9f5fd31d7f
Ensures that the full 64 pixel border is available for prediction (need a minimum of 64+INTERP_EXTEND on all sides, and 32+INTERP_EXTEND on UV). Value also must be a multiple of 32 to keep UV stride alignment. The smaller border was causing the prediction to read outside the frame, which can cause a mismatch. TODO: Get rid of this explicit border and use edge emulation instead. Change-Id: I3f68453a088ec0ab4349d0f5cc02b573be06d7c4 |
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.. | ||
arm/neon | ||
generic | ||
win32 | ||
vpx_scale_asm_offsets.c | ||
vpx_scale_rtcd.c | ||
vpx_scale_rtcd.sh | ||
vpx_scale.h | ||
vpx_scale.mk | ||
yv12config.h |