b67e46b33c
This one prints out a visual version of the partitioning for human eyes to follow... Change-Id: Iba434589a2f55eb069484686d99a382db93b9548
148 lines
4.3 KiB
C
148 lines
4.3 KiB
C
/*
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* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <stdio.h>
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#include "vp9/common/vp9_onyxc_int.h"
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#include "vp9/common/vp9_blockd.h"
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#include "vp9/common/vp9_tile_common.h"
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typedef struct {
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char *debug_array;
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int w;
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int h;
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} DEBUG_MODE_STRUCT;
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static void draw_rect(int r, int c, int w, int h, DEBUG_MODE_STRUCT *da) {
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int i;
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da->debug_array[r / 2 * da->w + c] = '+';
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for (i = r / 2 + 1; i < r / 2 + h / 2; i++) {
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da->debug_array[i * da->w + c] = '|';
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}
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for (i = c + 1; i < c + w; i++) {
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da->debug_array[r / 2 * da->w + i] = '-';
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}
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}
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static void debug_partitioning(VP9_COMMON * cm, MODE_INFO *m, int mi_row,
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int mi_col, BLOCK_SIZE_TYPE bsize,
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DEBUG_MODE_STRUCT *da) {
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const int mis = cm->mode_info_stride;
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int bwl, bhl;
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int bw, bh;
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int bsl = mi_width_log2(bsize), bs = (1 << bsl) / 2;
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int n;
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PARTITION_TYPE partition;
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BLOCK_SIZE_TYPE subsize;
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if (mi_row >= cm->mi_rows || mi_col >= cm->mi_cols)
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return;
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bwl = mi_width_log2(m->mbmi.sb_type);
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bhl = mi_height_log2(m->mbmi.sb_type);
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bw = 1 << bwl;
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bh = 1 << bhl;
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// parse the partition type
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if ((bwl == bsl) && (bhl == bsl))
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partition = PARTITION_NONE;
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else if ((bwl == bsl) && (bhl < bsl))
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partition = PARTITION_HORZ;
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else if ((bwl < bsl) && (bhl == bsl))
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partition = PARTITION_VERT;
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else if ((bwl < bsl) && (bhl < bsl))
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partition = PARTITION_SPLIT;
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else
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assert(0);
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#if CONFIG_AB4X4
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if (bsize == BLOCK_SIZE_SB8X8 && m->mbmi.sb_type < BLOCK_SIZE_SB8X8)
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partition = PARTITION_SPLIT;
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if (bsize < BLOCK_SIZE_SB8X8)
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return;
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#endif
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#if CONFIG_AB4X4
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if (bsize >= BLOCK_SIZE_SB8X8) {
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#else
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if (bsize > BLOCK_SIZE_SB8X8) {
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#endif
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}
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subsize = get_subsize(bsize, partition);
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switch (partition) {
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case PARTITION_NONE:
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draw_rect(mi_row * 8, mi_col * 8, bw * 8, bh * 8, da);
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break;
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case PARTITION_HORZ:
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draw_rect(mi_row * 8, mi_col * 8, bw * 8, bh * 8, da);
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if ((mi_row + bh) < cm->mi_rows)
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draw_rect(8 * bs + mi_row * 8, mi_col * 8, bw * 8, bh * 8, da);
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break;
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case PARTITION_VERT:
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draw_rect(mi_row * 8, mi_col * 8, bw * 8, bh * 8, da);
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if ((mi_col + bw) < cm->mi_cols)
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draw_rect(mi_row * 8, 8 * bs + mi_col * 8, bw * 8, bh * 8, da);
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break;
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case PARTITION_SPLIT:
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for (n = 0; n < 4; n++) {
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int j = n >> 1, i = n & 0x01;
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debug_partitioning(cm, m + j * bs * mis + i * bs, mi_row + j * bs,
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mi_col + i * bs, subsize, da);
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}
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break;
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default:
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assert(0);
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}
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}
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static void debug_partitionings(VP9_COMMON *c, DEBUG_MODE_STRUCT *da) {
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const int mis = c->mode_info_stride;
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MODE_INFO *m, *m_ptr = c->mi;
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int mi_row, mi_col;
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m_ptr += c->cur_tile_mi_col_start + c->cur_tile_mi_row_start * mis;
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for (mi_row = c->cur_tile_mi_row_start; mi_row < c->cur_tile_mi_row_end;
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mi_row += 8, m_ptr += 8 * mis) {
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m = m_ptr;
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for (mi_col = c->cur_tile_mi_col_start; mi_col < c->cur_tile_mi_col_end;
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mi_col += 8, m += 8) {
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debug_partitioning(c, m, mi_row, mi_col, BLOCK_SIZE_SB64X64, da);
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}
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}
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}
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void vp9_debug_tile_partitionings(VP9_COMMON *pc) {
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int tile_row, tile_col;
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DEBUG_MODE_STRUCT da;
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da.w = pc->width;
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da.h = pc->height / 2;
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da.debug_array = vpx_malloc(da.h * da.w);
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vpx_memset(da.debug_array, ' ', da.h * da.w);
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for (tile_row = 0; tile_row < pc->tile_rows; tile_row++) {
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vp9_get_tile_row_offsets(pc, tile_row);
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for (tile_col = 0; tile_col < pc->tile_columns; tile_col++) {
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vp9_get_tile_col_offsets(pc, tile_col);
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debug_partitionings(pc, &da);
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}
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}
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{
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FILE *f = fopen("partitionings.txt", "a");
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int i, j;
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fprintf(f, "\n\n\nFrame: %d \n", pc->current_video_frame);
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for (i = 0; i < da.h; i++) {
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for (j = 0; j < da.w; j++) {
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fprintf(f, "%c", da.debug_array[i * da.w + j]);
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}
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fprintf(f, "\n");
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}
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fclose(f);
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}
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vpx_free(da.debug_array);
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}
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