c1e511fd82
Denoise 2 spatial layes at most. Add noise sensitivity level 2 for vp9 such that applications can control whether to denoise the second highest spatial layer. Add tests to cover this case. Change-Id: Ic327d14b29adeba3f0dae547629f43b98d22997f
732 lines
26 KiB
C
732 lines
26 KiB
C
/*
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* Copyright (c) 2012 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <assert.h>
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#include <limits.h>
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#include <math.h>
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#include "./vpx_dsp_rtcd.h"
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#include "vpx_dsp/vpx_dsp_common.h"
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#include "vpx_scale/yv12config.h"
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#include "vpx/vpx_integer.h"
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#include "vp9/common/vp9_reconinter.h"
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#include "vp9/encoder/vp9_context_tree.h"
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#include "vp9/encoder/vp9_denoiser.h"
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#include "vp9/encoder/vp9_encoder.h"
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#ifdef OUTPUT_YUV_DENOISED
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static void make_grayscale(YV12_BUFFER_CONFIG *yuv);
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#endif
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static int absdiff_thresh(BLOCK_SIZE bs, int increase_denoising) {
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(void)bs;
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return 3 + (increase_denoising ? 1 : 0);
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}
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static int delta_thresh(BLOCK_SIZE bs, int increase_denoising) {
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(void)bs;
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(void)increase_denoising;
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return 4;
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}
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static int noise_motion_thresh(BLOCK_SIZE bs, int increase_denoising) {
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(void)bs;
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(void)increase_denoising;
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return 625;
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}
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static unsigned int sse_thresh(BLOCK_SIZE bs, int increase_denoising) {
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return (1 << num_pels_log2_lookup[bs]) * (increase_denoising ? 80 : 40);
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}
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static int sse_diff_thresh(BLOCK_SIZE bs, int increase_denoising,
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int motion_magnitude) {
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if (motion_magnitude > noise_motion_thresh(bs, increase_denoising)) {
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if (increase_denoising)
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return (1 << num_pels_log2_lookup[bs]) << 2;
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else
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return 0;
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} else {
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return (1 << num_pels_log2_lookup[bs]) << 4;
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}
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}
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static int total_adj_weak_thresh(BLOCK_SIZE bs, int increase_denoising) {
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return (1 << num_pels_log2_lookup[bs]) * (increase_denoising ? 3 : 2);
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}
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// TODO(jackychen): If increase_denoising is enabled in the future,
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// we might need to update the code for calculating 'total_adj' in
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// case the C code is not bit-exact with corresponding sse2 code.
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int vp9_denoiser_filter_c(const uint8_t *sig, int sig_stride,
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const uint8_t *mc_avg, int mc_avg_stride,
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uint8_t *avg, int avg_stride, int increase_denoising,
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BLOCK_SIZE bs, int motion_magnitude) {
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int r, c;
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const uint8_t *sig_start = sig;
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const uint8_t *mc_avg_start = mc_avg;
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uint8_t *avg_start = avg;
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int diff, adj, absdiff, delta;
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int adj_val[] = { 3, 4, 6 };
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int total_adj = 0;
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int shift_inc = 1;
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// If motion_magnitude is small, making the denoiser more aggressive by
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// increasing the adjustment for each level. Add another increment for
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// blocks that are labeled for increase denoising.
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if (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD) {
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if (increase_denoising) {
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shift_inc = 2;
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}
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adj_val[0] += shift_inc;
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adj_val[1] += shift_inc;
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adj_val[2] += shift_inc;
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}
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// First attempt to apply a strong temporal denoising filter.
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for (r = 0; r < (4 << b_height_log2_lookup[bs]); ++r) {
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for (c = 0; c < (4 << b_width_log2_lookup[bs]); ++c) {
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diff = mc_avg[c] - sig[c];
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absdiff = abs(diff);
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if (absdiff <= absdiff_thresh(bs, increase_denoising)) {
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avg[c] = mc_avg[c];
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total_adj += diff;
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} else {
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switch (absdiff) {
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case 4:
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case 5:
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case 6:
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case 7: adj = adj_val[0]; break;
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case 8:
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case 9:
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case 10:
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case 11:
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case 12:
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case 13:
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case 14:
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case 15: adj = adj_val[1]; break;
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default: adj = adj_val[2];
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}
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if (diff > 0) {
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avg[c] = VPXMIN(UINT8_MAX, sig[c] + adj);
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total_adj += adj;
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} else {
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avg[c] = VPXMAX(0, sig[c] - adj);
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total_adj -= adj;
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}
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}
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}
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sig += sig_stride;
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avg += avg_stride;
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mc_avg += mc_avg_stride;
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}
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// If the strong filter did not modify the signal too much, we're all set.
