vpx/build/make/gen_msvs_proj.sh
Johann 6eec73a747 Remove asm offset dependencies
The obj_int_extract code is no longer worth maintaining. It creates
significant issues when adapting for different build systems and no
longer offers as significant of a performance benefit due to
improvements in intrinsics.

Source files will remain until the various third-party builds are updated.

The neon fast quantizer has been moved to intrinsics. The armv6 version
has been removed because so few remaining targets require it.

Compilers and processors have improved significantly since the
pack_tokens code was written. The assembly is no longer faster than the
C code.

pack_tokens were the only optimizations for the armv5te targets so the targets
will be removed after the test infrastructure has been updated.

BUG=710

Change-Id: Ic785b167cd9f95eeff31c7c76b7b736c07fb30eb
2014-11-06 16:00:01 -08:00

487 lines
16 KiB
Bash
Executable File

#!/bin/bash
##
## Copyright (c) 2010 The WebM project authors. All Rights Reserved.
##
## Use of this source code is governed by a BSD-style license
## that can be found in the LICENSE file in the root of the source
## tree. An additional intellectual property rights grant can be found
## in the file PATENTS. All contributing project authors may
## be found in the AUTHORS file in the root of the source tree.
##
self=$0
self_basename=${self##*/}
self_dirname=$(dirname "$0")
. "$self_dirname/msvs_common.sh"|| exit 127
show_help() {
cat <<EOF
Usage: ${self_basename} --name=projname [options] file1 [file2 ...]
This script generates a Visual Studio project file from a list of source
code files.
Options:
--help Print this message
--exe Generate a project for building an Application
--lib Generate a project for creating a static library
--dll Generate a project for creating a dll
--static-crt Use the static C runtime (/MT)
--target=isa-os-cc Target specifier (required)
--out=filename Write output to a file [stdout]
--name=project_name Name of the project (required)
--proj-guid=GUID GUID to use for the project
--module-def=filename File containing export definitions (for DLLs)
--ver=version Version (7,8,9) of visual studio to generate for
--src-path-bare=dir Path to root of source tree
-Ipath/to/include Additional include directories
-DFLAG[=value] Preprocessor macros to define
-Lpath/to/lib Additional library search paths
-llibname Library to link against
EOF
exit 1
}
generate_filter() {
local var=$1
local name=$2
local pats=$3
local file_list_sz
local i
local f
local saveIFS="$IFS"
local pack
echo "generating filter '$name' from ${#file_list[@]} files" >&2
IFS=*
open_tag Filter \
Name=$name \
Filter=$pats \
UniqueIdentifier=`generate_uuid` \
file_list_sz=${#file_list[@]}
for i in ${!file_list[@]}; do
f=${file_list[i]}
for pat in ${pats//;/$IFS}; do
if [ "${f##*.}" == "$pat" ]; then
unset file_list[i]
objf=$(echo ${f%.*}.obj \
| sed -e "s,$src_path_bare,," \
-e 's/^[\./]\+//g' -e 's,[:/ ],_,g')
open_tag File RelativePath="$f"
if [ "$pat" == "asm" ] && $asm_use_custom_step; then
for plat in "${platforms[@]}"; do
for cfg in Debug Release; do
open_tag FileConfiguration \
Name="${cfg}|${plat}" \
tag Tool \
Name="VCCustomBuildTool" \
Description="Assembling \$(InputFileName)" \
CommandLine="$(eval echo \$asm_${cfg}_cmdline) -o \$(IntDir)\\$objf" \
Outputs="\$(IntDir)\\$objf" \
close_tag FileConfiguration
done
done
fi
if [ "$pat" == "c" ] || \
[ "$pat" == "cc" ] || [ "$pat" == "cpp" ]; then
for plat in "${platforms[@]}"; do
for cfg in Debug Release; do
open_tag FileConfiguration \
Name="${cfg}|${plat}" \
tag Tool \
Name="VCCLCompilerTool" \
ObjectFile="\$(IntDir)\\$objf" \
close_tag FileConfiguration
done
done
fi
close_tag File
break
fi
done
done
close_tag Filter
IFS="$saveIFS"
}
# Process command line
unset target
for opt in "$@"; do
optval="${opt#*=}"
case "$opt" in
--help|-h) show_help
;;
--target=*) target="${optval}"
