9b24251c91
Put check to avoid possible out of bounds when looping over the blocks to estimate noise level. No change in behavior. Change-Id: I4b7b19b7edee0ae1c35b9dc0700b1bf9b304d7f5
250 lines
9.3 KiB
C
250 lines
9.3 KiB
C
/*
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* Copyright (c) 2015 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <assert.h>
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#include <limits.h>
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#include <math.h>
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#include "./vpx_dsp_rtcd.h"
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#include "vpx_dsp/vpx_dsp_common.h"
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#include "vpx_scale/yv12config.h"
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#include "vpx/vpx_integer.h"
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#include "vp9/common/vp9_reconinter.h"
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#include "vp9/encoder/vp9_context_tree.h"
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#include "vp9/encoder/vp9_noise_estimate.h"
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#include "vp9/encoder/vp9_encoder.h"
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void vp9_noise_estimate_init(NOISE_ESTIMATE *const ne,
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int width,
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int height) {
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ne->enabled = 0;
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ne->level = kLowLow;
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ne->value = 0;
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ne->count = 0;
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ne->thresh = 90;
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ne->last_w = 0;
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ne->last_h = 0;
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if (width * height >= 1920 * 1080) {
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ne->thresh = 200;
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} else if (width * height >= 1280 * 720) {
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ne->thresh = 130;
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}
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ne->num_frames_estimate = 20;
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}
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int enable_noise_estimation(VP9_COMP *const cpi) {
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// Enable noise estimation if denoising is on (and cyclic refresh, since
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// noise estimate is currently using a struct defined in cyclic refresh).
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#if CONFIG_VP9_TEMPORAL_DENOISING
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if (cpi->oxcf.noise_sensitivity > 0 &&
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cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ)
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return 1;
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#endif
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// Only allow noise estimate under certain encoding mode.
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// Enabled for 1 pass CBR, speed >=5, and if resolution is same as original.
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// Not enabled for SVC mode and screen_content_mode.
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// Not enabled for low resolutions.
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if (cpi->oxcf.pass == 0 &&
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cpi->oxcf.rc_mode == VPX_CBR &&
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cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ &&
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cpi->oxcf.speed >= 5 &&
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cpi->resize_state == ORIG &&
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cpi->resize_pending == 0 &&
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!cpi->use_svc &&
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cpi->oxcf.content != VP9E_CONTENT_SCREEN &&
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cpi->common.width >= 640 &&
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cpi->common.height >= 480)
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return 1;
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else
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return 0;
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}
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#if CONFIG_VP9_TEMPORAL_DENOISING
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static void copy_frame(YV12_BUFFER_CONFIG * const dest,
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const YV12_BUFFER_CONFIG * const src) {
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int r;
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const uint8_t *srcbuf = src->y_buffer;
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uint8_t *destbuf = dest->y_buffer;
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assert(dest->y_width == src->y_width);
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assert(dest->y_height == src->y_height);
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for (r = 0; r < dest->y_height; ++r) {
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memcpy(destbuf, srcbuf, dest->y_width);
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destbuf += dest->y_stride;
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srcbuf += src->y_stride;
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}
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}
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#endif // CONFIG_VP9_TEMPORAL_DENOISING
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NOISE_LEVEL vp9_noise_estimate_extract_level(NOISE_ESTIMATE *const ne) {
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int noise_level = kLowLow;
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if (ne->value > (ne->thresh << 1)) {
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noise_level = kHigh;
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} else {
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if (ne->value > ne->thresh)
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noise_level = kMedium;
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else if (ne->value > (ne->thresh >> 1))
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noise_level = kLow;
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else
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noise_level = kLowLow;
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}
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return noise_level;
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}
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void vp9_update_noise_estimate(VP9_COMP *const cpi) {
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const VP9_COMMON *const cm = &cpi->common;
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CYCLIC_REFRESH *const cr = cpi->cyclic_refresh;
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NOISE_ESTIMATE *const ne = &cpi->noise_estimate;
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// Estimate of noise level every frame_period frames.
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int frame_period = 10;
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int thresh_consec_zeromv = 8;
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unsigned int thresh_sum_diff = 100;
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unsigned int thresh_sum_spatial = (200 * 200) << 8;
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unsigned int thresh_spatial_var = (32 * 32) << 8;
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int min_blocks_estimate = cm->mi_rows * cm->mi_cols >> 7;
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// Estimate is between current source and last source.
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YV12_BUFFER_CONFIG *last_source = cpi->Last_Source;
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#if CONFIG_VP9_TEMPORAL_DENOISING
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if (cpi->oxcf.noise_sensitivity > 0)
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last_source = &cpi->denoiser.last_source;
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#endif
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ne->enabled = enable_noise_estimation(cpi);
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if (!ne->enabled ||
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cm->current_video_frame % frame_period != 0 ||
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last_source == NULL ||
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ne->last_w != cm->width ||
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ne->last_h != cm->height) {
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#if CONFIG_VP9_TEMPORAL_DENOISING
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if (cpi->oxcf.noise_sensitivity > 0)
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copy_frame(&cpi->denoiser.last_source, cpi->Source);
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#endif
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if (last_source != NULL) {
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ne->last_w = cm->width;
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ne->last_h = cm->height;
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}
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return;
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} else {
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int num_samples = 0;
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uint64_t avg_est = 0;
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int bsize = BLOCK_16X16;
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static const unsigned char const_source[16] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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// Loop over sub-sample of 16x16 blocks of frame, and for blocks that have
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// been encoded as zero/small mv at least x consecutive frames, compute
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// the variance to update estimate of noise in the source.
