vpx/vp8/encoder/denoising.c
Scott LaVarnway ae64e7b408 Removed shadow warnings : postproc.c decodframe.c threading.c
and denoising.c
Adding -Wshadow to CFLAGS generated a bunch of warnings.  This patch
removes these warnings.

Change-Id: I434a9f4bfac9ad4ab7d2a67a35ef21e6636280da
2013-03-14 14:45:23 -07:00

306 lines
10 KiB
C

/*
* Copyright (c) 2012 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "denoising.h"
#include "vp8/common/reconinter.h"
#include "vpx/vpx_integer.h"
#include "vpx_mem/vpx_mem.h"
#include "vp8_rtcd.h"
static const unsigned int NOISE_MOTION_THRESHOLD = 25 * 25;
/* SSE_DIFF_THRESHOLD is selected as ~95% confidence assuming
* var(noise) ~= 100.
*/
static const unsigned int SSE_DIFF_THRESHOLD = 16 * 16 * 20;
static const unsigned int SSE_THRESHOLD = 16 * 16 * 40;
/*
* The filter function was modified to reduce the computational complexity.
* Step 1:
* Instead of applying tap coefficients for each pixel, we calculated the
* pixel adjustments vs. pixel diff value ahead of time.
* adjustment = filtered_value - current_raw
* = (filter_coefficient * diff + 128) >> 8
* where
* filter_coefficient = (255 << 8) / (256 + ((absdiff * 330) >> 3));
* filter_coefficient += filter_coefficient /
* (3 + motion_magnitude_adjustment);
* filter_coefficient is clamped to 0 ~ 255.
*
* Step 2:
* The adjustment vs. diff curve becomes flat very quick when diff increases.
* This allowed us to use only several levels to approximate the curve without
* changing the filtering algorithm too much.
* The adjustments were further corrected by checking the motion magnitude.
* The levels used are:
* diff adjustment w/o motion correction adjustment w/ motion correction
* [-255, -16] -6 -7
* [-15, -8] -4 -5
* [-7, -4] -3 -4
* [-3, 3] diff diff
* [4, 7] 3 4
* [8, 15] 4 5
* [16, 255] 6 7
*/
int vp8_denoiser_filter_c(YV12_BUFFER_CONFIG *mc_running_avg,
YV12_BUFFER_CONFIG *running_avg, MACROBLOCK *signal,
unsigned int motion_magnitude, int y_offset,
int uv_offset)
{
unsigned char *sig = signal->thismb;
int sig_stride = 16;
unsigned char *mc_running_avg_y = mc_running_avg->y_buffer + y_offset;
int mc_avg_y_stride = mc_running_avg->y_stride;
unsigned char *running_avg_y = running_avg->y_buffer + y_offset;
int avg_y_stride = running_avg->y_stride;
int r, c, i;
int sum_diff = 0;
int adj_val[3] = {3, 4, 6};
/* If motion_magnitude is small, making the denoiser more aggressive by
* increasing the adjustment for each level. */
if (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD)
{
for (i = 0; i < 3; i++)
adj_val[i] += 1;
}
for (r = 0; r < 16; ++r)
{
for (c = 0; c < 16; ++c)
{
int diff = 0;
int adjustment = 0;
int absdiff = 0;
diff = mc_running_avg_y[c] - sig[c];
absdiff = abs(diff);
/* When |diff| < 4, use pixel value from last denoised raw. */
if (absdiff <= 3)
{
running_avg_y[c] = mc_running_avg_y[c];
sum_diff += diff;
}
else
{
if (absdiff >= 4 && absdiff <= 7)
adjustment = adj_val[0];
else if (absdiff >= 8 && absdiff <= 15)
adjustment = adj_val[1];
else
adjustment = adj_val[2];
if (diff > 0)
{
if ((sig[c] + adjustment) > 255)
running_avg_y[c] = 255;
else
running_avg_y[c] = sig[c] + adjustment;
sum_diff += adjustment;
}
else
{
if ((sig[c] - adjustment) < 0)
running_avg_y[c] = 0;
else
running_avg_y[c] = sig[c] - adjustment;
sum_diff -= adjustment;
}
}
}
/* Update pointers for next iteration. */
sig += sig_stride;
mc_running_avg_y += mc_avg_y_stride;
running_avg_y += avg_y_stride;
}
if (abs(sum_diff) > SUM_DIFF_THRESHOLD)
return COPY_BLOCK;
vp8_copy_mem16x16(running_avg->y_buffer + y_offset, avg_y_stride,
signal->thismb, sig_stride);
return FILTER_BLOCK;
}
int vp8_denoiser_allocate(VP8_DENOISER *denoiser, int width, int height)
{
int i;
assert(denoiser);
for (i = 0; i < MAX_REF_FRAMES; i++)
{
denoiser->yv12_running_avg[i].flags = 0;
if (vp8_yv12_alloc_frame_buffer(&(denoiser->yv12_running_avg[i]), width,
height, VP8BORDERINPIXELS)
< 0)
{
vp8_denoiser_free(denoiser);
return 1;
}
