vpx/vp8/common/onyx.h
Deb Mukherjee e378a89bd6 Support a constant quality mode in VP9
Adds a new end-usage option for constant quality encoding in vpx. This
first version implemented for VP9, encodes all regular inter frames
using the quality specified in the --cq-level= option, while encoding
all key frames and golden/altref frames at a quality better than that.

The current performance on derfraw300 is +0.910% up from bitrate control,
but achieved without multiple recode loops per frame.

The decision for qp for each altref/golden/key frame will be improved
in subsequent patches based on better use of stats from the first pass.
Further, the qp for regular inter frames may also be varied around the
provided cq-level.

Change-Id: I6c4a2a68563679d60e0616ebcb11698578615fb3
2013-09-06 10:30:53 -07:00

271 lines
8.6 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef __INC_VP8_H
#define __INC_VP8_H
#ifdef __cplusplus
extern "C"
{
#endif
#include "vpx_config.h"
#include "vpx/internal/vpx_codec_internal.h"
#include "vpx/vp8cx.h"
#include "vpx/vpx_encoder.h"
#include "vpx_scale/yv12config.h"
#include "ppflags.h"
struct VP8_COMP;
/* Create/destroy static data structures. */
typedef enum
{
NORMAL = 0,
FOURFIVE = 1,
THREEFIVE = 2,
ONETWO = 3
} VPX_SCALING;
typedef enum
{
USAGE_STREAM_FROM_SERVER = 0x0,
USAGE_LOCAL_FILE_PLAYBACK = 0x1,
USAGE_CONSTRAINED_QUALITY = 0x2,
USAGE_CONSTANT_QUALITY = 0x3
} END_USAGE;
typedef enum
{
MODE_REALTIME = 0x0,
MODE_GOODQUALITY = 0x1,
MODE_BESTQUALITY = 0x2,
MODE_FIRSTPASS = 0x3,
MODE_SECONDPASS = 0x4,
MODE_SECONDPASS_BEST = 0x5
} MODE;
typedef enum
{
FRAMEFLAGS_KEY = 1,
FRAMEFLAGS_GOLDEN = 2,
FRAMEFLAGS_ALTREF = 4
} FRAMETYPE_FLAGS;
#include <assert.h>
static void Scale2Ratio(int mode, int *hr, int *hs)
{
switch (mode)
{
case NORMAL:
*hr = 1;
*hs = 1;
break;
case FOURFIVE:
*hr = 4;
*hs = 5;
break;
case THREEFIVE:
*hr = 3;
*hs = 5;
break;
case ONETWO:
*hr = 1;
*hs = 2;
break;
default:
*hr = 1;
*hs = 1;
assert(0);
break;
}
}
typedef struct
{
/* 4 versions of bitstream defined:
* 0 best quality/slowest decode, 3 lowest quality/fastest decode
*/
int Version;
int Width;
int Height;
struct vpx_rational timebase;
unsigned int target_bandwidth; /* kilobits per second */
/* parameter used for applying pre processing blur: recommendation 0 */
int noise_sensitivity;
/* parameter used for sharpening output: recommendation 0: */
int Sharpness;
int cpu_used;
unsigned int rc_max_intra_bitrate_pct;
/* mode ->
*(0)=Realtime/Live Encoding. This mode is optimized for realtim
* encoding (for example, capturing a television signal or feed
* from a live camera). ( speed setting controls how fast )
*(1)=Good Quality Fast Encoding. The encoder balances quality with
* the amount of time it takes to encode the output. ( speed
* setting controls how fast )
*(2)=One Pass - Best Quality. The encoder places priority on the
* quality of the output over encoding speed. The output is
* compressed at the highest possible quality. This option takes
* the longest amount of time to encode. ( speed setting ignored
* )
*(3)=Two Pass - First Pass. The encoder generates a file of
* statistics for use in the second encoding pass. ( speed
* setting controls how fast )
*(4)=Two Pass - Second Pass. The encoder uses the statistics that
* were generated in the first encoding pass to create the
* compressed output. ( speed setting controls how fast )
*(5)=Two Pass - Second Pass Best. The encoder uses the statistics
* that were generated in the first encoding pass to create the
* compressed output using the highest possible quality, and
* taking a longer amount of time to encode.. ( speed setting
* ignored )
*/
int Mode;
/* Key Framing Operations */
int auto_key; /* automatically detect cut scenes */
int key_freq; /* maximum distance to key frame. */