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if (abs(total_adj) <= total_adj_strong_thresh(bs, increase_denoising)) {
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return FILTER_BLOCK;
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}
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// Otherwise, we try to dampen the filter if the delta is not too high.
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delta = ((abs(total_adj) - total_adj_strong_thresh(bs, increase_denoising)) >>
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num_pels_log2_lookup[bs]) +
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1;
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if (delta >= delta_thresh(bs, increase_denoising)) {
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return COPY_BLOCK;
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}
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mc_avg = mc_avg_start;
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avg = avg_start;
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sig = sig_start;
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for (r = 0; r < (4 << b_height_log2_lookup[bs]); ++r) {
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for (c = 0; c < (4 << b_width_log2_lookup[bs]); ++c) {
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diff = mc_avg[c] - sig[c];
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adj = abs(diff);
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if (adj > delta) {
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adj = delta;
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}
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if (diff > 0) {
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// Diff positive means we made positive adjustment above
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// (in first try/attempt), so now make negative adjustment to bring
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// denoised signal down.
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avg[c] = VPXMAX(0, avg[c] - adj);
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total_adj -= adj;
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} else {
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// Diff negative means we made negative adjustment above
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// (in first try/attempt), so now make positive adjustment to bring
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// denoised signal up.
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avg[c] = VPXMIN(UINT8_MAX, avg[c] + adj);
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total_adj += adj;
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}
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}
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sig += sig_stride;
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avg += avg_stride;
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mc_avg += mc_avg_stride;
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}
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// We can use the filter if it has been sufficiently dampened
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if (abs(total_adj) <= total_adj_weak_thresh(bs, increase_denoising)) {
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return FILTER_BLOCK;
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}
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return COPY_BLOCK;
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}
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static uint8_t *block_start(uint8_t *framebuf, int stride, int mi_row,
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int mi_col) {
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return framebuf + (stride * mi_row << 3) + (mi_col << 3);
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}
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static VP9_DENOISER_DECISION perform_motion_compensation(
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VP9_COMMON *const cm, VP9_DENOISER *denoiser, MACROBLOCK *mb, BLOCK_SIZE bs,
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int increase_denoising, int mi_row, int mi_col, PICK_MODE_CONTEXT *ctx,
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int motion_magnitude, int is_skin, int *zeromv_filter, int consec_zeromv,
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int num_spatial_layers, int width, int lst_fb_idx, int gld_fb_idx,
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int use_svc, int spatial_layer) {
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const int sse_diff = (ctx->newmv_sse == UINT_MAX)
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? 0
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: ((int)ctx->zeromv_sse - (int)ctx->newmv_sse);
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int frame;
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int denoise_layer_idx = 0;
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MACROBLOCKD *filter_mbd = &mb->e_mbd;
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MODE_INFO *mi = filter_mbd->mi[0];
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MODE_INFO saved_mi;
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int i;
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struct buf_2d saved_dst[MAX_MB_PLANE];
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struct buf_2d saved_pre[MAX_MB_PLANE];
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RefBuffer *saved_block_refs[2];
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MV_REFERENCE_FRAME saved_frame;
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frame = ctx->best_reference_frame;
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saved_mi = *mi;
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if (is_skin && (motion_magnitude > 0 || consec_zeromv < 4)) return COPY_BLOCK;
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// Avoid denoising small blocks. When noise > kDenLow or frame width > 480,
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// denoise 16x16 blocks.
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if (bs == BLOCK_8X8 || bs == BLOCK_8X16 || bs == BLOCK_16X8 ||
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(bs == BLOCK_16X16 && width > 480 &&
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denoiser->denoising_level <= kDenLow))
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return COPY_BLOCK;
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// If the best reference frame uses inter-prediction and there is enough of a
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// difference in sum-squared-error, use it.
