9602799cd9
adds a compile time option: --enable-arm-asm-detok which pulls in vp8/decoder/arm/detokenize.asm currently about break even speed wise, but changes are pending to the fill code (branch and load 3 bytes versus conditionally always load one) and the error handling. Currently it doesn't handle zero runs or overrunning the buffer. this is really just so i don't have to rebase my changes all the time to run benchmarks - now just need to replace one file! Change-Id: I56d0e2354dc0ca3811bffd0e88fe1f952fa6c797
25 lines
663 B
C
25 lines
663 B
C
/*
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* Copyright (c) 2010 The VP8 project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef DETOKENIZE_H
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#define DETOKENIZE_H
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#include "onyxd_int.h"
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#if ARCH_ARM
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#include "arm/detokenize_arm.h"
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#endif
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void vp8_reset_mb_tokens_context(MACROBLOCKD *x);
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int vp8_decode_mb_tokens(VP8D_COMP *, MACROBLOCKD *);
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#endif /* DETOKENIZE_H */
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