vpx/vp8/decoder/onyxd_if.c
John Koleszar a9c7597adc support building vp8 and vp9 into a single lib
Change-Id: Ib8f8a66c9fd31e508cdc9caa662192f38433aa3d
2012-11-15 10:46:17 -08:00

524 lines
14 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "vp8/common/onyxc_int.h"
#if CONFIG_POSTPROC
#include "vp8/common/postproc.h"
#endif
#include "vp8/common/onyxd.h"
#include "onyxd_int.h"
#include "vpx_mem/vpx_mem.h"
#include "vp8/common/alloccommon.h"
#include "vp8/common/loopfilter.h"
#include "vp8/common/swapyv12buffer.h"
#include "vp8/common/threading.h"
#include "decoderthreading.h"
#include <stdio.h>
#include <assert.h>
#include "vp8/common/quant_common.h"
#include "./vpx_scale_rtcd.h"
#include "vpx_scale/vpxscale.h"
#include "vp8/common/systemdependent.h"
#include "vpx_ports/vpx_timer.h"
#include "detokenize.h"
#if CONFIG_ERROR_CONCEALMENT
#include "error_concealment.h"
#endif
#if ARCH_ARM
#include "vpx_ports/arm.h"
#endif
extern void vp8_init_loop_filter(VP8_COMMON *cm);
extern void vp8cx_init_de_quantizer(VP8D_COMP *pbi);
static int get_free_fb (VP8_COMMON *cm);
static void ref_cnt_fb (int *buf, int *idx, int new_idx);
struct VP8D_COMP * vp8dx_create_decompressor(VP8D_CONFIG *oxcf)
{
VP8D_COMP *pbi = vpx_memalign(32, sizeof(VP8D_COMP));
if (!pbi)
return NULL;
vpx_memset(pbi, 0, sizeof(VP8D_COMP));
if (setjmp(pbi->common.error.jmp))
{
pbi->common.error.setjmp = 0;
vp8dx_remove_decompressor(pbi);
return 0;
}
pbi->common.error.setjmp = 1;
vp8_create_common(&pbi->common);
pbi->common.current_video_frame = 0;
pbi->ready_for_new_data = 1;
#if CONFIG_MULTITHREAD
pbi->max_threads = oxcf->max_threads;
vp8_decoder_create_threads(pbi);
#endif
/* vp8cx_init_de_quantizer() is first called here. Add check in frame_init_dequantizer() to avoid
* unnecessary calling of vp8cx_init_de_quantizer() for every frame.
*/
vp8cx_init_de_quantizer(pbi);
vp8_loop_filter_init(&pbi->common);
pbi->common.error.setjmp = 0;
#if CONFIG_ERROR_CONCEALMENT
pbi->ec_enabled = oxcf->error_concealment;
pbi->overlaps = NULL;
#else
pbi->ec_enabled = 0;
#endif
/* Error concealment is activated after a key frame has been
* decoded without errors when error concealment is enabled.
*/
pbi->ec_active = 0;
pbi->decoded_key_frame = 0;
pbi->input_fragments = oxcf->input_fragments;
pbi->num_fragments = 0;
/* Independent partitions is activated when a frame updates the
* token probability table to have equal probabilities over the
* PREV_COEF context.