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if (frame != INTRA_FRAME && frame != ALTREF_FRAME &&
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(frame != GOLDEN_FRAME || num_spatial_layers == 1) &&
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sse_diff > sse_diff_thresh(bs, increase_denoising, motion_magnitude)) {
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mi->ref_frame[0] = ctx->best_reference_frame;
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mi->mode = ctx->best_sse_inter_mode;
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mi->mv[0] = ctx->best_sse_mv;
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} else {
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// Otherwise, use the zero reference frame.
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frame = ctx->best_zeromv_reference_frame;
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ctx->newmv_sse = ctx->zeromv_sse;
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// Bias to last reference.
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if (num_spatial_layers > 1 || frame == ALTREF_FRAME ||
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(frame != LAST_FRAME &&
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((ctx->zeromv_lastref_sse<(5 * ctx->zeromv_sse)>> 2) ||
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denoiser->denoising_level >= kDenHigh))) {
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frame = LAST_FRAME;
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ctx->newmv_sse = ctx->zeromv_lastref_sse;
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}
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mi->ref_frame[0] = frame;
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mi->mode = ZEROMV;
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mi->mv[0].as_int = 0;
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ctx->best_sse_inter_mode = ZEROMV;
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ctx->best_sse_mv.as_int = 0;
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*zeromv_filter = 1;
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if (denoiser->denoising_level > kDenMedium) {
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motion_magnitude = 0;
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}
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}
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saved_frame = frame;
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// When using SVC, we need to map REF_FRAME to the frame buffer index.
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if (use_svc) {
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if (frame == LAST_FRAME)
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frame = lst_fb_idx + 1;
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else if (frame == GOLDEN_FRAME)
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frame = gld_fb_idx + 1;
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// Shift for the second spatial layer.
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if (num_spatial_layers - spatial_layer == 2)
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frame = frame + denoiser->num_ref_frames;
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denoise_layer_idx = num_spatial_layers - spatial_layer - 1;
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}
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if (ctx->newmv_sse > sse_thresh(bs, increase_denoising)) {
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// Restore everything to its original state
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*mi = saved_mi;
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return COPY_BLOCK;
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}
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if (motion_magnitude > (noise_motion_thresh(bs, increase_denoising) << 3)) {
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// Restore everything to its original state
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*mi = saved_mi;
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return COPY_BLOCK;
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}
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// We will restore these after motion compensation.
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for (i = 0; i < MAX_MB_PLANE; ++i) {
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saved_pre[i] = filter_mbd->plane[i].pre[0];
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saved_dst[i] = filter_mbd->plane[i].dst;
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}
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saved_block_refs[0] = filter_mbd->block_refs[0];
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// Set the pointers in the MACROBLOCKD to point to the buffers in the denoiser
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// struct.
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filter_mbd->plane[0].pre[0].buf =
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block_start(denoiser->running_avg_y[frame].y_buffer,
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denoiser->running_avg_y[frame].y_stride, mi_row, mi_col);
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filter_mbd->plane[0].pre[0].stride = denoiser->running_avg_y[frame].y_stride;
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filter_mbd->plane[1].pre[0].buf =
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block_start(denoiser->running_avg_y[frame].u_buffer,
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denoiser->running_avg_y[frame].uv_stride, mi_row, mi_col);
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filter_mbd->plane[1].pre[0].stride = denoiser->running_avg_y[frame].uv_stride;
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filter_mbd->plane[2].pre[0].buf =
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block_start(denoiser->running_avg_y[frame].v_buffer,
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denoiser->running_avg_y[frame].uv_stride, mi_row, mi_col);
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filter_mbd->plane[2].pre[0].stride = denoiser->running_avg_y[frame].uv_stride;
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filter_mbd->plane[0].dst.buf = block_start(
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denoiser->mc_running_avg_y[denoise_layer_idx].y_buffer,
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denoiser->mc_running_avg_y[denoise_layer_idx].y_stride, mi_row, mi_col);
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filter_mbd->plane[0].dst.stride =
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denoiser->mc_running_avg_y[denoise_layer_idx].y_stride;
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filter_mbd->plane[1].dst.buf = block_start(
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denoiser->mc_running_avg_y[denoise_layer_idx].u_buffer,
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denoiser->mc_running_avg_y[denoise_layer_idx].uv_stride, mi_row, mi_col);
