ad484fc6be
The arm assembly files are named .s after conversion, to reuse as much of the existing makefile infrastructure for conversion to gas format as possible. Within the generated visual studio project, only the converted assembly sources are available, which might not be optimal for actually developing it, but is acceptable for just building the library. Multithreading is disabled since the traditional win32 threading functions aren't available on WinRT/Windows Phone 8. Building of vpx itself and the examples succeed, while building the tests fail due to them using functions not available in the windows store/windows phone API subsets - therefore the unit tests are disabled. This works for building in Visual Studio Express 2012 for Windows Phone, while Visual Studio Express 2012 for Windows 8 (for "Windows Store" apps) seems to reject the vcxproj files due to not supporting "classic style native application or managed projects". The built static library should be compatible with that platform though. Change-Id: Idcd7eca60bfaaaeb09392a9cd7a02e4a670e3b30
531 lines
17 KiB
Bash
Executable File
531 lines
17 KiB
Bash
Executable File
#!/bin/bash
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##
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## Copyright (c) 2013 The WebM project authors. All Rights Reserved.
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##
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## Use of this source code is governed by a BSD-style license
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## that can be found in the LICENSE file in the root of the source
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## tree. An additional intellectual property rights grant can be found
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## in the file PATENTS. All contributing project authors may
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## be found in the AUTHORS file in the root of the source tree.
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##
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self=$0
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self_basename=${self##*/}
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self_dirname=$(dirname "$0")
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EOL=$'\n'
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show_help() {
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cat <<EOF
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Usage: ${self_basename} --name=projname [options] file1 [file2 ...]
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This script generates a Visual Studio project file from a list of source
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code files.
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Options:
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--help Print this message
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--exe Generate a project for building an Application
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--lib Generate a project for creating a static library
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--dll Generate a project for creating a dll
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--static-crt Use the static C runtime (/MT)
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--target=isa-os-cc Target specifier (required)
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--out=filename Write output to a file [stdout]
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--name=project_name Name of the project (required)
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--proj-guid=GUID GUID to use for the project
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--module-def=filename File containing export definitions (for DLLs)
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--ver=version Version (10,11) of visual studio to generate for
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--src-path-bare=dir Path to root of source tree
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-Ipath/to/include Additional include directories
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-DFLAG[=value] Preprocessor macros to define
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-Lpath/to/lib Additional library search paths
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-llibname Library to link against
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EOF
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exit 1
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}
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die() {
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echo "${self_basename}: $@" >&2
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exit 1
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}
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die_unknown(){
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echo "Unknown option \"$1\"." >&2
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echo "See ${self_basename} --help for available options." >&2
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exit 1
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}
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generate_uuid() {
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local hex="0123456789ABCDEF"
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local i
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local uuid=""
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local j
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#93995380-89BD-4b04-88EB-625FBE52EBFB
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for ((i=0; i<32; i++)); do
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(( j = $RANDOM % 16 ))
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uuid="${uuid}${hex:$j:1}"
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done
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echo "${uuid:0:8}-${uuid:8:4}-${uuid:12:4}-${uuid:16:4}-${uuid:20:12}"
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}
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indent1=" "
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indent=""
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indent_push() {
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indent="${indent}${indent1}"
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}
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indent_pop() {
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indent="${indent%${indent1}}"
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}
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tag_attributes() {
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for opt in "$@"; do
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optval="${opt#*=}"
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[ -n "${optval}" ] ||
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die "Missing attribute value in '$opt' while generating $tag tag"
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echo "${indent}${opt%%=*}=\"${optval}\""
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done
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}
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open_tag() {
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local tag=$1
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shift
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if [ $# -ne 0 ]; then
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echo "${indent}<${tag}"
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indent_push
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tag_attributes "$@"
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echo "${indent}>"
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else
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echo "${indent}<${tag}>"
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indent_push
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fi
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}
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close_tag() {
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local tag=$1
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indent_pop
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echo "${indent}</${tag}>"
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}
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tag() {
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local tag=$1
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shift
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if [ $# -ne 0 ]; then
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echo "${indent}<${tag}"
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indent_push
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tag_attributes "$@"
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indent_pop
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echo "${indent}/>"
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else
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echo "${indent}<${tag}/>"
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fi
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}
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tag_content() {
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local tag=$1
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local content=$2
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shift
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shift
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if [ $# -ne 0 ]; then
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echo "${indent}<${tag}"
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indent_push
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tag_attributes "$@"
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echo "${indent}>${content}</${tag}>"
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indent_pop
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else
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echo "${indent}<${tag}>${content}</${tag}>"