*/
pbi->independent_partitions = 0;
vp8_setup_block_dptrs(&pbi->mb);
return pbi;
}
void vp8dx_remove_decompressor(VP8D_COMP *pbi)
{
if (!pbi)
return;
#if CONFIG_MULTITHREAD
if (pbi->b_multithreaded_rd)
vp8mt_de_alloc_temp_buffers(pbi, pbi->common.mb_rows);
vp8_decoder_remove_threads(pbi);
#endif
#if CONFIG_ERROR_CONCEALMENT
vp8_de_alloc_overlap_lists(pbi);
#endif
vp8_remove_common(&pbi->common);
vpx_free(pbi);
}
vpx_codec_err_t vp8dx_get_reference(VP8D_COMP *pbi, enum vpx_ref_frame_type ref_frame_flag, YV12_BUFFER_CONFIG *sd)
{
VP8_COMMON *cm = &pbi->common;
int ref_fb_idx;
if (ref_frame_flag == VP8_LAST_FRAME)
ref_fb_idx = cm->lst_fb_idx;
else if (ref_frame_flag == VP8_GOLD_FRAME)
ref_fb_idx = cm->gld_fb_idx;
else if (ref_frame_flag == VP8_ALTR_FRAME)
ref_fb_idx = cm->alt_fb_idx;
else{
vpx_internal_error(&pbi->common.error, VPX_CODEC_ERROR,
"Invalid reference frame");
return pbi->common.error.error_code;
}
if(cm->yv12_fb[ref_fb_idx].y_height != sd->y_height ||
cm->yv12_fb[ref_fb_idx].y_width != sd->y_width ||
cm->yv12_fb[ref_fb_idx].uv_height != sd->uv_height ||
cm->yv12_fb[ref_fb_idx].uv_width != sd->uv_width){
vpx_internal_error(&pbi->common.error, VPX_CODEC_ERROR,
"Incorrect buffer dimensions");
}
else
vp8_yv12_copy_frame(&cm->yv12_fb[ref_fb_idx], sd);
return pbi->common.error.error_code;
}
vpx_codec_err_t vp8dx_set_reference(VP8D_COMP *pbi, enum vpx_ref_frame_type ref_frame_flag, YV12_BUFFER_CONFIG *sd)
{
VP8_COMMON *cm = &pbi->common;
int *ref_fb_ptr = NULL;
int free_fb;
if (ref_frame_flag == VP8_LAST_FRAME)
ref_fb_ptr = &cm->lst_fb_idx;
else if (ref_frame_flag == VP8_GOLD_FRAME)
ref_fb_ptr = &cm->gld_fb_idx;
else if (ref_frame_flag == VP8_ALTR_FRAME)
ref_fb_ptr = &cm->alt_fb_idx;
else{
vpx_internal_error(&pbi->common.error, VPX_CODEC_ERROR,
"Invalid reference frame");
return pbi->common.error.error_code;
}
if(cm->yv12_fb[*ref_fb_ptr].y_height != sd->y_height ||
cm->yv12_fb[*ref_fb_ptr].y_width != sd->y_width ||
cm->yv12_fb[*ref_fb_ptr].uv_height != sd->uv_height ||
cm->yv12_fb[*ref_fb_ptr].uv_width != sd->uv_width){
vpx_internal_error(&pbi->common.error, VPX_CODEC_ERROR,
"Incorrect buffer dimensions");
}
else{
/* Find an empty frame buffer. */
free_fb = get_free_fb(cm);
/* Decrease fb_idx_ref_cnt since it will be increased again in
* ref_cnt_fb() below. */
cm->fb_idx_ref_cnt[free_fb]--;
/* Manage the reference counters and copy image. */
ref_cnt_fb (cm->fb_idx_ref_cnt, ref_fb_ptr, free_fb);
vp8_yv12_copy_frame(sd, &cm->yv12_fb[*ref_fb_ptr]);
}
return pbi->common.error.error_code;
}
/*For ARM NEON, d8-d15 are callee-saved registers, and need to be saved by us.*/
#if HAVE_NEON
extern void vp8_push_neon(int64_t *store);
extern void vp8_pop_neon(int64_t *store);
#endif
static int get_free_fb (VP8_COMMON *cm)
{
int i;
for (i = 0; i < NUM_YV12_BUFFERS; i++)
if (cm->fb_idx_ref_cnt[i] == 0)
break;
assert(i < NUM_YV12_BUFFERS);
cm->fb_idx_ref_cnt[i] = 1;
return i;
}
static void ref_cnt_fb (int *buf, int *idx, int new_idx)
{
if (buf[*idx] > 0)
buf[*idx]--;
*idx = new_idx;
buf[new_idx]++;
}
/* If any buffer copy / swapping is signalled it should be done here. */
static int swap_frame_buffers (VP8_COMMON *cm)
{
int err = 0;
/* The alternate reference frame or golden frame can be updated
* using the new, last, or golden/alt ref frame. If it
* is updated using the newly decoded frame it is a refresh.
* An update using the last or golden/alt ref frame is a copy.