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filter_mbd->plane[1].dst.stride =
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denoiser->mc_running_avg_y[denoise_layer_idx].uv_stride;
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filter_mbd->plane[2].dst.buf = block_start(
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denoiser->mc_running_avg_y[denoise_layer_idx].v_buffer,
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denoiser->mc_running_avg_y[denoise_layer_idx].uv_stride, mi_row, mi_col);
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filter_mbd->plane[2].dst.stride =
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denoiser->mc_running_avg_y[denoise_layer_idx].uv_stride;
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set_ref_ptrs(cm, filter_mbd, saved_frame, NONE);
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vp9_build_inter_predictors_sby(filter_mbd, mi_row, mi_col, bs);
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// Restore everything to its original state
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*mi = saved_mi;
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filter_mbd->block_refs[0] = saved_block_refs[0];
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for (i = 0; i < MAX_MB_PLANE; ++i) {
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filter_mbd->plane[i].pre[0] = saved_pre[i];
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filter_mbd->plane[i].dst = saved_dst[i];
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}
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return FILTER_BLOCK;
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}
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void vp9_denoiser_denoise(VP9_COMP *cpi, MACROBLOCK *mb, int mi_row, int mi_col,
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BLOCK_SIZE bs, PICK_MODE_CONTEXT *ctx,
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VP9_DENOISER_DECISION *denoiser_decision) {
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int mv_col, mv_row;
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int motion_magnitude = 0;
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int zeromv_filter = 0;
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VP9_DENOISER *denoiser = &cpi->denoiser;
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VP9_DENOISER_DECISION decision = COPY_BLOCK;
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const int shift =
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cpi->svc.number_spatial_layers - cpi->svc.spatial_layer_id == 2
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? denoiser->num_ref_frames
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: 0;
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YV12_BUFFER_CONFIG avg = denoiser->running_avg_y[INTRA_FRAME + shift];
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const int denoise_layer_index =
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cpi->svc.number_spatial_layers - cpi->svc.spatial_layer_id - 1;
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YV12_BUFFER_CONFIG mc_avg = denoiser->mc_running_avg_y[denoise_layer_index];
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uint8_t *avg_start = block_start(avg.y_buffer, avg.y_stride, mi_row, mi_col);
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uint8_t *mc_avg_start =
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block_start(mc_avg.y_buffer, mc_avg.y_stride, mi_row, mi_col);
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struct buf_2d src = mb->plane[0].src;
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int is_skin = 0;
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int increase_denoising = 0;
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int consec_zeromv = 0;
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mv_col = ctx->best_sse_mv.as_mv.col;
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mv_row = ctx->best_sse_mv.as_mv.row;
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motion_magnitude = mv_row * mv_row + mv_col * mv_col;
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if (cpi->use_skin_detection && bs <= BLOCK_32X32 &&
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denoiser->denoising_level < kDenHigh) {
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int motion_level = (motion_magnitude < 16) ? 0 : 1;
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// If motion for current block is small/zero, compute consec_zeromv for
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// skin detection (early exit in skin detection is done for large
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// consec_zeromv when current block has small/zero motion).
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consec_zeromv = 0;
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if (motion_level == 0) {
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VP9_COMMON *const cm = &cpi->common;
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int j, i;
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// Loop through the 8x8 sub-blocks.
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const int bw = num_8x8_blocks_wide_lookup[bs];
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const int bh = num_8x8_blocks_high_lookup[bs];
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const int xmis = VPXMIN(cm->mi_cols - mi_col, bw);
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const int ymis = VPXMIN(cm->mi_rows - mi_row, bh);
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const int block_index = mi_row * cm->mi_cols + mi_col;
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consec_zeromv = 100;
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for (i = 0; i < ymis; i++) {
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for (j = 0; j < xmis; j++) {
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int bl_index = block_index + i * cm->mi_cols + j;
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consec_zeromv = VPXMIN(cpi->consec_zero_mv[bl_index], consec_zeromv);
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// No need to keep checking 8x8 blocks if any of the sub-blocks
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// has small consec_zeromv (since threshold for no_skin based on
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// zero/small motion in skin detection is high, i.e, > 4).
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if (consec_zeromv < 4) {
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i = ymis;
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j = xmis;
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}
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}
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}
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}
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// TODO(marpan): Compute skin detection over sub-blocks.
