vpx/vp9/decoder/vp9_dthread.h
hkuang b336356198 Revert "Revert 3 patches from Hangyu to get Chrome to build:"
This patch reverts the previous revert from Jim and also add a
variable user_priv in the FrameWorker to save the user_priv
passed from the application. In the decoder_get_frame function,
the user_priv will be binded with the img. This change is needed
or it will fail the unit test added here:
https://gerrit.chromium.org/gerrit/#/c/70610/

This reverts commit 9be46e4565.

Change-Id: I376d9a12ee196faffdf3c792b59e6137c56132c1
2014-06-25 11:21:37 -07:00

75 lines
2.4 KiB
C

/*
* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP9_DECODER_VP9_DTHREAD_H_
#define VP9_DECODER_VP9_DTHREAD_H_
#include "./vpx_config.h"
#include "vp9/decoder/vp9_reader.h"
#include "vp9/decoder/vp9_thread.h"
struct VP9Common;
struct VP9Decoder;
typedef struct TileWorkerData {
struct VP9Common *cm;
vp9_reader bit_reader;
DECLARE_ALIGNED(16, struct macroblockd, xd);
// Row-based parallel loopfilter data
LFWorkerData lfdata;
} TileWorkerData;
// Loopfilter row synchronization
typedef struct VP9LfSyncData {
#if CONFIG_MULTITHREAD
pthread_mutex_t *mutex_;
pthread_cond_t *cond_;
#endif
// Allocate memory to store the loop-filtered superblock index in each row.
int *cur_sb_col;
// The optimal sync_range for different resolution and platform should be
// determined by testing. Currently, it is chosen to be a power-of-2 number.
int sync_range;
} VP9LfSync;
// WorkerData for the FrameWorker thread. It contains all the information of
// the worker and decode structures for decoding a frame.
typedef struct FrameWorkerData {
struct VP9Decoder *pbi;
const uint8_t *data;
const uint8_t *data_end;
size_t data_size;
void *user_priv;
int result;
int worker_id;
// scratch_buffer is used in frame parallel mode only.
// It is used to make a copy of the compressed data.
uint8_t *scratch_buffer;
size_t scratch_buffer_size;
} FrameWorkerData;
// Allocate memory for loopfilter row synchronization.
void vp9_loop_filter_alloc(struct VP9Common *cm, VP9LfSync *lf_sync,
int rows, int width);
// Deallocate loopfilter synchronization related mutex and data.
void vp9_loop_filter_dealloc(VP9LfSync *lf_sync, int rows);
// Multi-threaded loopfilter that uses the tile threads.
void vp9_loop_filter_frame_mt(YV12_BUFFER_CONFIG *frame,
struct VP9Decoder *pbi,
struct VP9Common *cm,
int frame_filter_level,
int y_only);
#endif // VP9_DECODER_VP9_DTHREAD_H_