;;
--out=*) outfile="$optval"
;;
--name=*) name="${optval}"
;;
--proj-guid=*) guid="${optval}"
;;
--module-def=*) link_opts="${link_opts} ModuleDefinitionFile=${optval}"
;;
--exe) proj_kind="exe"
;;
--dll) proj_kind="dll"
;;
--lib) proj_kind="lib"
;;
--src-path-bare=*)
src_path_bare=$(fix_path "$optval")
src_path_bare=${src_path_bare%/}
;;
--static-crt) use_static_runtime=true
;;
--ver=*)
vs_ver="$optval"
case "$optval" in
[789])
;;
*) die Unrecognized Visual Studio Version in $opt
;;
esac
;;
-I*)
opt=${opt##-I}
opt=$(fix_path "$opt")
opt="${opt%/}"
incs="${incs}${incs:+;}&quot;${opt}&quot;"
yasmincs="${yasmincs} -I&quot;${opt}&quot;"
;;
-D*) defines="${defines}${defines:+;}${opt##-D}"
;;
-L*) # fudge . to $(OutDir)
if [ "${opt##-L}" == "." ]; then
libdirs="${libdirs}${libdirs:+;}&quot;\$(OutDir)&quot;"
else
# Also try directories for this platform/configuration
opt=${opt##-L}
opt=$(fix_path "$opt")
libdirs="${libdirs}${libdirs:+;}&quot;${opt}&quot;"
libdirs="${libdirs}${libdirs:+;}&quot;${opt}/\$(PlatformName)/\$(ConfigurationName)&quot;"
libdirs="${libdirs}${libdirs:+;}&quot;${opt}/\$(PlatformName)&quot;"
fi
;;
-l*) libs="${libs}${libs:+ }${opt##-l}.lib"
;;
-*) die_unknown $opt
;;
*)
# The paths in file_list are fixed outside of the loop.
file_list[${#file_list[@]}]="$opt"
case "$opt" in
*.asm) uses_asm=true
;;
esac
;;
esac
done
# Make one call to fix_path for file_list to improve performance.
fix_file_list
outfile=${outfile:-/dev/stdout}
guid=${guid:-`generate_uuid`}
asm_use_custom_step=false
uses_asm=${uses_asm:-false}
case "${vs_ver:-8}" in
7) vs_ver_id="7.10"
asm_use_custom_step=$uses_asm
warn_64bit='Detect64BitPortabilityProblems=true'
;;
8) vs_ver_id="8.00"
asm_use_custom_step=$uses_asm
warn_64bit='Detect64BitPortabilityProblems=true'
;;
9) vs_ver_id="9.00"
asm_use_custom_step=$uses_asm
warn_64bit='Detect64BitPortabilityProblems=false'
;;
esac
[ -n "$name" ] || die "Project name (--name) must be specified!"
[ -n "$target" ] || die "Target (--target) must be specified!"
if ${use_static_runtime:-false}; then
release_runtime=0
debug_runtime=1
lib_sfx=mt
else
release_runtime=2
debug_runtime=3
lib_sfx=md
fi
# Calculate debug lib names: If a lib ends in ${lib_sfx}.lib, then rename
# it to ${lib_sfx}d.lib. This precludes linking to release libs from a
# debug exe, so this may need to be refactored later.
for lib in ${libs}; do
if [ "$lib" != "${lib%${lib_sfx}.lib}" ]; then
lib=${lib%.lib}d.lib
fi
debug_libs="${debug_libs}${debug_libs:+ }${lib}"
done
# List Keyword for this target
case "$target" in
x86*) keyword="ManagedCProj"
;;
*) die "Unsupported target $target!"
esac
# List of all platforms supported for this target
case "$target" in
x86_64*)
platforms[0]="x64"
asm_Debug_cmdline="yasm -Xvc -g cv8 -f win64 ${yasmincs} &quot;\$(InputPath)&quot;"
asm_Release_cmdline="yasm -Xvc -f win64 ${yasmincs} &quot;\$(InputPath)&quot;"
;;
x86*)
platforms[0]="Win32"
asm_Debug_cmdline="yasm -Xvc -g cv8 -f win32 ${yasmincs} &quot;\$(InputPath)&quot;"
asm_Release_cmdline="yasm -Xvc -f win32 ${yasmincs} &quot;\$(InputPath)&quot;"
;;
*) die "Unsupported target $target!"
;;
esac
generate_vcproj() {
case "$proj_kind" in
exe) vs_ConfigurationType=1
;;
dll) vs_ConfigurationType=2
;;
*) vs_ConfigurationType=4
;;
esac
echo "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>"
open_tag VisualStudioProject \
ProjectType="Visual C++" \
Version="${vs_ver_id}" \
Name="${name}" \
ProjectGUID="{${guid}}" \
RootNamespace="${name}" \
Keyword="${keyword}" \
open_tag Platforms
for plat in "${platforms[@]}"; do
tag Platform Name="$plat"
done
close_tag Platforms
open_tag Configurations
for plat in "${platforms[@]}"; do
plat_no_ws=`echo $plat | sed 's/[^A-Za-z0-9_]/_/g'`
open_tag Configuration \
Name="Debug|$plat" \
OutputDirectory="\$(SolutionDir)$plat_no_ws/\$(ConfigurationName)" \
IntermediateDirectory="$plat_no_ws/\$(ConfigurationName)/${name}" \