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is_skin = vp9_compute_skin_block(
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mb->plane[0].src.buf, mb->plane[1].src.buf, mb->plane[2].src.buf,
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mb->plane[0].src.stride, mb->plane[1].src.stride, bs, consec_zeromv,
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motion_level);
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}
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if (!is_skin && denoiser->denoising_level == kDenHigh) increase_denoising = 1;
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if (denoiser->denoising_level >= kDenLow && !ctx->sb_skip_denoising)
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decision = perform_motion_compensation(
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&cpi->common, denoiser, mb, bs, increase_denoising, mi_row, mi_col, ctx,
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motion_magnitude, is_skin, &zeromv_filter, consec_zeromv,
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cpi->svc.number_spatial_layers, cpi->Source->y_width, cpi->lst_fb_idx,
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cpi->gld_fb_idx, cpi->use_svc, cpi->svc.spatial_layer_id);
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if (decision == FILTER_BLOCK) {
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decision = vp9_denoiser_filter(src.buf, src.stride, mc_avg_start,
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mc_avg.y_stride, avg_start, avg.y_stride,
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increase_denoising, bs, motion_magnitude);
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}
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if (decision == FILTER_BLOCK) {
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vpx_convolve_copy(avg_start, avg.y_stride, src.buf, src.stride, NULL, 0, 0,
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0, 0, num_4x4_blocks_wide_lookup[bs] << 2,
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|
num_4x4_blocks_high_lookup[bs] << 2);
|
|
} else { // COPY_BLOCK
|
|
vpx_convolve_copy(src.buf, src.stride, avg_start, avg.y_stride, NULL, 0, 0,
|
|
0, 0, num_4x4_blocks_wide_lookup[bs] << 2,
|
|
num_4x4_blocks_high_lookup[bs] << 2);
|
|
}
|
|
*denoiser_decision = decision;
|
|
if (decision == FILTER_BLOCK && zeromv_filter == 1)
|
|
*denoiser_decision = FILTER_ZEROMV_BLOCK;
|
|
}
|
|
|
|
static void copy_frame(YV12_BUFFER_CONFIG *const dest,
|
|
const YV12_BUFFER_CONFIG *const src) {
|
|
int r;
|
|
const uint8_t *srcbuf = src->y_buffer;
|
|
uint8_t *destbuf = dest->y_buffer;
|
|
|
|
assert(dest->y_width == src->y_width);
|
|
assert(dest->y_height == src->y_height);
|
|
|
|
for (r = 0; r < dest->y_height; ++r) {
|
|
memcpy(destbuf, srcbuf, dest->y_width);
|
|
destbuf += dest->y_stride;
|
|
srcbuf += src->y_stride;
|
|
}
|
|
}
|
|
|
|
static void swap_frame_buffer(YV12_BUFFER_CONFIG *const dest,
|
|
YV12_BUFFER_CONFIG *const src) {
|
|
uint8_t *tmp_buf = dest->y_buffer;
|
|
assert(dest->y_width == src->y_width);
|
|
assert(dest->y_height == src->y_height);
|
|
dest->y_buffer = src->y_buffer;
|
|
src->y_buffer = tmp_buf;
|
|
}
|
|
|
|
void vp9_denoiser_update_frame_info(
|
|
VP9_DENOISER *denoiser, YV12_BUFFER_CONFIG src, FRAME_TYPE frame_type,
|
|
int refresh_alt_ref_frame, int refresh_golden_frame, int refresh_last_frame,
|
|
int alt_fb_idx, int gld_fb_idx, int lst_fb_idx, int resized,
|
|
int svc_base_is_key, int second_spatial_layer) {
|
|
const int shift = second_spatial_layer ? denoiser->num_ref_frames : 0;
|
|
// Copy source into denoised reference buffers on KEY_FRAME or
|
|
// if the just encoded frame was resized. For SVC, copy source if the base
|
|
// spatial layer was key frame.
|
|
if (frame_type == KEY_FRAME || resized != 0 || denoiser->reset ||
|
|
svc_base_is_key) {
|
|
int i;
|
|
// Start at 1 so as not to overwrite the INTRA_FRAME
|
|
for (i = 1; i < denoiser->num_ref_frames; ++i) {
|
|
if (denoiser->running_avg_y[i + shift].buffer_alloc != NULL)
|
|
copy_frame(&denoiser->running_avg_y[i + shift], &src);
|
|
}
|
|
denoiser->reset = 0;
|
|
return;
|
|
}
|
|
|
|
// If more than one refresh occurs, must copy frame buffer.
