vpx/third_party/libyuv/source/row.h
Yunqing Wang 153eec46e0 Align image buffer in multiple-resolution encoder
Aligned the image buffer and stride to 32 bytes. This enables
calling of optimized scaler function in libyuv, and improves
the performance.

Tested libyuv scaler(x86 optimization) on Linux and Windows,
including: Linux 32/64bit, visual studio 32/64bit, Cygwin, and
MinGW32.

Also, fixed a wrong pointer in vpx_codec_encode().

Change-Id: Ibe97d7a0a745f82c43852fa4ed719be5a4db6abc
2011-12-13 09:25:30 -05:00

265 lines
10 KiB
C++

/*
* Copyright (c) 2011 The LibYuv project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef LIBYUV_SOURCE_ROW_H_
#define LIBYUV_SOURCE_ROW_H_
#include "third_party/libyuv/include/libyuv/basic_types.h"
#define kMaxStride (2048 * 4)
#define IS_ALIGNED(p, a) (!((uintptr_t)(p) & ((a) - 1)))
#if defined(COVERAGE_ENABLED) || defined(TARGET_IPHONE_SIMULATOR)
#define YUV_DISABLE_ASM
#endif
#if defined(__ARM_NEON__) && !defined(YUV_DISABLE_ASM)
#define HAS_FASTCONVERTYUVTOARGBROW_NEON
void FastConvertYUVToARGBRow_NEON(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#define HAS_FASTCONVERTYUVTOBGRAROW_NEON
void FastConvertYUVToBGRARow_NEON(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#define HAS_FASTCONVERTYUVTOABGRROW_NEON
void FastConvertYUVToABGRRow_NEON(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#endif
// The following are available on all x86 platforms
#if (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) && \
!defined(YUV_DISABLE_ASM)
#define HAS_ABGRTOARGBROW_SSSE3
#define HAS_BGRATOARGBROW_SSSE3
#define HAS_BG24TOARGBROW_SSSE3
#define HAS_RAWTOARGBROW_SSSE3
#define HAS_RGB24TOYROW_SSSE3
#define HAS_RAWTOYROW_SSSE3
#define HAS_RGB24TOUVROW_SSSE3
#define HAS_RAWTOUVROW_SSSE3
#define HAS_ARGBTOYROW_SSSE3
#define HAS_BGRATOYROW_SSSE3
#define HAS_ABGRTOYROW_SSSE3
#define HAS_ARGBTOUVROW_SSSE3
#define HAS_BGRATOUVROW_SSSE3
#define HAS_ABGRTOUVROW_SSSE3
#define HAS_I400TOARGBROW_SSE2
#define HAS_FASTCONVERTYTOARGBROW_SSE2
#define HAS_FASTCONVERTYUVTOARGBROW_SSSE3
#define HAS_FASTCONVERTYUVTOBGRAROW_SSSE3
#define HAS_FASTCONVERTYUVTOABGRROW_SSSE3
#define HAS_FASTCONVERTYUV444TOARGBROW_SSSE3
#define HAS_REVERSE_ROW_SSSE3
#endif
// The following are available on Neon platforms
#if defined(__ARM_NEON__) && !defined(YUV_DISABLE_ASM)
#define HAS_REVERSE_ROW_NEON
#endif
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
#ifdef HAS_ARGBTOYROW_SSSE3
void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width);
void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width);
void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width);
#endif
#if defined(HAS_BG24TOARGBROW_SSSE3) && defined(HAS_ARGBTOYROW_SSSE3)
#define HASRGB24TOYROW_SSSE3
#endif
#ifdef HASRGB24TOYROW_SSSE3
void RGB24ToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
void RAWToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
void RGB24ToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width);
void RAWToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width);
#endif
#ifdef HAS_REVERSE_ROW_SSSE3
void ReverseRow_SSSE3(const uint8* src, uint8* dst, int width);
#endif
#ifdef HAS_REVERSE_ROW_NEON
void ReverseRow_NEON(const uint8* src, uint8* dst, int width);
#endif
void ReverseRow_C(const uint8* src, uint8* dst, int width);
void ARGBToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
void BGRAToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
void ABGRToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
void RGB24ToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
void RAWToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
void ARGBToUVRow_C(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width);
void BGRAToUVRow_C(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width);
void ABGRToUVRow_C(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width);
void RGB24ToUVRow_C(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width);
void RAWToUVRow_C(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width);
#ifdef HAS_BG24TOARGBROW_SSSE3
void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix);
void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix);
void BG24ToARGBRow_SSSE3(const uint8* src_bg24, uint8* dst_argb, int pix);
void RAWToARGBRow_SSSE3(const uint8* src_bg24, uint8* dst_argb, int pix);
#endif
void ABGRToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int pix);
void BGRAToARGBRow_C(const uint8* src_bgra, uint8* dst_argb, int pix);
void BG24ToARGBRow_C(const uint8* src_bg24, uint8* dst_argb, int pix);
void RAWToARGBRow_C(const uint8* src_bg24, uint8* dst_argb, int pix);
#ifdef HAS_I400TOARGBROW_SSE2
void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix);
#endif
void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix);
#if defined(_MSC_VER)
#define SIMD_ALIGNED(var) __declspec(align(16)) var
typedef __declspec(align(16)) signed char vec8[16];
typedef __declspec(align(16)) unsigned char uvec8[16];
typedef __declspec(align(16)) signed short vec16[8];
#else // __GNUC__
#define SIMD_ALIGNED(var) var __attribute__((aligned(16)))
typedef signed char __attribute__((vector_size(16))) vec8;
typedef unsigned char __attribute__((vector_size(16))) uvec8;
typedef signed short __attribute__((vector_size(16))) vec16;
#endif
//extern "C"
SIMD_ALIGNED(const int16 kCoefficientsRgbY[768][4]);
//extern "C"
SIMD_ALIGNED(const int16 kCoefficientsBgraY[768][4]);
//extern "C"
SIMD_ALIGNED(const int16 kCoefficientsAbgrY[768][4]);
void FastConvertYUVToARGBRow_C(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYUVToBGRARow_C(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYUVToABGRRow_C(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYUV444ToARGBRow_C(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYToARGBRow_C(const uint8* y_buf,
uint8* rgb_buf,
int width);
#ifdef HAS_FASTCONVERTYUVTOARGBROW_SSE2
void FastConvertYUVToARGBRow_SSE2(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYUVToARGBRow4_SSE2(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYUVToBGRARow_SSE2(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYUVToABGRRow_SSE2(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYUV444ToARGBRow_SSE2(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYToARGBRow_SSE2(const uint8* y_buf,
uint8* rgb_buf,
int width);
#endif
#ifdef HAS_FASTCONVERTYUVTOARGBROW_SSSE3
void FastConvertYUVToARGBRow_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYUVToBGRARow_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYUVToABGRRow_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
void FastConvertYUV444ToARGBRow_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
#endif
#ifdef HAS_FASTCONVERTYTOARGBROW_SSE2
void FastConvertYToARGBRow_SSE2(const uint8* y_buf,
uint8* rgb_buf,
int width);
#endif
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // LIBYUV_SOURCE_ROW_H_