56f5a9a060
Jeff Muizelaar posted some changes to the idct/reconstruction c code. This is the equivalent update for the arm assembly. This shows a good boost on v6, and a minor boost on neon. Here are some numbers for highway in qcif, 2641 frames: HEAD neon: ~161 fps new neon: ~162 fps HEAD v6: ~102 fps new v6: ~106 fps The following functions have been updated for armv6 and neon: vp8_dc_only_idct_add vp8_dequant_idct_add vp8_dequant_dc_idct_add Conflicts: vp8/decoder/arm/armv6/dequantdcidct_v6.asm vp8/decoder/arm/armv6/dequantidct_v6.asm Resolved by removing these files. When I rewrote the functions, I also moved the files to dequant_dc_idct_v6.asm/dequant_idct_v6.asm Change-Id: Ie3300df824d52474eca1a5134cf22d8b7809a5d4
38 lines
1.2 KiB
C
38 lines
1.2 KiB
C
/*
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* Copyright (c) 2010 The VP8 project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "vpx_ports/config.h"
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#include "dequantize.h"
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#include "onyxd_int.h"
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extern void vp8_arch_x86_decode_init(VP8D_COMP *pbi);
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void vp8_dmachine_specific_config(VP8D_COMP *pbi)
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{
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// Pure C:
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#if CONFIG_RUNTIME_CPU_DETECT
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pbi->mb.rtcd = &pbi->common.rtcd;
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pbi->dequant.block = vp8_dequantize_b_c;
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pbi->dequant.idct_add = vp8_dequant_idct_add_c;
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pbi->dequant.dc_idct_add = vp8_dequant_dc_idct_add_c;
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pbi->dboolhuff.start = vp8dx_start_decode_c;
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pbi->dboolhuff.fill = vp8dx_bool_decoder_fill_c;
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#if 0 //For use with RTCD, when implemented
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pbi->dboolhuff.debool = vp8dx_decode_bool_c;
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pbi->dboolhuff.devalue = vp8dx_decode_value_c;
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#endif
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#endif
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#if ARCH_X86 || ARCH_X86_64
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vp8_arch_x86_decode_init(pbi);
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#endif
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}
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