sum_neon.h"
uint32_t vpx_sad4x4_neon(const uint8_t *src_ptr, int src_stride,
const uint8_t *ref_ptr, int ref_stride) {
const uint8x16_t src_u8 = load_unaligned_u8q(src_ptr, src_stride);
const uint8x16_t ref_u8 = load_unaligned_u8q(ref_ptr, ref_stride);
uint16x8_t abs = vabdl_u8(vget_low_u8(src_u8), vget_low_u8(ref_u8));
abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(ref_u8));
return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
}
uint32_t vpx_sad4x4_avg_neon(const uint8_t *src_ptr, int src_stride,
const uint8_t *ref_ptr, int ref_stride,
const uint8_t *second_pred) {
const uint8x16_t src_u8 = load_unaligned_u8q(src_ptr, src_stride);
const uint8x16_t ref_u8 = load_unaligned_u8q(ref_ptr, ref_stride);
const uint8x16_t second_pred_u8 = vld1q_u8(second_pred);
const uint8x16_t avg = vrhaddq_u8(ref_u8, second_pred_u8);
uint16x8_t abs = vabdl_u8(vget_low_u8(src_u8), vget_low_u8(avg));
abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(avg));
return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
}
uint32_t vpx_sad4x8_neon(const uint8_t *src_ptr, int src_stride,
const uint8_t *ref_ptr, int ref_stride) {
int i;
uint16x8_t abs = vdupq_n_u16(0);
for (i = 0; i < 8; i += 4) {
const uint8x16_t src_u8 = load_unaligned_u8q(src_ptr, src_stride);
const uint8x16_t ref_u8 = load_unaligned_u8q(ref_ptr, ref_stride);
src_ptr += 4 * src_stride;
ref_ptr += 4 * ref_stride;
abs = vabal_u8(abs, vget_low_u8(src_u8), vget_low_u8(ref_u8));
abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(ref_u8));
}
return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
}
uint32_t vpx_sad4x8_avg_neon(const uint8_t *src_ptr, int src_stride,
const uint8_t *ref_ptr, int ref_stride,
const uint8_t *second_pred) {
int i;
uint16x8_t abs = vdupq_n_u16(0);
for (i = 0; i < 8; i += 4) {
const uint8x16_t src_u8 = load_unaligned_u8q(src_ptr, src_stride);
const uint8x16_t ref_u8 = load_unaligned_u8q(ref_ptr, ref_stride);
const uint8x16_t second_pred_u8 = vld1q_u8(second_pred);
const uint8x16_t avg = vrhaddq_u8(ref_u8, second_pred_u8);
src_ptr += 4 * src_stride;
ref_ptr += 4 * ref_stride;
second_pred += 16;
abs = vabal_u8(abs, vget_low_u8(src_u8), vget_low_u8(avg));
abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(avg));
}
return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
}
static INLINE uint16x8_t sad8x(const uint8_t *a, int a_stride, const uint8_t *b,
int b_stride, const int height) {
int i;
uint16x8_t abs = vdupq_n_u16(0);
for (i = 0; i < height; ++i) {
const uint8x8_t a_u8 = vld1_u8(a);
const uint8x8_t b_u8 = vld1_u8(b);
a += a_stride;
b += b_stride;
abs = vabal_u8(abs, a_u8, b_u8);
}
return abs;
}
static INLINE uint16x8_t sad8x_avg(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
const uint8_t *c, const int height) {
int i;
uint16x8_t abs = vdupq_n_u16(0);
for (i = 0; i < height; ++i) {
const uint8x8_t a_u8 = vld1_u8(a);
const uint8x8_t b_u8 = vld1_u8(b);
const uint8x8_t c_u8 = vld1_u8(c);
const uint8x8_t avg = vrhadd_u8(b_u8, c_u8);
a += a_stride;
b += b_stride;
c += 8;
abs = vabal_u8(abs, a_u8, avg);
}
return abs;
}
#define sad8xN(n) \
uint32_t vpx_sad8x##n##_neon(const uint8_t *src, int src_stride, \
const uint8_t *ref, int ref_stride) { \
const uint16x8_t abs = sad8x(src, src_stride, ref, ref_stride, n); \
return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
} \
\
uint32_t vpx_sad8x##n##_avg_neon(const uint8_t *src, int src_stride, \
const uint8_t *ref, int ref_stride, \
const uint8_t *second_pred) { \
const uint16x8_t abs = \
