vpx/vp9
Jingning Han 84af0486f9 Fix rd_pick_partition search loop for 4x4 blocks
The partition search for 4x4 blocks takes unnecessary steps to
reconstruct pixels and an extra partition type update. This commit
removes such operations. No visible compression/speed difference.
Thanks to Yue (yuec@) for finding this issue.

Change-Id: I3f83824aa3fd3717d63be0b280fa57258939a70a
2014-07-25 07:17:58 -07:00
..
common Fix potential ioc issue in vp9_get_prob for 4K above sizes 2014-07-24 15:35:51 -07:00
decoder Remove unfinished VP9 alpha channel. 2014-07-21 15:55:50 -07:00
encoder Fix rd_pick_partition search loop for 4x4 blocks 2014-07-25 07:17:58 -07:00
exports_dec support building vp8 and vp9 into a single lib 2012-11-15 10:46:17 -08:00
exports_enc Removing vpx_codec_vp9x_cx and internal experimental flag. 2013-12-27 14:01:12 -08:00
vp9_common.mk Move vp9_thread.* to common. 2014-07-07 14:52:19 -07:00
vp9_cx_iface.c [spatial svc]Use #if instead of #ifdef on macro CONFIG_SPATIAL_SVC 2014-07-22 11:11:55 -07:00
vp9_dx_iface.c Remove unfinished VP9 alpha channel. 2014-07-21 15:55:50 -07:00
vp9_iface_common.h Remove unfinished VP9 alpha channel. 2014-07-21 15:55:50 -07:00
vp9cx.mk Added vp9_sad64x64_neon(), vp9_sad32x32_neon() 2014-07-16 12:54:46 -07:00
vp9dx.mk Move vp9_thread.* to common. 2014-07-07 14:52:19 -07:00