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fi
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}
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generate_filter() {
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local name=$1
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local pats=$2
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local file_list_sz
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local i
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local f
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local saveIFS="$IFS"
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local pack
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echo "generating filter '$name' from ${#file_list[@]} files" >&2
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IFS=*
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file_list_sz=${#file_list[@]}
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for i in ${!file_list[@]}; do
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f=${file_list[i]}
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for pat in ${pats//;/$IFS}; do
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if [ "${f##*.}" == "$pat" ]; then
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unset file_list[i]
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objf=$(echo ${f%.*}.obj | sed -e 's/^[\./]\+//g' -e 's,/,_,g')
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if ([ "$pat" == "asm" ] || [ "$pat" == "s" ]) && $asm_use_custom_step; then
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open_tag CustomBuild \
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Include=".\\$f"
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for plat in "${platforms[@]}"; do
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for cfg in Debug Release; do
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tag_content Message "Assembling %(Filename)%(Extension)" \
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Condition="'\$(Configuration)|\$(Platform)'=='$cfg|$plat'"
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tag_content Command "$(eval echo \$asm_${cfg}_cmdline) -o \$(IntDir)$objf" \
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Condition="'\$(Configuration)|\$(Platform)'=='$cfg|$plat'"
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tag_content Outputs "\$(IntDir)$objf" \
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Condition="'\$(Configuration)|\$(Platform)'=='$cfg|$plat'"
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done
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done
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close_tag CustomBuild
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elif [ "$pat" == "c" ] || [ "$pat" == "cc" ] ; then
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open_tag ClCompile \
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Include=".\\$f"
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# Separate file names with Condition?
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tag_content ObjectFileName "\$(IntDir)$objf"
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close_tag ClCompile
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elif [ "$pat" == "h" ] ; then
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tag ClInclude \
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Include=".\\$f"
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elif [ "$pat" == "vcxproj" ] ; then
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open_tag ProjectReference \
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Include="$f"
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depguid=`grep ProjectGuid "$f" | sed 's,.*<.*>\(.*\)</.*>.*,\1,'`
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tag_content Project "$depguid"
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tag_content ReferenceOutputAssembly false
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close_tag ProjectReference
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else
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tag None \
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Include=".\\$f"
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fi
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break
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fi
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done
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done
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IFS="$saveIFS"
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}
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# Process command line
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unset target
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for opt in "$@"; do
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optval="${opt#*=}"
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case "$opt" in
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--help|-h) show_help
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;;
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--target=*) target="${optval}"
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;;
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--out=*) outfile="$optval"
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;;
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--name=*) name="${optval}"
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;;
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--proj-guid=*) guid="${optval}"
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;;
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--module-def=*) module_def="${optval}"
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;;
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--exe) proj_kind="exe"
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;;
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--dll) proj_kind="dll"
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;;
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--lib) proj_kind="lib"
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;;
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--src-path-bare=*) src_path_bare="$optval"
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;;
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--static-crt) use_static_runtime=true
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;;
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--ver=*)
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vs_ver="$optval"
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case "$optval" in
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10|11)
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;;
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*) die Unrecognized Visual Studio Version in $opt
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;;
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esac
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;;
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-I*)
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opt="${opt%/}"
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incs="${incs}${incs:+;}${opt##-I}"
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yasmincs="${yasmincs} ${opt}"
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;;
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-D*) defines="${defines}${defines:+;}${opt##-D}"
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;;
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-L*) # fudge . to $(OutDir)
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if [ "${opt##-L}" == "." ]; then
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libdirs="${libdirs}${libdirs:+;}\$(OutDir)"
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else
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# Also try directories for this platform/configuration
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libdirs="${libdirs}${libdirs:+;}${opt##-L}"
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libdirs="${libdirs}${libdirs:+;}${opt##-L}/\$(PlatformName)/\$(Configuration)"
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libdirs="${libdirs}${libdirs:+;}${opt##-L}/\$(PlatformName)"
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fi
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;;
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-l*) libs="${libs}${libs:+ }${opt##-l}.lib"
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;;
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-*) die_unknown $opt
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;;
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*)
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file_list[${#file_list[@]}]="$opt"
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case "$opt" in
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*.asm|*.s) uses_asm=true
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;;
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esac
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;;
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esac
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done
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outfile=${outfile:-/dev/stdout}
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guid=${guid:-`generate_uuid`}
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asm_use_custom_step=false
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uses_asm=${uses_asm:-false}
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case "${vs_ver:-11}" in
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10|11)
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asm_use_custom_step=$uses_asm
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;;
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esac
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[ -n "$name" ] || die "Project name (--name) must be specified!"
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[ -n "$target" ] || die "Target (--target) must be specified!"
