vpx/vp9/common/vp9_tile_common.c
hkuang 20c1edf612 Refactor decode_tiles and loopfilter code.
The current decode_tiles decodes the frame one tile by one tile
and then loopfilter the whole frame or use another worker thread to
do loopfiltering.

|------|------|------|------|
|Tile1-|Tile2-|Tile3-|Tile4-|
|------|------|------|------|

For example, if a tile video has one row and four cols, decode_tiles
will decode the Tile1, then Tile2, then Tile3, then Tile4.
And during decode each tile, decode_tile will decode row by row in
each tile.

For frame parallel decoding, decode_tiles will decode video in row order
across the tiles. So the order will be:
"Decode 1st row of Tile1" -> "Decode 1st row of Tile2"
-> "Decode 1st row of Tile3" -> "Decode 1st row of Tile4"
-> "Decode 2nd row of Tile1" -> "Decode 2nd row of Tile2"
-> "Decode 2nd row of Tile3" -> "Decode 2nd row of Tile4"-> "loopfilter 1st row"

Change-Id: I2211f9adc6d142fbf411d491031203cb8a6dbf6b
2014-05-20 14:47:45 -07:00

60 lines
1.9 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "vp9/common/vp9_tile_common.h"
#include "vp9/common/vp9_onyxc_int.h"
#define MIN_TILE_WIDTH_B64 4
#define MAX_TILE_WIDTH_B64 64
static int get_tile_offset(int idx, int mis, int log2) {
const int sb_cols = mi_cols_aligned_to_sb(mis) >> MI_BLOCK_SIZE_LOG2;
const int offset = ((idx * sb_cols) >> log2) << MI_BLOCK_SIZE_LOG2;
return MIN(offset, mis);
}
void vp9_tile_set_row(TileInfo *tile, const VP9_COMMON *cm, int row) {
tile->mi_row_start = get_tile_offset(row, cm->mi_rows, cm->log2_tile_rows);
tile->mi_row_end = get_tile_offset(row + 1, cm->mi_rows, cm->log2_tile_rows);
}
void vp9_tile_set_col(TileInfo *tile, const VP9_COMMON *cm, int col) {
tile->mi_col_start = get_tile_offset(col, cm->mi_cols, cm->log2_tile_cols);
tile->mi_col_end = get_tile_offset(col + 1, cm->mi_cols, cm->log2_tile_cols);
}
void vp9_tile_init(TileInfo *tile, const VP9_COMMON *cm, int row, int col) {
vp9_tile_set_row(tile, cm, row);
vp9_tile_set_col(tile, cm, col);
}
void vp9_get_tile_n_bits(int mi_cols,
int *min_log2_tile_cols, int *max_log2_tile_cols) {
const int sb_cols = mi_cols_aligned_to_sb(mi_cols) >> MI_BLOCK_SIZE_LOG2;
int min_log2 = 0, max_log2 = 0;
// max
while ((sb_cols >> max_log2) >= MIN_TILE_WIDTH_B64)
++max_log2;
--max_log2;
if (max_log2 < 0)
max_log2 = 0;
// min
while ((MAX_TILE_WIDTH_B64 << min_log2) < sb_cols)
++min_log2;
assert(min_log2 <= max_log2);
*min_log2_tile_cols = min_log2;
*max_log2_tile_cols = max_log2;
}