|
|
if ((refresh_alt_ref_frame + refresh_golden_frame + refresh_last_frame) > 1) {
|
|
if (refresh_alt_ref_frame) {
|
|
copy_frame(&denoiser->running_avg_y[alt_fb_idx + 1 + shift],
|
|
&denoiser->running_avg_y[INTRA_FRAME + shift]);
|
|
}
|
|
if (refresh_golden_frame) {
|
|
copy_frame(&denoiser->running_avg_y[gld_fb_idx + 1 + shift],
|
|
&denoiser->running_avg_y[INTRA_FRAME + shift]);
|
|
}
|
|
if (refresh_last_frame) {
|
|
copy_frame(&denoiser->running_avg_y[lst_fb_idx + 1 + shift],
|
|
&denoiser->running_avg_y[INTRA_FRAME + shift]);
|
|
}
|
|
} else {
|
|
if (refresh_alt_ref_frame) {
|
|
swap_frame_buffer(&denoiser->running_avg_y[alt_fb_idx + 1 + shift],
|
|
&denoiser->running_avg_y[INTRA_FRAME + shift]);
|
|
}
|
|
if (refresh_golden_frame) {
|
|
swap_frame_buffer(&denoiser->running_avg_y[gld_fb_idx + 1 + shift],
|
|
&denoiser->running_avg_y[INTRA_FRAME + shift]);
|
|
}
|
|
if (refresh_last_frame) {
|
|
swap_frame_buffer(&denoiser->running_avg_y[lst_fb_idx + 1 + shift],
|
|
&denoiser->running_avg_y[INTRA_FRAME + shift]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void vp9_denoiser_reset_frame_stats(PICK_MODE_CONTEXT *ctx) {
|
|
ctx->zeromv_sse = UINT_MAX;
|
|
ctx->newmv_sse = UINT_MAX;
|
|
ctx->zeromv_lastref_sse = UINT_MAX;
|
|
ctx->best_sse_mv.as_int = 0;
|
|
}
|
|
|
|
void vp9_denoiser_update_frame_stats(MODE_INFO *mi, unsigned int sse,
|
|
PREDICTION_MODE mode,
|
|
PICK_MODE_CONTEXT *ctx) {
|
|
if (mi->mv[0].as_int == 0 && sse < ctx->zeromv_sse) {
|
|
ctx->zeromv_sse = sse;
|
|
ctx->best_zeromv_reference_frame = mi->ref_frame[0];
|
|
if (mi->ref_frame[0] == LAST_FRAME) ctx->zeromv_lastref_sse = sse;
|
|
}
|
|
|
|
if (mi->mv[0].as_int != 0 && sse < ctx->newmv_sse) {
|
|
ctx->newmv_sse = sse;
|
|
ctx->best_sse_inter_mode = mode;
|
|
ctx->best_sse_mv = mi->mv[0];
|
|
ctx->best_reference_frame = mi->ref_frame[0];
|
|
}
|
|
}
|
|
|
|
static int vp9_denoiser_realloc_svc_helper(VP9_COMMON *cm,
|
|
VP9_DENOISER *denoiser, int fb_idx) {
|
|
int fail = 0;
|
|
if (denoiser->running_avg_y[fb_idx].buffer_alloc == NULL) {
|
|
fail =
|
|
vpx_alloc_frame_buffer(&denoiser->running_avg_y[fb_idx], cm->width,
|
|
cm->height, cm->subsampling_x, cm->subsampling_y,
|
|
#if CONFIG_VP9_HIGHBITDEPTH
|
|
cm->use_highbitdepth,
|
|
#endif
|
|
VP9_ENC_BORDER_IN_PIXELS, 0);
|
|
if (fail) {
|
|
vp9_denoiser_free(denoiser);
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int vp9_denoiser_realloc_svc(VP9_COMMON *cm, VP9_DENOISER *denoiser,
|
|
int svc_buf_shift, int refresh_alt,
|
|
int refresh_gld, int refresh_lst, int alt_fb_idx,
|
|
int gld_fb_idx, int lst_fb_idx) {
|
|
int fail = 0;
|
|
if (refresh_alt) {
|
|
// Increase the frame buffer index by 1 to map it to the buffer index in the
|
|
// denoiser.