vpx_memset(denoiser->yv12_running_avg[i].buffer_alloc, 0,
denoiser->yv12_running_avg[i].frame_size);
}
denoiser->yv12_mc_running_avg.flags = 0;
if (vp8_yv12_alloc_frame_buffer(&(denoiser->yv12_mc_running_avg), width,
height, VP8BORDERINPIXELS) < 0)
{
vp8_denoiser_free(denoiser);
return 1;
}
vpx_memset(denoiser->yv12_mc_running_avg.buffer_alloc, 0,
denoiser->yv12_mc_running_avg.frame_size);
return 0;
}
void vp8_denoiser_free(VP8_DENOISER *denoiser)
{
int i;
assert(denoiser);
for (i = 0; i < MAX_REF_FRAMES ; i++)
{
vp8_yv12_de_alloc_frame_buffer(&denoiser->yv12_running_avg[i]);
}
vp8_yv12_de_alloc_frame_buffer(&denoiser->yv12_mc_running_avg);
}
void vp8_denoiser_denoise_mb(VP8_DENOISER *denoiser,
MACROBLOCK *x,
unsigned int best_sse,
unsigned int zero_mv_sse,
int recon_yoffset,
int recon_uvoffset)
{
int mv_row;
int mv_col;
unsigned int motion_magnitude2;
MV_REFERENCE_FRAME frame = x->best_reference_frame;
MV_REFERENCE_FRAME zero_frame = x->best_zeromv_reference_frame;
enum vp8_denoiser_decision decision = FILTER_BLOCK;
if (zero_frame)
{
YV12_BUFFER_CONFIG *src = &denoiser->yv12_running_avg[frame];
YV12_BUFFER_CONFIG *dst = &denoiser->yv12_mc_running_avg;
YV12_BUFFER_CONFIG saved_pre,saved_dst;
MB_MODE_INFO saved_mbmi;
MACROBLOCKD *filter_xd = &x->e_mbd;
MB_MODE_INFO *mbmi = &filter_xd->mode_info_context->mbmi;
int sse_diff = zero_mv_sse - best_sse;
saved_mbmi = *mbmi;
/* Use the best MV for the compensation. */
mbmi->ref_frame = x->best_reference_frame;
mbmi->mode = x->best_sse_inter_mode;
mbmi->mv = x->best_sse_mv;
mbmi->need_to_clamp_mvs = x->need_to_clamp_best_mvs;
mv_col = x->best_sse_mv.as_mv.col;
mv_row = x->best_sse_mv.as_mv.row;
if (frame == INTRA_FRAME ||
((unsigned int)(mv_row *mv_row + mv_col *mv_col)
<= NOISE_MOTION_THRESHOLD &&
sse_diff < (int)SSE_DIFF_THRESHOLD))
{
/*
* Handle intra blocks as referring to last frame with zero motion
* and let the absolute pixel difference affect the filter factor.
* Also consider small amount of motion as being random walk due
* to noise, if it doesn't mean that we get a much bigger error.
* Note that any changes to the mode info only affects the
* denoising.
*/
mbmi->ref_frame =
x->best_zeromv_reference_frame;
src = &denoiser->yv12_running_avg[zero_frame];
mbmi->mode = ZEROMV;
mbmi->mv.as_int = 0;
x->best_sse_inter_mode = ZEROMV;
x->best_sse_mv.as_int = 0;
best_sse = zero_mv_sse;
}
saved_pre = filter_xd->pre;
saved_dst = filter_xd->dst;
/* Compensate the running average. */
filter_xd->pre.y_buffer = src->y_buffer + recon_yoffset;
filter_xd->pre.u_buffer = src->u_buffer + recon_uvoffset;
filter_xd->pre.v_buffer = src->v_buffer + recon_uvoffset;
/* Write the compensated running average to the destination buffer. */
filter_xd->dst.y_buffer = dst->y_buffer + recon_yoffset;
filter_xd->dst.u_buffer = dst->u_buffer + recon_uvoffset;
filter_xd->dst.v_buffer = dst->v_buffer + recon_uvoffset;
if (!x->skip)
{
vp8_build_inter_predictors_mb(filter_xd);
}
else
{
vp8_build_inter16x16_predictors_mb(filter_xd,
filter_xd->dst.y_buffer,
filter_xd->dst.u_buffer,
filter_xd->dst.v_buffer,
filter_xd->dst.y_stride,
filter_xd->dst.uv_stride);
}
filter_xd->pre = saved_pre;
filter_xd->dst = saved_dst;
*mbmi = saved_mbmi;
}
mv_row = x->best_sse_mv.as_mv.row;
mv_col = x->best_sse_mv.as_mv.col;
motion_magnitude2 = mv_row * mv_row + mv_col * mv_col;
if (best_sse > SSE_THRESHOLD || motion_magnitude2
> 8 * NOISE_MOTION_THRESHOLD)
{
decision = COPY_BLOCK;
}
if (decision == FILTER_BLOCK)
{
/* Filter. */
decision = vp8_denoiser_filter(&denoiser->yv12_mc_running_avg,
&denoiser->yv12_running_avg[INTRA_FRAME],
x,
motion_magnitude2,
recon_yoffset, recon_uvoffset);
}
if (decision == COPY_BLOCK)
{
/* No filtering of this block; it differs too much from the predictor,
* or the motion vector magnitude is considered too big.
*/
vp8_copy_mem16x16(
x->thismb, 16,
denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
denoiser->yv12_running_avg[INTRA_FRAME].y_stride);
}
}