sad8x_avg(src, src_stride, ref, ref_stride, second_pred, n); \
return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
}
sad8xN(4);
sad8xN(8);
sad8xN(16);
static INLINE uint16x8_t sad16x(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
const int height) {
int i;
uint16x8_t abs = vdupq_n_u16(0);
for (i = 0; i < height; ++i) {
const uint8x16_t a_u8 = vld1q_u8(a);
const uint8x16_t b_u8 = vld1q_u8(b);
a += a_stride;
b += b_stride;
abs = vabal_u8(abs, vget_low_u8(a_u8), vget_low_u8(b_u8));
abs = vabal_u8(abs, vget_high_u8(a_u8), vget_high_u8(b_u8));
}
return abs;
}
static INLINE uint16x8_t sad16x_avg(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
const uint8_t *c, const int height) {
int i;
uint16x8_t abs = vdupq_n_u16(0);
for (i = 0; i < height; ++i) {
const uint8x16_t a_u8 = vld1q_u8(a);
const uint8x16_t b_u8 = vld1q_u8(b);
const uint8x16_t c_u8 = vld1q_u8(c);
const uint8x16_t avg = vrhaddq_u8(b_u8, c_u8);
a += a_stride;
b += b_stride;
c += 16;
abs = vabal_u8(abs, vget_low_u8(a_u8), vget_low_u8(avg));
abs = vabal_u8(abs, vget_high_u8(a_u8), vget_high_u8(avg));
}
return abs;
}
#define sad16xN(n) \
uint32_t vpx_sad16x##n##_neon(const uint8_t *src, int src_stride, \
const uint8_t *ref, int ref_stride) { \
const uint16x8_t abs = sad16x(src, src_stride, ref, ref_stride, n); \
return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
} \
\
uint32_t vpx_sad16x##n##_avg_neon(const uint8_t *src, int src_stride, \
const uint8_t *ref, int ref_stride, \
const uint8_t *second_pred) { \
const uint16x8_t abs = \
sad16x_avg(src, src_stride, ref, ref_stride, second_pred, n); \
return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
}
sad16xN(8);
sad16xN(16);
sad16xN(32);
static INLINE uint16x8_t sad32x(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
const int height) {
int i;
uint16x8_t abs = vdupq_n_u16(0);
for (i = 0; i < height; ++i) {
const uint8x16_t a_lo = vld1q_u8(a);
const uint8x16_t a_hi = vld1q_u8(a + 16);
const uint8x16_t b_lo = vld1q_u8(b);
const uint8x16_t b_hi = vld1q_u8(b + 16);
a += a_stride;
b += b_stride;
abs = vabal_u8(abs, vget_low_u8(a_lo), vget_low_u8(b_lo));
abs = vabal_u8(abs, vget_high_u8(a_lo), vget_high_u8(b_lo));
abs = vabal_u8(abs, vget_low_u8(a_hi), vget_low_u8(b_hi));
abs = vabal_u8(abs, vget_high_u8(a_hi), vget_high_u8(b_hi));
}
return abs;
}
static INLINE uint16x8_t sad32x_avg(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
const uint8_t *c, const int height) {
int i;
uint16x8_t abs = vdupq_n_u16(0);
for (i = 0; i < height; ++i) {
const uint8x16_t a_lo = vld1q_u8(a);
const uint8x16_t a_hi = vld1q_u8(a + 16);
const uint8x16_t b_lo = vld1q_u8(b);
const uint8x16_t b_hi = vld1q_u8(b + 16);
const uint8x16_t c_lo = vld1q_u8(c);
const uint8x16_t c_hi = vld1q_u8(c + 16);
const uint8x16_t avg_lo = vrhaddq_u8(b_lo, c_lo);
const uint8x16_t avg_hi = vrhaddq_u8(b_hi, c_hi);
a += a_stride;
b += b_stride;
c += 32;
abs = vabal_u8(abs, vget_low_u8(a_lo), vget_low_u8(avg_lo));
abs = vabal_u8(abs, vget_high_u8(a_lo), vget_high_u8(avg_lo));
abs = vabal_u8(abs, vget_low_u8(a_hi), vget_low_u8(avg_hi));
abs = vabal_u8(abs, vget_high_u8(a_hi), vget_high_u8(avg_hi));
}
return abs;
}
#define sad32xN(n) \
uint32_t vpx_sad32x##n##_neon(const uint8_t *src, int src_stride, \
const uint8_t *ref, int ref_stride) { \
const uint16x8_t abs = sad32x(src, src_stride, ref, ref_stride, n); \
return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
} \
\
uint32_t vpx_sad32x##n##_avg_neon(const uint8_t *src, int src_stride, \