|
|
fail = vp9_denoiser_realloc_svc_helper(cm, denoiser,
|
|
alt_fb_idx + 1 + svc_buf_shift);
|
|
if (fail) return 1;
|
|
}
|
|
if (refresh_gld) {
|
|
fail = vp9_denoiser_realloc_svc_helper(cm, denoiser,
|
|
gld_fb_idx + 1 + svc_buf_shift);
|
|
if (fail) return 1;
|
|
}
|
|
if (refresh_lst) {
|
|
fail = vp9_denoiser_realloc_svc_helper(cm, denoiser,
|
|
lst_fb_idx + 1 + svc_buf_shift);
|
|
if (fail) return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int vp9_denoiser_alloc(VP9_COMMON *cm, struct SVC *svc, VP9_DENOISER *denoiser,
|
|
int use_svc, int noise_sen, int width, int height,
|
|
int ssx, int ssy,
|
|
#if CONFIG_VP9_HIGHBITDEPTH
|
|
int use_highbitdepth,
|
|
#endif
|
|
int border) {
|
|
int i, layer, fail, init_num_ref_frames;
|
|
const int legacy_byte_alignment = 0;
|
|
int num_layers = 1;
|
|
int scaled_width = width;
|
|
int scaled_height = height;
|
|
if (use_svc) {
|
|
LAYER_CONTEXT *lc = &svc->layer_context[svc->spatial_layer_id *
|
|
svc->number_temporal_layers +
|
|
svc->temporal_layer_id];
|
|
get_layer_resolution(width, height, lc->scaling_factor_num,
|
|
lc->scaling_factor_den, &scaled_width, &scaled_height);
|
|
// For SVC: only denoise at most 2 spatial (highest) layers.
|
|
if (noise_sen >= 2)
|
|
// Denoise from one spatial layer below the top.
|
|
svc->first_layer_denoise = VPXMAX(svc->number_spatial_layers - 2, 0);
|
|
else
|
|
// Only denoise the top spatial layer.
|
|
svc->first_layer_denoise = VPXMAX(svc->number_spatial_layers - 1, 0);
|
|
num_layers = svc->number_spatial_layers - svc->first_layer_denoise;
|
|
}
|
|
assert(denoiser != NULL);
|
|
denoiser->num_ref_frames = use_svc ? SVC_REF_FRAMES : NONSVC_REF_FRAMES;
|
|
init_num_ref_frames = use_svc ? MAX_REF_FRAMES : NONSVC_REF_FRAMES;
|
|
denoiser->num_layers = num_layers;
|
|
CHECK_MEM_ERROR(cm, denoiser->running_avg_y,
|
|
vpx_calloc(denoiser->num_ref_frames * num_layers,
|
|
sizeof(denoiser->running_avg_y[0])));
|
|
CHECK_MEM_ERROR(
|
|
cm, denoiser->mc_running_avg_y,
|
|
vpx_calloc(num_layers, sizeof(denoiser->mc_running_avg_y[0])));
|
|
|
|
for (layer = 0; layer < num_layers; ++layer) {
|
|
const int denoise_width = (layer == 0) ? width : scaled_width;
|
|
const int denoise_height = (layer == 0) ? height : scaled_height;
|
|
for (i = 0; i < init_num_ref_frames; ++i) {
|
|
fail = vpx_alloc_frame_buffer(
|
|
&denoiser->running_avg_y[i + denoiser->num_ref_frames * layer],
|
|
denoise_width, denoise_height, ssx, ssy,
|
|
#if CONFIG_VP9_HIGHBITDEPTH
|
|
use_highbitdepth,
|
|
#endif
|
|
border, legacy_byte_alignment);
|
|
if (fail) {
|
|
vp9_denoiser_free(denoiser);
|
|
return 1;
|
|
}
|
|
#ifdef OUTPUT_YUV_DENOISED
|
|
make_grayscale(&denoiser->running_avg_y[i]);
|
|
#endif
|
|
}
|
|
|
|
fail = vpx_alloc_frame_buffer(&denoiser->mc_running_avg_y[layer],
|
|
denoise_width, denoise_height, ssx, ssy,
|
|
#if CONFIG_VP9_HIGHBITDEPTH
|
|
use_highbitdepth,
|
|
#endif
|
|
border, legacy_byte_alignment);
|
|
if (fail) {
|
|
vp9_denoiser_free(denoiser);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
// denoiser->last_source only used for noise_estimation, so only for top
|
|
// layer.
