vpx/vp8/common/arm/neon/dc_only_idct_add_neon.asm
Johann 56f5a9a060 update arm idct functions
Jeff Muizelaar posted some changes to the idct/reconstruction c code.
This is the equivalent update for the arm assembly.

This shows a good boost on v6, and a minor boost on neon.
Here are some numbers for highway in qcif, 2641 frames:
HEAD neon: ~161 fps
new neon:  ~162 fps
HEAD v6:   ~102 fps
new v6:    ~106 fps

The following functions have been updated for armv6 and neon:
vp8_dc_only_idct_add
vp8_dequant_idct_add
vp8_dequant_dc_idct_add

Conflicts:

	vp8/decoder/arm/armv6/dequantdcidct_v6.asm
	vp8/decoder/arm/armv6/dequantidct_v6.asm

Resolved by removing these files. When I rewrote the functions, I also
moved the files to dequant_dc_idct_v6.asm/dequant_idct_v6.asm

Change-Id: Ie3300df824d52474eca1a5134cf22d8b7809a5d4
2010-07-26 08:55:19 -04:00

50 lines
1.3 KiB
NASM

;
; Copyright (c) 2010 The VP8 project authors. All Rights Reserved.
;
; Use of this source code is governed by a BSD-style license and patent
; grant that can be found in the LICENSE file in the root of the source
; tree. All contributing project authors may be found in the AUTHORS
; file in the root of the source tree.
;
EXPORT |vp8_dc_only_idct_add_neon|
ARM
REQUIRE8
PRESERVE8
AREA ||.text||, CODE, READONLY, ALIGN=2
;void vp8_dc_only_idct_add_neon(short input_dc, unsigned char *pred_ptr,
; unsigned char *dst_ptr, int pitch, int stride)
; r0 input_dc
; r1 pred_ptr
; r2 dst_ptr
; r3 pitch
; sp stride
|vp8_dc_only_idct_add_neon| PROC
add r0, r0, #4
asr r0, r0, #3
ldr r12, [sp]
vdup.16 q0, r0
vld1.32 {d2[0]}, [r1], r3
vld1.32 {d2[1]}, [r1], r3
vld1.32 {d4[0]}, [r1], r3
vld1.32 {d4[1]}, [r1]
vaddw.u8 q1, q0, d2
vaddw.u8 q2, q0, d4
vqmovun.s16 d2, q1
vqmovun.s16 d4, q2
vst1.32 {d2[0]}, [r2], r12
vst1.32 {d2[1]}, [r2], r12
vst1.32 {d4[0]}, [r2], r12
vst1.32 {d4[1]}, [r2]
bx lr
ENDP
END