ConfigurationType="$vs_ConfigurationType" \
CharacterSet="1" \
case "$target" in
x86*)
case "$name" in
vpx)
tag Tool \
Name="VCCLCompilerTool" \
Optimization="0" \
AdditionalIncludeDirectories="$incs" \
PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;$defines" \
RuntimeLibrary="$debug_runtime" \
UsePrecompiledHeader="0" \
WarningLevel="3" \
DebugInformationFormat="2" \
$warn_64bit \
$uses_asm && tag Tool Name="YASM" IncludePaths="$incs" Debug="true"
;;
*)
tag Tool \
Name="VCCLCompilerTool" \
Optimization="0" \
AdditionalIncludeDirectories="$incs" \
PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;$defines" \
RuntimeLibrary="$debug_runtime" \
UsePrecompiledHeader="0" \
WarningLevel="3" \
DebugInformationFormat="2" \
$warn_64bit \
$uses_asm && tag Tool Name="YASM" IncludePaths="$incs" Debug="true"
;;
esac
;;
esac
case "$proj_kind" in
exe)
case "$target" in
x86*)
case "$name" in
*)
tag Tool \
Name="VCLinkerTool" \
AdditionalDependencies="$debug_libs \$(NoInherit)" \
AdditionalLibraryDirectories="$libdirs" \
GenerateDebugInformation="true" \
ProgramDatabaseFile="\$(OutDir)/${name}.pdb" \
;;
esac
;;
esac
;;
lib)
case "$target" in
x86*)
tag Tool \
Name="VCLibrarianTool" \
OutputFile="\$(OutDir)/${name}${lib_sfx}d.lib" \
;;
esac
;;
dll)
tag Tool \
Name="VCLinkerTool" \
AdditionalDependencies="\$(NoInherit)" \
LinkIncremental="2" \
GenerateDebugInformation="true" \
AssemblyDebug="1" \
TargetMachine="1" \
$link_opts \
;;
esac
close_tag Configuration
open_tag Configuration \
Name="Release|$plat" \
OutputDirectory="\$(SolutionDir)$plat_no_ws/\$(ConfigurationName)" \
IntermediateDirectory="$plat_no_ws/\$(ConfigurationName)/${name}" \
ConfigurationType="$vs_ConfigurationType" \
CharacterSet="1" \
WholeProgramOptimization="0" \
case "$target" in
x86*)
case "$name" in
vpx)
tag Tool \
Name="VCCLCompilerTool" \
Optimization="2" \
FavorSizeorSpeed="1" \
AdditionalIncludeDirectories="$incs" \
PreprocessorDefinitions="WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;$defines" \
RuntimeLibrary="$release_runtime" \
UsePrecompiledHeader="0" \
WarningLevel="3" \
DebugInformationFormat="0" \
$warn_64bit \
$uses_asm && tag Tool Name="YASM" IncludePaths="$incs"
;;
*)
tag Tool \
Name="VCCLCompilerTool" \
AdditionalIncludeDirectories="$incs" \
Optimization="2" \
FavorSizeorSpeed="1" \
PreprocessorDefinitions="WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;$defines" \
RuntimeLibrary="$release_runtime" \
UsePrecompiledHeader="0" \
WarningLevel="3" \
DebugInformationFormat="0" \
$warn_64bit \
$uses_asm && tag Tool Name="YASM" IncludePaths="$incs"
;;
esac
;;
esac
case "$proj_kind" in
exe)
case "$target" in
x86*)
case "$name" in
*)
tag Tool \
Name="VCLinkerTool" \
AdditionalDependencies="$libs \$(NoInherit)" \
AdditionalLibraryDirectories="$libdirs" \
;;
esac
;;
esac
;;
lib)
case "$target" in
x86*)
tag Tool \
Name="VCLibrarianTool" \
OutputFile="\$(OutDir)/${name}${lib_sfx}.lib" \
;;
esac
;;
dll) # note differences to debug version: LinkIncremental, AssemblyDebug
tag Tool \
Name="VCLinkerTool" \
AdditionalDependencies="\$(NoInherit)" \
LinkIncremental="1" \
GenerateDebugInformation="true" \
TargetMachine="1" \
$link_opts \
;;
esac
close_tag Configuration
done
close_tag Configurations
open_tag Files
generate_filter srcs "Source Files" "c;cc;cpp;def;odl;idl;hpj;bat;asm;asmx"
generate_filter hdrs "Header Files" "h;hm;inl;inc;xsd"
generate_filter resrcs "Resource Files" "rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
generate_filter resrcs "Build Files" "mk"
close_tag Files
tag Globals
close_tag VisualStudioProject
# This must be done from within the {} subshell
echo "Ignored files list (${#file_list[@]} items) is:" >&2
for f in "${file_list[@]}"; do
echo " $f" >&2
done
}
generate_vcproj |
sed -e '/"/s;\([^ "]\)/;\1\\;g' > ${outfile}
exit
<!--
TODO: Add any files not captured by filters.
<File
RelativePath=".\ReadMe.txt"
>
</File>
-->