|
|
fail = vpx_alloc_frame_buffer(&denoiser->last_source, width, height, ssx, ssy,
|
|
#if CONFIG_VP9_HIGHBITDEPTH
|
|
use_highbitdepth,
|
|
#endif
|
|
border, legacy_byte_alignment);
|
|
if (fail) {
|
|
vp9_denoiser_free(denoiser);
|
|
return 1;
|
|
}
|
|
#ifdef OUTPUT_YUV_DENOISED
|
|
make_grayscale(&denoiser->running_avg_y[i]);
|
|
#endif
|
|
denoiser->frame_buffer_initialized = 1;
|
|
denoiser->denoising_level = kDenLow;
|
|
denoiser->prev_denoising_level = kDenLow;
|
|
denoiser->reset = 0;
|
|
return 0;
|
|
}
|
|
|
|
void vp9_denoiser_free(VP9_DENOISER *denoiser) {
|
|
int i;
|
|
if (denoiser == NULL) {
|
|
return;
|
|
}
|
|
denoiser->frame_buffer_initialized = 0;
|
|
for (i = 0; i < denoiser->num_ref_frames * denoiser->num_layers; ++i) {
|
|
vpx_free_frame_buffer(&denoiser->running_avg_y[i]);
|
|
}
|
|
vpx_free(denoiser->running_avg_y);
|
|
denoiser->running_avg_y = NULL;
|
|
|
|
for (i = 0; i < denoiser->num_layers; ++i) {
|
|
vpx_free_frame_buffer(&denoiser->mc_running_avg_y[i]);
|
|
}
|
|
|
|
vpx_free(denoiser->mc_running_avg_y);
|
|
denoiser->mc_running_avg_y = NULL;
|
|
vpx_free_frame_buffer(&denoiser->last_source);
|
|
}
|
|
|
|
void vp9_denoiser_set_noise_level(VP9_DENOISER *denoiser, int noise_level) {
|
|
denoiser->denoising_level = noise_level;
|
|
if (denoiser->denoising_level > kDenLowLow &&
|
|
denoiser->prev_denoising_level == kDenLowLow)
|
|
denoiser->reset = 1;
|
|
else
|
|
denoiser->reset = 0;
|
|
denoiser->prev_denoising_level = denoiser->denoising_level;
|
|
}
|
|
|
|
// Scale/increase the partition threshold
|
|
// for denoiser speed-up.
|
|
int64_t vp9_scale_part_thresh(int64_t threshold, VP9_DENOISER_LEVEL noise_level,
|
|
int content_state, int temporal_layer_id) {
|
|
if ((content_state == kLowSadLowSumdiff) ||
|
|
(content_state == kHighSadLowSumdiff) ||
|
|
(content_state == kLowVarHighSumdiff) || (noise_level == kDenHigh) ||
|
|
(temporal_layer_id != 0)) {
|
|
int64_t scaled_thr =
|
|
(temporal_layer_id < 2) ? (3 * threshold) >> 1 : (7 * threshold) >> 2;
|
|
return scaled_thr;
|
|
} else {
|
|
return (5 * threshold) >> 2;
|
|
}
|
|
}
|
|
|
|
// Scale/increase the ac skip threshold for
|
|
// denoiser speed-up.
|
|
int64_t vp9_scale_acskip_thresh(int64_t threshold,
|
|
VP9_DENOISER_LEVEL noise_level, int abs_sumdiff,
|
|
int temporal_layer_id) {
|
|
if (noise_level >= kDenLow && abs_sumdiff < 5)
|
|
return threshold *=
|
|
(noise_level == kDenLow) ? 2 : (temporal_layer_id == 2) ? 10 : 6;
|
|
else
|
|
return threshold;
|
|
}
|
|
|
|
#ifdef OUTPUT_YUV_DENOISED
|
|
static void make_grayscale(YV12_BUFFER_CONFIG *yuv) {
|
|
int r, c;
|
|
uint8_t *u = yuv->u_buffer;
|
|
uint8_t *v = yuv->v_buffer;
|
|
|
|
for (r = 0; r < yuv->uv_height; ++r) {
|
|
for (c = 0; c < yuv->uv_width; ++c) {
|
|
u[c] = UINT8_MAX / 2;
|
|
v[c] = UINT8_MAX / 2;
|
|
}
|
|
u += yuv->uv_stride;
|
|
v += yuv->uv_stride;
|
|
}
|
|
}
|
|
#endif
|