105503b839
Approximately twice as fast as C implementation. BUG=webm:1424 Change-Id: I3c0307fb08ddc23df42545cd089a78e2ed5c9d3f
93 lines
3.4 KiB
C
93 lines
3.4 KiB
C
/*
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* Copyright (c) 2017 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <arm_neon.h>
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#include "./vpx_config.h"
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#include "vpx_dsp/txfm_common.h"
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#include "vpx_dsp/vpx_dsp_common.h"
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#include "vpx_dsp/arm/idct_neon.h"
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#include "vpx_dsp/arm/mem_neon.h"
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#include "vpx_dsp/arm/transpose_neon.h"
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void vpx_fdct4x4_neon(const int16_t *input, tran_low_t *final_output,
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int stride) {
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int i;
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// input[M * stride] * 16
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int16x4_t input_0 = vshl_n_s16(vld1_s16(input + 0 * stride), 4);
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int16x4_t input_1 = vshl_n_s16(vld1_s16(input + 1 * stride), 4);
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int16x4_t input_2 = vshl_n_s16(vld1_s16(input + 2 * stride), 4);
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int16x4_t input_3 = vshl_n_s16(vld1_s16(input + 3 * stride), 4);
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// If the very first value != 0, then add 1.
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if (input[0] != 0) {
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const int16x4_t one = vreinterpret_s16_s64(vdup_n_s64(1));
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input_0 = vadd_s16(input_0, one);
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}
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for (i = 0; i < 2; ++i) {
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const int16x8_t input_01 = vcombine_s16(input_0, input_1);
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const int16x8_t input_32 = vcombine_s16(input_3, input_2);
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// in_0 +/- in_3, in_1 +/- in_2
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const int16x8_t s_01 = vaddq_s16(input_01, input_32);
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const int16x8_t s_32 = vsubq_s16(input_01, input_32);
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// step_0 +/- step_1, step_2 +/- step_3
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const int16x4_t s_0 = vget_low_s16(s_01);
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const int16x4_t s_1 = vget_high_s16(s_01);
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const int16x4_t s_2 = vget_high_s16(s_32);
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const int16x4_t s_3 = vget_low_s16(s_32);
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// (s_0 +/- s_1) * cospi_16_64
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// Must expand all elements to s32. See 'needs32' comment in fwd_txfm.c.
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const int32x4_t s_0_p_s_1 = vaddl_s16(s_0, s_1);
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const int32x4_t s_0_m_s_1 = vsubl_s16(s_0, s_1);
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const int32x4_t temp1 = vmulq_n_s32(s_0_p_s_1, (int16_t)cospi_16_64);
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const int32x4_t temp2 = vmulq_n_s32(s_0_m_s_1, (int16_t)cospi_16_64);
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// fdct_round_shift
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int16x4_t out_0 = vrshrn_n_s32(temp1, DCT_CONST_BITS);
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int16x4_t out_2 = vrshrn_n_s32(temp2, DCT_CONST_BITS);
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// s_3 * cospi_8_64 + s_2 * cospi_24_64
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// s_3 * cospi_24_64 - s_2 * cospi_8_64
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const int32x4_t s_3_cospi_8_64 = vmull_n_s16(s_3, (int16_t)cospi_8_64);
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const int32x4_t s_3_cospi_24_64 = vmull_n_s16(s_3, (int16_t)cospi_24_64);
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const int32x4_t temp3 =
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vmlal_n_s16(s_3_cospi_8_64, s_2, (int16_t)cospi_24_64);
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const int32x4_t temp4 =
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vmlsl_n_s16(s_3_cospi_24_64, s_2, (int16_t)cospi_8_64);
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// fdct_round_shift
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int16x4_t out_1 = vrshrn_n_s32(temp3, DCT_CONST_BITS);
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int16x4_t out_3 = vrshrn_n_s32(temp4, DCT_CONST_BITS);
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transpose_s16_4x4d(&out_0, &out_1, &out_2, &out_3);
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input_0 = out_0;
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input_1 = out_1;
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input_2 = out_2;
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input_3 = out_3;
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}
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{
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// Not quite a rounding shift. Only add 1 despite shifting by 2.
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const int16x8_t one = vdupq_n_s16(1);
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int16x8_t out_01 = vcombine_s16(input_0, input_1);
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int16x8_t out_23 = vcombine_s16(input_2, input_3);
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out_01 = vshrq_n_s16(vaddq_s16(out_01, one), 2);
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out_23 = vshrq_n_s16(vaddq_s16(out_23, one), 2);
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store_s16q_to_tran_low(final_output + 0 * 8, out_01);
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store_s16q_to_tran_low(final_output + 1 * 8, out_23);
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}
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}
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