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if ${use_static_runtime:-false}; then
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release_runtime=MultiThreaded
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debug_runtime=MultiThreadedDebug
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lib_sfx=mt
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else
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release_runtime=MultiThreadedDLL
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debug_runtime=MultiThreadedDebugDLL
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lib_sfx=md
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fi
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# Calculate debug lib names: If a lib ends in ${lib_sfx}.lib, then rename
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# it to ${lib_sfx}d.lib. This precludes linking to release libs from a
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# debug exe, so this may need to be refactored later.
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for lib in ${libs}; do
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if [ "$lib" != "${lib%${lib_sfx}.lib}" ]; then
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lib=${lib%.lib}d.lib
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fi
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debug_libs="${debug_libs}${debug_libs:+ }${lib}"
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done
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debug_libs=${debug_libs// /;}
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libs=${libs// /;}
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# List of all platforms supported for this target
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case "$target" in
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x86_64*)
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platforms[0]="x64"
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asm_Debug_cmdline="yasm -Xvc -g cv8 -f \$(PlatformName) ${yasmincs} "%(FullPath)""
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asm_Release_cmdline="yasm -Xvc -f \$(PlatformName) ${yasmincs} "%(FullPath)""
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;;
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x86*)
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platforms[0]="Win32"
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asm_Debug_cmdline="yasm -Xvc -g cv8 -f \$(PlatformName) ${yasmincs} "%(FullPath)""
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asm_Release_cmdline="yasm -Xvc -f \$(PlatformName) ${yasmincs} "%(FullPath)""
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;;
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arm*)
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asm_Debug_cmdline="armasm -nologo "%(FullPath)""
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asm_Release_cmdline="armasm -nologo "%(FullPath)""
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if [ "$name" = "obj_int_extract" ]; then
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# We don't want to build this tool for the target architecture,
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# but for an architecture we can run locally during the build.
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platforms[0]="Win32"
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else
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platforms[0]="ARM"
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fi
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;;
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*) die "Unsupported target $target!"
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;;
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esac
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generate_vcxproj() {
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echo "<?xml version=\"1.0\" encoding=\"utf-8\"?>"
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open_tag Project \
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DefaultTargets="Build" \
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ToolsVersion="4.0" \
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xmlns="http://schemas.microsoft.com/developer/msbuild/2003" \
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open_tag ItemGroup \
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Label="ProjectConfigurations"
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for plat in "${platforms[@]}"; do
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for config in Debug Release; do
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open_tag ProjectConfiguration \
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Include="$config|$plat"
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tag_content Configuration $config
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tag_content Platform $plat
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close_tag ProjectConfiguration
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done
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done
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close_tag ItemGroup
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open_tag PropertyGroup \
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Label="Globals"
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tag_content ProjectGuid "{${guid}}"
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tag_content RootNamespace ${name}
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tag_content Keyword ManagedCProj
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close_tag PropertyGroup
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tag Import \
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Project="\$(VCTargetsPath)\\Microsoft.Cpp.Default.props"
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for plat in "${platforms[@]}"; do
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for config in Release Debug; do
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open_tag PropertyGroup \
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Condition="'\$(Configuration)|\$(Platform)'=='$config|$plat'" \
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Label="Configuration"
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if [ "$proj_kind" = "exe" ]; then
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tag_content ConfigurationType Application
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elif [ "$proj_kind" = "dll" ]; then
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tag_content ConfigurationType DynamicLibrary
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else
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tag_content ConfigurationType StaticLibrary
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fi
|
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if [ "$vs_ver" = "11" ]; then
|
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if [ "$plat" = "ARM" ]; then
|
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# Setting the wp80 toolchain automatically sets the
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# WINAPI_FAMILY define, which is required for building
|
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# code for arm with the windows headers. Alternatively,
|
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# one could add AppContainerApplication=true in the Globals
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# section and add PrecompiledHeader=NotUsing and
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# CompileAsWinRT=false in ClCompile and SubSystem=Console
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# in Link.
