vpx/vp8/common/arm/neon/dequantizeb_neon.c
James Yu fb5d281bb6 VP8 for ARMv8 by using NEON intrinsics 05
Add dequantizeb_neon.c
- vp8_dequantize_b_loop_neon

vpxdec  --summary --noblit ../videos/tears_of_steel_1080p.webm
Before => After, 13.25 => 13.23 (fps)

Change-Id: Iebe3b0c6ed2359c778b0570763c5681ae25fef0c
Signed-off-by: James Yu <james.yu@linaro.org>
2014-02-26 10:16:00 +08:00

28 lines
761 B
C

/*
* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <arm_neon.h>
void vp8_dequantize_b_loop_neon(
int16_t *Q,
int16_t *DQC,
int16_t *DQ) {
int16x8x2_t qQ, qDQC, qDQ;
qQ = vld2q_s16(Q);
qDQC = vld2q_s16(DQC);
qDQ.val[0] = vmulq_s16(qQ.val[0], qDQC.val[0]);
qDQ.val[1] = vmulq_s16(qQ.val[1], qDQC.val[1]);
vst2q_s16(DQ, qDQ);
return;
}