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const uint8_t *src_y = cpi->Source->y_buffer;
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const int src_ystride = cpi->Source->y_stride;
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const uint8_t *last_src_y = last_source->y_buffer;
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const int last_src_ystride = last_source->y_stride;
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const uint8_t *src_u = cpi->Source->u_buffer;
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const uint8_t *src_v = cpi->Source->v_buffer;
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const int src_uvstride = cpi->Source->uv_stride;
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int mi_row, mi_col;
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int num_low_motion = 0;
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int frame_low_motion = 1;
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for (mi_row = 0; mi_row < cm->mi_rows; mi_row++) {
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for (mi_col = 0; mi_col < cm->mi_cols; mi_col++) {
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int bl_index = mi_row * cm->mi_cols + mi_col;
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if (cr->consec_zero_mv[bl_index] > thresh_consec_zeromv)
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num_low_motion++;
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}
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}
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if (num_low_motion < ((3 * cm->mi_rows * cm->mi_cols) >> 3))
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frame_low_motion = 0;
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for (mi_row = 0; mi_row < cm->mi_rows; mi_row++) {
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for (mi_col = 0; mi_col < cm->mi_cols; mi_col++) {
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// 16x16 blocks, 1/4 sample of frame.
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if (mi_row % 4 == 0 && mi_col % 4 == 0 &&
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mi_row < cm->mi_rows - 1 &&
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mi_col < cm->mi_cols - 1) {
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int bl_index = mi_row * cm->mi_cols + mi_col;
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int bl_index1 = bl_index + 1;
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int bl_index2 = bl_index + cm->mi_cols;
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int bl_index3 = bl_index2 + 1;
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// Only consider blocks that are likely steady background. i.e, have
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// been encoded as zero/low motion x (= thresh_consec_zeromv) frames
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// in a row. consec_zero_mv[] defined for 8x8 blocks, so consider all
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// 4 sub-blocks for 16x16 block. Also, avoid skin blocks.
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int is_skin = vp9_compute_skin_block(src_y,
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src_u,
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src_v,
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src_ystride,
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src_uvstride,
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bsize);
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if (frame_low_motion &&
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cr->consec_zero_mv[bl_index] > thresh_consec_zeromv &&
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cr->consec_zero_mv[bl_index1] > thresh_consec_zeromv &&
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cr->consec_zero_mv[bl_index2] > thresh_consec_zeromv &&
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cr->consec_zero_mv[bl_index3] > thresh_consec_zeromv &&
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!is_skin) {
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// Compute variance.
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unsigned int sse;
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unsigned int variance = cpi->fn_ptr[bsize].vf(src_y,
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src_ystride,
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last_src_y,
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last_src_ystride,
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&sse);
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// Only consider this block as valid for noise measurement if the
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// average term (sse - variance = N * avg^{2}, N = 16X16) of the
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// temporal residual is small (avoid effects from lighting change).
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if ((sse - variance) < thresh_sum_diff) {
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unsigned int sse2;
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const unsigned int spatial_variance =
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cpi->fn_ptr[bsize].vf(src_y, src_ystride, const_source,
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0, &sse2);
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// Avoid blocks with high brightness and high spatial variance.
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if ((sse2 - spatial_variance) < thresh_sum_spatial &&
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spatial_variance < thresh_spatial_var) {
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avg_est += variance / ((spatial_variance >> 9) + 1);
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num_samples++;
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}
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}
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}
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}
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src_y += 8;
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last_src_y += 8;
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src_u += 4;
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src_v += 4;
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}
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src_y += (src_ystride << 3) - (cm->mi_cols << 3);
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last_src_y += (last_src_ystride << 3) - (cm->mi_cols << 3);
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src_u += (src_uvstride << 2) - (cm->mi_cols << 2);
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src_v += (src_uvstride << 2) - (cm->mi_cols << 2);
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}
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ne->last_w = cm->width;
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ne->last_h = cm->height;
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// Update noise estimate if we have at a minimum number of block samples,
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// and avg_est > 0 (avg_est == 0 can happen if the application inputs
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// duplicate frames).
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if (num_samples > min_blocks_estimate && avg_est > 0) {
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// Normalize.
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avg_est = avg_est / num_samples;
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// Update noise estimate.
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ne->value = (int)((15 * ne->value + avg_est) >> 4);
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ne->count++;
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if (ne->count == ne->num_frames_estimate) {
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// Reset counter and check noise level condition.
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ne->num_frames_estimate = 30;
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ne->count = 0;
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ne->level = vp9_noise_estimate_extract_level(ne);
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#if CONFIG_VP9_TEMPORAL_DENOISING
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if (cpi->oxcf.noise_sensitivity > 0)
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vp9_denoiser_set_noise_level(&cpi->denoiser, ne->level);
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#endif
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}
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}
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}
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#if CONFIG_VP9_TEMPORAL_DENOISING
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if (cpi->oxcf.noise_sensitivity > 0)
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copy_frame(&cpi->denoiser.last_source, cpi->Source);
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#endif
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}
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