vpx/vp9/common/vp9_frame_buffers.c
Frank Galligan a4f30a5023 Add VP9 decoder support for external frame buffers
Added support for external frame buffers to libvpx's VP9 decoder.
If the external frame buffer functions are set then libvpx will
call the get function whenever it needs a new frame buffer to
decode a frame into. And it will call the release function
whenever there are no more references to that buffer.

Change-Id: Id2934d005f606af6e052fb6db0d5b7c02f567522
2014-02-13 13:14:19 -08:00

81 lines
2.3 KiB
C

/*
* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <assert.h>
#include "vp9/common/vp9_frame_buffers.h"
#include "vpx_mem/vpx_mem.h"
int vp9_alloc_internal_frame_buffers(InternalFrameBufferList *list) {
assert(list != NULL);
vp9_free_internal_frame_buffers(list);
list->num_internal_frame_buffers =
VP9_MAXIMUM_REF_BUFFERS + VPX_MAXIMUM_WORK_BUFFERS;
list->int_fb = vpx_calloc(list->num_internal_frame_buffers,
sizeof(*list->int_fb));
return (list->int_fb == NULL);
}
void vp9_free_internal_frame_buffers(InternalFrameBufferList *list) {
int i;
assert(list != NULL);
for (i = 0; i < list->num_internal_frame_buffers; ++i) {
vpx_free(list->int_fb[i].data);
list->int_fb[i].data = NULL;
}
vpx_free(list->int_fb);
list->int_fb = NULL;
}
int vp9_get_frame_buffer(void *cb_priv, size_t min_size,
vpx_codec_frame_buffer_t *fb) {
int i;
InternalFrameBufferList *const int_fb_list =
(InternalFrameBufferList *)cb_priv;
if (int_fb_list == NULL)
return -1;
// Find a free frame buffer.
for (i = 0; i < int_fb_list->num_internal_frame_buffers; ++i) {
if (!int_fb_list->int_fb[i].in_use)
break;
}
if (i == int_fb_list->num_internal_frame_buffers)
return -1;
if (int_fb_list->int_fb[i].size < min_size) {
int_fb_list->int_fb[i].data =
(uint8_t *)vpx_realloc(int_fb_list->int_fb[i].data, min_size);
if (!int_fb_list->int_fb[i].data)
return -1;
int_fb_list->int_fb[i].size = min_size;
}
fb->data = int_fb_list->int_fb[i].data;
fb->size = int_fb_list->int_fb[i].size;
int_fb_list->int_fb[i].in_use = 1;
// Set the frame buffer's private data to point at the internal frame buffer.
fb->priv = &int_fb_list->int_fb[i];
return 0;
}
int vp9_release_frame_buffer(void *cb_priv, vpx_codec_frame_buffer_t *fb) {
InternalFrameBuffer *const int_fb = (InternalFrameBuffer *)fb->priv;
(void)cb_priv;
int_fb->in_use = 0;
return 0;
}