/* lagged compression (if allow_lag == 0 lag_in_frames is ignored) */
int allow_lag;
int lag_in_frames; /* how many frames lag before we start encoding */
/*
* DATARATE CONTROL OPTIONS
*/
int end_usage; /* vbr or cbr */
/* buffer targeting aggressiveness */
int under_shoot_pct;
int over_shoot_pct;
/* buffering parameters */
int64_t starting_buffer_level;
int64_t optimal_buffer_level;
int64_t maximum_buffer_size;
int64_t starting_buffer_level_in_ms;
int64_t optimal_buffer_level_in_ms;
int64_t maximum_buffer_size_in_ms;
/* controlling quality */
int fixed_q;
int worst_allowed_q;
int best_allowed_q;
int cq_level;
/* allow internal resizing */
int allow_spatial_resampling;
int resample_down_water_mark;
int resample_up_water_mark;
/* allow internal frame rate alterations */
int allow_df;
int drop_frames_water_mark;
/* two pass datarate control */
int two_pass_vbrbias;
int two_pass_vbrmin_section;
int two_pass_vbrmax_section;
/*
* END DATARATE CONTROL OPTIONS
*/
/* these parameters aren't to be used in final build don't use!!! */
int play_alternate;
int alt_freq;
int alt_q;
int key_q;
int gold_q;
int multi_threaded; /* how many threads to run the encoder on */
int token_partitions; /* how many token partitions to create */
/* early breakout threshold: for video conf recommend 800 */
int encode_breakout;
/* Bitfield defining the error resiliency features to enable.
* Can provide decodable frames after losses in previous
* frames and decodable partitions after losses in the same frame.
*/
unsigned int error_resilient_mode;
int arnr_max_frames;
int arnr_strength;
int arnr_type;
struct vpx_fixed_buf two_pass_stats_in;
struct vpx_codec_pkt_list *output_pkt_list;
vp8e_tuning tuning;
/* Temporal scaling parameters */
unsigned int number_of_layers;
unsigned int target_bitrate[VPX_TS_MAX_PERIODICITY];
unsigned int rate_decimator[VPX_TS_MAX_PERIODICITY];
unsigned int periodicity;
unsigned int layer_id[VPX_TS_MAX_PERIODICITY];
#if CONFIG_MULTI_RES_ENCODING
/* Number of total resolutions encoded */
unsigned int mr_total_resolutions;
/* Current encoder ID */
unsigned int mr_encoder_id;
/* Down-sampling factor */
vpx_rational_t mr_down_sampling_factor;
/* Memory location to store low-resolution encoder's mode info */
void* mr_low_res_mode_info;
#endif
} VP8_CONFIG;
void vp8_initialize();
struct VP8_COMP* vp8_create_compressor(VP8_CONFIG *oxcf);
void vp8_remove_compressor(struct VP8_COMP* *comp);
void vp8_init_config(struct VP8_COMP* onyx, VP8_CONFIG *oxcf);
void vp8_change_config(struct VP8_COMP* onyx, VP8_CONFIG *oxcf);
int vp8_receive_raw_frame(struct VP8_COMP* comp, unsigned int frame_flags, YV12_BUFFER_CONFIG *sd, int64_t time_stamp, int64_t end_time_stamp);
int vp8_get_compressed_data(struct VP8_COMP* comp, unsigned int *frame_flags, unsigned long *size, unsigned char *dest, unsigned char *dest_end, int64_t *time_stamp, int64_t *time_end, int flush);
int vp8_get_preview_raw_frame(struct VP8_COMP* comp, YV12_BUFFER_CONFIG *dest, vp8_ppflags_t *flags);
int vp8_use_as_reference(struct VP8_COMP* comp, int ref_frame_flags);
int vp8_update_reference(struct VP8_COMP* comp, int ref_frame_flags);
int vp8_get_reference(struct VP8_COMP* comp, enum vpx_ref_frame_type ref_frame_flag, YV12_BUFFER_CONFIG *sd);
int vp8_set_reference(struct VP8_COMP* comp, enum vpx_ref_frame_type ref_frame_flag, YV12_BUFFER_CONFIG *sd);
int vp8_update_entropy(struct VP8_COMP* comp, int update);
int vp8_set_roimap(struct VP8_COMP* comp, unsigned char *map, unsigned int rows, unsigned int cols, int delta_q[4], int delta_lf[4], unsigned int threshold[4]);
int vp8_set_active_map(struct VP8_COMP* comp, unsigned char *map, unsigned int rows, unsigned int cols);
int vp8_set_internal_size(struct VP8_COMP* comp, VPX_SCALING horiz_mode, VPX_SCALING vert_mode);
int vp8_get_quantizer(struct VP8_COMP* c);
#ifdef __cplusplus
}
#endif
#endif