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tag_content PlatformToolset v110_wp80
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else
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tag_content PlatformToolset v110
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fi
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fi
|
|
tag_content CharacterSet Unicode
|
|
if [ "$config" = "Release" ]; then
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tag_content WholeProgramOptimization true
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fi
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|
close_tag PropertyGroup
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done
|
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done
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|
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tag Import \
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Project="\$(VCTargetsPath)\\Microsoft.Cpp.props"
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open_tag ImportGroup \
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Label="PropertySheets"
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|
tag Import \
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Project="\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props" \
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Condition="exists('\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props')" \
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Label="LocalAppDataPlatform"
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close_tag ImportGroup
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tag PropertyGroup \
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Label="UserMacros"
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|
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for plat in "${platforms[@]}"; do
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plat_no_ws=`echo $plat | sed 's/[^A-Za-z0-9_]/_/g'`
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for config in Debug Release; do
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open_tag PropertyGroup \
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Condition="'\$(Configuration)|\$(Platform)'=='$config|$plat'"
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tag_content OutDir "\$(SolutionDir)$plat_no_ws\\\$(Configuration)\\"
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tag_content IntDir "$plat_no_ws\\\$(Configuration)\\${name}\\"
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close_tag PropertyGroup
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|
done
|
|
done
|
|
|
|
for plat in "${platforms[@]}"; do
|
|
for config in Debug Release; do
|
|
open_tag ItemDefinitionGroup \
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Condition="'\$(Configuration)|\$(Platform)'=='$config|$plat'"
|
|
if [ "$name" = "vpx" ]; then
|
|
open_tag PreBuildEvent
|
|
tag_content Command "call obj_int_extract.bat $src_path_bare"
|
|
close_tag PreBuildEvent
|
|
fi
|
|
open_tag ClCompile
|
|
if [ "$config" = "Debug" ]; then
|
|
opt=Disabled
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|
runtime=$debug_runtime
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|
curlibs=$debug_libs
|
|
confsuffix=d
|
|
case "$name" in
|
|
obj_int_extract)
|
|
debug=DEBUG
|
|
;;
|
|
*)
|
|
debug=_DEBUG
|
|
;;
|
|
esac
|
|
else
|
|
opt=MaxSpeed
|
|
runtime=$release_runtime
|
|
curlibs=$libs
|
|
confsuffix=""
|
|
tag_content FavorSizeOrSpeed Speed
|
|
debug=NDEBUG
|
|
fi
|
|
case "$name" in
|
|
obj_int_extract)
|
|
extradefines=";_CONSOLE"
|
|
;;
|
|
*)
|
|
extradefines=";$defines"
|
|
;;
|
|
esac
|
|
tag_content Optimization $opt
|
|
tag_content AdditionalIncludeDirectories "$incs;%(AdditionalIncludeDirectories)"
|
|
tag_content PreprocessorDefinitions "WIN32;$debug;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE$extradefines;%(PreprocessorDefinitions)"
|
|
tag_content RuntimeLibrary $runtime
|
|
tag_content WarningLevel Level3
|
|
# DebugInformationFormat
|
|
close_tag ClCompile
|
|
case "$proj_kind" in
|
|
exe)
|
|
open_tag Link
|
|
if [ "$name" = "obj_int_extract" ]; then
|
|
tag_content OutputFile "${name}.exe"
|
|
else
|
|
tag_content AdditionalDependencies "$curlibs"
|
|
tag_content AdditionalLibraryDirectories "$libdirs;%(AdditionalLibraryDirectories)"
|
|
fi
|
|
tag_content GenerateDebugInformation true
|
|
close_tag Link
|
|
;;
|
|
dll)
|
|
open_tag Link
|
|
tag_content GenerateDebugInformation true
|
|
tag_content ModuleDefinitionFile $module_def
|
|
close_tag Link
|
|
;;
|
|
lib)
|
|
open_tag Lib
|
|
tag_content OutputFile "\$(OutDir)${name}${lib_sfx}${confsuffix}.lib"
|
|
close_tag Lib
|
|
;;
|
|
esac
|
|
close_tag ItemDefinitionGroup
|
|
done
|
|
|
|
done
|
|
|
|
open_tag ItemGroup
|
|
generate_filter "Source Files" "c;cc;def;odl;idl;hpj;bat;asm;asmx;s"
|
|
close_tag ItemGroup
|
|
open_tag ItemGroup
|
|
generate_filter "Header Files" "h;hm;inl;inc;xsd"
|
|
close_tag ItemGroup
|
|
open_tag ItemGroup
|
|
generate_filter "Build Files" "mk"
|
|
close_tag ItemGroup
|
|
open_tag ItemGroup
|
|
generate_filter "References" "vcxproj"
|
|
close_tag ItemGroup
|
|
|
|
tag Import \
|
|
Project="\$(VCTargetsPath)\\Microsoft.Cpp.targets"
|
|
|
|
open_tag ImportGroup \
|
|
Label="ExtensionTargets"
|
|
close_tag ImportGroup
|
|
|
|
close_tag Project
|
|
|
|
# This must be done from within the {} subshell
|
|
echo "Ignored files list (${#file_list[@]} items) is:" >&2
|
|
for f in "${file_list[@]}"; do
|
|
echo " $f" >&2
|
|
done
|
|
}
|
|
|
|
# This regexp doesn't catch most of the strings in the vcxproj format,
|
|
# since they're like <tag>path</tag> instead of <tag attr="path" />
|
|
# as previously. It still seems to work ok despite this.
|
|
generate_vcxproj |
|
|
sed -e '/"/s;\([^ "]\)/;\1\\;g' |
|
|
sed -e '/xmlns/s;\\;/;g' > ${outfile}
|
|
|
|
exit
|