c327b3f0b0
Modified the encoder multi-thread test so that it included cpu-used=0 and frame-parallel=0. frame_parallel_decoding_mode is 1 by default, which disables probability updating and gives lower encoding quality. Current VP9 multi-threading encoder and decoder support probability updating. To test this part, we should turn on it in the unit test, namely, setting frame-parallel to 0. Change-Id: Ia1f86e01f0de628f50d819ae31509de3e1b6c755
135 lines
4.3 KiB
C++
135 lines
4.3 KiB
C++
/*
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* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <string>
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#include <vector>
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#include "third_party/googletest/src/include/gtest/gtest.h"
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#include "test/codec_factory.h"
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#include "test/encode_test_driver.h"
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#include "test/md5_helper.h"
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#include "test/util.h"
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#include "test/y4m_video_source.h"
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namespace {
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class VPxEncoderThreadTest
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: public ::libvpx_test::EncoderTest,
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public ::libvpx_test::CodecTestWith4Params<libvpx_test::TestMode, int,
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int, int> {
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protected:
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VPxEncoderThreadTest()
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: EncoderTest(GET_PARAM(0)), encoder_initialized_(false),
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tiles_(GET_PARAM(3)), threads_(GET_PARAM(4)),
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encoding_mode_(GET_PARAM(1)), set_cpu_used_(GET_PARAM(2)) {
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init_flags_ = VPX_CODEC_USE_PSNR;
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md5_.clear();
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}
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virtual ~VPxEncoderThreadTest() {}
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virtual void SetUp() {
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InitializeConfig();
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SetMode(encoding_mode_);
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if (encoding_mode_ != ::libvpx_test::kRealTime) {
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cfg_.g_lag_in_frames = 3;
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cfg_.rc_end_usage = VPX_VBR;
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cfg_.rc_2pass_vbr_minsection_pct = 5;
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cfg_.rc_2pass_vbr_maxsection_pct = 2000;
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} else {
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cfg_.g_lag_in_frames = 0;
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cfg_.rc_end_usage = VPX_CBR;
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cfg_.g_error_resilient = 1;
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}
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cfg_.rc_max_quantizer = 56;
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cfg_.rc_min_quantizer = 0;
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}
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virtual void BeginPassHook(unsigned int /*pass*/) {
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encoder_initialized_ = false;
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}
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virtual void PreEncodeFrameHook(::libvpx_test::VideoSource * /*video*/,
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::libvpx_test::Encoder *encoder) {
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if (!encoder_initialized_) {
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// Encode 4 column tiles.
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encoder->Control(VP9E_SET_TILE_COLUMNS, tiles_);
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encoder->Control(VP8E_SET_CPUUSED, set_cpu_used_);
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if (encoding_mode_ != ::libvpx_test::kRealTime) {
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encoder->Control(VP8E_SET_ENABLEAUTOALTREF, 1);
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encoder->Control(VP8E_SET_ARNR_MAXFRAMES, 7);
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encoder->Control(VP8E_SET_ARNR_STRENGTH, 5);
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encoder->Control(VP8E_SET_ARNR_TYPE, 3);
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encoder->Control(VP9E_SET_FRAME_PARALLEL_DECODING, 0);
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} else {
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encoder->Control(VP8E_SET_ENABLEAUTOALTREF, 0);
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encoder->Control(VP9E_SET_AQ_MODE, 3);
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}
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encoder_initialized_ = true;
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}
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}
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virtual void DecompressedFrameHook(const vpx_image_t &img,
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vpx_codec_pts_t /*pts*/) {
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::libvpx_test::MD5 md5_res;
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md5_res.Add(&img);
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md5_.push_back(md5_res.Get());
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}
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virtual bool HandleDecodeResult(const vpx_codec_err_t res,
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const libvpx_test::VideoSource & /*video*/,
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libvpx_test::Decoder * /*decoder*/) {
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if (res != VPX_CODEC_OK) {
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EXPECT_EQ(VPX_CODEC_OK, res);
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return false;
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}
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return true;
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}
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bool encoder_initialized_;
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int tiles_;
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int threads_;
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::libvpx_test::TestMode encoding_mode_;
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int set_cpu_used_;
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std::vector<std::string> md5_;
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};
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TEST_P(VPxEncoderThreadTest, EncoderResultTest) {
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std::vector<std::string> single_thr_md5, multi_thr_md5;
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::libvpx_test::Y4mVideoSource video("niklas_1280_720_30.y4m", 15, 20);
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cfg_.rc_target_bitrate = 1000;
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// Encode using single thread.
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cfg_.g_threads = 1;
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init_flags_ = VPX_CODEC_USE_PSNR;
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ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
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single_thr_md5 = md5_;
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md5_.clear();
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// Encode using multiple threads.
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cfg_.g_threads = threads_;
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ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
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multi_thr_md5 = md5_;
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md5_.clear();
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// Compare to check if two vectors are equal.
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ASSERT_EQ(single_thr_md5, multi_thr_md5);
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}
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VP9_INSTANTIATE_TEST_CASE(VPxEncoderThreadTest,
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::testing::Values(::libvpx_test::kTwoPassGood,
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::libvpx_test::kOnePassGood,
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::libvpx_test::kRealTime),
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::testing::Range(0, 9), // cpu_used
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::testing::Range(0, 3), // tile_columns
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::testing::Range(2, 5)); // threads
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} // namespace
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