*/
if (cm->copy_buffer_to_arf)
{
int new_fb = 0;
if (cm->copy_buffer_to_arf == 1)
new_fb = cm->lst_fb_idx;
else if (cm->copy_buffer_to_arf == 2)
new_fb = cm->gld_fb_idx;
else
err = -1;
ref_cnt_fb (cm->fb_idx_ref_cnt, &cm->alt_fb_idx, new_fb);
}
if (cm->copy_buffer_to_gf)
{
int new_fb = 0;
if (cm->copy_buffer_to_gf == 1)
new_fb = cm->lst_fb_idx;
else if (cm->copy_buffer_to_gf == 2)
new_fb = cm->alt_fb_idx;
else
err = -1;
ref_cnt_fb (cm->fb_idx_ref_cnt, &cm->gld_fb_idx, new_fb);
}
if (cm->refresh_golden_frame)
ref_cnt_fb (cm->fb_idx_ref_cnt, &cm->gld_fb_idx, cm->new_fb_idx);
if (cm->refresh_alt_ref_frame)
ref_cnt_fb (cm->fb_idx_ref_cnt, &cm->alt_fb_idx, cm->new_fb_idx);
if (cm->refresh_last_frame)
{
ref_cnt_fb (cm->fb_idx_ref_cnt, &cm->lst_fb_idx, cm->new_fb_idx);
cm->frame_to_show = &cm->yv12_fb[cm->lst_fb_idx];
}
else
cm->frame_to_show = &cm->yv12_fb[cm->new_fb_idx];
cm->fb_idx_ref_cnt[cm->new_fb_idx]--;
return err;
}
int vp8dx_receive_compressed_data(VP8D_COMP *pbi, size_t size,
const uint8_t *source,
int64_t time_stamp)
{
#if HAVE_NEON
int64_t dx_store_reg[8];
#endif
VP8_COMMON *cm = &pbi->common;
int retcode = -1;
pbi->common.error.error_code = VPX_CODEC_OK;
if (pbi->num_fragments == 0)
{
/* New frame, reset fragment pointers and sizes */
vpx_memset((void*)pbi->fragments, 0, sizeof(pbi->fragments));
vpx_memset(pbi->fragment_sizes, 0, sizeof(pbi->fragment_sizes));
}
if (pbi->input_fragments && !(source == NULL && size == 0))
{
/* Store a pointer to this fragment and return. We haven't
* received the complete frame yet, so we will wait with decoding.
*/
assert(pbi->num_fragments < MAX_PARTITIONS);
pbi->fragments[pbi->num_fragments] = source;
pbi->fragment_sizes[pbi->num_fragments] = size;
pbi->num_fragments++;
if (pbi->num_fragments > (1 << EIGHT_PARTITION) + 1)
{
pbi->common.error.error_code = VPX_CODEC_UNSUP_BITSTREAM;
pbi->common.error.setjmp = 0;
pbi->num_fragments = 0;
return -1;
}
return 0;
}
if (!pbi->input_fragments)
{
pbi->fragments[0] = source;
pbi->fragment_sizes[0] = size;
pbi->num_fragments = 1;
}
assert(pbi->common.multi_token_partition <= EIGHT_PARTITION);
if (pbi->num_fragments == 0)
{
pbi->num_fragments = 1;
pbi->fragments[0] = NULL;
pbi->fragment_sizes[0] = 0;
}
if (!pbi->ec_active &&
pbi->num_fragments <= 1 && pbi->fragment_sizes[0] == 0)
{
/* If error concealment is disabled we won't signal missing frames
* to the decoder.
*/
if (cm->fb_idx_ref_cnt[cm->lst_fb_idx] > 1)
{
/* The last reference shares buffer with another reference
* buffer. Move it to its own buffer before setting it as
* corrupt, otherwise we will make multiple buffers corrupt.
*/
const int prev_idx = cm->lst_fb_idx;
cm->fb_idx_ref_cnt[prev_idx]--;
cm->lst_fb_idx = get_free_fb(cm);
vp8_yv12_copy_frame(&cm->yv12_fb[prev_idx],
&cm->yv12_fb[cm->lst_fb_idx]);
}
/* This is used to signal that we are missing frames.
* We do not know if the missing frame(s) was supposed to update
* any of the reference buffers, but we act conservative and
* mark only the last buffer as corrupted.
