
adds a compile time option: --enable-arm-asm-detok which pulls in vp8/decoder/arm/detokenize.asm currently about break even speed wise, but changes are pending to the fill code (branch and load 3 bytes versus conditionally always load one) and the error handling. Currently it doesn't handle zero runs or overrunning the buffer. this is really just so i don't have to rebase my changes all the time to run benchmarks - now just need to replace one file! Change-Id: I56d0e2354dc0ca3811bffd0e88fe1f952fa6c797
23 lines
623 B
C
23 lines
623 B
C
/*
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* Copyright (c) 2010 The VP8 project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef DETOKENIZE_ARM_H
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#define DETOKENIZE_ARM_H
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#if HAVE_ARMV6
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#if CONFIG_ARM_ASM_DETOK
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void vp8_init_detokenizer(VP8D_COMP *dx);
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void vp8_decode_mb_tokens_v6(DETOK *detoken, int type);
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#endif
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#endif
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#endif
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