const uint8_t *ref, int ref_stride, \
const uint8_t *second_pred) { \
const uint16x8_t abs = \
sad32x_avg(src, src_stride, ref, ref_stride, second_pred, n); \
return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
}
sad32xN(16);
sad32xN(32);
sad32xN(64);
static INLINE uint32x4_t sad64x(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
const int height) {
int i;
uint16x8_t abs_0 = vdupq_n_u16(0);
uint16x8_t abs_1 = vdupq_n_u16(0);
for (i = 0; i < height; ++i) {
const uint8x16_t a_0 = vld1q_u8(a);
const uint8x16_t a_1 = vld1q_u8(a + 16);
const uint8x16_t a_2 = vld1q_u8(a + 32);
const uint8x16_t a_3 = vld1q_u8(a + 48);
const uint8x16_t b_0 = vld1q_u8(b);
const uint8x16_t b_1 = vld1q_u8(b + 16);
const uint8x16_t b_2 = vld1q_u8(b + 32);
const uint8x16_t b_3 = vld1q_u8(b + 48);
a += a_stride;
b += b_stride;
abs_0 = vabal_u8(abs_0, vget_low_u8(a_0), vget_low_u8(b_0));
abs_0 = vabal_u8(abs_0, vget_high_u8(a_0), vget_high_u8(b_0));
abs_0 = vabal_u8(abs_0, vget_low_u8(a_1), vget_low_u8(b_1));
abs_0 = vabal_u8(abs_0, vget_high_u8(a_1), vget_high_u8(b_1));
abs_1 = vabal_u8(abs_1, vget_low_u8(a_2), vget_low_u8(b_2));
abs_1 = vabal_u8(abs_1, vget_high_u8(a_2), vget_high_u8(b_2));
abs_1 = vabal_u8(abs_1, vget_low_u8(a_3), vget_low_u8(b_3));
abs_1 = vabal_u8(abs_1, vget_high_u8(a_3), vget_high_u8(b_3));
}
{
const uint32x4_t sum = vpaddlq_u16(abs_0);
return vpadalq_u16(sum, abs_1);
}
}
static INLINE uint32x4_t sad64x_avg(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
const uint8_t *c, const int height) {
int i;
uint16x8_t abs_0 = vdupq_n_u16(0);
uint16x8_t abs_1 = vdupq_n_u16(0);
for (i = 0; i < height; ++i) {
const uint8x16_t a_0 = vld1q_u8(a);
const uint8x16_t a_1 = vld1q_u8(a + 16);
const uint8x16_t a_2 = vld1q_u8(a + 32);
const uint8x16_t a_3 = vld1q_u8(a + 48);
const uint8x16_t b_0 = vld1q_u8(b);
const uint8x16_t b_1 = vld1q_u8(b + 16);
const uint8x16_t b_2 = vld1q_u8(b + 32);
const uint8x16_t b_3 = vld1q_u8(b + 48);
const uint8x16_t c_0 = vld1q_u8(c);
const uint8x16_t c_1 = vld1q_u8(c + 16);
const uint8x16_t c_2 = vld1q_u8(c + 32);
const uint8x16_t c_3 = vld1q_u8(c + 48);
const uint8x16_t avg_0 = vrhaddq_u8(b_0, c_0);
const uint8x16_t avg_1 = vrhaddq_u8(b_1, c_1);
const uint8x16_t avg_2 = vrhaddq_u8(b_2, c_2);
const uint8x16_t avg_3 = vrhaddq_u8(b_3, c_3);
a += a_stride;
b += b_stride;
c += 64;
abs_0 = vabal_u8(abs_0, vget_low_u8(a_0), vget_low_u8(avg_0));
abs_0 = vabal_u8(abs_0, vget_high_u8(a_0), vget_high_u8(avg_0));
abs_0 = vabal_u8(abs_0, vget_low_u8(a_1), vget_low_u8(avg_1));
abs_0 = vabal_u8(abs_0, vget_high_u8(a_1), vget_high_u8(avg_1));
abs_1 = vabal_u8(abs_1, vget_low_u8(a_2), vget_low_u8(avg_2));
abs_1 = vabal_u8(abs_1, vget_high_u8(a_2), vget_high_u8(avg_2));
abs_1 = vabal_u8(abs_1, vget_low_u8(a_3), vget_low_u8(avg_3));
abs_1 = vabal_u8(abs_1, vget_high_u8(a_3), vget_high_u8(avg_3));
}
{
const uint32x4_t sum = vpaddlq_u16(abs_0);
return vpadalq_u16(sum, abs_1);
}
}
#define sad64xN(n) \
uint32_t vpx_sad64x##n##_neon(const uint8_t *src, int src_stride, \
const uint8_t *ref, int ref_stride) { \
const uint32x4_t abs = sad64x(src, src_stride, ref, ref_stride, n); \
return vget_lane_u32(horizontal_add_uint32x4(abs), 0); \
} \
\
uint32_t vpx_sad64x##n##_avg_neon(const uint8_t *src, int src_stride, \
const uint8_t *ref, int ref_stride, \
const uint8_t *second_pred) { \
const uint32x4_t abs = \
sad64x_avg(src, src_stride, ref, ref_stride, second_pred, n); \
return vget_lane_u32(horizontal_add_uint32x4(abs), 0); \
}
sad64xN(32);
sad64xN(64);