*/
cm->yv12_fb[cm->lst_fb_idx].corrupted = 1;
/* Signal that we have no frame to show. */
cm->show_frame = 0;
pbi->num_fragments = 0;
/* Nothing more to do. */
return 0;
}
#if HAVE_NEON
#if CONFIG_RUNTIME_CPU_DETECT
if (cm->cpu_caps & HAS_NEON)
#endif
{
vp8_push_neon(dx_store_reg);
}
#endif
cm->new_fb_idx = get_free_fb (cm);
/* setup reference frames for vp8_decode_frame */
pbi->dec_fb_ref[INTRA_FRAME] = &cm->yv12_fb[cm->new_fb_idx];
pbi->dec_fb_ref[LAST_FRAME] = &cm->yv12_fb[cm->lst_fb_idx];
pbi->dec_fb_ref[GOLDEN_FRAME] = &cm->yv12_fb[cm->gld_fb_idx];
pbi->dec_fb_ref[ALTREF_FRAME] = &cm->yv12_fb[cm->alt_fb_idx];
if (setjmp(pbi->common.error.jmp))
{
/* We do not know if the missing frame(s) was supposed to update
* any of the reference buffers, but we act conservative and
* mark only the last buffer as corrupted.
*/
cm->yv12_fb[cm->lst_fb_idx].corrupted = 1;
if (cm->fb_idx_ref_cnt[cm->new_fb_idx] > 0)
cm->fb_idx_ref_cnt[cm->new_fb_idx]--;
goto decode_exit;
}
pbi->common.error.setjmp = 1;
retcode = vp8_decode_frame(pbi);
if (retcode < 0)
{
if (cm->fb_idx_ref_cnt[cm->new_fb_idx] > 0)
cm->fb_idx_ref_cnt[cm->new_fb_idx]--;
pbi->common.error.error_code = VPX_CODEC_ERROR;
goto decode_exit;
}
if (swap_frame_buffers (cm))
{
pbi->common.error.error_code = VPX_CODEC_ERROR;
goto decode_exit;
}
vp8_clear_system_state();
#if CONFIG_ERROR_CONCEALMENT
/* swap the mode infos to storage for future error concealment */
if (pbi->ec_enabled && pbi->common.prev_mi)
{
MODE_INFO* tmp = pbi->common.prev_mi;
int row, col;
pbi->common.prev_mi = pbi->common.mi;
pbi->common.mi = tmp;
/* Propagate the segment_ids to the next frame */
for (row = 0; row < pbi->common.mb_rows; ++row)
{
for (col = 0; col < pbi->common.mb_cols; ++col)
{
const int i = row*pbi->common.mode_info_stride + col;
pbi->common.mi[i].mbmi.segment_id =
pbi->common.prev_mi[i].mbmi.segment_id;
}
}
}
#endif
if (cm->show_frame)
cm->current_video_frame++;
pbi->ready_for_new_data = 0;
pbi->last_time_stamp = time_stamp;
decode_exit:
#if HAVE_NEON
#if CONFIG_RUNTIME_CPU_DETECT
if (cm->cpu_caps & HAS_NEON)
#endif
{
vp8_pop_neon(dx_store_reg);
}
#endif
pbi->common.error.setjmp = 0;
pbi->num_fragments = 0;
return retcode;
}
int vp8dx_get_raw_frame(VP8D_COMP *pbi, YV12_BUFFER_CONFIG *sd, int64_t *time_stamp, int64_t *time_end_stamp, vp8_ppflags_t *flags)
{
int ret = -1;
if (pbi->ready_for_new_data == 1)
return ret;
/* ie no raw frame to show!!! */
if (pbi->common.show_frame == 0)
return ret;
pbi->ready_for_new_data = 1;
*time_stamp = pbi->last_time_stamp;
*time_end_stamp = 0;
sd->clrtype = pbi->common.clr_type;
#if CONFIG_POSTPROC
ret = vp8_post_proc_frame(&pbi->common, sd, flags);
#else
if (pbi->common.frame_to_show)
{
*sd = *pbi->common.frame_to_show;
sd->y_width = pbi->common.Width;
sd->y_height = pbi->common.Height;
sd->uv_height = pbi->common.Height / 2;
ret = 0;
}
else
{
ret = -1;
}
#endif /*!CONFIG_POSTPROC*/
vp8_clear_system_state();
return ret;
}
/* This function as written isn't decoder specific, but the encoder has
* much faster ways of computing this, so it's ok for it to live in a
* decode specific file.
*/
int vp8dx_references_buffer( VP8_COMMON *oci, int ref_frame )
{
const MODE_INFO *mi = oci->mi;
int mb_row, mb_col;
for (mb_row = 0; mb_row < oci->mb_rows; mb_row++)
{
for (mb_col = 0; mb_col < oci->mb_cols; mb_col++,mi++)
{
if( mi->mbmi.ref_frame == ref_frame)
return 1;
}
mi++;
}
return 0;
}